dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Sensoy Battle
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in Kwangtung change ownership: 1 harbour
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 fighter moved from Northern Italy to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from Alexandria to Libya
1 fighter moved from Egypt to Libya
3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 armour, 1 infantry and 1 transport; Americans defend with 2 transports
1 infantry owned by the British , 1 transport owned by the British , 1 armour owned by the British and 2 transports owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 30
Casualties for British: 1 armour, 1 infantry and 1 transport
Casualties for Americans: 2 transports
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 fighter
British defend with 1 carrier and 2 destroyers
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 2 destroyers in 92 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Italians
2 destroyers owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 carrier in 92 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 32
Casualties for British: 1 carrier and 2 destroyersNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Libya
1 fighter moved from 94 Sea Zone to Libya
3 infantry moved from 96 Sea Zone to Libya
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Paulau Island to Guam
1 armour moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 artillery moved from Western Australia to Northern Territory
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Queensland to Northern Territory
1 bomber moved from New South Wales to GuamNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to EthiopiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major and 1 factory_minor; Remaining resources: 56 PUs; 0 techTokens;
Germans buy 7 destroyers; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
5 infantry moved from Baltic States to Belarus
3 armour moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Russia
2 armour moved from Poland to Western Ukraine
1 bomber moved from Poland to Southern France
2 artilleries moved from Poland to Eastern Poland
5 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to EgyptCombat - Germans
Battle in Belarus
Germans attack with 3 armour and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 5 infantry in Belarus, round 1 : 4/8 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 5 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries and 2 infantry in Western Ukraine, round 1 : 4/11 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.Non Combat Move - Germans
1 bomber moved from Russia to NovgorodPlace Units - Germans
7 destroyers and 3 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 21 PUs; 0 techTokens;
Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
3 infantry moved from Central Mongolia to Ulaanbaatar
2 armour moved from Russia to Western Ukraine
6 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 fighter moved from Smolensk to Western UkraineCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Western Ukraine
Russians attack with 2 armour, 1 artillery, 1 fighter and 6 infantry
Germans defend with 4 armour, 5 artilleries and 1 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in Western Ukraine, round 1 : 3/10 hits
Germans roll dice for 4 armour, 5 artilleries and 1 infantry in Western Ukraine, round 1 : 5/10 hits
5 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians , 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
Germans win with 4 armour and 3 artilleries remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 5 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 7 destroyers and 3 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 7 destroyers and 3 transports in 113 Sea Zone, round 1 : 3/7 hits
1 cruiser owned by the Russians , 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 6 destroyers and 3 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 artillery moved from Archangel to Vologda
2 mech_infantrys moved from Archangel to Russia
3 armour moved from Archangel to Russia
1 armour moved from Archangel to Urals
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Russia
1 fighter moved from Western Ukraine to RussiaPlace Units - Russians
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 artillery moved from Buryatia to Amur
6 infantry moved from Korea to Amur
2 artilleries moved from Korea to Amur
1 infantry moved from Amur to Sakha
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Shantung to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Shantung to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
British defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 cruiser and 1 destroyer in 19 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British , 1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 19 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in 24 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 destroyer in 24 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 cruiser in 24 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Japanese roll dice for 1 bomber in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 24 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese lost in 24 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -20
Casualties for Japanese: 1 bomber and 1 destroyerNon Combat Move - Japanese
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
3 fighters moved from 19 Sea Zone to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in Korea
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Japanese collect 32 PUs (2 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 battleships, 4 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 units repaired.
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to 92 Sea Zone
2 armour moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Siberia to Sakha
1 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 battleships moved from 10 Sea Zone to 8 Sea Zone
3 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 carrier moved from 26 Sea Zone to 24 Sea Zone
1 battleship moved from 26 Sea Zone to 24 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 battleship and 1 cruiser
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 92 Sea Zone, round 1 : 3/3 hits
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 32
Casualties for Italians: 1 battleship and 1 cruiser
Battle in Sakha
Americans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Sakha, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Americans win, taking Sakha from Japanese with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from British Columbia to Alaska
1 bomber moved from Western United States to Wake Island
1 fighter moved from 92 Sea Zone to TunisiaPlace Units - Americans
3 transports placed in 10 Sea Zone
2 battleships and 1 transport placed in 101 Sea Zone
3 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Anhwe to Jehol
2 artilleries moved from Anhwe to Jehol
2 infantry moved from Chahar to Jehol
1 fighter moved from Suiyuyan to Jehol
1 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to KiangsuCombat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery, 3 fighters and 4 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Jehol, round 1 : 2/8 hits
Japanese roll dice for 1 artillery, 3 fighters and 4 infantry in Jehol, round 1 : 6/8 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 artillery and 1 fighter in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Jehol, round 2 : 3/6 hits
1 fighter owned by the Chinese , 1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Jehol
Japanese win with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 5 infantryNon Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kwangtung to KiangsiPlace Units - Chinese
1 artillery and 2 infantry placed in Chahar
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sicily
1 artillery moved from Morocco to Algeria
5 infantry moved from Persia to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 armour moved from Kiangsi to Anhwe
1 armour moved from Kiangsu to Anhwe
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 transport
Italians defend with 1 fighter
Italians roll dice for 1 fighter in 95 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British retreated to 94 Sea Zone
Battle in Borneo
Battle in Iraq
British attack with 1 fighter and 5 infantry
Italians defend with 1 armour and 3 infantry
British roll dice for 1 fighter and 5 infantry in Iraq, round 1 : 1/6 hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 1 : 3/4 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 1/3 hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
retreated to Iraq
Italians winItalians win with 1 fighter remaining, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 5 infantry
Casualties for Italians: 2 infantry
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Iraq to PersiaPlace Units - British
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Libya to 92 Sea Zone
1 fighter moved from Libya to 94 Sea Zone
1 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 fighter moved from Libya to 81 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 mech_infantry and 1 transport
1 transport owned by the British and 1 mech_infantry owned by the British lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 mech_infantry and 1 transport
Battle in Persia
Italians attack with 1 armour and 1 infantry
British defend with 1 fighter
Italians roll dice for 1 armour and 1 infantry in Persia, round 1 : 0/2 hits
British roll dice for 1 fighter in Persia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 fighter in Persia, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 battleship, 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 battleship and 1 destroyer in 92 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 2 fighters
Casualties for Americans: 1 battleship and 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Libya
1 fighter moved from 94 Sea Zone to Libya
2 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Italians
2 destroyers and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from Guam to 19 Sea Zone
1 bomber moved from Guam to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 19 Sea Zone to 24 Sea Zone
1 fighter moved from 19 Sea Zone to Guam
1 bomber moved from 19 Sea Zone to Wake IslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from Italians
2 infantry moved from United Kingdom to ScotlandCombat - French
Non Combat Move - French
Turn Complete - French
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scramble?
