Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Production/PUs Summary :
Germans : 43 / 56
Russians : 39 / 47
Japanese : 40 / 42
Americans : 52 / 82
Chinese : 7 / 13
British : 26 / 32
UK_Pacific : 14 / 15
Italians : 16 / 16
ANZAC : 14 / 26
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.429
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21
Japanese Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.900
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Americans Combat
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Eire to Scotland
1 artillery moved from United Kingdom to Scotland
6 infantry moved from United Kingdom to Scotland
1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 bomber moved from Malta to Iraq
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Malta to Alexandria
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in 106 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 106 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Scotland
British attack with 1 artillery, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Scotland, round 1 : 1/8 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Alexandria
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 1 : 1/1 hits
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 1 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Iraq to Egypt
3 infantry moved from Shan State to Yunnan
3 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 factory_minor placed in Egypt
1 transport placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 41 / 56
Russians : 39 / 47
Japanese : 37 / 42
Americans : 52 / 82
Chinese : 7 / 13
British : 31 / 31
UK_Pacific : 17 / 18
Italians : 15 / 16
ANZAC : 14 / 26
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.333
Median : 3.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
Null / Other
1 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Neutral_Axis Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.208
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24
Italians Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.900
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Americans Combat
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
@Eggman:
those 17 commies sitting in amur are causing me problems……i see now i shoulda left kwang and borneo alone…im learning.
I had a sense this was still in the early period of your Global `40 development…
i completed 1 round against jww and went and start 3 more games.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
ok, somehow or another i screwed up the non com and buy and didnt post it to here
that should be the map.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Borneo, round 1 : 0/1 hits
ANZAC roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to Philippines
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Production/PUs Summary :
Germans : 41 / 56
Russians : 39 / 47
Japanese : 33 / 42
Americans : 52 / 82
Chinese : 7 / 13
British : 30 / 31
UK_Pacific : 21 / 18
Italians : 17 / 23
ANZAC : 14 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 41 / 56
Russians : 39 / 47
Japanese : 33 / 42
Americans : 52 / 82
Chinese : 7 / 13
British : 30 / 31
UK_Pacific : 21 / 18
Italians : 17 / 23
ANZAC : 14 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
French Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
20 infantry moved from Romania to Eastern Poland
5 artilleries moved from Romania to Eastern Poland
6 armour moved from Germany to Slovakia Hungary
6 armour moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 fighter moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Poland
1 bomber moved from Holland Belgium to Poland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
20 infantry moved from Romania to Eastern Poland
5 artilleries moved from Romania to Eastern Poland
6 armour moved from Germany to Slovakia Hungary
6 armour moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 fighter moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Poland
1 bomber moved from Holland Belgium to Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 7 armour, 5 artilleries, 20 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 7 armour, 5 artilleries, 20 infantry and 1 mech_infantry in Eastern Poland, round 1 : 14/33 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 5 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Poland, round 1 : 2/11 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Poland to Slovakia Hungary
2 bombers moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
3 armour moved from Normandy Bordeaux to Western Germany
3 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Bulgaria
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
3 infantry moved from Finland to Norway
Place Units - Germans
5 armour and 5 infantry placed in Germany
2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Slovakia Hungary : 1 aaGun, 2 bombers, 1 fighter and 1 tactical_bomber
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Poland : 1 aaGun and 7 infantry
Germany : 1 aaGun, 5 armour, 1 artillery, 1 factory_major and 9 infantry
Norway : 4 infantry
Southern Italy : 1 tactical_bomber
Eastern Poland : 1 flag, 1 aaGun, 7 armour, 5 artilleries, 20 infantry and 1 mech_infantry
Bessarabia : 1 flag
Bulgaria : 1 flag, 3 armour and 3 infantry
109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 36 / 47
Japanese : 33 / 42
Americans : 52 / 82
Chinese : 7 / 13
British : 30 / 31
UK_Pacific : 21 / 18
Italians : 17 / 23
ANZAC : 14 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.478
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 46
Germans Combat
1 was rolled 13 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.364
Median : 4.000
Variance : 1.674
Standard Deviation : 1.294
Total rolls : 44
Russians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 7 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
9 infantry moved from Bryansk to Western Ukraine
4 artilleries and 6 infantry moved from Russia to Bryansk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 7 infantry in Finland, round 1 : 2/11 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
Place Units - Russians
1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Production/PUs Summary :
Germans : 42 / 50
Russians : 38 / 41
Japanese : 33 / 42
Americans : 52 / 82
Chinese : 7 / 13
British : 30 / 31
UK_Pacific : 21 / 18
Italians : 17 / 23
ANZAC : 14 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.583
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.818
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 tactical_bombers moved from Shantung to Shensi
2 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Shensi
2 bombers moved from Kwangtung to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 tactical_bombers moved from Shantung to Shensi
2 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Shensi
2 bombers moved from Kwangtung to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 transport
Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 cruiser and 2 transports in 43 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Shensi, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Shensi to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 artillery moved from Kweichow to Anhwe
1 armour moved from Hunan to Kwangtung
1 infantry moved from Kweichow to Hunan
1 infantry moved from Anhwe to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
2 bombers moved from 43 Sea Zone to Kwangtung
1 infantry moved from Korea to Manchuria
2 fighters moved from Shantung to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Shantung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 armour and 2 infantry placed in Kwangtung
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 infantry
Korea : 3 infantry and 1 mech_infantry
Kiangsi : 1 aaGun and 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Manchuria : 2 fighters and 10 infantry
Shensi : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 2 tactical_bombers
Szechwan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery
Kwangtung : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
37 Sea Zone : 1 flag
20 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 42 / 50
Russians : 38 / 41
Japanese : 36 / 36
Americans : 52 / 82
Chinese : 4 / 13
British : 30 / 31
UK_Pacific : 21 / 18
Italians : 17 / 23
ANZAC : 14 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.231
Median : 3.000
Variance : 1.280
Standard Deviation : 1.131
Total rolls : 26
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20
ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 7 destroyers and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 7 destroyers, 2 fighters and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
6 destroyers and 4 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Production/PUs Summary :
Germans : 42 / 50
Russians : 38 / 41
Japanese : 36 / 36
Americans : 52 / 79
Chinese : 4 / 13
British : 30 / 31
UK_Pacific : 21 / 18
Italians : 17 / 23
ANZAC : 14 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 1 : 3/10 hits
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 1 : 1/4 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 3/9 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 42 / 50
Russians : 38 / 41
Japanese : 35 / 36
Americans : 52 / 79
Chinese : 5 / 12
British : 30 / 31
UK_Pacific : 21 / 18
Italians : 17 / 23
ANZAC : 14 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24
Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Chinese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.947
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
this one is getting ugly
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 airfield and 1 carrier; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 tactical_bomber moved from Egypt to Ethiopia
1 bomber moved from Egypt to Ethiopia
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
Combat - British
Battle in Belgian Congo
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits
1 artillery owned by the British lost in Belgian Congo
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Hunan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 cruiser in Kenya, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Kenya, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Ethiopia
British attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 tactical_bomber in Ethiopia, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Siam to French Indo China
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Ethiopia to Egypt
1 tactical_bomber moved from Ethiopia to 81 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 carrier placed in 81 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,5,6,4,3,5,1
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Production/PUs Summary :
Germans : 42 / 50
Russians : 38 / 41
Japanese : 33 / 36
Americans : 52 / 79
Chinese : 7 / 12
British : 31 / 27
UK_Pacific : 21 / 21
Italians : 16 / 23
ANZAC : 14 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.576
Median : 4.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 59
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.444
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.111
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.529
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 3 times
Average roll : 3.600
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Chinese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.947
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
2 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
scramble to sz92?
Nope, no scrambles. Morocco is all yours.