dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Sensoy Battle
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 battleship moved from 110 Sea Zone to 113 Sea Zone
4 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
8 infantry moved from Baltic States to Novgorod
2 bombers moved from Poland to Novgorod
1 armour moved from Baltic States to Novgorod
1 fighter moved from Norway to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
3 artilleries moved from Baltic States to Novgorod
6 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Romania
4 artilleries moved from Germany to Poland
2 armour moved from France to Greater Southern Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from Western Germany to NovgorodCombat - Germans
Battle in Eastern Poland
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Poland, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
AA guns fire in Novgorod : 1/5 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Novgorod, round 1 : 6/16 hits
Russians roll dice for 2 aaGuns, 3 armour, 1 fighter and 6 infantry in Novgorod, round 1 : 4/10 hits
4 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 8/12 hits
Russians roll dice for 3 armour, 1 fighter and 2 infantry in Novgorod, round 2 : 1/6 hits
2 infantry owned by the Russians , 3 armour owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns, 3 armour, 1 fighter and 6 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -18
Casualties for Germans: 1 cruiser and 1 submarine
Battle in Karelia
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 4 infantry in Karelia, round 1 : 1/5 hits
Russians roll dice for 1 artillery in Karelia, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter moved from Karelia to Norway
1 fighter moved from Novgorod to Baltic States
2 bombers moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic StatesPlace Units - Germans
3 armour, 2 artilleries and 5 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,6
Germans collect 43 PUs (6 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 mech_infantry moved from Urals to Yenisey
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Bryansk
5 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Archangel
1 armour moved from Archangel to Smolensk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Ukraine to Smolensk
1 armour moved from Ukraine to SmolenskCombat - Russians
Non Combat Move - Russians
1 bomber moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 bomber, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_major and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Chahar
1 armour moved from Amur to Siberia
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 transport moved from 19 Sea Zone to 17 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 fighters moved from Korea to Kwangtung
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Amur to Sakha
1 artillery moved from Amur to Sakha
2 tactical_bombers moved from Amur to Sakha
3 fighters moved from Amur to Sakha
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 55 Sea Zone
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 carrier moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 44 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Sakha, round 1 : 6/7 hits
Russians roll dice for 3 infantry in Sakha, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Kwangsi, round 1 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 55 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 55 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 4 : 1/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 55 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transportNon Combat Move - Japanese
1 artillery moved from 20 Sea Zone to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
3 fighters moved from Sakha to Siberia
2 tactical_bombers moved from Sakha to AmurPlace Units - Japanese
1 factory_major placed in Korea
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 artilleries moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Kweichow to HopeiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kwangsi, round 1 : 1/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 3 : 4/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to HopeiPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Anhwe
2 infantry placed in Suiyuyan
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from French Indo China to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
1 infantry moved from India to Burma
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Malaya to 55 Sea Zone
1 armour moved from India to Yunnan
1 armour moved from Yunnan to Kwangsi
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 58 Sea Zone to 37 Sea Zone
1 carrier moved from 58 Sea Zone to 37 Sea Zone
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 58 Sea Zone to French Indo ChinaCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship, 1 tactical_bomber and 1 transport
British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 : 0/2 hits
1 tactical_bomber owned by the Germans lost in 112 Sea Zone
British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship, 1 tactical_bomber and 1 transport
Casualties for British: 2 fighters
Battle in 55 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 55 Sea Zone
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 55 Sea Zone, round 2 : 1/3 hits
2 carriers owned by the Japanese and 1 fighter owned by the British lost in 55 Sea Zone
British roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 55 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Japanese lost in 55 Sea Zone
1 transport owned by the Japanese lost in 55 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 47
Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer and 1 transport
Casualties for British: 2 fightersNon Combat Move - British
3 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 bomber moved from 112 Sea Zone to United Kingdom
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 mech_infantry placed in QuebecTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 4 infantry -
I went and scrambled your planes and took hit on planes. Did I do OK?
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ye think so…. If the transporter could have taken a hit before the plane, I would have chosen that…
Not sure if you can in this version though
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 battleship moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Alexandria to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
2 artilleries moved from 96 Sea Zone to Libya
1 fighter moved from Alexandria to LibyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 fighter
French defend with 1 cruiser; British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 1 : 3/4 hits
British roll dice for 2 cruisers and 1 destroyer in 93 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the French , 1 cruiser owned by the British and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for British: 1 cruiser and 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Libya
Italians attack with 2 artilleries, 1 fighter and 4 infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Libya, round 1 : 2/7 hits
French roll dice for 2 infantry in Libya, round 1 : 0/2 hits
2 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Libya to Alexandria
1 fighter moved from 93 Sea Zone to Northern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 5 PUs;Combat Move - ANZAC
3 fighters moved from Northern Territory to Paulau IslandNon Combat Move - ANZAC
1 armour moved from New South Wales to Northern Territory
1 artillery moved from South Australia to Western Australia
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 52 PUs; 0 techTokens;
Germans buy 2 armour, 6 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
5 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia
1 infantry moved from Poland to Eastern Poland
4 artilleries moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
3 armour moved from Germany to Baltic States
4 infantry moved from Karelia to Novgorod
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Archangel
1 bomber moved from Baltic States to Bessarabia
1 fighter moved from Norway to Archangel
1 tactical_bomber moved from Southern France to Western Germany
2 artilleries moved from Germany to Poland
2 armour moved from Greater Southern Germany to PolandCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 5 infantry in Bessarabia, round 1 : 1/8 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Poland
1 bomber moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 fighters moved from Archangel to NovgorodPlace Units - Germans
2 armour placed in Novgorod
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 bomber moved from Smolensk to Bessarabia
1 bomber moved from Russia to Bessarabia
1 armour moved from Russia to Archangel
3 armour moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Yenisey to Buryatia
3 infantry moved from Suiyuyan to Central MongoliaCombat - Russians
Battle in Archangel
Russians attack with 4 armour, 1 artillery, 1 fighter and 3 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 4 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Archangel, round 1 : 4/9 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 : 1/3 hits
2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 armour, 2 bombers and 3 infantry
Germans defend with 2 armour and 4 infantry
Russians roll dice for 1 armour, 2 bombers and 3 infantry in Bessarabia, round 1 : 2/6 hits
Germans roll dice for 2 armour and 4 infantry in Bessarabia, round 1 : 2/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 2 bombers and 1 infantry in Bessarabia, round 2 : 3/4 hits
Germans roll dice for 2 armour and 2 infantry in Bessarabia, round 2 : 3/4 hits
2 bombers owned by the Russians , 1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits
Germans roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Germans win with no units remaining. Battle score for attacker is -15
Casualties for Germans: 2 armour and 4 infantry
Casualties for Russians: 1 armour, 2 bombers and 3 infantryNon Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Smolensk
1 fighter moved from Archangel to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 fighter moved from Siberia to 3 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Siberia to Amur
1 armour moved from Siberia to Amur
1 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
1 artillery moved from Sakha to Buryatia
1 armour moved from Amur to Buryatia
2 tactical_bombers moved from Japan to Buryatia
2 fighters moved from Siberia to Buryatia
2 tactical_bombers moved from Amur to Buryatia
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 artillery moved from Chahar to Anhwe
1 bomber moved from Kwangtung to Anhwe
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
3 fighters moved from Kwangtung to Anhwe
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Kwangtung to KiangsiCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Anhwe, round 1 : 4/7 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 3 destroyers
Americans defend with 1 battleship, 1 carrier, 1 cruiser and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 25 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 25 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 25 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 25 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
1 battleship owned by the Japanese retreated to 24 Sea Zone
Americans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -31
Casualties for Japanese: 1 cruiser and 3 destroyers
Casualties for Americans: 1 submarine
Battle in 3 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Americans: 3 transports
Battle in Buryatia
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 3 infantry and 1 mech_infantry
AA guns fire in Buryatia : 1/6 hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 4 tactical_bombers in Buryatia, round 1 : 5/9 hits
Russians roll dice for 2 aaGuns, 3 infantry and 1 mech_infantry in Buryatia, round 1 : 2/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 aaGuns owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 tactical_bombers in Buryatia, round 2 : 5/7 hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 2 aaGuns, 3 infantry and 1 mech_infantryNon Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
3 fighters moved from Anhwe to Shantung
1 bomber moved from Anhwe to Shantung
4 tactical_bombers moved from Buryatia to Amur
1 fighter moved from Buryatia to Amur
1 fighter moved from 3 Sea Zone to SiberiaPlace Units - Japanese
2 artilleries and 6 infantry placed in Korea
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 battleships, 1 bomber, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Iceland to United Kingdom
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Wake Island to 24 Sea Zone
1 cruiser moved from 25 Sea Zone to 24 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from British Columbia to AlaskaCombat - Americans
Battle in Siberia
Americans attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 fighter
Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 1 : 3/7 hits
Japanese roll dice for 1 fighter in Siberia, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in 24 Sea Zone
Americans attack with 1 cruiser and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 cruiser and 1 tactical_bomber in 24 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 battleship in 24 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 24 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 9
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 tactical_bomber
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.Non Combat Move - Americans
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Tunisia
1 infantry moved from Algeria to Tunisia
2 infantry moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
2 battleships and 3 destroyers placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 artilleries moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 1 : 4/4 hits
Japanese roll dice for 1 artillery in Kiangsi, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
4 infantry placed in Kansu
1 artillery and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
you have a kamakaze move
-
I made the kam moves
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 carrier moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from French Central Africa to Anglo Egyptian Sudan
1 cruiser moved from 37 Sea Zone to 19 Sea Zone
UK_Pacific take 36 Sea Zone from Japanese
UK_Pacific take 20 Sea Zone from Japanese
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea Zone
5 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Yunnan to Kiangsi
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to Yunnan
3 infantry moved from India to West India
1 infantry moved from India to Burma
1 bomber moved from United Kingdom to Southern France
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 35 Sea ZoneCombat - British
Kamikaze Suicide Attack attacks 1 carrier owned by the British scoring 2 hits. Rolls: 2,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits. Rolls: 6,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 4,6
Battle in 19 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 transports
British roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer and 3 transports in 19 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
2 transports owned by the Japanese lost in 19 Sea Zone
British win, taking 19 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 8 and causes: 1 damage to unit: factory_minor
Bombing raid in Southern France causes 1 damage total.Non Combat Move - British
1 tactical_bomber could not land in 19 Sea Zone and was removed
1 bomber moved from Southern France to United Kingdom
3 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 infantry placed in Quebec
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs total





