• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Hunan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                2 artilleries moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kwangsi, round 1 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 3 :  4/5 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Hopei

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Anhwe
                2 infantry placed in Suiyuyan
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - British
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from French Indo China to Kwangsi
                4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Shan State to Siam
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from India to Burma
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 cruiser moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from Malaya to 55 Sea Zone
                1 armour moved from India to Yunnan
                1 armour moved from Yunnan to Kwangsi
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 cruiser moved from 58 Sea Zone to 37 Sea Zone
                1 carrier moved from 58 Sea Zone to 37 Sea Zone
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 58 Sea Zone to French Indo China

    Combat - British
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 battleship, 1 tactical_bomber and 1 transport
                        British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 :  0/2 hits
                        1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British lost in 112 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 battleship owned by the Germans lost in 112 Sea Zone
                        1 transport owned by the Germans lost in 112 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship, 1 tactical_bomber and 1 transport
                    Casualties for British: 2 fighters
                Battle in 55 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 1 :  1/4 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 55 Sea Zone
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 55 Sea Zone, round 2 :  1/3 hits
                        2 carriers owned by the Japanese and 1 fighter owned by the British lost in 55 Sea Zone
                        British roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 55 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Japanese lost in 55 Sea Zone
                        1 transport owned by the Japanese lost in 55 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer and 1 transport
                    Casualties for British: 2 fighters

    Non Combat Move - British
                3 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - British
                1 carrier and 1 destroyer placed in 109 Sea Zone
                1 mech_infantry placed in Quebec

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 4 infantry


  • I went and scrambled your planes and took hit on planes.  Did I do OK?


  • ye think so…. If the transporter could have taken a hit before the plane, I would have chosen that…

    Not sure if you can in this version though


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Malta to 96 Sea Zone
                1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                1 battleship moved from 96 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Alexandria to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Alexandria to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                2 artilleries moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Libya
                2 artilleries moved from 96 Sea Zone to Libya
                1 fighter moved from Alexandria to Libya

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 fighter
                    French defend with 1 cruiser; British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 2 cruisers and 1 destroyer in 93 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 cruiser owned by the French , 1 cruiser owned by the British and 1 destroyer owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from British with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 32
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Libya
                    Italians attack with 2 artilleries, 1 fighter and 4 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Libya, round 1 :  2/7 hits
                        French roll dice for 2 infantry in Libya, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Libya
                    Italians win, taking Libya from French with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Libya to Alexandria
                1 fighter moved from 93 Sea Zone to Northern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 fighters moved from Northern Territory to Paulau Island

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Northern Territory
                1 artillery moved from South Australia to Western Australia
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory_minor; Remaining resources: 52 PUs; 0 techTokens;
                Germans buy 2 armour, 6 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                5 infantry moved from Romania to Bessarabia
                2 armour moved from Romania to Bessarabia
                1 infantry moved from Poland to Eastern Poland
                4 artilleries moved from Poland to Eastern Poland
                5 infantry moved from Germany to Poland
                3 armour moved from Germany to Baltic States
                4 infantry moved from Karelia to Novgorod
                2 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                2 infantry moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Archangel
                1 bomber moved from Baltic States to Bessarabia
                1 fighter moved from Norway to Archangel
                1 tactical_bomber moved from Southern France to Western Germany
                2 artilleries moved from Germany to Poland
                2 armour moved from Greater Southern Germany to Poland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour, 1 bomber and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 bomber and 5 infantry in Bessarabia, round 1 :  1/8 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Poland
                1 bomber moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                2 fighters moved from Archangel to Novgorod

    Place Units - Germans
                2 armour placed in Novgorod
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 47 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                1 bomber moved from Smolensk to Bessarabia
                1 bomber moved from Russia to Bessarabia
                1 armour moved from Russia to Archangel
                3 armour moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                1 mech_infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Yenisey to Buryatia
                3 infantry moved from Suiyuyan to Central Mongolia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 armour, 1 artillery, 1 fighter and 3 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 4 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Archangel, round 1 :  4/9 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits
                        2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 bombers and 3 infantry
                    Germans defend with 2 armour and 4 infantry
                        Russians roll dice for 1 armour, 2 bombers and 3 infantry in Bessarabia, round 1 :  2/6 hits
                        Germans roll dice for 2 armour and 4 infantry in Bessarabia, round 1 :  2/6 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 armour, 2 bombers and 1 infantry in Bessarabia, round 2 :  3/4 hits
                        Germans roll dice for 2 armour and 2 infantry in Bessarabia, round 2 :  3/4 hits
                        2 bombers owned by the Russians , 1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 armour in Bessarabia, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Bessarabia, round 4 :  1/1 hits
                        Germans roll dice for 1 armour in Bessarabia, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                    Germans win with no units remaining. Battle score for attacker is -15
                    Casualties for Germans: 2 armour and 4 infantry
                    Casualties for Russians: 1 armour, 2 bombers and 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                4 infantry moved from Russia to Smolensk
                1 fighter moved from Archangel to Smolensk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 fighter moved from Siberia to 3 Sea Zone
                2 destroyers moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Siberia to Amur
                1 armour moved from Siberia to Amur
                1 infantry moved from Amur to Buryatia
                1 artillery moved from Amur to Buryatia
                1 artillery moved from Sakha to Buryatia
                1 armour moved from Amur to Buryatia
                2 tactical_bombers moved from Japan to Buryatia
                2 fighters moved from Siberia to Buryatia
                2 tactical_bombers moved from Amur to Buryatia
                1 infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Chahar to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 bomber moved from Kwangtung to Anhwe
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 18 Sea Zone to 19 Sea Zone
                3 fighters moved from Kwangtung to Anhwe
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Kwangtung to Kiangsi

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 1 :  4/7 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 3 destroyers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser and 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 25 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 25 Sea Zone, round 1 :  3/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 destroyers owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 25 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 25 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    1 battleship owned by the Japanese retreated to 24 Sea Zone
                    Americans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -31
                    Casualties for Japanese: 1 cruiser and 3 destroyers
                    Casualties for Americans: 1 submarine
                Battle in 3 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 3 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 transports
                Battle in Buryatia
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 3 infantry and 1 mech_infantry
                        AA guns fire in Buryatia :  1/6 hits
                        1 fighter owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 4 tactical_bombers in Buryatia, round 1 :  5/9 hits
                        Russians roll dice for 2 aaGuns, 3 infantry and 1 mech_infantry in Buryatia, round 1 :  2/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 aaGuns owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 tactical_bombers in Buryatia, round 2 :  5/7 hits
                        Russians roll dice for 1 mech_infantry in Buryatia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Russians: 2 aaGuns, 3 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 infantry moved from 19 Sea Zone to Shantung
                1 artillery moved from 19 Sea Zone to Shantung
                3 fighters moved from Anhwe to Shantung
                1 bomber moved from Anhwe to Shantung
                4 tactical_bombers moved from Buryatia to Amur
                1 fighter moved from Buryatia to Amur
                1 fighter moved from 3 Sea Zone to Siberia

    Place Units - Japanese
                2 artilleries and 6 infantry placed in Korea
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 battleships, 1 bomber, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Iceland to United Kingdom
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Wake Island to 24 Sea Zone
                1 cruiser moved from 25 Sea Zone to 24 Sea Zone
                1 battleship moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from British Columbia to Alaska

    Combat - Americans
                Battle in Siberia
                    Americans attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 fighter
                        Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 1 :  3/7 hits
                        Japanese roll dice for 1 fighter in Siberia, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in 24 Sea Zone
                    Americans attack with 1 cruiser and 1 tactical_bomber
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 cruiser and 1 tactical_bomber in 24 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 battleship in 24 Sea Zone, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 24 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 battleship
                    Casualties for Americans: 1 tactical_bomber
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.

    Non Combat Move - Americans
                2 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from 94 Sea Zone to Tunisia
                1 armour moved from 94 Sea Zone to Tunisia
                1 infantry moved from Algeria to Tunisia
                2 infantry moved from 91 Sea Zone to Morocco
                2 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                2 battleships and 3 destroyers placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Hopei to Anhwe
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 artilleries moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 1 :  4/4 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Suiyuyan

    Place Units - Chinese
                4 infantry placed in Kansu
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • you have a kamakaze move


  • I made the kam moves

    kam.tsvg


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 carrier moved from 109 Sea Zone to 92 Sea Zone
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from French Central Africa to Anglo Egyptian Sudan
                1 cruiser moved from 37 Sea Zone to 19 Sea Zone
                      UK_Pacific take 36 Sea Zone from Japanese
                      UK_Pacific take 20 Sea Zone from Japanese
                1 carrier moved from 37 Sea Zone to 19 Sea Zone
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from French Indo China to 19 Sea Zone
                5 infantry moved from Kwangsi to Kwangtung
                1 armour moved from Kwangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 armour moved from Yunnan to Kiangsi
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Burma to Yunnan
                3 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 bomber moved from United Kingdom to Southern France
                1 cruiser moved from 55 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone

    Combat - British
                Kamikaze Suicide Attack attacks 1 carrier owned by the British scoring 2 hits.  Rolls: 2,2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits.  Rolls: 6,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits.  Rolls: 4,6
                Battle in 19 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 3 transports
                        British roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 19 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    British win, taking 19 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 destroyer and 3 transports
                Strategic bombing raid in Southern France
                        AA guns fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 8 and causes: 1 damage to unit: factory_minor
                    Bombing raid in Southern France causes 1 damage total.

    Non Combat Move - British
                1 tactical_bomber could not land in 19 Sea Zone and was removed
                1 bomber moved from Southern France to United Kingdom
                3 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in Kwangtung change ownership: 1 harbour
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 fighter moved from Northern Italy to 94 Sea Zone
                1 battleship moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Libya
                1 fighter moved from Egypt to Libya
                3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 armour, 1 infantry and 1 transport; Americans defend with 2 transports
                        1 infantry owned by the British , 1 transport owned by the British , 1 armour owned by the British and 2 transports owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 30
                    Casualties for British: 1 armour, 1 infantry and 1 transport
                    Casualties for Americans: 2 transports
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 fighter
                    British defend with 1 carrier and 2 destroyers
                        Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier and 2 destroyers in 92 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        2 destroyers owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 carrier in 92 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the British lost in 92 Sea Zone
                    Italians win with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 32
                    Casualties for British: 1 carrier and 2 destroyers

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                1 bomber moved from 92 Sea Zone to Libya
                1 fighter moved from 94 Sea Zone to Libya
                3 infantry moved from 96 Sea Zone to Libya
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Paulau Island to Guam
                1 armour moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 artillery moved from Northern Territory to Queensland
                1 artillery moved from Western Australia to Northern Territory
                1 infantry moved from Northern Territory to Western Australia
                1 infantry moved from Queensland to Northern Territory
                1 bomber moved from New South Wales to Guam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Non Combat Move - French

    Turn Complete - French

Suggested Topics

  • 11
  • 10
  • 38
  • 83
  • 112
  • 165
  • 266
  • 153
Axis & Allies Boardgaming Custom Painted Miniatures

63

Online

17.8k

Users

40.4k

Topics

1.8m

Posts