13L G40 Boldfresh vs. Infrastructure (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :30

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in Paulau Island

    Non Combat Move - ANZAC
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from Queensland to Malaya
                3 infantry moved from New South Wales to Queensland
                1 artillery and 4 infantry moved from Shan State to Yunnan
                1 artillery moved from Burma to Yunnan
                1 artillery moved from India to West India
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 carrier, 7 destroyers and 6 submarines moved from 76 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to Morocco
                2 fighters moved from Ukraine to 98 Sea Zone

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :30

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '12

    Luftwaffe warming up.  I feel about 40 hits coming in round 1…  :wink:

  • '12

    Are you losing bombers first no matter my roll?  I mean this is probably the last battle if I lose so I would think you would?


  • yes bombers after aaguns

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :31

    Politics - Germans

    Purchase Units - Germans
                Germans buy 20 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 9 artilleries moved from Germany to 113 Sea Zone
                10 infantry moved from Western Germany to 113 Sea Zone
                2 armour, 9 artilleries, 10 infantry and 13 transports moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
                2 armour, 9 artilleries, 12 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                14 fighters and 8 tactical_bombers moved from Spain to 110 Sea Zone
                14 fighters and 8 tactical_bombers moved from 110 Sea Zone to United Kingdom
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                2 bombers and 3 fighters moved from Normandy Bordeaux to United Kingdom

  • '12

    hang on, need to amend that a hair.

  • '12

    check that… leave it as is, it’s what i want.  scramble decision!??  :-D


  • no scram

  • '12

    i was wrong.  it was basically a coin flip and you ended up with 15 units.  :lol:

    gg, ready for game 2?

  • '12

    the most ridiculous battle of the whole game came last!  much more satisfying to lose by 15 units than if it had come down to tank on ftr for all the marbles at the end.  game 2 is gonna be fun, shall we just reverse sides same bid amount or do you want to bid again?

  • '12

    @Boldfresh:

    as we agreed, we will play this game with the agreement that we will play a follow up game with me taking the allies with a +9 bid.

    cheers

    Oh wait forgot about this I forgot we already agreed.  I will take 3 inf in yunnan.  Fire when ready.


  • Crazy busy lately. 
    I will try to set it up today!!!

    Great game.  I got really lucky and won while I learned a lot.  It took all that luck to maintain…

  • '12

    @Infrastructure:

    Crazy busy lately. 
    I will try to set it up today!!!

    Great game.  I got really lucky and won while I learned a lot.  It took all that luck to maintain…

    best of all worlds for you…  learning a lot and still winning.  can’t beat that!  :wink:

  • '19 '13

    This was a crazy game!


  • It is my first succesful win after losing russia on turn 6.  I needed luck to do it though…

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