Gotta play Yahtzee with her,
I’d better play whenever she’s actually up for a dice game
Wish me luck!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 fighters moved from Southern Italy to 114 Sea Zone
9 armour moved from Romania to Ukraine
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Novgorod
Airborne Attack Move - Germans
Intercept orders for Leningrad and London.
2 intercept in London
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 105 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 fighters moved from Southern Italy to 114 Sea Zone
9 armour moved from Romania to Ukraine
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Novgorod
Airborne Attack Move - Germans
Combat - Germans
Battle in Ukraine
Germans attack with 9 armour
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 9 armour in Ukraine, round 1 : 4/9 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 114 Sea Zone
Germans attack with 2 fighters
Russians defend with 1 cruiser
Germans roll dice for 2 fighters in 114 Sea Zone, round 1 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Air Battle in Novgorod
Germans attacks with 1 units heading to Novgorod
Air Battle is over, the remaining Bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Defenders Fire, : 1/2 hits
Attackers Fire, : 0/4 hits
1 fighter owned by the Germans lost in United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from 114 Sea Zone to Poland
6 artilleries and 12 infantry moved from Poland to Eastern Poland
8 artilleries and 13 infantry moved from Romania to Eastern Poland
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Algeria to Tunisia
1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
2 artilleries and 5 infantry moved from Germany to Poland
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Eastern Poland to Poland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 artilleries placed in Romania
2 artilleries and 1 infantry placed in Yugoslavia
5 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Egypt : 1 artillery
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 artillery
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 3 tactical_bombers
Romania : 4 artilleries and 1 factory_minor
Poland : 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Germany : 3 aaGuns, 1 factory_major and 5 infantry
Holland Belgium : 4 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 14 artilleries and 26 infantry
Ukraine : 1 flag, 9 armour and 1 factory_minor
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
98 Sea Zone : 1 transport
Finland : 1 flag, 8 infantry
Production/PUs Summary :
Germans : 46 / 53
Russians : 33 / 37
Japanese : 51 / 54
Americans : 52 / 70
Chinese : 8 / 14
British : 26 / 26
UK_Pacific : 11 / 10
Italians : 22 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.324
Median : 3.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 34
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.588
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 14 infantry moved from Western Ukraine to Ukraine
2 armour moved from Belarus to Ukraine
3 artilleries and 11 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
2 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Belarus to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 14 infantry moved from Western Ukraine to Ukraine
2 armour moved from Belarus to Ukraine
3 artilleries and 11 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
2 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Belarus to Ukraine
Combat - Russians
Battle in Finland
Russians attack with 3 artilleries and 11 infantry
Germans defend with 8 infantry
Russians win, taking Finland from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 8 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Russians attack with 2 armour, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 9 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 armour, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 9 armour
Casualties for Russians: 7 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Karelia to Finland
1 artillery and 2 infantry moved from Novgorod to Archangel
6 infantry moved from Belarus to Archangel
2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk
3 artilleries and 2 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Kiangsi to Hunan
1 bomber moved from Kwangsi to India
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 fighters and 1 tactical_bomber moved from Kwangsi to Shensi
1 mech_infantry moved from Jehol to Hunan
Intercept at Calcutta?
2ftr again the bomber
You got me that time!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Kiangsi to Hunan
1 bomber moved from Kwangsi to India
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 fighters and 1 tactical_bomber moved from Kwangsi to Shensi
1 mech_infantry moved from Jehol to Hunan
Combat - Japanese
Air Battle in India
Japanese attacks with 1 units heading to India
UK_Pacific launches 2 interceptors out of India
Defenders Fire, : 1/2 hits
Attackers Fire, : 0/1 hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the bombers have all died
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 1 : 0/5 hits
Chinese roll dice for 3 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Cleaning up after air battles
Non Combat Move - Japanese
1 armour moved from Siam to Shan State
1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
5 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in Malaya
3 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Korea : 1 aaGun and 5 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 5 infantry
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 2 fighters and 1 tactical_bomber
Hunan : 1 flag, 2 infantry and 1 mech_infantry
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 1 artillery and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 3 artilleries and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery and 1 fighter
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
36 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 2 submarines
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 42 / 53
Russians : 37 / 45
Japanese : 60 / 65
Americans : 52 / 70
Chinese : 4 / 14
British : 26 / 26
UK_Pacific : 6 / 10
Italians : 22 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.435
Median : 3.000
Variance : 0.133
Standard Deviation : 0.365
Total rolls : 46
Japanese Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.323
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31
ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 46 Sea Zone to New Guinea
3 fighters moved from 46 Sea Zone to New Guinea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 46 Sea Zone to New Guinea
3 fighters moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in New Guinea
Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 bomber moved from Northern Territory to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Kweichow to Hunan
2 artilleries moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
3 infantry moved from Szechwan to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Kweichow to Hunan
2 artilleries moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
3 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Chinese win, taking Hunan from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry and 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to Kweichow
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Non Combat Move - British
1 bomber moved from Southern France to United Kingdom
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 bomber moved from Egypt to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Ukraine causes 0 damage total.
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/5 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Libya to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 armour placed in Southern Italy
1 destroyer and 2 submarines placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Eastern Poland : 1 armour
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 6 submarines and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 artillery and 3 infantry
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 41 / 53
Russians : 35 / 45
Japanese : 54 / 65
Americans : 53 / 75
Chinese : 10 / 18
British : 26 / 27
UK_Pacific : 6 / 3
Italians : 26 / 39
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Northern Territory to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Northern Territory to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 fighter
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
2 aaGuns and 2 infantry moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs