13L G40 Tyzoq (Axis) vs suprise attack (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese

    Combat - Americans
                Battle in Philippines
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 transports
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 2 fighters in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 3 :  3/4 hits
                        2 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking Philippines from Japanese with 2 battleships, 1 cruiser and 2 transports remaining. Battle score for attacker is -34
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 3 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 artillery moved from 86 Sea Zone to Brazil
                2 infantry moved from 96 Sea Zone to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 52 / 55
        Americans : 55 / 80
        Chinese : 10 / 18
        British : 26 / 23
        UK_Pacific : 8 / 6
        Italians : 24 / 37
        ANZAC : 13 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Hopei
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                1 infantry placed in Shensi
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 26 / 23
        UK_Pacific : 8 / 6
        Italians : 24 / 37
        ANZAC : 13 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from Tanganyika Territory to Kenya
                1 artillery moved from Rhodesia to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 armour moved from Persia to Caucasus
                      British take Northwest Persia from Italians
                1 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                      British take 109 Sea Zone from Germans
                      British take 105 Sea Zone from Germans
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    British attack with 1 armour
                    Italians defend with 1 armour
                        British roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 1 :  1/1 hits
                        1 armour owned by the British lost in Caucasus
                    Italians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 aaGun moved from Burma to India

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4,2
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 29 / 30
        UK_Pacific : 8 / 6
        Italians : 21 / 37
        ANZAC : 13 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 infantry moved from Syria to Iraq
                1 armour moved from Egypt to Iraq
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Egypt to 96 Sea Zone
                1 bomber moved from Egypt to 98 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians lost in 96 Sea Zone
                        Italians roll dice for 1 bomber in 96 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 96 Sea Zone
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Iraq
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Iraq, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from 96 Sea Zone to Egypt
                1 aaGun, 1 artillery and 1 infantry moved from Rostov to Caucasus
                1 aaGun, 2 artilleries and 3 infantry moved from Bryansk to Rostov

    Place Units - Italians
                3 infantry placed in Egypt
                2 fighters placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 10 infantry
        Malta : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Rostov : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        97 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 1 armour and 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 25 / 30
        UK_Pacific : 8 / 6
        Italians : 25 / 41
        ANZAC : 13 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 2 battleships, 1 cruiser and 2 transports
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 2 transports in 42 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 battleship and 1 cruiser
                    Casualties for ANZAC: 2 destroyers and 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 25 / 30
        UK_Pacific : 8 / 6
        Italians : 25 / 41
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • France?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 63 / 111
        Russians : 6 / 0
        Japanese : 51 / 55
        Americans : 55 / 80
        Chinese : 11 / 17
        British : 26 / 30
        UK_Pacific : 8 / 6
        Italians : 24 / 41
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry France had so much to buy and plan that it took    THAT long.
    No I had some estate stuff to take care of  and my LIFE takes up some time also
    Tanks for your patience
    S.A.


  • @Tyzoq:

    I believe that in 8 VC on the European side.  I think you have until the end of the round to take one back before the Axis are victorious.

    I think this is a victory for the Axis on the Europe side with 8 cities.


  • Good one bro, I’ll post the results.
    We trade sides now right.
    I had fun, need to learn more strat.'s & tacts.'s
    NHL Play-offs have kept busy
    S.A.

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