No scramble
G40 snake11eyes v Whackamatt
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 2 bombers and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from Norway to United Kingdom
4 fighters moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
6 bombers moved from Western Germany to United Kingdom
2 artilleries moved from Western Germany to 112 Sea Zone
5 mech_infantrys moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 artilleries, 1 carrier, 4 infantry, 5 mech_infantrys and 7 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 7 infantry and 5 mech_infantrys moved from 110 Sea Zone to United Kingdom
5 armour moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
1 armour moved from Belarus to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bessarabia
Germans attack with 6 armour
Russians defend with 5 infantry
Germans win, taking Bessarabia from Russians with 6 armour remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 6 bombers, 8 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry; Americans defend with 2 fighters
Germans captures 37PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery, 2 bombers, 5 fighters, 7 infantry and 5 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 17 infantry and 1 mech_infantry
Casualties for Americans: 2 fighters
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 infantry moved from Belarus to NovgorodPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
3 infantry placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 93 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarPurchase Units - Russians
Russians buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 armour moved from Smolensk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Belarus
2 infantry moved from Volgograd to Rostov
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Amur to KoreaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Western Ukraine to UkrainePlace Units - Russians
3 armour placed in Ukraine
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,6,2,4,6,1,5
Russians collect 29 PUs (3 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 battleships, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 carriers, 2 cruisers and 1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
3 transports moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kwangsi
1 tactical_bomber moved from Shantung to Kwangsi
1 fighter moved from Shantung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
2 bombers moved from Japan to Kwangsi
1 fighter moved from 6 Sea Zone to Kiangsi
1 tactical_bomber moved from 6 Sea Zone to KiangsiCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 artilleries and 1 infantry
Chinese win with 2 artilleries remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 4 infantry
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
4 fighters moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
1 aaGun moved from Shantung to AnhwePlace Units - Japanese
3 infantry placed in Kwangtung
2 fighters and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 factory_minor and 7 fighters; Remaining resources: 5 PUs;Combat Move - Americans
12 artilleries and 12 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from India to Celebes
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Korea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Spain
1 fighter and 1 tactical_bomber moved from Smolensk to Sikang
1 artillery moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Hunan
Chinese take Hunan from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 12 artilleries and 12 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 12 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Anhwe
Americans attack with 1 artillery
Japanese defend with 1 aaGun
Americans win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 46 Sea Zone to New GuineaPlace Units - Americans
1 factory_minor placed in Spain
7 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Anhwe
1 infantry placed in Hunan
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Algeria to Normandy Bordeaux
1 bomber moved from Syria to Southern Italy
2 fighters moved from Iraq to Algeria
1 artillery and 3 infantry moved from Trans-Jordan to Saudi Arabia
6 armour moved from Turkey to Greece
British take Greece from Italians
9 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Siam to French Indo China
4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 infantry moved from India to BurmaCombat - British
Battle in Novgorod
British attack with 9 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
British win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry
Casualties for British: 1 fighter
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Saudi Arabia
British attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 fighter moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Southern Italy to Algeria
8 fighters and 1 tactical_bomber moved from Novgorod to BelarusPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,5,2,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Spain
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to Spain
1 bomber moved from Northern Italy to Spain
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania -
Need intercept orders from us
-
No intercept
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Spain
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to Spain
1 bomber moved from Northern Italy to Spain
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to AlbaniaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 4 transports
Italians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Air Battle in Spain
Italians attacks with 3 units heading to Spain
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Spain
1 bomber killed by AA guns
Bombing raid in Spain causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Spain to Sardinia
1 fighter moved from Spain to Southern Italy
2 artilleries moved from Northern Italy to Yugoslavia
9 infantry moved from Northern Italy to France
4 aaGuns moved from Northern Italy to FrancePlace Units - Italians
1 transport placed in 95 Sea Zone
1 fighter and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 factory_minor, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
2 submarines moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
3 bombers moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Spain
2 fighters moved from 110 Sea Zone to Spain
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Bessarabia to Baltic States
1 armour moved from Bessarabia to Eastern Poland
3 armour moved from Bessarabia to Western Ukraine
7 transports moved from 110 Sea Zone to 109 Sea ZoneCombat - Germans
Air Battle in Spain
Germans attacks with 5 units heading to Spain
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 6,4,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Air Battle in Normandy Bordeaux
Germans attacks with 6 units heading to Normandy Bordeaux
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
2 tactical_bombers killed by AA guns
Bombing raid in Normandy Bordeaux rolls: 7,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 12 damage total. Damaged units is as follows: factory_minor = 6, harbour = 6
Battle in Western Ukraine
Germans attack with 3 armour
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to France
3 bombers moved from Spain to France
2 fighters moved from Spain to France
3 bombers moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
1 carrier moved from 109 Sea Zone to 110 Sea Zone
7 transports moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 factory_minor placed in Romania
3 infantry placed in France
10 artilleries placed in Western Germany
Germans undo move 3.
1 infantry placed in Southern France
3 mech_infantrys placed in France
2 infantry placed in Southern France
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - Russians
4 armour moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
2 infantry moved from Archangel to Novgorod
1 armour and 1 infantry moved from Belarus to Baltic States
1 fighter moved from Ukraine to Baltic States
2 infantry moved from Rostov to Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Baltic States
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 2 armour
Russians win, taking Western Ukraine from Germans with 3 armour remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 4 armour
Germans defend with 1 armour
Russians win, taking Bessarabia from Germans with 4 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
2 aaGuns moved from Ukraine to Bessarabia
2 aaGuns moved from Russia to BryanskPlace Units - Russians
3 armour placed in Ukraine
1 fighter placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,2,5,5,3,4,2
Russians collect 33 PUs (3 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 6 Sea Zone from ANZAC
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Kwangtung to Philippines
2 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
3 carriers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Philippines
1 tactical_bomber moved from Kwangtung to Philippines
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Americans defend with 4 destroyers and 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 39
Casualties for Americans: 4 destroyers and 1 transport
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to Kwangtung
1 destroyer moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Kwangtung
2 artilleries and 3 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans repair 12 damage on 12 factory_minors; Remaining resources: 77 PUs;
Americans buy 4 armour, 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
12 artilleries and 11 infantry moved from Normandy Bordeaux to Southern France
4 artilleries, 2 fighters and 4 infantry moved from Spain to Southern France
5 fighters moved from Eastern United States to Spain
1 mech_infantry moved from Central United States to Western United States
2 fighters moved from Eastern United States to Western United States
1 artillery moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Anhwe to Jehol
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to GreeceCombat - Americans
Battle in Southern France
Americans attack with 16 artilleries, 2 fighters and 15 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Southern France from Germans with 16 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
2 fighters moved from Southern France to SpainPlace Units - Americans
3 armour placed in Normandy Bordeaux
3 fighters placed in Spain
1 armour and 3 mech_infantrys placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,1,4
Americans collect 55 PUs (4 lost to blockades); end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
2 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;Combat Move - British
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Algeria to Southern France
1 bomber moved from Algeria to Southern France
6 armour moved from Greece to Albania
4 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
4 fighters moved from Belarus to Bulgaria
1 artillery and 3 infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from India to Burma
2 infantry moved from Burma to Shan State
2 infantry moved from India to BurmaCombat - British
Battle in Albania
British attack with 6 armour
Italians defend with 1 infantry
British win, taking Albania from Italians with 5 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Bulgaria
British attack with 4 fighters
Italians defend with 1 infantry
British win with 3 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Eastern Poland
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 armour
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 fighterNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Eastern Poland to Greece
3 fighters moved from Bulgaria to Greece
4 aaGuns, 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber moved from Yunnan to Hunan
2 infantry moved from Malaya to Shan StateTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 13 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 7 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 97 Sea Zone
9 infantry moved from France to Normandy Bordeaux
1 fighter moved from 95 Sea Zone to Normandy Bordeaux
1 fighter moved from Sardinia to Albania
1 fighter moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 9 infantry
Americans defend with 3 armour, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 8 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for Americans: 3 armour
Battle in Albania
Italians attack with 2 artilleries, 2 fighters and 7 infantry
British defend with 5 armour
Italians win, taking Albania from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 5 armour
Casualties for Italians: 7 infantry
Battle in GibraltarNon Combat Move - Italians
1 fighter moved from Albania to France
1 fighter moved from Albania to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to FrancePlace Units - Italians
1 aaGun and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
4 infantry moved from South Australia to Queensland
1 fighter and 3 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs





