13L G40 Boldfresh vs. Infrastructure (Allies +9)

  • '12

    @Infrastructure:

    scramsz91 or sz105?

    no scrambles


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :25

    Purchase Units - Americans
                Americans repair 3 damage on 3 factory_minors; Remaining resources: 102 PUs;
                Americans buy 3 artilleries, 3 destroyers, 1 fighter, 13 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                2 fighters moved from United Kingdom to 105 Sea Zone
                1 fighter moved from Rio de Oro to 105 Sea Zone
                1 fighter moved from Rio de Oro to 105 Sea Zone
                2 fighters moved from Morocco to Gibraltar
                1 fighter moved from Morocco to Gibraltar
                1 armour moved from Caucasus to Volgograd
                1 armour moved from Turkey to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Romania
                      Americans take Romania from Germans
                1 fighter moved from Ukraine to Volgograd
                1 infantry moved from Belarus to Archangel
                      Americans take Archangel from Germans
                1 infantry moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 artillery moved from Siberia to Sakha
                      Americans take Sakha from Japanese

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 2 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 2 artilleries and 1 factory_minor
                        Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Volgograd, round 1 :  3/4 hits
                        Germans roll dice for 2 artilleries in Volgograd, round 1 :  1/2 hits
                        1 mech_infantry owned by the Americans and 2 artilleries owned by the Germans lost in Volgograd
                    Americans win, taking Volgograd from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 artilleries
                    Casualties for Americans: 1 mech_infantry
                Battle in Gibraltar
                    Americans attack with 3 fighters and 4 infantry
                    Germans defend with 1 harbour and 2 mech_infantrys
                        Americans roll dice for 3 fighters and 4 infantry in Gibraltar, round 1 :  4/7 hits
                        Germans roll dice for 2 mech_infantrys in Gibraltar, round 1 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in 105 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 105 Sea Zone, round 1 :  3/5 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 105 Sea Zone
                    Americans win, taking 105 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from Gibraltar to Morocco
                2 fighters moved from 105 Sea Zone to Rio de Oro
                2 fighters moved from 105 Sea Zone to United Kingdom
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Rio de Oro to Morocco
                3 infantry moved from Saudi Arabia to Iraq
                2 infantry moved from Iraq to Turkey
                1 fighter moved from Volgograd to Ukraine
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                2 infantry moved from British Columbia to 1 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 destroyers moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 artilleries placed in Turkey
                2 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Saudi Arabia
                1 fighter placed in Eastern United States
                6 infantry placed in Central United States
                2 infantry placed in Western United States
                3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 86 PUs; end with 86 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :25

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kweichow
                1 infantry moved from Shensi to Hopei
                1 artillery moved from Shensi to Hopei
                1 infantry moved from Kansu to Suiyuyan
                1 artillery moved from Kansu to Suiyuyan
                4 artilleries and 2 infantry moved from Yunnan to Hunan
                1 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Hunan: 4 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 6 infantry placed in Kweichow
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kweichow: 4 artilleries and 2 infantry
                EDIT: Removing units owned by Chinese from Hopei: 1 artillery and 1 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,2,4,2,1,3,4,6,5
                Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :25

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Kazakhstan to Samara
                      British take Samara from Germans
                1 infantry moved from Novosibirsk to Urals
                      British take Urals from Germans
                1 infantry moved from Olgiy to Timguska
                      UK_Pacific take Timguska from Germans
                1 mech_infantry moved from Yunnan to Siam
                1 fighter and 1 tactical_bomber moved from Yunnan to Siam

    Combat - British
                Battle in Southern Italy
                    British captures 16PUs while taking Italians capital
                Battle in Siam
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
                    British win, taking Southern Italy from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Siam to Yunnan
                2 artilleries and 5 infantry moved from Burma to Yunnan
                2 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from Kazakhstan to Novosibirsk
                1 artillery and 5 infantry moved from Kazakhstan to Volgograd
                6 infantry moved from Turkey to Caucasus
                1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
                3 infantry moved from Eastern Persia to Turkmenistan
                3 infantry moved from Persia to Eastern Persia
                5 infantry moved from Iraq to Turkey
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Egypt to Tambov

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,3,3
                British collect 37 PUs (3 lost to blockades); end with 53 PUs total

    Place Units - UK_Pacific
                1 fighter and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 fighter and 6 infantry

  • '12

    @Boldfresh:

    @Boldfresh:

    on second thought, i will change it, hang on.

    here ya go

    hey infra - we have a problem.  you didn’t use my edited I24 map, which is where i put 2 inf in southern italy.  go ahead and revise your turn if you want - but you can’t take an empty southern italy.  sorry i didn’t notice till now, but i knew you couldn’t take southern italy with 2 uk inf.  well, i guess you can try, but that was a risk i was willing to take.

  • '12

    granted, i could have caught the fact that you hadn’t downloaded the map, or that the 2 inf were not in southern italy on the german turn, but since i put them there i just wasn’t even considering it.  and i doubt it changes anything you were going to do otherwise, unless you would have not wanted to take gib or something.

    let me know.

  • '12

    yeah, i’m guessing the only turn you will need to reconsider is the british
    turn.  you may still want to go for it, i mean, you have a decent shot.


  • its cool just missed your edit.  was the 2 inf the only thing you edited?

  • '12

    @Infrastructure:

    its cool just missed your edit.  was the 2 inf the only thing you edited?

    yes that was the only edit as i recall.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :25

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode
                British buy 1 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Novosibirsk to Urals
                      British take Urals from Germans
                1 infantry moved from Kazakhstan to Samara
                      British take Samara from Germans
                1 infantry moved from Olgiy to Timguska
                      UK_Pacific take Timguska from Germans
                1 mech_infantry moved from Yunnan to Siam
                1 fighter and 1 tactical_bomber moved from Yunnan to Siam

    Combat - British
                Battle in Siam
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Siam to Yunnan
                2 artilleries and 5 infantry moved from Burma to Yunnan
                2 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kazakhstan to Novosibirsk
                1 artillery and 5 infantry moved from Kazakhstan to Volgograd
                1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
                3 infantry moved from Eastern Persia to Turkmenistan
                3 infantry moved from Persia to Eastern Persia
                5 infantry moved from Iraq to Turkey
                6 infantry moved from Turkey to Caucasus
                1 fighter moved from Egypt to Tambov
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 armour and 2 infantry placed in Persia
                British undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Persia
                3 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                2 armour, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 2 armour, 1 artillery and 4 infantry

  • '12

    so your mech dies in siam right?  i will edit.


  • yup

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :25

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries, 1 bomber and 4 infantry moved from Spain to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 4 artilleries, 1 bomber and 4 infantry
                    British defend with 1 harbour; Americans defend with 4 infantry
                        Italians roll dice for 4 artilleries, 1 bomber and 4 infantry in Gibraltar, round 1 :  1/9 hits
                        British roll dice for 4 infantry in Gibraltar, round 1 :  0/4 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Italians roll dice for 4 artilleries, 1 bomber and 4 infantry in Gibraltar, round 2 :  4/9 hits
                        British roll dice for 3 infantry in Gibraltar, round 2 :  0/3 hits
                        3 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 4 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 4 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Spain to Gibraltar
                1 bomber moved from Gibraltar to Southern Italy
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 mech_infantrys moved from Southern France to Gibraltar

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 aaGuns, 4 artilleries, 1 harbour, 4 infantry and 2 mech_infantrys
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        125 Sea Zone : 1 flag
        Greece : 2 aaGuns, 1 fighter, 22 infantry and 3 mech_infantrys
        97 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports
        Yugoslavia : 1 flag
        Spain : 1 flag, 1 airfield and 1 factory_minor

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 11 / 0
        Japanese : 30 / 34
        Americans : 86 / 111
        Chinese : 14 / 19
        British : 37 / 37
        UK_Pacific : 22 / 27
        Italians : 17 / 27
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :25

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung

    Combat - ANZAC
                ANZAC creates battle in territory 125 Sea Zone
                Battle in Shantung
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 1 :  0/4 hits
                        Japanese roll dice for 3 infantry in Shantung, round 1 :  1/3 hits
                        1 infantry owned by the ANZAC lost in Shantung
                        ANZAC roll dice for 2 artilleries and 1 infantry in Shantung, round 2 :  1/3 hits
                        Japanese roll dice for 3 infantry in Shantung, round 2 :  1/3 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shantung
                        ANZAC roll dice for 2 artilleries in Shantung, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Shantung, round 3 :  0/2 hits
                        ANZAC roll dice for 2 artilleries in Shantung, round 4 :  0/2 hits
                        Japanese roll dice for 2 infantry in Shantung, round 4 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Shantung
                        ANZAC roll dice for 1 artillery in Shantung, round 5 :  1/1 hits
                        Japanese roll dice for 2 infantry in Shantung, round 5 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shantung
                    Japanese win, taking 125 Sea Zone from Italians with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 artilleries and 2 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '12

    are there any french units left?

  • '12

    @Boldfresh:

    are there any french units left?

    ah only in london… i will click through.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :26

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Spain to Portugal
                2 fighters and 1 tactical_bomber moved from Spain to Portugal
                1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
                1 submarine moved from 113 Sea Zone to 105 Sea Zone
                1 bomber moved from Greece to Portugal
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Eastern Poland to Romania
                5 fighters moved from Greece to Romania
                5 fighters moved from Greece to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Americans
                1 infantry moved from Vologda to Samara
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Urals
                1 fighter moved from Russia to Urals
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Novosibirsk
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Russia to Archangel
                1 mech_infantry moved from Vologda to Urals
                1 fighter moved from Russia to Archangel
                1 mech_infantry moved from Vologda to Archangel
                1 infantry moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 105 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 105 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 105 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Samara
                    Germans win, taking Samara from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Romania
                    Germans attack with 5 fighters and 2 infantry
                    Americans defend with 1 armour
                        Germans roll dice for 5 fighters and 2 infantry in Romania, round 1 :  3/7 hits
                        Americans roll dice for 1 armour in Romania, round 1 :  0/1 hits
                        1 armour owned by the Americans lost in Romania
                    Germans win, taking Romania from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Portugal
                    Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 4 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Portugal, round 1 :  3/6 hits
                        Americans roll dice for 4 infantry in Portugal, round 1 :  1/4 hits
                        3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Portugal
                        Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Portugal, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Portugal
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 4 infantry
                Battle in Novosibirsk
                    Germans attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        Germans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Novosibirsk
                    Germans win, taking Novosibirsk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bessarabia
                    Germans attack with 5 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 fighters and 2 infantry in Bessarabia, round 1 :  4/7 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 1 :  2/4 hits
                        Americans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Archangel
                    Germans win, taking Archangel from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Urals
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Urals, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Urals, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Urals, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Urals, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Urals, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Urals
                        Germans roll dice for 1 fighter and 1 mech_infantry in Urals, round 4 :  1/2 hits
                        British roll dice for 1 infantry in Urals, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Urals
                    Germans win, taking Urals from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Urals to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                2 fighters moved from Archangel to Russia
                5 fighters moved from Romania to Greece
                5 fighters moved from Bessarabia to Greece
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                3 aaGuns and 4 mech_infantrys moved from Spain to Gibraltar
                1 bomber, 2 fighters and 1 tactical_bomber moved from Portugal to Gibraltar
                1 fighter and 1 tactical_bomber moved from 105 Sea Zone to France
                6 artilleries and 8 infantry moved from Eastern Poland to Slovakia Hungary
                2 mech_infantrys moved from France to Northern Italy
                2 mech_infantrys moved from Northern Italy to Yugoslavia
                3 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                2 fighters moved from Novosibirsk to Russia
                1 tactical_bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 tactical_bomber placed in Western Germany
                3 infantry placed in Novgorod
                3 mech_infantrys placed in France
                3 infantry placed in Greece
                1 artillery and 4 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Germany
                Germans undo move 5.
                1 infantry placed in Germany
                Germans undo move 6.
                1 artillery placed in Germany
                4 infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Gibraltar : 3 aaGuns, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
        Southern France : 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Slovakia Hungary : 6 artilleries and 8 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 tactical_bombers
        Romania : 2 infantry
        Germany : 3 artilleries, 1 factory_major and 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 6 fighters, 49 infantry, 5 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        113 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 10 fighters, 34 infantry and 26 mech_infantrys
        97 Sea Zone : 1 destroyer
        Sweden : 1 flag
        115 Sea Zone : 2 transports
        Yugoslavia : 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 11 / 0
        Japanese : 30 / 34
        Americans : 81 / 111
        Chinese : 14 / 19
        British : 34 / 37
        UK_Pacific : 22 / 27
        Italians : 17 / 27
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    HERE IS AN EDIT


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :26

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bessarabia, round 1 :  1/5 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Ukraine to Bessarabia
                2 aaGuns moved from Ukraine to Bessarabia

    Turn Complete - Russians

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :26

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 19 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Yakut S.S.R. to Anhwe
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to French Indo China
                1 bomber moved from Greece to Turkey

    Combat - Japanese
                Strategic bombing raid in Turkey
                        AA guns fire in Turkey :  0/1 hits
                    Bombing raid in Turkey rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Turkey causes 6 damage total.
                Battle in Anhwe
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Japanese
                5 infantry and 2 mech_infantrys moved from Kiangsu to Shantung
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from Anhwe to Shantung
                1 bomber moved from Turkey to French Indo China

    Place Units - Japanese
                1 infantry placed in Shantung
                2 fighters and 1 tactical_bomber placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

    Territory Summary for Japanese :

    Shantung : 1 bomber, 1 factory_minor, 7 infantry and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Hainan : 1 harbour
        Shan State : 1 flag
        Wake Island : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Yenisey : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 19 fighters, 16 infantry and 2 tactical_bombers
        36 Sea Zone : 4 carriers, 4 destroyers, 2 fighters and 1 submarine
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 aaGun, 3 artilleries and 2 infantry
        Vologda : 1 flag
        Greece : 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 11 / 0
        Japanese : 31 / 31
        Americans : 81 / 111
        Chinese : 14 / 19
        British : 34 / 37
        UK_Pacific : 21 / 27
        Italians : 17 / 27
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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