13L G40 Boldfresh vs. Infrastructure (Allies +9)

  • '12

    here’s the map - scramble?


  • no scram

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :28

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Archangel to Vologda
                1 artillery moved from Russia to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 infantry moved from Russia to Samara
                7 fighters moved from Russia to Samara
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Slovakia Hungary to Romania
                1 bomber moved from Greece to Eastern Poland
                4 fighters and 2 tactical_bombers moved from Greece to Romania
                3 submarines moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from Spain to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 infantry moved from Spain to Portugal
                      Germans take Portugal from Americans

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters, 3 submarines and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 4 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 1 artillery, 6 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Vologda, round 1 :  1/8 hits
                        British roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Vologda
                    Germans win, taking Vologda from British with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 7 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 7 fighters and 1 infantry in Samara, round 1 :  4/8 hits
                        British roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Samara
                    Germans win with 7 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Romania
                    Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Romania, round 1 :  3/8 hits
                        Americans roll dice for 2 infantry in Romania, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Romania
                    Germans win, taking Romania from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                        Americans roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 bomber in Eastern Poland, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Eastern Poland, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber in Eastern Poland, round 4 :  1/1 hits
                        Americans roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Eastern Poland
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Greece
                4 fighters moved from Greece to Gibraltar
                1 tactical_bomber moved from Southern Italy to Spain
                1 tactical_bomber moved from Greece to Spain
                4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern France to Spain
                3 mech_infantrys moved from France to Spain
                7 fighters moved from Samara to Greece
                2 fighters moved from Greece to Southern Italy
                4 fighters and 2 tactical_bombers moved from Romania to Greece
                1 mech_infantry moved from Archangel to Novgorod
                7 mech_infantrys moved from Russia to Archangel
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                3 infantry moved from Western Germany to Northern Italy
                2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 mech_infantrys placed in France
                2 fighters and 1 tactical_bomber placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Russia
                3 infantry placed in Greece

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Germans :

    Gibraltar : 4 fighters
        France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Slovakia Hungary : 9 artilleries and 4 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Romania : 1 infantry
        Germany : 1 factory_major and 2 infantry
        Northern Italy : 3 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 7 mech_infantrys
        Russia : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 53 infantry
        Vologda : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Smolensk : 1 flag
        Portugal : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer and 1 transport
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 11 fighters, 40 infantry, 28 mech_infantrys and 2 tactical_bombers
        97 Sea Zone : 1 destroyer
        Sweden : 1 flag
        115 Sea Zone : 2 transports
        Spain : 3 aaGuns, 4 fighters, 2 infantry, 10 mech_infantrys and 3 tactical_bombers
        Finland : 1 flag
        110 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 11 / 0
        Japanese : 12 / 26
        Americans : 85 / 114
        Chinese : 23 / 29
        British : 37 / 38
        UK_Pacific : 24 / 26
        Italians : 17 / 27
        ANZAC : 15 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    POUNDED again.  :lol:

  • '12

    can’t believe you didn’t shoot down my last remaining bomber.  i had to continue just based on principle.

  • '12

    hold on, forgot to move some troops from spain to gib just a minute.

  • '12

    there that’s done.  that woulda sucked to have missed that critical noncom, which was always intended…  :-o

  • '12

    HERE IS THE EDIT

  • '12

    @Infrastructure:

    no scram

    not scrambling was a big mistake… you should get as many defenders into the action as possible at all times!  :lol:

  • '12

    as long as i can keep you out of the med, i can keep hanging on for dear life…  :-P

  • '12

    since you still haven’t downloaded the map, here is a second edit.


  • Yeah, its kind of frustrating.  I feel like luck is determining 90% of my games to 10% skill.  It makes me question things…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :28

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :28

    Purchase Units - Japanese
                Japanese buy 2 fighters; Remaining resources: 6 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Greece to Turkey
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from UK_Pacific
                1 bomber moved from Yakut S.S.R. to Yenisey
                2 artilleries and 2 infantry moved from Siam to French Indo China
                4 carriers, 4 destroyers and 1 submarine moved from 39 Sea Zone to 77 Sea Zone

    Combat - Japanese
                Strategic bombing raid in Turkey
                        AA guns fire in Turkey :  0/1 hits
                    Bombing raid in Turkey rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Turkey causes 6 damage total.
                Battle in Yenisey
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Yenisey, round 1 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Yenisey, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yenisey
                    Japanese win, taking Yenisey from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 1 :  4/4 hits
                        ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery and 1 infantry in French Indo China, round 1 :  1/3 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 1 artillery owned by the ANZAC lost in French Indo China
                        Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 :  0/3 hits
                        ANZAC roll dice for 1 armour in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 2 artilleries in French Indo China, round 3 :  1/2 hits
                        ANZAC roll dice for 1 armour in French Indo China, round 3 :  0/1 hits
                        1 armour owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 2 artilleries remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Japanese
                19 fighters and 2 tactical_bombers moved from Tsagaan Olom to Russia
                1 bomber moved from Yenisey to Russia
                2 fighters moved from Buyant-Uhaa to Tsagaan Olom
                1 mech_infantry moved from Buyant-Uhaa to Dzavhan
                1 bomber moved from Turkey to Greece

    Place Units - Japanese
                2 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,1,2,6,6,6,3,3,6,1,4,4,6,5,2,4,5,4,3,3,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,4,1,2,4,3,4,5,4,2,2,4,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,6,6,2,3
                Japanese collect 4 PUs (11 lost to blockades); end with 10 PUs total

    Territory Summary for Japanese :

    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
        Wake Island : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Yenisey : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 fighter
        French Indo China : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Dzavhan : 1 flag, 1 mech_infantry
        Central Mongolia : 1 flag, 1 mech_infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 2 fighters
        Russia : 1 aaGun, 3 artilleries, 1 bomber, 19 fighters, 2 infantry and 2 tactical_bombers
        Greece : 1 bomber, 2 fighters and 2 tactical_bombers
        77 Sea Zone : 4 carriers, 4 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 11 / 0
        Japanese : 15 / 10
        Americans : 85 / 114
        Chinese : 23 / 29
        British : 37 / 38
        UK_Pacific : 23 / 26
        Italians : 17 / 27
        ANZAC : 13 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    a minor miracle in FIC.  but as usual, too little too late.  :|


  • @Boldfresh:

    a minor miracle in FIC.  but as usual, too little too late.   :|

    That bomber over in europe has been money fer ya too.
    I’ve been in your bad luck position and the little things make a difference to your mental health! :lol:


  • scram or inter? iberian area…  …several options and all ftrs in spain are escorts.

  • '12

    scramble 2 italian ftrs and a german ftr in 104.  no intercept.  no scramble to 91 o’course.

  • '12

    lose the german ftr last

  • '12

    if you get only 1 hit in the first round, i may consider keeping the destroyer  :wink:

    let me know if you get only 1 hit and i will decide.  :-P

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