13L G40 Boldfresh vs. Infrastructure (Allies +9)

  • '12

    my hideous dice continue as you hit way more than you should have in gib and you got double the convoy damage you should have.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 3 fighters in 35 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • @Boldfresh:

    my hideous dice continue as you hit way more than you should have in gib and you got double the convoy damage you should have.   :wink:

    Now that I have played a bit more games, it seems to be that almost 1/3 of the games played are decided by extreme-luck.  This game is such a time commitment that that seems troublesome…  Nothing for it I guess…

  • '12

    @Infrastructure:

    @Boldfresh:

    my hideous dice continue as you hit way more than you should have in gib and you got double the convoy damage you should have.�  � :wink:

    Now that I have played a bit more games, it seems to be that almost 1/3 of the games played are decided by extreme-luck.  This game is such a time commitment that that seems troublesome…  Nothing for it I guess…

    true, but a game in which you have gotten diced consistently by a good opponent, yet you till find a way to win - priceless!  :wink:

  • '12

    scramble?


  • no scramble

  • '12

    no disaster this time


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 fighters moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 bomber moved from French Indo China to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 fighter moved from French Indo China to 44 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                5 fighters moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the ANZAC , 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 5 fighters and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 5 fighters and 2 infantry in Shan State, round 1 :  3/7 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 1 :  0/3 hits
                        2 infantry owned by the British and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 5 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Philippines

    Non Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                4 carriers moved from 19 Sea Zone to 36 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                5 fighters moved from Shan State to French Indo China
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                3 infantry moved from Jehol to Shantung
                1 infantry moved from Amur to Ulaanbaatar
                1 aaGun, 3 artilleries and 1 infantry moved from Samara to Russia
                1 infantry moved from Vologda to Russia
                2 mech_infantrys moved from Hopei to Kiangsu
                2 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Hopei to Chahar

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 bomber and 4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Shantung : 1 factory_minor and 4 infantry
        Kiangsu : 2 infantry and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Wake Island : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 9 fighters, 13 infantry and 1 tactical_bomber
        Java : 1 flag, 1 artillery
        Olgiy : 1 flag
        36 Sea Zone : 4 carriers, 1 destroyer and 2 fighters
        35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Russia : 1 aaGun, 3 artilleries and 2 infantry
        Vologda : 1 flag
        Greece : 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 11 / 0
        Japanese : 53 / 53
        Americans : 71 / 100
        Chinese : 8 / 16
        British : 34 / 36
        UK_Pacific : 16 / 16
        Italians : 17 / 20
        ANZAC : 12 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • submergesz35?


  • Had too many games open and already rolled this battle by accident. I will assume you submerge because that is best case scenario for you knowing the dice.  Sorry for the mess up.


  • ooops again.  only aircraft hit so you do have an option of submerging or fighting with 1sub against 2 subs and a a loaded tran?  submerge or fight?

  • '12

    @Infrastructure:

    Had too many games open and already rolled this battle by accident. I will assume you submerge because that is best case scenario for you knowing the dice.  Sorry for the mess up.

    Why dont you start over completely and just post your move.  I will evaluate it.  Kamikazees are available as well and I dont think you are considering them right?


  • no kamis only subs, air, and tran. 
    I had 2subs, 1ftr, 1tact, 1loaded tran for phillipines landing, vs 1dest, 1sub, 1tran.
    accidentally clicked your submerge thinking it was for me and your die rolled a miss.  My subs missed, but my air hit your dest and tran.  Now facing 2subs, 1Ltran vs 1sub.  If you had submerged first round there is no difference.
    sorry again for causing confusion.

  • '12

    Just submerge then


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter, 15 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from Rio de Oro to 110 Sea Zone
                1 infantry moved from Portugal to Spain
                      Americans take Spain from Italians
                1 infantry moved from Bryansk to Belarus
                      Americans take Belarus from Germans
                1 infantry moved from Volgograd to Samara
                      Americans take Samara from Germans
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Caroline Islands to Philippines
                2 fighters moved from 33 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                    Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Philippines, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Philippines, round 1 :  2/2 hits
                        2 infantry owned by the Japanese , 1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 bomber and 1 infantry
                Battle in Soviet Far East
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Volgograd to Caucasus
                3 infantry moved from Caucasus to Turkey
                3 infantry moved from Iraq to Turkey
                1 armour moved from Saudi Arabia to Turkey
                2 infantry moved from Saudi Arabia to Iraq
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 destroyers moved from 10 Sea Zone to 3 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                4 infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Portugal
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 artilleries placed in Turkey
                1 armour and 2 infantry placed in Saudi Arabia
                4 infantry placed in Central United States
                1 artillery, 1 fighter and 3 infantry placed in Western United States
                Americans undo move 6.
                1 artillery and 3 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                Americans collect 76 PUs (2 lost to blockades); end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Kweichow to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Yunnan
                1 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                3 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Shensi
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Chinese to Hunan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,6,5,2
                Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - British
                British buy 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Evenkiyskiy to Yenisey
                      UK_Pacific take Yenisey from Japanese
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                      UK_Pacific take Buyant-Uhaa from Japanese

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 artillery and 10 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Burma
                1 artillery and 1 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 infantry moved from Turkmenistan to Kazakhstan
                3 infantry moved from Eastern Persia to Turkmenistan
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                3 infantry moved from Turkey to Caucasus
                4 infantry moved from Caucasus to Rostov
                2 aaGuns, 5 artilleries, 1 fighter, 52 infantry and 1 tactical_bomber moved from Volgograd to Rostov
                2 artilleries, 2 fighters, 18 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                6 infantry moved from Trans-Jordan to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                2 infantry placed in Quebec
                1 submarine placed in 81 Sea Zone
                2 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Italians
                Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Southern France to Spain
                1 infantry moved from Normandy Bordeaux to Spain
                2 artilleries and 2 infantry moved from Gibraltar to Spain

    Combat - Italians
                Battle in Spain
                    Italians attack with 2 artilleries and 6 infantry
                    Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                        Italians roll dice for 2 artilleries and 6 infantry in Spain, round 1 :  6/8 hits
                        Americans roll dice for 1 infantry in Spain, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Spain
                    Italians win, taking Spain from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Gibraltar to Spain
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Southern Italy
                1 infantry placed in Northern Italy
                2 infantry placed in Southern France
                Italians undo move 3.
                1 infantry placed in Northern Italy
                Italians undo move 3.
                Italians undo move 2.
                Italians undo move 1.
                3 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 flag
        Greece : 2 aaGuns, 1 bomber, 1 fighter, 16 infantry and 3 mech_infantrys
        97 Sea Zone : 1 carrier, 2 submarines and 2 transports
        Yugoslavia : 1 flag
        Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 11 / 0
        Japanese : 42 / 53
        Americans : 76 / 101
        Chinese : 12 / 17
        British : 34 / 34
        UK_Pacific : 20 / 20
        Italians : 17 / 22
        ANZAC : 12 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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