Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs13L G40 Boldfresh vs. Infrastructure (Allies +9)
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in case the map doesn’t open, the only edit was putting the tac that was in southern italy in southern france instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :29
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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J29
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you’re still hittin me hard. glad i decided against some riskier attacks, smart move by me no doubt. :roll:
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any iberian shenenigans?
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Can u post the text?
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@Infrastructure:
any iberian shenenigans?
scramble 2 japanese and the italian ftr into z93
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3aircraft hits only for me in SZ93… keep the dest or 1 of the ftrs?
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keep japanese ftr
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sorry make that the italian ftr
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just a second - let me think a minute.
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keep the italian ftr
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IF there was any justice i would put up a 4 hit round 1
defense. :-D -
luck has swung back for you lately. Not enough to compensate, but 8 aircraft in less than a round…
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heh, yeah, the old adage for me “too little too late”
at least i kept the right ftr - he died bravely.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :29
Purchase Units - Americans
Americans repair 3 damage on 3 factory_minors; Remaining resources: 113 PUs;
Americans buy 1 aaGun, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter and 22 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Morocco to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Rio de Oro to 93 Sea Zone
1 bomber moved from Morocco to Romania
4 infantry moved from Bessarabia to Romania
2 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 infantry moved from Buryatia to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
1 infantry moved from Jehol to Buyant-Uhaa
Americans take Buyant-Uhaa from JapaneseCombat - Americans
Germans scrambles 3 units out of Spain to defend against the attack in 93 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 4 fighters in 104 Sea Zone, round 1 : 5/5 hits
Italians roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 104 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 2 fighters; Germans defend with 1 destroyer; Italians defend with 1 fighter
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 fighters in 93 Sea Zone, round 1 : 3/5 hits
Germans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Germans and 2 fighters owned by the Japanese lost in 93 Sea Zone
Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 93 Sea Zone
Americans roll dice for 3 fighters in 93 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 2 fighters
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 fighter
Casualties for Americans: 3 fighters and 1 submarine
Battle in Eastern Poland
Americans attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Americans attack with 1 bomber and 4 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber and 4 infantry in Romania, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Romania, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in GibraltarNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Rio de Oro
1 fighter moved from Morocco to Rio de Oro
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Romania to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
5 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
3 infantry moved from Iraq to Turkey
3 infantry moved from Saudi Arabia to Iraq
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Siberia to Amur
3 infantry moved from Korea to Amur
1 artillery moved from Buryatia to Ulaanbaatar
1 artillery moved from Hainan to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
5 fighters and 1 tactical_bomber moved from India to Turkey
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 artilleries placed in Turkey
3 infantry placed in Saudi Arabia
Americans undo move 1.
1 aaGun and 2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Indo China: 1 artillery
EDIT: Adding units owned by Americans to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 infantry placed in Korea
1 destroyer placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
6 infantry placed in Central United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 92 PUs; end with 92 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :29
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
2 artilleries and 5 infantry moved from Chahar to Suiyuyan
2 artilleries and 5 infantry moved from Anhwe to Chahar
2 artilleries and 2 infantry moved from Anhwe to KiangsiPlace Units - Chinese
2 artilleries and 4 infantry placed in Tsinghai
3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
We are playing that you can go back and edit if no dice have been rolled right? I need to to edit a bunch of us ncms if cool…
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yes you can edit anything if no dice have been rolled since your noncom
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yes you can edit anything if no dice have been rolled since your noncom
without even asking that is. if dice have been rolled after your noncom you can still ask and depending on the circumstances i will likely still allow.