just reply here instead of saving the file eh -
sorry I went and downloaded it. here you go.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 factory_major and 1 factory_minor; Remaining resources: 60 PUs; 0 techTokens;
Germans buy 4 armour, 2 artilleries, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
6 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
5 infantry moved from Belarus to Smolensk
3 armour moved from Belarus to Smolensk
6 infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Novgorod to Russia
1 armour moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Southern France to 91 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 armour moved from France to GermanyCombat - Germans
Battle in Archangel
Germans attack with 3 armour, 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Archangel, round 1 : 4/12 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Smolensk
Germans attack with 3 armour and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 5 infantry in Smolensk, round 1 : 1/8 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 tactical_bomber
French defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 tactical_bomber in 92 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Defenders Fire, : 1/1 hits
Attackers Fire, : 0/1 hits
1 bomber owned by the Germans lost in Russia
Air Battle is over, the bombers have all died
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from Egypt to Libya
2 infantry moved from Western Germany to Germany
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
3 armour placed in Novgorod
1 armour and 2 artilleries placed in Germany
1 cruiser, 1 destroyer and 1 transport placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 armour moved from Urals to Yenisey
1 fighter moved from Russia to Yenisey
1 artillery moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
1 armour moved from Ukraine to Eastern Poland
Russians take Bessarabia from Germans
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Russia to Urals
1 armour moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Urals
1 infantry moved from Russia to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Yenisey
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 fighter in Yenisey, round 1 : 2/2 hits
Japanese roll dice for 1 armour in Yenisey, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the Russians lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Russians: 1 fighter
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 armour in Bryansk, round 1 : 0/1 hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Russians
Place Units - Russians
5 infantry placed in Russia
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Ukraine
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 infantry moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
3 fighters moved from Jehol to JapanNon Combat Move - Japanese
1 artillery moved from Korea to AmurPlace Units - Japanese
6 infantry placed in Korea
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
4 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 battleship moved from 8 Sea Zone to 3 Sea Zone
3 destroyers moved from 8 Sea Zone to 3 Sea Zone
1 battleship moved from 8 Sea Zone to 25 Sea Zone
1 cruiser moved from 24 Sea Zone to 25 Sea Zone
1 battleship moved from 24 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 24 Sea Zone to 31 Sea Zone
1 submarine moved from 24 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
2 battleships moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
4 armour moved from Tunisia to Libya
4 infantry moved from Tunisia to Libya
2 artilleries moved from Tunisia to Libya
1 fighter moved from Tunisia to Libya
2 infantry moved from Algeria to TunisiaCombat - Americans
Battle in Libya
Americans attack with 4 armour, 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 tactical_bomber; Italians defend with 2 artilleries, 1 bomber, 2 fighters and 9 infantry
Americans roll dice for 4 armour, 2 artilleries, 1 fighter and 4 infantry in Libya, round 1 : 3/11 hits
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Libya, round 1 : 5/15 hits
1 artillery owned by the Americans , 4 infantry owned by the Americans , 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Libya
Americans roll dice for 4 armour, 1 artillery and 1 fighter in Libya, round 2 : 3/6 hits
Italians roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Libya, round 2 : 7/12 hits
1 fighter owned by the Americans , 1 artillery owned by the Americans , 4 armour owned by the Americans and 3 infantry owned by the Italians lost in Libya
Italians win with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for Italians: 1 bomber and 5 infantry
Casualties for Americans: 4 armour, 2 artilleries, 1 fighter and 4 infantryNon Combat Move - Americans
3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 31 Sea Zone to Wake Island
3 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Sakha to Yakut S.S.R.Place Units - Americans
2 armour, 2 fighters and 2 infantry placed in Eastern United States
1 battleship and 1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs





