Scramble orders?
Tcnance (Axis) vs. Whackamatt (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Eastern United States to GibraltarNon Combat Move - Americans
1 armour moved from 91 Sea Zone to Morocco
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 factory_minor; Remaining resources: 24 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 93 Sea Zone
4 fighters moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to Siam
1 fighter moved from Burma to Siam
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Siam
1 armour and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Siam
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 destroyer
Units damaged: 1 carrier owned by the British
British win, taking 93 Sea Zone from Italians with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Trans-Jordan
British attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Siam to Burma
1 aaGun moved from Burma to Yunnan
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from DutchPlace Units - British
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 28 PUs; end with 52 PUs totalPlace Units - UK_Pacific
1 aaGun, 1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6,6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,3,6,5,6,1,2
UK_Pacific collect 20 PUs (3 lost to blockades); end with 20 PUs total
Some Units in India change ownership: 1 aaGun, 1 armour and 3 infantry -
Test summary from TripleA, engine version: 1.6.1.4, time: 06:15:10
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 armour moved from Alexandria to Libya
2 infantry moved from 96 Sea Zone to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 armour moved from Alexandria to Libya
2 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the British lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British , 1 submarine owned by the Italians and 1 carrier owned by the British lost in 93 Sea Zone
1 transport owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 37
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 1 submarine
Battle in Libya
Italians attack with 2 armour and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 armour and 2 infantry in Libya, round 1 : 1/4 hits
French roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Kenya
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag, 1 artillery
Anglo Egyptian Sudan : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 4 infantry
Libya : 2 armour and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 cruiser
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 47
Russians : 41 / 54
Japanese : 34 / 38
Americans : 52 / 81
Chinese : 7 / 13
British : 27 / 52
UK_Pacific : 23 / 20
Italians : 17 / 23
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.222
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
2 infantry moved from Algeria to TunisiaNon Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French
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:-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Poland to Belarus
1 fighter moved from 113 Sea Zone to Novgorod
1 tactical_bomber moved from 113 Sea Zone to Novgorod
5 infantry moved from Baltic States to Novgorod
2 artilleries moved from Baltic States to Novgorod
1 bomber moved from Romania to Belarus
2 armour moved from Greater Southern Germany to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to 114 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Poland to Belarus
1 fighter moved from 113 Sea Zone to Novgorod
1 tactical_bomber moved from 113 Sea Zone to Novgorod
5 infantry moved from Baltic States to Novgorod
2 artilleries moved from Baltic States to Novgorod
1 bomber moved from Romania to Belarus
2 armour moved from Greater Southern Germany to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to 114 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 3/4 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
AA guns fire in Novgorod : 0/2 hits
Germans roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 1 : 3/9 hits
Russians roll dice for 2 aaGuns, 2 armour and 3 infantry in Novgorod, round 1 : 3/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits
Russians roll dice for 2 armour and 2 infantry in Novgorod, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits
Russians roll dice for 2 armour in Novgorod, round 3 : 0/2 hits
2 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 4 infantry
Casualties for Russians: 2 aaGuns, 2 armour and 3 infantry
Battle in Eastern Poland
Germans attack with 4 armour, 2 artilleries, 11 infantry and 3 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 4 armour, 2 artilleries, 11 infantry and 3 mech_infantrys in Eastern Poland, round 1 : 4/20 hits
Russians roll dice for 1 armour in Eastern Poland, round 1 : 0/1 hits
1 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 2 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 1 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 tactical_bombers in 114 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Baltic States
1 bomber moved from Belarus to Poland
1 carrier moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
6 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
2 armour moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
2 artilleries moved from Normandy Bordeaux to France
1 submarine moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 108 Sea Zone to 105 Sea Zone
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 transport placed in 114 Sea Zone
6 infantry placed in Germany
2 infantry placed in France
2 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Slovakia Hungary : 1 aaGun
Western Germany : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Romania : 1 armour
Poland : 1 aaGun, 1 bomber and 8 infantry
Germany : 1 aaGun, 1 factory_major and 6 infantry
Baltic States : 1 flag, 1 fighter and 2 tactical_bombers
Eastern Poland : 1 flag, 4 armour, 2 artilleries, 11 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
104 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
114 Sea Zone : 1 carrier, 2 tactical_bombers and 1 transport
Yugoslavia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 47
Russians : 38 / 54
Japanese : 33 / 38
Americans : 52 / 81
Chinese : 7 / 13
British : 27 / 52
UK_Pacific : 23 / 20
Italians : 17 / 23
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 7 times
Average roll : 3.478
Median : 4.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 69Germans Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 1.396
Standard Deviation : 1.181
Total rolls : 49Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 6 PUs;Combat Move - Russians
1 infantry and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Ukraine to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Rostov to UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 armour placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
4 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
5 infantry moved from Kweichow to Yunnan
3 artilleries moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
3 fighters moved from Anhwe to Yunnan
1 bomber moved from Kwangsi to 45 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
6 fighters moved from Kwangsi to Yunnan
6 tactical_bombers moved from Kwangsi to Yunnan
3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo ChinaAirborne Attack Move - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
4 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
5 infantry moved from Kweichow to Yunnan
3 artilleries moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
3 fighters moved from Anhwe to Yunnan
1 bomber moved from Kwangsi to 45 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
6 fighters moved from Kwangsi to Yunnan
6 tactical_bombers moved from Kwangsi to Yunnan
3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo ChinaAirborne Attack Move - Japanese
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Malaya
Battle in Suiyuyan
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 6 infantry in Suiyuyan, round 1 : 0/7 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 5 infantry in Suiyuyan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 9 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 1 aaGun; Chinese defend with 12 infantry
AA guns fire in Yunnan : 0/3 hits
Japanese roll dice for 1 armour, 4 artilleries, 9 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 1 : 10/29 hits
Chinese roll dice for 1 aaGun and 12 infantry in Yunnan, round 1 : 2/12 hits
2 infantry owned by the Japanese , 9 infantry owned by the Chinese and 1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 4 artilleries, 9 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 10/27 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 9 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 4 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 12 infantry
Battle in French Indo China
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 1 : 3/7 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 1 : 0/2 hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
3 transports moved from 36 Sea Zone to 20 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 armour moved from Jehol to Korea
2 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 fighter moved from Yunnan to Hunan
4 tactical_bombers moved from Yunnan to Anhwe
6 fighters moved from Yunnan to Anhwe
2 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from 45 Sea Zone to Kwangsi
1 bomber moved from French Indo China to AnhwePlace Units - Japanese
1 factory_minor placed in Kwangtung
2 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 bomber, 2 fighters and 2 tactical_bombers
Korea : 2 armour, 6 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 artillery and 2 infantry
Manchuria : 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 artillery and 4 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 fighter
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun
Anhwe : 1 flag, 1 bomber, 6 fighters and 4 tactical_bombers
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
43 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
19 Sea Zone : 1 battleship, 1 carrier and 3 transports
6 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 40 / 47
Russians : 40 / 57
Japanese : 46 / 48
Americans : 52 / 81
Chinese : 3 / 13
British : 27 / 52
UK_Pacific : 14 / 20
Italians : 17 / 23
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 14 times
6 was rolled 17 times
Average roll : 3.550
Median : 3.500
Variance : 0.485
Standard Deviation : 0.696
Total rolls : 100Japanese Combat
1 was rolled 9 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.526
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 76British Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.526
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
3 fighters moved from Gibraltar to Southern Italy
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone -
Do you scramble in SZ95?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
3 fighters moved from Gibraltar to Southern Italy
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters and 4 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Americans captures 23PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 3 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 33
Casualties for Italians: 2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
3 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1
Americans collect 53 PUs (2 lost to blockades); end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to 96 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from India to Yunnan
1 artillery and 6 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 armour moved from Burma to YunnanCombat - British
Battle in Malaya
British attack with 1 infantry
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 2 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Casualties for British: 1 artillery, 6 infantry and 1 mech_infantry
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 aaGuns moved from Burma to Yunnan
1 aaGun and 3 infantry moved from India to Burma
1 fighter moved from Belgian Congo to RhodesiaPlace Units - British
3 armour placed in Union of South Africa
3 fighters placed in EgyptTurn Complete - British
British collect 31 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 1 fighter and 3 infantry