@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
G40 - Tcnance (Allies) +9 v JWW (axis)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 2 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 45
Americans : 52 / 53
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 15 / 29
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 110 Sea Zone to 123 Sea Zone
3 tactical_bombers moved from Gibraltar to 98 Sea Zone
2 fighters moved from France to 98 Sea Zone
2 bombers moved from Western Germany to 123 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 110 Sea Zone to 123 Sea Zone
3 tactical_bombers moved from Gibraltar to 98 Sea Zone
2 fighters moved from France to 98 Sea Zone
2 bombers moved from Western Germany to 123 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 fighters and 4 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier and 1 cruiser
Germans roll dice for 2 fighters and 4 tactical_bombers in 98 Sea Zone, round 1 : 1/6 hits
British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans roll dice for 2 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 carrier and 1 cruiser in 98 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the British , 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 carrier and 1 cruiser
Battle in 123 Sea Zone
Germans attack with 2 bombers and 2 submarines
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 123 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 bombers in 123 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 123 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 123 Sea Zone
Germans roll dice for 2 bombers in 123 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser and 1 transport in 123 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British , 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 123 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber and 2 submarines
Casualties for British: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Germans
1 bomber moved from 123 Sea Zone to Norway
1 aaGun and 3 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
3 artilleries and 7 infantry moved from Germany to Poland
3 armour and 2 mech_infantrys moved from Germany to Romania
2 armour moved from Germany to Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Southern France to Northern Italy
2 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
1 infantry moved from Western Germany to Northern Italy
3 artilleries and 4 infantry moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
1 infantry moved from Greece to BulgariaPlace Units - Germans
1 factory_minor placed in Greece
7 infantry and 3 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 3 aaGuns, 5 armour, 5 artilleries, 19 infantry and 2 mech_infantrys
Poland : 2 armour, 3 artilleries and 7 infantry
Germany : 3 artilleries, 1 factory_major, 11 infantry and 3 mech_infantrys
Norway : 1 aaGun, 1 bomber and 4 infantry
Northern Italy : 1 armour and 1 infantry
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 45
Americans : 52 / 53
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 15 / 29
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.846
Median : 4.000
Variance : 1.680
Standard Deviation : 1.296
Total rolls : 26Germans Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 4.333
Median : 4.500
Variance : 2.353
Standard Deviation : 1.534
Total rolls : 18British Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Smolensk to Belarus
4 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Rostov
4 infantry moved from Yenisey to Timguska
2 infantry moved from Yenisey to Timguska
3 infantry moved from Buryatia to Sakha
4 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Sakha : 1 aaGun and 7 infantry
Amur : 1 infantry
Timguska : 6 infantry
Buryatia : 1 aaGun and 4 infantry
Belarus : 1 aaGun, 1 artillery, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 1 infantry
Baltic States : 1 infantry
Rostov : 1 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 7 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 2 armour, 3 artilleries, 23 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Smolensk : 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 45
Americans : 52 / 53
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 15 / 29
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 artilleries, 3 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Siam to 37 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 artillery and 3 infantry moved from Yunnan to Burma
1 armour moved from Siam to Burma
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Siam to Burma
1 tactical_bomber moved from 36 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Shensi
3 fighters and 2 tactical_bombers moved from Siam to India
1 bomber moved from Siam to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 artilleries, 3 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Siam to 37 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 artillery and 3 infantry moved from Yunnan to Burma
1 armour moved from Siam to Burma
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Siam to Burma
1 tactical_bomber moved from 36 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Shensi
3 fighters and 2 tactical_bombers moved from Siam to India
1 bomber moved from Siam to BurmaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
British roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 fighter in 44 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 1/3 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 2 cruisers in India, round 1 : 2/3 hits
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 1 : 4/10 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry in India, round 1 : 1/5 hits
3 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 aaGun owned by the British lost in India
Japanese captures 21PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber
AA guns fire in Burma : 1/6 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Burma, round 1 : 12/16 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber in Burma, round 1 : 4/14 hits
10 infantry owned by the British , 3 infantry owned by the Japanese , 2 aaGuns owned by the British and 1 artillery owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers in Burma, round 2 : 7/12 hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 2 : 3/4 hits
1 tactical_bomber owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the British , 2 fighters owned by the British and 2 fighters owned by the Japanese lost in Burma
Japanese win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 armour, 1 artillery, 3 fighters and 3 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
3 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 aaGun moved from Kwangsi to Yunnan
1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Kweichow
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kweichow
2 infantry moved from Jehol to Chahar
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 bombers, 2 fighters and 4 tactical_bombers moved from Burma to Siam
1 tactical_bomber moved from Burma to Yunnan
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour and 3 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
4 transports placed in 6 Sea Zone
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery and 2 infantry
Korea : 1 artillery and 2 infantry
Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Siam : 1 airfield, 2 bombers, 2 fighters and 4 tactical_bombers
Manchuria : 1 aaGun and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 3 infantry
Yunnan : 1 flag, 1 aaGun, 1 fighter, 3 infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 armour and 4 infantry
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
6 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 40 / 66
Americans : 52 / 53
Chinese : 4 / 5
British : 31 / 31
UK_Pacific : 17 / 0
Italians : 15 / 29
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.060
Median : 3.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 84Japanese Combat
1 was rolled 17 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.735
Median : 2.000
Variance : 2.354
Standard Deviation : 1.534
Total rolls : 49ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10UK_Pacific Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 : 3/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in MoroccoNon Combat Move - Americans
1 bomber moved from Eastern United States to French Guiana
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to 10 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 carrier and 2 fighters
8 Sea Zone : 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
Central United States : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Morocco : 1 flag, 2 infantry
French Guiana : 1 bomber
101 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 40 / 66
Americans : 53 / 78
Chinese : 4 / 5
British : 31 / 31
UK_Pacific : 17 / 0
Italians : 14 / 29
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
4 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
4 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 1 : 0/4 hits
2 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 5 infantry
Kansu : 1 fighter and 4 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 39 / 66
Americans : 53 / 78
Chinese : 5 / 7
British : 31 / 31
UK_Pacific : 17 / 0
Italians : 14 / 29
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.696
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 12Americans Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - British
British buy 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 4 infantry in Iraq, round 1 : 0/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 5 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to GibraltarPlace Units - British
1 carrier and 2 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 34 PUs totalTerritory Summary for British :
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield, 1 armour and 1 infantry
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
76 Sea Zone : 1 battleship
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 39 / 66
Americans : 53 / 78
Chinese : 5 / 7
British : 33 / 34
UK_Pacific : 17 / 0
Italians : 14 / 29
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.942
Median : 4.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 52Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.091
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.167
Median : 4.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 12Americans Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Sumatra : 1 flag
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 39 / 66
Americans : 53 / 78
Chinese : 5 / 7
British : 33 / 34
UK_Pacific : 17 / 0
Italians : 14 / 29
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.942
Median : 4.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 52Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.091
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.167
Median : 4.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 12Americans Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Romania to Bessarabia
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from British Somaliland to Ethiopia
Italians take Ethiopia from British -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Romania to Bessarabia
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from British Somaliland to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Italians roll dice for 1 bomber and 2 infantry in Egypt, round 1 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Syria
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Morocco, round 1 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Syria from French, taking Morocco from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Bessarabia
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Northern Italy
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag, 1 armour, 1 artillery, 1 bomber and 2 infantry
Egypt : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Ethiopia : 1 artillery
Bessarabia : 1 flag, 1 aaGun, 1 armour and 2 infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
98 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 39 / 66
Americans : 52 / 78
Chinese : 5 / 7
British : 28 / 34
UK_Pacific : 17 / 0
Italians : 21 / 37
ANZAC : 17 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.588
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Celebes to New Guinea
2 fighters moved from Queensland to 46 Sea Zone
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Celebes to New Guinea
2 fighters moved from Queensland to 46 Sea Zone
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs (2 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 fighter
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
46 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 38 / 66
Americans : 52 / 78
Chinese : 5 / 7
British : 28 / 34
UK_Pacific : 17 / 0
Italians : 21 / 37
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Scotland : 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 38 / 66
Americans : 52 / 78
Chinese : 5 / 7
British : 28 / 34
UK_Pacific : 17 / 0
Italians : 21 / 37
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 bomber moved from Norway to Baltic States
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Finland to Karelia





