13L G40 Boldfresh vs. Infrastructure (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :26

    Purchase Units - British
                British buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Kazakhstan to Novosibirsk
                2 infantry moved from Volgograd to Samara
                2 fighters moved from Tambov to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Tambov to Samara
                1 infantry moved from Timguska to Evenkiyskiy
                      UK_Pacific take Evenkiyskiy from Germans
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Novosibirsk
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Novosibirsk, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Samara to Tambov
                2 fighters moved from Novosibirsk to Tambov
                1 artillery and 3 infantry moved from Volgograd to Tambov
                6 infantry moved from Caucasus to Volgograd
                1 artillery moved from Kazakhstan to Volgograd
                3 infantry moved from Turkmenistan to Kazakhstan
                3 infantry moved from Eastern Persia to Turkmenistan
                1 armour moved from Persia to Caucasus
                5 infantry moved from Turkey to Caucasus
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                5 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 3 infantry moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                1 artillery and 4 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                3 armour placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 2 armour and 5 infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :26

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
                4 infantry moved from 93 Sea Zone to Spain
                4 artilleries, 4 infantry and 2 mech_infantrys moved from Gibraltar to Spain
                1 bomber and 1 fighter moved from Southern Italy to Spain
                1 fighter moved from Greece to Spain

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer, 2 submarines and 2 transports
                    Americans defend with 1 submarine
                        Italians roll dice for 2 submarines in 93 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Spain
                    Italians attack with 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 factory_minor and 6 infantry
                        Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys in Spain, round 1 :  6/17 hits
                        Americans roll dice for 6 infantry in Spain, round 1 :  2/6 hits
                        6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Spain
                    Italians win, taking Spain from Americans with 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 6 infantry

    Non Combat Move - Italians
                2 fighters moved from Spain to 93 Sea Zone
                1 bomber moved from Spain to Southern Italy
                1 carrier moved from 97 Sea Zone to 93 Sea Zone
                2 aaGuns moved from Gibraltar to Spain

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Southern France
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
        Greece : 2 aaGuns, 20 infantry and 3 mech_infantrys
        Yugoslavia : 1 flag
        Spain : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 11 / 0
        Japanese : 22 / 31
        Americans : 85 / 112
        Chinese : 18 / 23
        British : 36 / 36
        UK_Pacific : 23 / 28
        Italians : 17 / 27
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :26

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 fighter moved from Philippines to Yunnan
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :26

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '12

    G27


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :27

    Combat Move - Russians
                1 armour, 1 infantry and 1 mech_infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 1 :  1/3 hits
                        Germans roll dice for 3 infantry in Romania, round 1 :  0/3 hits
                        1 infantry owned by the Germans lost in Romania
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Romania, round 2 :  0/2 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 3 :  0/3 hits
                        Germans roll dice for 2 infantry in Romania, round 3 :  2/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Romania
                    1 armour owned by the Russians retreated to Bessarabia
                    Germans win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians

    Turn Complete - Russians

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :27

    Purchase Units - Japanese
                Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Shantung to Kiangsu
                2 artilleries and 3 infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Siam
                1 armour moved from Siam to Shan State
                1 bomber moved from French Indo China to Turkey
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 bomber and 3 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Kiangsu

    Combat - Japanese
                Strategic bombing raid in Turkey
                        AA guns fire in Turkey :  0/1 hits
                    Bombing raid in Turkey rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Turkey causes 3 damage total.
                Battle in Jehol
                    Japanese attack with 1 bomber and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 3 infantry in Jehol, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 infantry in Kiangsu, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shan State, round 1 :  3/6 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  2/3 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from French Indo China to Siam
                19 fighters and 2 tactical_bombers moved from French Indo China to Tsagaan Olom
                1 fighter moved from 19 Sea Zone to Buyant-Uhaa
                2 mech_infantrys moved from Shantung to Buyant-Uhaa
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to Buyant-Uhaa
                4 carriers, 4 destroyers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 bomber moved from Turkey to Greece
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 bomber moved from Jehol to Yakut S.S.R.

    Place Units - Japanese
                1 fighter and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 26 PUs; end with 26 PUs total

    Territory Summary for Japanese :

    Shantung : 1 factory_minor
        Kiangsu : 4 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Jehol : 3 infantry
        Siam : 2 artilleries and 2 infantry
        Hainan : 1 harbour
        Shan State : 1 flag, 1 armour, 2 artilleries and 1 infantry
        Wake Island : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 bomber and 1 infantry
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 11 infantry
        Dzavhan : 1 flag
        39 Sea Zone : 4 carriers, 4 destroyers and 1 submarine
        Buyant-Uhaa : 1 flag, 2 fighters and 2 mech_infantrys
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 19 fighters and 2 tactical_bombers
        Russia : 1 aaGun, 3 artilleries and 2 infantry
        Vologda : 1 flag
        Greece : 1 bomber, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 11 / 0
        Japanese : 26 / 26
        Americans : 85 / 112
        Chinese : 14 / 23
        British : 35 / 36
        UK_Pacific : 22 / 28
        Italians : 17 / 27
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :27

    Purchase Units - Americans
                Americans repair 3 damage on 3 factory_minors; Remaining resources: 109 PUs;
                Americans buy 3 aaGuns, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 14 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan
                1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Bessarabia to Eastern Poland
                      Americans take Eastern Poland from Germans
                4 infantry moved from Bessarabia to Romania
                1 fighter moved from Bessarabia to Romania

    Combat - Americans
                Battle in Hainan
                Battle in Romania
                    Americans attack with 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 fighter and 4 infantry in Romania, round 1 :  1/5 hits
                        Germans roll dice for 2 infantry in Romania, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Romania
                        Americans roll dice for 1 fighter and 4 infantry in Romania, round 2 :  0/5 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Romania
                        Americans roll dice for 1 fighter and 3 infantry in Romania, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Romania, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Romania
                        Americans roll dice for 1 fighter and 2 infantry in Romania, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter and 2 infantry in Romania, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Americans win, taking Hainan from Japanese, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Gibraltar from Italians to Americans
                EDIT: Adding units owned by Americans to Gibraltar: 6 infantry
                EDIT: Removing units owned by Americans from Central United States: 6 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Romania to Bessarabia
                2 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Iraq to Turkey
                3 infantry moved from Saudi Arabia to Iraq
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Rio de Oro
                3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from British Columbia to 1 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from Siberia to Amur
                1 artillery moved from Buryatia to Sakha
                1 infantry moved from Siberia to Sakha
                1 fighter moved from Philippines to Kwangsi
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Americans
                3 artilleries placed in Turkey
                3 infantry placed in Saudi Arabia
                1 aaGun and 2 infantry placed in Ukraine
                1 aaGun and 2 infantry placed in Volgograd
                2 infantry placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States
                1 aaGun, 1 factory_minor and 5 infantry placed in Central United States
                1 submarine placed in 101 Sea Zone
                Americans undo move 7.
                1 factory_minor placed in Korea
                1 aaGun and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 89 PUs; end with 89 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :27

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                3 artilleries and 7 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Anhwe to Kiangsu
                3 artilleries, 1 fighter and 8 infantry moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 4 artilleries and 9 infantry
                    Japanese defend with 4 infantry
                        Chinese roll dice for 4 artilleries and 9 infantry in Kiangsu, round 1 :  2/13 hits
                        Japanese roll dice for 4 infantry in Kiangsu, round 1 :  1/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 4 artilleries and 8 infantry in Kiangsu, round 2 :  4/12 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Chinese attack with 4 artilleries, 1 fighter and 9 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 4 artilleries, 1 fighter and 9 infantry in Jehol, round 1 :  6/14 hits
                        Japanese roll dice for 3 infantry in Jehol, round 1 :  1/3 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 4 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Manchuria

