@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
Global 1941 (oztea mod) - Dresden burning
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Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 102 Sea Zone to 117 Sea Zone
1 bomber moved from Eastern United States to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Central United States to 106 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 117 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship
Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship in 117 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship in 117 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 117 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 27 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 : 5/6 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers moved from 26 Sea Zone to Western United States
1 battleship and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone
2 carriers and 1 destroyer moved from 28 Sea Zone to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
2 fighters moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from 117 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
4 infantry moved from Sikang to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Yunnan
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
2 fighters moved from Scotland to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 bomber moved from Scotland to Western Germany
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
1 armour moved from Ethiopia to British Somaliland
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 cruiser and 1 transport
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in British Somaliland
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry and 1 mech_infantry
British win, taking British Somaliland from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 93 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 cruiser and 1 transport
British win, taking 93 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 99 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 99 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 43 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for British: 1 destroyer
Battle in Italian Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from South West Africa to Union of South Africa
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from 39 Sea Zone to India
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 93 Sea Zone to Gibraltar
3 fighters moved from 109 Sea Zone to United Kingdom
1 battleship and 2 cruisers moved from 119 Sea Zone to 109 Sea Zone
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
1 infantry moved from West India to India
1 aaGun moved from West India to IndiaPlace Units - British
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
4 infantry placed in India
2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 4 infantry
Some Units in 39 Sea Zone change ownership: 2 submarines -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians repair 3 damage on 3 harbours; Remaining resources: 11 PUs;
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Northern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Sicily to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians repair 3 damage on 3 harbours; Remaining resources: 11 PUs;
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Northern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Sicily to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the ANZAC lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Malta
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 airfield, 1 fighter and 1 infantry
AA guns fire in Malta : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 1 : 2/3 hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 1 : 0/2 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits
British roll dice for 1 fighter in Malta, round 2 : 0/1 hits
1 fighter owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 aaGun, 1 fighter and 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 aaGun moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Libya to Tobruk
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Malta to Tobruk
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 armour moved from Greece to Romania
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to BulgariaPlace Units - Italians
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Shan State to Malaya
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from New Zealand to Queensland
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Alexandria to EgyptPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 mech_infantry moved from French Equatorial Africa to Egypt
1 fighter moved from United Kingdom to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 mech_infantry moved from French Equatorial Africa to Egypt
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
4 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Baltic States to Belarus
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Vyborg to Novgorod
1 artillery and 2 infantry moved from Karelia to Novgorod
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
2 cruisers moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
6 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
2 bombers moved from Norway to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Libya to Tunisia -
Da ich beim intercepten eh nur jäger verliere und mir deine gebauten schiffe nichts gutes verheissen, lass ich das mal bleiben und bleib am boden…
Alle transporter von dir stehen in der 115? Ich kanns grad nicht einsehen :-(
Aber is egal… ich bleib wo ich bin.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
4 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Baltic States to Belarus
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Vyborg to Novgorod
1 artillery and 2 infantry moved from Karelia to Novgorod
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
2 cruisers moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
6 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
2 bombers moved from Norway to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Libya to TunisiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Alexandria from British with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 armour, 2 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 8,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: airfield = 4, factory_major = 13
Cleaning up after air battlesNon Combat Move - Germans
1 fighter could not land in Alexandria and was removed
1 fighter moved from Libya to Alexandria
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland
1 fighter moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
2 infantry moved from Germany to PolandPlace Units - Germans
1 battleship, 1 carrier and 1 destroyer placed in 93 Sea Zone
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
13 damage… ein unter max.imum… :|
Gewalt ist zwar keine lösung aber…
Irgendwann hau ich dir dafür nochmal eine rein :evil::mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 11 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
4 aaGuns and 10 infantry moved from Archangel to Vologda
1 artillery moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Volgograd to Tambov
2 artilleries moved from Russia to Tambov
4 infantry moved from Russia to Tambov
4 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
2 artilleries moved from Volgograd to Tambov
2 infantry moved from Samara to Tambov
1 armour moved from Novosibirsk to Russia
2 mech_infantrys moved from Novosibirsk to Russia
2 mech_infantrys moved from Vologda to Russia
4 infantry moved from Novosibirsk to Samara
5 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
4 infantry moved from Yenisey to Timguska
1 artillery and 4 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Buryatia to Novosibirsk
2 aaGuns and 5 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Kweichow
5 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Hunan
1 fighter moved from Siam to 41 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Kiangsi to Malaya
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
4 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 armour moved from Midway to 25 Sea Zone
3 carriers moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Marshall Islands to Philippines
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Kwangtung to Kwangsi
5 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from Manchuria to Jehol
2 fighters moved from Siam to Malaya
1 tactical_bomber moved from Siam to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kiangsi to KweichowCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 : 2/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Malaya, round 1 : 3/10 hits
UK_Pacific roll dice for 5 infantry in Malaya, round 1 : 4/5 hits
3 infantry owned by the British , 2 infantry owned by the ANZAC and 4 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Suiyuyan, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Kweichow
Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Kweichow, round 1 : 3/8 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 1/3 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery moved from Siam to French Indo China
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to Siam
1 fighter moved from French Indo China to Siam
1 fighter moved from 37 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Jehol to Anhwe
1 bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to Siam
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 mech_infantry placed in Japan
1 factory_minor placed in Kwangtung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 battleships, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West AfricaCombat - Americans
Battle in French West AfricaNon Combat Move - Americans
1 destroyer moved from 117 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Central United States to British Columbia
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
1 infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,6,4,1,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 armour moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Southern Italy
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from British
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to UkraineCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 fighter; British defend with 1 aaGun, 1 fighter, 1 harbour and 1 infantry
AA guns fire in Gibraltar : 0/1 hits
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 1 : 1/3 hits
British roll dice for 1 aaGun, 2 fighters and 1 infantry in Gibraltar, round 1 : 1/3 hits
1 infantry owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour and 1 bomber in Gibraltar, round 2 : 2/2 hits
British roll dice for 2 fighters in Gibraltar, round 2 : 0/2 hits
1 fighter owned by the British and 1 fighter owned by the French lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour and 1 bomber remaining. Battle score for attacker is 25
Casualties for French: 1 fighter
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Tunisia
1 aaGun moved from Tunisia to Algeria
1 infantry moved from Albania to Greece
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
Malta : 1 flag, 1 airfield
Morocco : 1 infantry
Algeria : 1 aaGun and 1 infantry
Southern France : 1 aaGun and 2 infantry
Tunisia : 1 flag, 1 bomber
Romania : 1 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Sicily : 1 airfield and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 artillery and 1 infantry
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 57 / 64
Russians : 27 / 29
Japanese : 48 / 45
Americans : 53 / 73
Chinese : 7 / 15
British : 30 / 30
UK_Pacific : 11 / 10
Italians : 14 / 31
ANZAC : 14 / 26
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs