good luck
Whackamatt (axis) vs. Degrasse (allies) G40
-
sub will submerge.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from Scotland to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 95 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 3 fighters; Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 3/5 hits
1 fighter owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits
1 cruiser owned by the British , 1 fighter owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -24
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Italians: 1 cruiser
Battle in 95 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 fighter
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 95 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians , 1 cruiser owned by the British and 1 cruiser owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 cruiser
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 104 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 104 Sea Zone to Gibraltar
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Malta
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from Burma to India
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from DutchPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 2 infantry
44 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 fighter, 1 infantry and 1 tactical_bomber
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 2 infantry
80 Sea Zone : 1 transport
104 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
Persia : 1 flag, 1 artillery and 2 infantry
Suriname : 1 flag, 1 armour and 1 infantry
110 Sea Zone : 2 battleships, 2 cruisers, 1 destroyer and 2 transports
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 31 / 32
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 20 / 0
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.074
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Celebes : 1 flagProduction/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 31 / 32
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 20 / 20
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.074
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour and 2 infantry moved from Albania to Yugoslavia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Yugoslavia
Italians attack with 2 armour and 4 infantry
Neutral_Allies defend with 5 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 3 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery and 2 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 4 infantry
New Guinea : 1 infantry
46 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 31 / 32
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 20 / 20
Italians : 17 / 21
ANZAC : 10 / 10
French : 10 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
79 Sea Zone : 1 destroyer
110 Sea Zone : 1 artillery, 1 cruiser and 3 infantryProduction/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 31 / 32
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 20 / 20
Italians : 17 / 21
ANZAC : 10 / 10
French : 10 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
1 tactical_bomber moved from Poland to Belarus
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Romania to Belarus
1 bomber moved from Romania to Western Ukraine
1 armour and 4 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Eastern Poland
2 artilleries and 10 infantry moved from Poland to Baltic States
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter moved from Southern Italy to Western GermanyCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Baltic States
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Baltic States
4 armour moved from Germany to Baltic States
4 armour moved from Germany to Eastern Poland
1 aaGun moved from France to Western GermanyPlace Units - Germans
10 armour placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Archangel to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 artillery moved from Novgorod to Belarus
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 armour in Western Ukraine, round 5 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 4 : 0/5 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 5 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 10 infantry and 1 mech_infantry moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 1 artillery and 3 infantry
Bryansk : 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys
Rostov : 3 infantry
Archangel : 2 aaGuns, 10 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 34 / 39
Japanese : 31 / 32
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 20 / 20
Italians : 17 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.897
Median : 4.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 58Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 8 times
Average roll : 4.643
Median : 6.000
Variance : 3.231
Standard Deviation : 1.797
Total rolls : 14Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.659
Median : 4.000
Variance : 0.419
Standard Deviation : 0.647
Total rolls : 44 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 airfield and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from French Indo China to Burma
Japanese take Yunnan from Chinese
1 fighter moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 3 infantry moved from Hunan to YunnanCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Burma
Japanese attack with 1 armour, 2 bombers, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Malaya to 38 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 bombers and 1 fighter moved from Burma to French Indo ChinaPlace Units - Japanese
1 airfield and 1 harbour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 31 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 31 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 0/2 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 0/2 hits
Americans roll dice for 2 fighters and 2 infantry in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Wake Island to Hawaiian IslandsPlace Units - Americans
4 submarines placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 infantry placed in Western United States
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Queensland : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
26 Sea Zone : 1 cruiser and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier
7 Sea Zone : 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
101 Sea Zone : 4 submarines
91 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 39
Japanese : 44 / 46
Americans : 52 / 77
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 12 / 20
Italians : 17 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.267
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Shensi to Kweichow
3 infantry moved from Shensi to Kweichow
2 artilleries, 1 fighter and 8 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Yunnan, round 1 : 6/11 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 1/4 hits
3 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Yunnan : 2 artilleries and 7 infantry
Kweichow : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 39
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 7 / 7
British : 28 / 35
UK_Pacific : 12 / 20
Italians : 17 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.700
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 40Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.385
Median : 5.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Chinese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3.056
Median : 3.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Malta to Alexandria
1 bomber moved from Malta to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 41 Sea Zone
British attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 1 : 4/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 3/6 hits
3 infantry owned by the British , 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 2/2 hits
1 armour owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 armour, 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 56 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 battleship and 2 cruisers moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 artillery placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
India : 4 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 9 infantry
Celebes : 2 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 cruiser
44 Sea Zone : 1 transport
56 Sea Zone : 1 battleship
West India : 1 infantry
Belgian Congo : 1 armour, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Tanganyika Territory : 1 infantry
Morocco : 1 armour
106 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 4 infantry
Persia : 1 flag
126 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Suriname : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 39
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 7 / 7
British : 31 / 31
UK_Pacific : 12 / 0
Italians : 16 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.390
Median : 3.000
Variance : 0.329
Standard Deviation : 0.574
Total rolls : 77Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.286
Median : 5.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.217
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Chinese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3.056
Median : 3.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Celebes : 1 flag
41 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 39
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 7 / 7
British : 31 / 31
UK_Pacific : 12 / 12
Italians : 16 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.390
Median : 3.000
Variance : 0.329
Standard Deviation : 0.574
Total rolls : 77Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.286
Median : 5.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.217
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Chinese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3.056
Median : 3.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
I forgot to move 1 transport and 2 infantry in Pacific, so here is the edited file.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to 126 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Yugoslavia to Southern ItalyCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Battle in 126 Sea Zone
Italians attack with 1 bomber
French defend with 2 infantry; British defend with 1 transport
Italians win, taking Syria from French with 1 bomber remaining. Battle score for attacker is 13
Casualties for French: 2 infantry
Casualties for British: 1 transportNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 126 Sea Zone to FinlandPlace Units - Italians
1 infantry placed in Southern France
2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
I edited back in an Italian Inf casualty. i had rolled the battle and not lost him. Then i clicked past the post file part. Triple A wouldn’t let me save the file for a manual post, something about “can’t name a file with a subdirectory” or something. So i edited it back to the way it was. You can check the first set of battle results to verify.
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It took a minute to figure out what happened, but ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 artilleries and 6 infantry
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Alexandria : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 39
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 7 / 7
British : 30 / 31
UK_Pacific : 12 / 12
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to AlgeriaNon Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
Morocco : 1 artillery, 1 fighter and 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 3 infantry
79 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 39
Japanese : 42 / 46
Americans : 52 / 77
Chinese : 7 / 7
British : 30 / 31
UK_Pacific : 12 / 12
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
5 armour moved from Baltic States to Novgorod
3 artilleries and 11 infantry moved from Baltic States to Belarus
2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
7 armour moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to 81 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 7 armour
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Novgorod
Germans attack with 5 armour and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 5 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 artilleries and 11 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Belarus from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
10 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Northern Italy
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Western Germany
4 infantry moved from Romania to Bulgaria
2 bombers moved from 81 Sea Zone to Trans-JordanPlace Units - Germans
2 artilleries and 1 infantry placed in France
5 armour and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs