@gamerman01 said in League Global 1940 2nd edition non-ranked Team Tournament:
Preferred order for deciding sides
Just agree on sides “coin flip” bid starting off the starting setup
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :26
Purchase Units - British
British buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Volgograd to Samara
2 fighters moved from Tambov to Novosibirsk
2 fighters and 1 tactical_bomber moved from Tambov to Samara
1 infantry moved from Timguska to Evenkiyskiy
UK_Pacific take Evenkiyskiy from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Novosibirsk
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Novosibirsk, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Samara to Tambov
2 fighters moved from Novosibirsk to Tambov
1 artillery and 3 infantry moved from Volgograd to Tambov
6 infantry moved from Caucasus to Volgograd
1 artillery moved from Kazakhstan to Volgograd
3 infantry moved from Turkmenistan to Kazakhstan
3 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Persia to Caucasus
5 infantry moved from Turkey to Caucasus
1 artillery and 1 infantry moved from Persia to Eastern Persia
5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 3 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 artillery and 4 infantry moved from India to Burma
Place Units - British
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :26
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Spain
4 artilleries, 4 infantry and 2 mech_infantrys moved from Gibraltar to Spain
1 bomber and 1 fighter moved from Southern Italy to Spain
1 fighter moved from Greece to Spain
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 submarines and 2 transports
Americans defend with 1 submarine
Italians roll dice for 2 submarines in 93 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Spain
Italians attack with 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor and 6 infantry
Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys in Spain, round 1 : 6/17 hits
Americans roll dice for 6 infantry in Spain, round 1 : 2/6 hits
6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Spain
Italians win, taking Spain from Americans with 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for Americans: 6 infantry
Non Combat Move - Italians
2 fighters moved from Spain to 93 Sea Zone
1 bomber moved from Spain to Southern Italy
1 carrier moved from 97 Sea Zone to 93 Sea Zone
2 aaGuns moved from Gibraltar to Spain
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Greece : 2 aaGuns, 20 infantry and 3 mech_infantrys
Yugoslavia : 1 flag
Spain : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 54 / 72
Russians : 11 / 0
Japanese : 22 / 31
Americans : 85 / 112
Chinese : 18 / 23
British : 36 / 36
UK_Pacific : 23 / 28
Italians : 17 / 27
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :26
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 fighter moved from Philippines to Yunnan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
2 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :26
Combat Move - French
Non Combat Move - French
Turn Complete - French
G27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :27
Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 1 : 1/3 hits
Germans roll dice for 3 infantry in Romania, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Romania, round 3 : 2/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Romania
1 armour owned by the Russians retreated to Bessarabia
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :27
Purchase Units - Japanese
Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Shantung to Kiangsu
2 artilleries and 3 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Siam
1 armour moved from Siam to Shan State
1 bomber moved from French Indo China to Turkey
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 bomber and 3 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Kiangsu
Combat - Japanese
Strategic bombing raid in Turkey
AA guns fire in Turkey : 0/1 hits
Bombing raid in Turkey rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Turkey causes 3 damage total.
Battle in Jehol
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Jehol, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Kiangsu, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 3 infantry
ANZAC defend with 2 infantry; British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shan State, round 1 : 3/6 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 1 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from French Indo China to Siam
19 fighters and 2 tactical_bombers moved from French Indo China to Tsagaan Olom
1 fighter moved from 19 Sea Zone to Buyant-Uhaa
2 mech_infantrys moved from Shantung to Buyant-Uhaa
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Buyant-Uhaa
4 carriers, 4 destroyers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Turkey to Greece
1 infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Jehol to Yakut S.S.R.
Place Units - Japanese
1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Territory Summary for Japanese :
Shantung : 1 factory_minor
Kiangsu : 4 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Jehol : 3 infantry
Siam : 2 artilleries and 2 infantry
Hainan : 1 harbour
Shan State : 1 flag, 1 armour, 2 artilleries and 1 infantry
Wake Island : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 bomber and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 11 infantry
Dzavhan : 1 flag
39 Sea Zone : 4 carriers, 4 destroyers and 1 submarine
Buyant-Uhaa : 1 flag, 2 fighters and 2 mech_infantrys
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 19 fighters and 2 tactical_bombers
Russia : 1 aaGun, 3 artilleries and 2 infantry
Vologda : 1 flag
Greece : 1 bomber, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 55 / 70
Russians : 11 / 0
Japanese : 26 / 26
Americans : 85 / 112
Chinese : 14 / 23
British : 35 / 36
UK_Pacific : 22 / 28
Italians : 17 / 27
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :27
Purchase Units - Americans
Americans repair 3 damage on 3 factory_minors; Remaining resources: 109 PUs;
Americans buy 3 aaGuns, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Bessarabia to Eastern Poland
Americans take Eastern Poland from Germans
4 infantry moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
Combat - Americans
Battle in Hainan
Battle in Romania
Americans attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Americans roll dice for 1 fighter and 4 infantry in Romania, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Romania, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Romania
Americans roll dice for 1 fighter and 4 infantry in Romania, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Romania
Americans roll dice for 1 fighter and 3 infantry in Romania, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Romania
Americans roll dice for 1 fighter and 2 infantry in Romania, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Romania, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Americans win, taking Hainan from Japanese, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from Italians to Americans
EDIT: Adding units owned by Americans to Gibraltar: 6 infantry
EDIT: Removing units owned by Americans from Central United States: 6 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Romania to Bessarabia
2 infantry moved from Ukraine to Bessarabia
3 infantry moved from Volgograd to Rostov
3 infantry moved from Iraq to Turkey
3 infantry moved from Saudi Arabia to Iraq
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Rio de Oro
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Siberia to Amur
1 artillery moved from Buryatia to Sakha
1 infantry moved from Siberia to Sakha
1 fighter moved from Philippines to Kwangsi
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
Place Units - Americans
3 artilleries placed in Turkey
3 infantry placed in Saudi Arabia
1 aaGun and 2 infantry placed in Ukraine
1 aaGun and 2 infantry placed in Volgograd
2 infantry placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
1 aaGun, 1 factory_minor and 5 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
Americans undo move 7.
1 factory_minor placed in Korea
1 aaGun and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 89 PUs; end with 89 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :27
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
3 artilleries and 7 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsu
3 artilleries, 1 fighter and 8 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Kiangsu
Chinese attack with 4 artilleries and 9 infantry
Japanese defend with 4 infantry
Chinese roll dice for 4 artilleries and 9 infantry in Kiangsu, round 1 : 2/13 hits
Japanese roll dice for 4 infantry in Kiangsu, round 1 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 4 artilleries and 8 infantry in Kiangsu, round 2 : 4/12 hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 infantry
Battle in Jehol
Chinese attack with 4 artilleries, 1 fighter and 9 infantry
Japanese defend with 3 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 9 infantry in Jehol, round 1 : 6/14 hits
Japanese roll dice for 3 infantry in Jehol, round 1 : 1/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Jehol to Manchuria
Place Units - Chinese
2 artilleries and 5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :27
Purchase Units - British
British buy 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kazakhstan to Samara
1 infantry moved from Novosibirsk to Vologda
British take Vologda from Japanese
1 infantry moved from Novosibirsk to Urals
British take Urals from Germans
1 infantry moved from Evenkiyskiy to Yenisey
UK_Pacific take Yenisey from Japanese
4 fighters and 1 tactical_bomber moved from Tambov to Samara
1 artillery and 4 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
11 artilleries moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Yunnan to French Indo China
9 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Shan State
3 infantry moved from Yunnan to Shan State
6 infantry moved from Yunnan to Shan State
3 infantry moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 1 infantry
British roll dice for 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber in Shan State, round 1 : 4/21 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shan State, round 1 : 0/4 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Battle in Samara
