Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs13L G40 Boldfresh vs. Infrastructure (Allies +9)
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all 5
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J30
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hold on, gonna edit.
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HERE is your EDIT
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scramiberia
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looks like you finally got the idea…. :lol:
no scramblerino
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it’s a very good thing the dice have been your friend all game long… but they have one more chance to be my friend and if they are friendly enough, we might just have a new game on our hands.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :30
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 21 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern Poland to Baltic States
Americans take Baltic States from Germans
1 infantry moved from Eastern Poland to Poland
Americans take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Americans take Slovakia Hungary from Germans
3 infantry moved from Morocco to Algeria
1 infantry moved from Buyant-Uhaa to Central Mongolia
Americans take Central Mongolia from Japanese
1 artillery and 1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Turkey to Greece
Americans take Greece from Germans
1 bomber moved from Bessarabia to Germany
2 fighters moved from Morocco to 104 Sea Zone
3 destroyers moved from 106 Sea Zone to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 bombers, 3 destroyers and 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 3 destroyers and 6 fighters in 104 Sea Zone, round 1 : 3/11 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 3 destroyers and 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Dzavhan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 fighter
Americans roll dice for 1 artillery and 1 infantry in Dzavhan, round 1 : 0/2 hits
Japanese roll dice for 1 fighter in Dzavhan, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Dzavhan
1 artillery owned by the Americans retreated to Ulaanbaatar
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 3 infantry
Italians defend with 1 infantry
Americans roll dice for 3 infantry in Algeria, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Eastern Poland
2 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
3 aaGuns moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Belarus
3 infantry moved from Volgograd to Samara
5 fighters and 1 tactical_bomber moved from Turkey to Eastern Poland
56 artilleries and 80 infantry moved from Turkey to Greece
1 artillery moved from Turkey to Greece
1 aaGun moved from Turkey to Greece
3 infantry moved from Iraq to Turkey
5 infantry moved from Amur to Ulaanbaatar
3 infantry moved from Korea to Amur
2 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from Western United States to British Columbia
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Saudi Arabia
3 infantry moved from Saudi Arabia to Iraq
2 bombers and 6 fighters moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 3 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun and 3 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 106 Sea ZonePlace Units - Americans
3 infantry placed in Saudi Arabia
3 infantry placed in Turkey
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Korea
3 infantry placed in French Indo China
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 infantry placed in Western United States
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 4 infantry
EDIT: Adding units owned by Americans to Quebec: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 96 PUs; end with 96 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 121 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :30
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Kiangsi to KwangtungPlace Units - Chinese
2 artilleries and 6 infantry placed in Sikang
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :30
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 94 Sea Zone
1 infantry moved from Samara to Vologda
British take Vologda from Germans
1 infantry moved from Novosibirsk to Urals
British take Urals from GermansCombat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 94 Sea Zone to Morocco
3 fighters moved from Morocco to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Saudi Arabia
5 infantry moved from Iraq to Turkey
3 fighters and 2 tactical_bombers moved from Volgograd to Greece
1 infantry moved from Kazakhstan to Novosibirsk
3 aaGuns and 6 infantry moved from Kazakhstan to Volgograd
7 armour and 3 mech_infantrys moved from Volgograd to Ukraine
2 aaGuns, 1 artillery and 5 infantry moved from Volgograd to Tambov
1 armour moved from Caucasus to Ukraine
10 infantry moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery and 7 infantry moved from Turkey to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
5 infantry moved from Turkmenistan to Kazakhstan
1 aaGun moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
6 infantry moved from India to West India
1 fighter moved from India to Turkey
12 artilleries and 14 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to SikangPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 fighter, 3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 fighter, 3 infantry and 2 mech_infantrys -
more bad luck for me, my bomber missed in london. then the program froze up when i tried to roll the second battle :x
will restart and edit. watch my bomber hit the second time.
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yep it hit the second time. that hit would have raised my chances from 2/3 to 3/4. same old story all game long… will it change on G31, or will it remain the same… i think we both know the answer to that question. :-P
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oh, we need to edit back in your UK aa gun, i think that’s what it took for the italian bomber hit. :x
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im nervous
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nervous about what…?
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the dice have provided you with ample baling twine all game long, don’t think they will stop now. :lol:
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if true to form, you will end up with about 8 fighters. and that will be my resignation.
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hmmm, 13 is the most unlucky number. 31 is the reverse of 13… . hmmmm. hmmmmmmmmmmmm.
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the storm is coming…… will the brits weather the storm! :lol:
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ya know, if you hadn’t caught the sealion, i would have stolen london for a song and may have won the game! ii debated long and hard on whether to leave my transports in range or not. really really wish i hadn’t.





