No scramble
G40 snake11eyes v Whackamatt
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Ok so kamikazes 2 at the cruiser and 1 each at 2 differnet destoyers, so 5 total. Also scramble 3 fighters
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Sorry 3 different destroyers still total 5 lol
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 6 artilleries, 3 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Libya
1 artillery and 3 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to Libya
1 fighter and 1 tactical_bomber moved from Iraq to Russia
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Formosa
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Guam to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Western United States to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 cruiser, 3 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Libya
Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 artillery, 1 bomber and 3 infantry
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Formosa
Battle in Kiangsu
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Formosa from Japanese, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 5 fighters and 2 submarines
Japanese defend with 1 cruiser, 4 destroyers, 3 fighters and 2 transports
Japanese win, taking Philippines from Japanese with 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -66
Casualties for Japanese: 3 destroyers
Casualties for Americans: 1 cruiser, 2 destroyers, 5 fighters and 2 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 fighter moved from Libya to Tunisia
2 fighters moved from Alaska to Soviet Far EastPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
whiffed with 8 ftrs in a round. you win. :|
I’ll assume you scramble if the UK DD CC & BB attack. vs. your CC DD and 3 Ftr.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - British
3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Russia
2 fighters moved from Bryansk to Russia
4 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone -
Let me know if you want to use your last kamikaze, and/or scramble your fighters. SZ6 again.
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No kamikaze, scramble 3 fighters, OOL destroyer, then fighters, cruiser last.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Russia
2 fighters moved from Bryansk to Russia
4 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea ZoneCombat - British
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Shan State
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Units damaged: 1 battleship owned by the British
Japanese win with 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
3 fighters placed in Egypt
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 27 PUs (6 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Southern Italy to Tunisia
1 infantry moved from Romania to Bessarabia
1 bomber moved from Novgorod to UkraineCombat - Italians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Tunisia
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 fighter
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Italians
2 fighters moved from Tunisia to 95 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 bomber moved from Ukraine to NovgorodPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
4 infantry moved from South Australia to Western Australia
1 fighter moved from New South Wales to Western Australia
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone -
Attacking SZ6 YET AGAIN (third time’s a charm :roll:)
You have one Kamikaze and 1 Ftr 1 Tac to scramble. let me know.
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No kamikaze/no scramble, I’ll let you finally kill those transports ;) lol
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
4 infantry moved from South Australia to Western Australia
1 fighter moved from New South Wales to Western Australia
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in Western Australia
ANZAC attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese, taking Western Australia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 4 fighters
Japanese defend with 1 cruiser and 2 transports
ANZAC win, taking 6 Sea Zone from Japanese with 1 cruiser, 2 destroyers and 4 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transportsNon Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Western Australia to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total -
france lost a fighter. here’s the manual upload.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 6 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from France to Western Germany
5 mech_infantrys moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Urals to Smolensk
1 armour moved from Urals to Smolensk
4 infantry moved from Novgorod to Belarus
2 fighters moved from Urals to Norway
3 bombers moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Belarus
2 tactical_bombers moved from Novgorod to Western Germany
2 fighters moved from Novgorod to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from Romania to Belarus
3 fighters moved from Southern Italy to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 3 bombers and 5 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 bombers and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 bombers moved from Smolensk to Western Germany
3 bombers moved from Belarus to Western Germany
2 fighters moved from Western Germany to 112 Sea Zone
7 armour moved from Archangel to BelarusPlace Units - Germans
1 carrier, 1 submarine and 6 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 22 PUs;
Russians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
5 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Vologda
3 armour moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 3 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Bessarabia
Russians attack with 6 infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Vologda to UkrainePlace Units - Russians
3 armour placed in Ukraine
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
2 carriers, 2 cruisers and 3 transports moved from 38 Sea Zone to 43 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
2 battleships, 1 carrier, 2 destroyers and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter moved from 38 Sea Zone to 20 Sea Zone
1 fighter moved from 56 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
2 tactical_bombers moved from 38 Sea Zone to KweichowCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Shantung
1 fighter moved from 6 Sea Zone to Shantung
1 aaGun moved from Jehol to Shantung
2 tactical_bombers moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
7 artilleries and 7 infantry moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
2 fighters moved from Soviet Far East to Korea
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Alaska to 2 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 2 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Novgorod
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 bomber
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Spain
Americans attack with 12 artilleries and 12 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 12 artilleries and 12 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 artillery moved from 10 Sea Zone to Western United States
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 fighters moved from Gibraltar to United KingdomPlace Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
7 infantry moved from Yunnan to Kwangsi
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 7 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Chinese win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total





