Sensoy Battle
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 carrier moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from French Central Africa to Anglo Egyptian Sudan
1 cruiser moved from 37 Sea Zone to 19 Sea Zone
UK_Pacific take 36 Sea Zone from Japanese
UK_Pacific take 20 Sea Zone from Japanese
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea Zone
5 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Yunnan to Kiangsi
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to Yunnan
3 infantry moved from India to West India
1 infantry moved from India to Burma
1 bomber moved from United Kingdom to Southern France
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 35 Sea ZoneCombat - British
Kamikaze Suicide Attack attacks 1 carrier owned by the British scoring 2 hits. Rolls: 2,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits. Rolls: 6,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 4,6
Battle in 19 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 transports
British roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer and 3 transports in 19 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
2 transports owned by the Japanese lost in 19 Sea Zone
British win, taking 19 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 8 and causes: 1 damage to unit: factory_minor
Bombing raid in Southern France causes 1 damage total.Non Combat Move - British
1 tactical_bomber could not land in 19 Sea Zone and was removed
1 bomber moved from Southern France to United Kingdom
3 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 infantry placed in Quebec
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in Kwangtung change ownership: 1 harbour
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 fighter moved from Northern Italy to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from Alexandria to Libya
1 fighter moved from Egypt to Libya
3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 armour, 1 infantry and 1 transport; Americans defend with 2 transports
1 infantry owned by the British , 1 transport owned by the British , 1 armour owned by the British and 2 transports owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 30
Casualties for British: 1 armour, 1 infantry and 1 transport
Casualties for Americans: 2 transports
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 fighter
British defend with 1 carrier and 2 destroyers
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 2 destroyers in 92 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Italians
2 destroyers owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 carrier in 92 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 32
Casualties for British: 1 carrier and 2 destroyersNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Libya
1 fighter moved from 94 Sea Zone to Libya
3 infantry moved from 96 Sea Zone to Libya
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Paulau Island to Guam
1 armour moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 artillery moved from Western Australia to Northern Territory
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Queensland to Northern Territory
1 bomber moved from New South Wales to GuamNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to EthiopiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major and 1 factory_minor; Remaining resources: 56 PUs; 0 techTokens;
Germans buy 7 destroyers; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
5 infantry moved from Baltic States to Belarus
3 armour moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Russia
2 armour moved from Poland to Western Ukraine
1 bomber moved from Poland to Southern France
2 artilleries moved from Poland to Eastern Poland
5 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to EgyptCombat - Germans
Battle in Belarus
Germans attack with 3 armour and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 5 infantry in Belarus, round 1 : 4/8 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 5 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries and 2 infantry in Western Ukraine, round 1 : 4/11 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.Non Combat Move - Germans
1 bomber moved from Russia to NovgorodPlace Units - Germans
7 destroyers and 3 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 21 PUs; 0 techTokens;
Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
3 infantry moved from Central Mongolia to Ulaanbaatar
2 armour moved from Russia to Western Ukraine
6 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 fighter moved from Smolensk to Western UkraineCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Western Ukraine
Russians attack with 2 armour, 1 artillery, 1 fighter and 6 infantry
Germans defend with 4 armour, 5 artilleries and 1 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in Western Ukraine, round 1 : 3/10 hits
Germans roll dice for 4 armour, 5 artilleries and 1 infantry in Western Ukraine, round 1 : 5/10 hits
5 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians , 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
Germans win with 4 armour and 3 artilleries remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 5 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 7 destroyers and 3 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 7 destroyers and 3 transports in 113 Sea Zone, round 1 : 3/7 hits
1 cruiser owned by the Russians , 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 6 destroyers and 3 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 artillery moved from Archangel to Vologda
2 mech_infantrys moved from Archangel to Russia
3 armour moved from Archangel to Russia
1 armour moved from Archangel to Urals
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Russia
1 fighter moved from Western Ukraine to RussiaPlace Units - Russians
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 artillery moved from Buryatia to Amur
6 infantry moved from Korea to Amur
2 artilleries moved from Korea to Amur
1 infantry moved from Amur to Sakha
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Shantung to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Shantung to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
British defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 cruiser and 1 destroyer in 19 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British , 1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 19 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in 24 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 destroyer in 24 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 cruiser in 24 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Japanese roll dice for 1 bomber in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 24 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese lost in 24 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -20
Casualties for Japanese: 1 bomber and 1 destroyerNon Combat Move - Japanese
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
3 fighters moved from 19 Sea Zone to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in Korea
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Japanese collect 32 PUs (2 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 battleships, 4 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 units repaired.
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to 92 Sea Zone
2 armour moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Siberia to Sakha
1 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 battleships moved from 10 Sea Zone to 8 Sea Zone
3 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 carrier moved from 26 Sea Zone to 24 Sea Zone
1 battleship moved from 26 Sea Zone to 24 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 battleship and 1 cruiser
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 92 Sea Zone, round 1 : 3/3 hits
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 32
Casualties for Italians: 1 battleship and 1 cruiser
Battle in Sakha
Americans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Sakha, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Americans win, taking Sakha from Japanese with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from British Columbia to Alaska
1 bomber moved from Western United States to Wake Island
1 fighter moved from 92 Sea Zone to TunisiaPlace Units - Americans
3 transports placed in 10 Sea Zone
2 battleships and 1 transport placed in 101 Sea Zone
3 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Anhwe to Jehol
2 artilleries moved from Anhwe to Jehol
2 infantry moved from Chahar to Jehol
1 fighter moved from Suiyuyan to Jehol
1 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to KiangsuCombat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery, 3 fighters and 4 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Jehol, round 1 : 2/8 hits
Japanese roll dice for 1 artillery, 3 fighters and 4 infantry in Jehol, round 1 : 6/8 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 artillery and 1 fighter in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Jehol, round 2 : 3/6 hits
1 fighter owned by the Chinese , 1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Jehol
Japanese win with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 5 infantryNon Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kwangtung to KiangsiPlace Units - Chinese
1 artillery and 2 infantry placed in Chahar
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sicily
1 artillery moved from Morocco to Algeria
5 infantry moved from Persia to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 armour moved from Kiangsi to Anhwe
1 armour moved from Kiangsu to Anhwe
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 transport
Italians defend with 1 fighter
Italians roll dice for 1 fighter in 95 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British retreated to 94 Sea Zone
Battle in Borneo
Battle in Iraq
British attack with 1 fighter and 5 infantry
Italians defend with 1 armour and 3 infantry
British roll dice for 1 fighter and 5 infantry in Iraq, round 1 : 1/6 hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 1 : 3/4 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 1/3 hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
retreated to Iraq
Italians winItalians win with 1 fighter remaining, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 5 infantry
Casualties for Italians: 2 infantry
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Iraq to PersiaPlace Units - British
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Libya to 92 Sea Zone
1 fighter moved from Libya to 94 Sea Zone
1 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 fighter moved from Libya to 81 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 mech_infantry and 1 transport
1 transport owned by the British and 1 mech_infantry owned by the British lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 mech_infantry and 1 transport
Battle in Persia
Italians attack with 1 armour and 1 infantry
British defend with 1 fighter
Italians roll dice for 1 armour and 1 infantry in Persia, round 1 : 0/2 hits
British roll dice for 1 fighter in Persia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 fighter in Persia, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 battleship, 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 battleship and 1 destroyer in 92 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 2 fighters
Casualties for Americans: 1 battleship and 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Libya
1 fighter moved from 94 Sea Zone to Libya
2 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Italians
2 destroyers and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from Guam to 19 Sea Zone
1 bomber moved from Guam to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 19 Sea Zone to 24 Sea Zone
1 fighter moved from 19 Sea Zone to Guam
1 bomber moved from 19 Sea Zone to Wake IslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from Italians
2 infantry moved from United Kingdom to ScotlandCombat - French
Non Combat Move - French
Turn Complete - French
-
scramble?
just reply here instead of saving the file eh -
sorry I went and downloaded it. here you go.
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major and 1 factory_minor; Remaining resources: 60 PUs; 0 techTokens;
Germans buy 4 armour, 2 artilleries, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
6 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
5 infantry moved from Belarus to Smolensk
3 armour moved from Belarus to Smolensk
6 infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Novgorod to Russia
1 armour moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Southern France to 91 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 armour moved from France to GermanyCombat - Germans
Battle in Archangel
Germans attack with 3 armour, 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Archangel, round 1 : 4/12 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Smolensk
Germans attack with 3 armour and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 5 infantry in Smolensk, round 1 : 1/8 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 tactical_bomber
French defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 tactical_bomber in 92 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Defenders Fire, : 1/1 hits
Attackers Fire, : 0/1 hits
1 bomber owned by the Germans lost in Russia
Air Battle is over, the bombers have all died
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from Egypt to Libya
2 infantry moved from Western Germany to Germany
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
3 armour placed in Novgorod
1 armour and 2 artilleries placed in Germany
1 cruiser, 1 destroyer and 1 transport placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 armour moved from Urals to Yenisey
1 fighter moved from Russia to Yenisey
1 artillery moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
1 armour moved from Ukraine to Eastern Poland
Russians take Bessarabia from Germans
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Russia to Urals
1 armour moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Urals
1 infantry moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Yenisey
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 fighter in Yenisey, round 1 : 2/2 hits
Japanese roll dice for 1 armour in Yenisey, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the Russians lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Russians: 1 fighter
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 armour in Bryansk, round 1 : 0/1 hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Russians
Place Units - Russians
5 infantry placed in Russia
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Ukraine
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 infantry moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
3 fighters moved from Jehol to JapanNon Combat Move - Japanese
1 artillery moved from Korea to AmurPlace Units - Japanese
6 infantry placed in Korea
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total