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :27

    Purchase Units - British
                British buy 6 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Kazakhstan to Samara
                1 infantry moved from Novosibirsk to Vologda
                      British take Vologda from Japanese
                1 infantry moved from Novosibirsk to Urals
                      British take Urals from Germans
                1 infantry moved from Evenkiyskiy to Yenisey
                      UK_Pacific take Yenisey from Japanese
                4 fighters and 1 tactical_bomber moved from Tambov to Samara
                1 artillery and 4 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                11 artilleries moved from Yunnan to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Yunnan to French Indo China
                9 infantry moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to Shan State
                3 infantry moved from Yunnan to Shan State
                6 infantry moved from Yunnan to Shan State
                3 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber in Shan State, round 1 :  4/21 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shan State, round 1 :  0/4 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
                Battle in Samara
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Samara, round 1 :  4/7 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 12 artilleries and 16 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor and 11 infantry
                        British roll dice for 12 artilleries and 16 infantry in French Indo China, round 1 :  9/28 hits
                        Japanese roll dice for 1 aaGun and 11 infantry in French Indo China, round 1 :  2/11 hits
                        2 infantry owned by the British , 8 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in French Indo China
                    14 infantry owned by the British and 12 artilleries owned by the British retreated to Yunnan
                    Japanese win with 3 infantry remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 aaGun and 8 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Burma to India
                3 aaGuns moved from Yunnan to Szechwan
                2 armour and 3 mech_infantrys moved from Yunnan to Sikang
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                3 infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Kazakhstan to Novosibirsk
                4 fighters and 1 tactical_bomber moved from Samara to Persia
                1 mech_infantry moved from Tambov to Ukraine
                1 mech_infantry moved from Tambov to Ukraine
                1 armour moved from Caucasus to Ukraine
                1 mech_infantry moved from Tambov to Ukraine
                2 aaGuns, 8 artilleries and 77 infantry moved from Tambov to Volgograd
                5 infantry moved from Caucasus to Volgograd
                3 armour moved from Persia to Turkey
                5 infantry moved from Iraq to Turkey
                7 infantry moved from Trans-Jordan to Iraq
                1 artillery and 5 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                2 armour moved from India to Eastern Persia
                1 fighter, 5 infantry and 1 tactical_bomber moved from India to West India
                1 infantry moved from Yunnan to Kwangsi
                7 infantry moved from Yunnan to Szechwan

    Place Units - British
                1 submarine placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                2 submarines placed in 81 Sea Zone
                1 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                2 fighters placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by UK_Pacific to India: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,1,4,6
                UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 fighters and 1 tactical_bomber
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :27

    Purchase Units - Italians
                Italians buy 3 aaGuns and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to Gibraltar
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys
                    Americans defend with 1 harbour and 6 infantry
                        Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys in Gibraltar, round 1 :  7/15 hits
                        Americans roll dice for 6 infantry in Gibraltar, round 1 :  3/6 hits
                        6 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from Americans with 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 6 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Gibraltar to Spain
                2 aaGuns moved from Spain to Gibraltar
                3 infantry moved from Southern France to Spain
                2 infantry moved from Northern Italy to Southern France
                2 transports moved from 93 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 carrier, 1 destroyer and 2 submarines moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 aaGuns placed in Spain
                3 infantry placed in Southern Italy
                1 infantry placed in Southern France
                Italians undo move 3.
                Italians undo move 2.
                3 infantry placed in Southern France
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 aaGuns, 4 artilleries, 1 harbour, 3 infantry and 2 mech_infantrys
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Greece : 2 aaGuns, 24 infantry and 3 mech_infantrys
        97 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports
        Yugoslavia : 1 flag
        Spain : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 3 infantry

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 11 / 0
        Japanese : 14 / 26
        Americans : 89 / 114
        Chinese : 23 / 29
        British : 38 / 38
        UK_Pacific : 24 / 26
        Italians : 17 / 27
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    your gibraltar defenses are killing me…  not to mention all the rest of your defenses.  :-P

  • '12

    the loss of those 2 german bombers is looming HUGELY right now.  :|

  • '12

    at least you didn’t also get a good convoy roll.  that’s the one saving grace from that round


  • @Boldfresh:

    your gibraltar defenses are killing me…  not to mention all the rest of your defenses.   :-P

    last round  didnt get any hits with 4inf…

  • '12

    @Infrastructure:

    @Boldfresh:

    your gibraltar defenses are killing me…�  not to mention all the rest of your defenses.�  � :-P

    last round  didnt get any hits with 4inf…

    good… you got some makin up to do  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :27

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour, 1 fighter and 1 infantry moved from Yunnan to French Indo China
                2 fighters moved from Philippines to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
                        ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in French Indo China, round 1 :  6/8 hits
                        Japanese roll dice for 3 infantry in French Indo China, round 1 :  1/3 hits
                        1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from French Indo China to India
                1 fighter moved from French Indo China to Szechwan
                2 aaGuns moved from Yunnan to French Indo China
                1 carrier, 6 destroyers and 6 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from French Indo China to 37 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :27

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '12

    will be attacking z110 with 3 subs and a bunch of aircraft…  can you give scramble choice here in a bit?

  • '12

    @Boldfresh:

    will be attacking z110 with 3 subs and a bunch of aircraft…  can you give scramble choice here in a bit?

    might be only 2 subs actually

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