@yazoinkergrapft Yes, the United States is allowed to declare war. If it does, the sea zone immediately becomes hostile, as there are enemy surface warships in it. However, since the United States is not declaring war until the Collect Income phase, during the Combat Move, Conduct Combat, and Noncombat Move phases the sea zone is still friendly, so the United States can still occupy it freely. On Japan’s next turn, its units in the sea zone will be starting the turn in an enemy-occupied sea zone, so the normal rules for that situation apply (those units must either move away in combat movement or attack).
Which rules to use?
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Hey guys, it has been a while.
I haven’t played Axis and Allies in a loooong time (moved to a different country, took a while to settle in ect…), last time I played the latest and coolest thing was Alpha +3. Now I know that there is a new edition of the game.
So should I used Edition 2, OOB rule, or Alpha +3 rules, for the best playing experience. Do they both have advantages/inconvenients?
Thanks a lot!
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i would go with the Global 1940 2nd Edition rules(alpha+3)
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So, 2nd edition rules are basically the same as Alpha +3?
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-1 infantry in Egypt (UK) and I beleive they are identical
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I believe the NO’s are different between A3.9 and 2e. Russia can get some pretty good bonus money in 2e for mideast and African terrritories…I don’t think that was allowed in A3.9.
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Russia gets +3 ipcs for each German, Italian or Pro Axis territory….ie Finland, Bulgaria,Iraq are pro Axis





