G40 2e wheatbeer (allies +8) vs captain walker (axis)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from Guam to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  1/3 hits
                        1 tactical_bomber owned by the Japanese , 1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 tactical_bomber
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers and 1 fighter moved from 6 Sea Zone to Soviet Far East
                2 fighters moved from Western United States to Soviet Far East
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 38
        Japanese : 44 / 44
        Americans : 52 / 72
        Chinese : 5 / 15
        British : 26 / 33
        UK_Pacific : 14 / 21
        Italians : 16 / 16
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 7 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 7 infantry in Yunnan, round 1 :  3/7 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 1 :  2/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 :  0/4 hits
                        2 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 38
        Japanese : 42 / 44
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 26 / 33
        UK_Pacific : 14 / 21
        Italians : 16 / 16
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 2 fighters and 2 mech_infantrys; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya
                1 tactical_bomber moved from Egypt to Kenya
                2 mech_infantrys moved from India to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kenya, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery in Kenya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 battleship moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Shan State to Yunnan
                1 tactical_bomber moved from Kenya to Egypt
                1 fighter moved from Kenya to Egypt
                1 tactical_bomber moved from Kenya to Egypt
                1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                1 carrier moved from 81 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                British collect 29 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2,2,1,4,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,6,3,4,5
                UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 38
        Japanese : 41 / 44
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 29 / 34
        UK_Pacific : 15 / 10
        Italians : 15 / 16
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians

    Non Combat Move - Italians
                5 infantry moved from Bulgaria to Romania
                2 armour moved from Greece to Romania
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag
        Algeria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 2 armour and 5 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        97 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        Yugoslavia : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 38
        Japanese : 41 / 44
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 15 / 10
        Italians : 17 / 17
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                3 fighters moved from Queensland to 43 Sea Zone

  • 17

    need OOL for SZ43

    your sub hit, I lost my destroyer

    ANZAC scored 2 hits

  • 23 21 20 19 17 16 15 13

    sub and tac

  • 17

    round 2 ANZAC whiffed

    ANZAC is down to 1 fighter (which hit), Japan has it’s undamaged carrier and a fighter left.

    Need OOL again

  • 23 21 20 19 17 16 15 13

    let me know how many its you get round 2…I’ll need to decide what to do since I may lose my fighter since it won’t have anyplace to land if the carrier is gone.

  • 23 21 20 19 17 16 15 13

    take the fighter…if the carrier gets damaged I lose it anyway. hopefully it will get rid of your last fighter!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                3 fighters moved from Queensland to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 43 Sea Zone, round 1 :  2/5 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 :  2/3 hits
                        1 tactical_bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese and 1 fighter owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 43 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 1 fighter in 43 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 43 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -23
                    Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 2 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 38
        Japanese : 41 / 44
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 15 / 10
        Italians : 17 / 17
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                        French roll dice for 1 fighter and 1 infantry in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        French roll dice for 1 fighter and 1 infantry in Algeria, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Algeria
                    French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Algeria to Gibraltar
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 38
        Japanese : 41 / 44
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 15 / 10
        Italians : 16 / 17
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I had some pretty decent luck with China, so I can’t complain about ANZAC I guess  :lol:

  • 23 21 20 19 17 16 15 13

    I’m just glad I didn’t lose my carrier!

  • 23 21 20 19 17 16 15 13

    I need scramble and intercept orders from the UK.

  • 17

    The UK will intercept the SBR with all fighters

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 artilleries, 11 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 armour moved from Slovakia Hungary to Baltic States
                      Germans take Baltic States from Russians
                2 artilleries and 13 infantry moved from Poland to Baltic States
                2 mech_infantrys moved from Germany to Baltic States
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                3 aaGuns moved from Poland to Baltic States
                1 artillery and 4 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
                2 tactical_bombers moved from Southern Italy to Poland
                1 armour moved from Western Germany to Poland
                6 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Southern France to France
                1 artillery moved from Normandy Bordeaux to France
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                3 infantry placed in France
                1 infantry placed in Western Germany
                3 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 6 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Poland : 1 armour, 3 artilleries, 10 infantry and 2 tactical_bombers
        Germany : 1 aaGun, 3 artilleries, 1 factory_major and 7 infantry
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Karelia : 1 flag, 1 artillery and 7 infantry
        Baltic States : 1 flag, 3 aaGuns, 3 armour, 2 artilleries, 13 infantry and 2 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 34 / 38
        Japanese : 41 / 44
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 15 / 10
        Italians : 16 / 17
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                2 fighters moved from Belarus to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bessarabia to Belarus
                5 infantry moved from Bryansk to Belarus
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Belarus to Caucasus
                2 mech_infantrys moved from Ukraine to Belarus
                8 infantry moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Belarus
                1 mech_infantry moved from Ukraine to Caucasus
                2 aaGuns, 4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 34 / 34
        Japanese : 41 / 44
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 15 / 10
        Italians : 16 / 17
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Anhwe to Kweichow
                3 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hopei to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 armour and 1 artillery moved from Malaya to Shan State
                1 fighter moved from 20 Sea Zone to 45 Sea Zone
                1 destroyer and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 bombers moved from Kwangsi to Shan State
                1 carrier moved from 43 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 mech_infantrys
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Borneo
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in New Guinea
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Shan State to Philippines
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Japan
                1 carrier, 1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                3 fighters moved from Kwangsi to 6 Sea Zone
                2 tactical_bombers moved from Kweichow to Kiangsi
                2 fighters moved from Kweichow to Kiangsi
                1 aaGun moved from Anhwe to Hunan
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 artillery placed in Japan
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 2 artilleries, 1 infantry and 3 mech_infantrys
        Korea : 9 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Kiangsi : 2 fighters and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Okinawa : 1 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 artilleries and 3 infantry
        Hunan : 1 flag, 1 aaGun
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Malaya : 1 flag, 1 fighter, 1 harbour and 1 tactical_bomber
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 harbour
        French Indo China : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer and 1 transport
        36 Sea Zone : 1 carrier, 1 fighter and 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 34 / 34
        Japanese : 49 / 49
        Americans : 52 / 72
        Chinese : 4 / 13
        British : 28 / 34
        UK_Pacific : 10 / 10
        Italians : 16 / 17
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to New Guinea
                1 fighter moved from Queensland to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 46 Sea Zone, round 1 :  4/5 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in New Guinea
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 carrier and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to British Guiana
                3 fighters moved from Soviet Far East to Yakut S.S.R.
                1 carrier moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from New Guinea to 46 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 30 Sea Zone
                2 bombers moved from Soviet Far East to Western United States
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 artillery placed in Western United States
                2 destroyers and 3 submarines placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 46 / 53
        Russians : 34 / 34
        Japanese : 49 / 49
        Americans : 52 / 72
        Chinese : 4 / 13
        British : 28 / 34
        UK_Pacific : 10 / 10
        Italians : 16 / 17
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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