• you have a scramble


  • full scramble for both sz93 & sz95

    sz93 first 2 hits come off aircraft carrier before destroyers & finally plane


  • I want to play you one on one in this game also Carl.  Is that ok with you?  I attached it you decide what side you want to be then start a new tread with it.  C V M  or  M V C.

    new game. 1 on 1 new world order.tsvg


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - British
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry moved from 95 Sea Zone to Sardinia
                2 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 cruiser moved from 41 Sea Zone to 44 Sea Zone
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 carrier moved from 77 Sea Zone to 58 Sea Zone
                1 destroyer moved from 77 Sea Zone to 58 Sea Zone
                1 cruiser moved from 77 Sea Zone to 58 Sea Zone
                1 tactical_bomber moved from 77 Sea Zone to 58 Sea Zone
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                4 infantry moved from Burma to Yunnan
                2 fighters moved from Hunan to Malaya
                1 armour moved from India to Yunnan
                1 infantry moved from India to West India
                1 transport moved from 72 Sea Zone to 70 Sea Zone

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Italians scrambles to create a battle in territory 95 Sea Zone
                Battle in 93 Sea Zone
                    British attack with 1 cruiser and 2 destroyers
                    Germans defend with 1 carrier and 2 destroyers
                    Units damaged: 1 carrier owned by the Germans
                    British win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 carrier and 2 destroyers
                    Casualties for British: 1 destroyer
                Battle in 95 Sea Zone
                    British attack with 1 transport
                    Germans defend with 1 tactical_bomber
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    British attack with 1 cruiser and 2 destroyers
                    Japanese defend with 1 battleship, 2 carriers and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    1 cruiser owned by the British retreated to 42 Sea Zone
                    Japanese win with 1 battleship, 2 carriers and 2 transports remaining. Battle score for attacker is -16
                    Casualties for British: 2 destroyers
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 infantry moved from Malaya to Shan State
                1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                2 fighters placed in Union of South Africa
                1 bomber placed in United Kingdom
                British undo move 1.
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 27 PUs (2 lost to blockades); end with 28 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry


  • @Grendal:

    I want to play you one on one in this game also Carl.  Is that ok with you?  I attached it you decide what side you want to be then start a new tread with it.  C V M  or  M V C.

    new game. 1 on 1 new world order.tsvg


  • yup ok no worries…

    ill set up & make 1st move…message you with thread link…

    we can always change sides


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from Tobruk to Egypt
                1 bomber moved from Northern Italy to 81 Sea Zone
                1 fighter moved from Tobruk to Egypt
                1 infantry moved from Albania to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from 96 Sea Zone to Malta
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                3 transports moved from 98 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 :  2/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour and 2 infantry
                        Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 1 :  4/8 hits
                        British roll dice for 4 infantry in Egypt, round 1 :  3/4 hits
                        2 infantry owned by the British , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Alexandria
                2 fighters moved from Egypt to Alexandria
                1 infantry moved from Tobruk to Alexandria

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to Western Australia
                2 infantry moved from Queensland to Northern Territory
                2 fighters moved from Western Australia to Northern Territory
                1 fighter moved from Western Australia to Northern Territory
                1 artillery moved from New South Wales to South Australia

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 55 Sea Zone to Northern Territory
                1 artillery moved from 55 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 cruiser moved from 110 Sea Zone to 113 Sea Zone
                1 battleship moved from 110 Sea Zone to 113 Sea Zone
                4 infantry moved from Finland to Karelia
                1 fighter moved from Norway to Karelia
                8 infantry moved from Baltic States to Novgorod
                2 bombers moved from Poland to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 fighter moved from Norway to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod
                3 artilleries moved from Baltic States to Novgorod
                6 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Germany to Romania
                4 artilleries moved from Germany to Poland
                2 armour moved from France to Greater Southern Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Southern Italy to Southern France
                1 fighter moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Poland, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                        AA guns fire in Novgorod :  1/5 hits
                        1 fighter owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Novgorod, round 1 :  6/16 hits
                        Russians roll dice for 2 aaGuns, 3 armour, 1 fighter and 6 infantry in Novgorod, round 1 :  4/10 hits
                        4 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  8/12 hits
                        Russians roll dice for 3 armour, 1 fighter and 2 infantry in Novgorod, round 2 :  1/6 hits
                        2 infantry owned by the Russians , 3 armour owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 fighter and 5 infantry
                    Casualties for Russians: 2 aaGuns, 3 armour, 1 fighter and 6 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 1 :  0/2 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 113 Sea Zone
                    1 battleship owned by the Germans retreated to 112 Sea Zone
                    Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 cruiser and 1 submarine
                Battle in Karelia
                    Germans attack with 1 fighter and 4 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter and 4 infantry in Karelia, round 1 :  1/5 hits
                        Russians roll dice for 1 artillery in Karelia, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Karelia to Norway
                1 fighter moved from Novgorod to Baltic States
                2 bombers moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States

    Place Units - Germans
                3 armour, 2 artilleries and 5 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,6
                Germans collect 43 PUs (6 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Russians
                1 mech_infantry moved from Urals to Yenisey
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Tsagaan Olom to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Rostov to Bryansk
                5 infantry moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Archangel
                1 armour moved from Archangel to Smolensk
                1 armour moved from Russia to Smolensk
                1 mech_infantry moved from Bryansk to Smolensk
                1 armour moved from Volgograd to Bryansk
                2 mech_infantrys moved from Ukraine to Smolensk
                1 armour moved from Ukraine to Smolensk

    Combat - Russians

    Non Combat Move - Russians
                1 bomber moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 1 bomber, 1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 factory_major and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 mech_infantry moved from Jehol to Chahar
                1 armour moved from Amur to Siberia
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 17 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                2 fighters moved from Korea to Kwangtung
                1 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Amur to Sakha
                1 artillery moved from Amur to Sakha
                2 tactical_bombers moved from Amur to Sakha
                3 fighters moved from Amur to Sakha
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 battleship moved from 44 Sea Zone to 55 Sea Zone
                1 transport moved from 44 Sea Zone to 55 Sea Zone
                1 carrier moved from 44 Sea Zone to 55 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 carrier moved from 44 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Sakha, round 1 :  6/7 hits
                        Russians roll dice for 3 infantry in Sakha, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Kwangsi, round 1 :  3/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 55 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 55 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 55 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 4 :  1/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 55 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 55 Sea Zone
                        1 transport owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 33
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - Japanese
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Kwangtung
                3 fighters moved from Sakha to Siberia
                2 tactical_bombers moved from Sakha to Amur

    Place Units - Japanese
                1 factory_major placed in Korea
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Hunan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                2 artilleries moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kwangsi, round 1 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 3 :  4/5 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Hopei

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Anhwe
                2 infantry placed in Suiyuyan
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - British
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from French Indo China to Kwangsi
                4 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Shan State to Siam
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from India to Burma
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 cruiser moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from Malaya to 55 Sea Zone
                1 armour moved from India to Yunnan
                1 armour moved from Yunnan to Kwangsi
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 cruiser moved from 58 Sea Zone to 37 Sea Zone
                1 carrier moved from 58 Sea Zone to 37 Sea Zone
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 58 Sea Zone to French Indo China

    Combat - British
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 battleship, 1 tactical_bomber and 1 transport
                        British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 :  0/2 hits
                        1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British lost in 112 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 battleship owned by the Germans lost in 112 Sea Zone
                        1 transport owned by the Germans lost in 112 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship, 1 tactical_bomber and 1 transport
                    Casualties for British: 2 fighters
                Battle in 55 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 1 transport
                        British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 55 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 55 Sea Zone, round 1 :  1/4 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 55 Sea Zone
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 55 Sea Zone, round 2 :  1/3 hits
                        2 carriers owned by the Japanese and 1 fighter owned by the British lost in 55 Sea Zone
                        British roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 55 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Japanese lost in 55 Sea Zone
                        1 transport owned by the Japanese lost in 55 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer and 1 transport
                    Casualties for British: 2 fighters

    Non Combat Move - British
                3 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - British
                1 carrier and 1 destroyer placed in 109 Sea Zone
                1 mech_infantry placed in Quebec

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 4 infantry


  • I went and scrambled your planes and took hit on planes.  Did I do OK?


  • ye think so…. If the transporter could have taken a hit before the plane, I would have chosen that…

    Not sure if you can in this version though


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Malta to 96 Sea Zone
                1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                1 battleship moved from 96 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Alexandria to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Alexandria to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                2 artilleries moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Libya
                2 artilleries moved from 96 Sea Zone to Libya
                1 fighter moved from Alexandria to Libya

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 cruiser and 1 fighter
                    French defend with 1 cruiser; British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 2 cruisers and 1 destroyer in 93 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 cruiser owned by the French , 1 cruiser owned by the British and 1 destroyer owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from British with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 32
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Libya
                    Italians attack with 2 artilleries, 1 fighter and 4 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Libya, round 1 :  2/7 hits
                        French roll dice for 2 infantry in Libya, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Libya
                    Italians win, taking Libya from French with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Libya to Alexandria
                1 fighter moved from 93 Sea Zone to Northern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 fighters moved from Northern Territory to Paulau Island

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to Northern Territory
                1 artillery moved from South Australia to Western Australia
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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