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Samara, round 1 : 4/7 hits
Germans roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 12 artilleries and 16 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor and 11 infantry
British roll dice for 12 artilleries and 16 infantry in French Indo China, round 1 : 9/28 hits
Japanese roll dice for 1 aaGun and 11 infantry in French Indo China, round 1 : 2/11 hits
2 infantry owned by the British , 8 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in French Indo China
14 infantry owned by the British and 12 artilleries owned by the British retreated to Yunnan
Japanese win with 3 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 1 aaGun and 8 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
3 aaGuns moved from Yunnan to Szechwan
2 armour and 3 mech_infantrys moved from Yunnan to Sikang
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
3 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Kazakhstan to Novosibirsk
4 fighters and 1 tactical_bomber moved from Samara to Persia
1 mech_infantry moved from Tambov to Ukraine
1 mech_infantry moved from Tambov to Ukraine
1 armour moved from Caucasus to Ukraine
1 mech_infantry moved from Tambov to Ukraine
2 aaGuns, 8 artilleries and 77 infantry moved from Tambov to Volgograd
5 infantry moved from Caucasus to Volgograd
3 armour moved from Persia to Turkey
5 infantry moved from Iraq to Turkey
7 infantry moved from Trans-Jordan to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 armour moved from India to Eastern Persia
1 fighter, 5 infantry and 1 tactical_bomber moved from India to West India
1 infantry moved from Yunnan to Kwangsi
7 infantry moved from Yunnan to Szechwan
Place Units - British
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 submarines placed in 81 Sea Zone
1 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 fighters placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by UK_Pacific to India: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,1,4,6
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 3 fighters and 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :27
Purchase Units - Italians
Italians buy 3 aaGuns and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys
Americans defend with 1 harbour and 6 infantry
Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys in Gibraltar, round 1 : 7/15 hits
Americans roll dice for 6 infantry in Gibraltar, round 1 : 3/6 hits
6 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from Americans with 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for Americans: 6 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Gibraltar to Spain
2 aaGuns moved from Spain to Gibraltar
3 infantry moved from Southern France to Spain
2 infantry moved from Northern Italy to Southern France
2 transports moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 carrier, 1 destroyer and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
Place Units - Italians
3 aaGuns placed in Spain
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Italians undo move 3.
Italians undo move 2.
3 infantry placed in Southern France
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 4 artilleries, 1 harbour, 3 infantry and 2 mech_infantrys
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Greece : 2 aaGuns, 24 infantry and 3 mech_infantrys
97 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports
Yugoslavia : 1 flag
Spain : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 3 infantry
Production/PUs Summary :
Germans : 49 / 70
Russians : 11 / 0
Japanese : 14 / 26
Americans : 89 / 114
Chinese : 23 / 29
British : 38 / 38
UK_Pacific : 24 / 26
Italians : 17 / 27
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
your gibraltar defenses are killing me… not to mention all the rest of your defenses. :-P
the loss of those 2 german bombers is looming HUGELY right now. :|
at least you didn’t also get a good convoy roll. that’s the one saving grace from that round
your gibraltar defenses are killing me… not to mention all the rest of your defenses.  :-P
last round didnt get any hits with 4inf…
@Infrastructure:
your gibraltar defenses are killing me…� not to mention all the rest of your defenses.� � :-P
last round didnt get any hits with 4inf…
good… you got some makin up to do :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :27
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour, 1 fighter and 1 infantry moved from Yunnan to French Indo China
2 fighters moved from Philippines to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in French Indo China, round 1 : 6/8 hits
Japanese roll dice for 3 infantry in French Indo China, round 1 : 1/3 hits
1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to Szechwan
2 aaGuns moved from Yunnan to French Indo China
1 carrier, 6 destroyers and 6 submarines moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from French Indo China to 37 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :27
Combat Move - French
Non Combat Move - French
Turn Complete - French
will be attacking z110 with 3 subs and a bunch of aircraft… can you give scramble choice here in a bit?
will be attacking z110 with 3 subs and a bunch of aircraft… can you give scramble choice here in a bit?
might be only 2 subs actually