13L G40 Boldfresh vs. Infrastructure (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Szechwan to Yunnan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,5,4,1,5,6,3
                Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - British
                British buy 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Novosibirsk to Vologda
                      British take Vologda from Germans
                1 infantry moved from Kansu to Timguska
                      UK_Pacific take Timguska from Japanese
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                2 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                5 infantry moved from Szechwan to Yunnan
                1 artillery moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia
                3 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                4 infantry moved from Iraq to Turkey
                1 mech_infantry moved from Caucasus to Ukraine
                6 infantry moved from Caucasus to Rostov
                3 infantry moved from Kazakhstan to Volgograd
                6 infantry moved from Rostov to Ukraine
                1 artillery moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
                2 fighters moved from Egypt to Caucasus
                2 fighters moved from Morocco to Egypt
                1 fighter moved from Union of South Africa to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Persia to Caucasus
                3 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry


  • please use this one.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - Italians
                Italians buy 2 destroyers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from Spain to Gibraltar
                1 bomber moved from Greece to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 bomber and 3 infantry
                    British defend with 1 harbour; Americans defend with 2 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Gibraltar, round 1 :  1/4 hits
                        British roll dice for 2 infantry in Gibraltar, round 1 :  2/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 bomber and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Spain
                1 aaGun and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun and 3 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Greece to Spain

    Place Units - Italians
                1 destroyer placed in 91 Sea Zone
                1 destroyer placed in 104 Sea Zone
                1 infantry placed in Spain
                Italians undo move 3.
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,5,3,2,2
                Italians collect 13 PUs (4 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 2 aaGuns, 9 infantry and 3 mech_infantrys
        99 Sea Zone : 1 submarine
        97 Sea Zone : 1 carrier and 2 transports
        Yugoslavia : 1 flag
        Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 7 infantry
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 11 / 0
        Japanese : 36 / 44
        Americans : 78 / 102
        Chinese : 12 / 14
        British : 36 / 33
        UK_Pacific : 17 / 22
        Italians : 17 / 24
        ANZAC : 16 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 submarine moved from 86 Sea Zone to 91 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 4 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Russia to Vologda
                1 bomber moved from Greece to Vologda
                3 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Samara to Smolensk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 3 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 3 infantry and 1 mech_infantry in Smolensk, round 1 :  0/4 hits
                        Americans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Germans roll dice for 3 infantry and 1 mech_infantry in Smolensk, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry and 1 mech_infantry in Smolensk, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Smolensk
                    Germans win, taking Smolensk from Americans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Novosibirsk, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Novosibirsk, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    1 artillery owned by the Germans retreated to Samara
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                1 aaGun and 9 infantry moved from Russia to Samara
                1 bomber moved from Vologda to Samara
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Baltic States to Belarus
                8 mech_infantrys moved from Romania to Greece
                1 fighter moved from Western Germany to Greece
                2 infantry moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 mech_infantry moved from France to Yugoslavia
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                2 mech_infantrys moved from France to Spain
                1 infantry moved from Southern France to Spain
                2 aaGuns moved from Western Germany to France

    Place Units - Germans
                3 mech_infantrys placed in France
                3 infantry placed in Novgorod
                1 infantry placed in Russia
                4 fighters placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Slovakia Hungary : 6 artilleries and 15 infantry
        Western Germany : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Germany : 1 factory_major and 1 infantry
        Belarus : 1 flag, 2 artilleries and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 3 infantry and 1 mech_infantry
        Samara : 1 flag, 2 aaGuns, 4 artilleries, 1 bomber, 35 infantry and 6 mech_infantrys
        113 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 11 fighters, 25 infantry, 20 mech_infantrys and 1 tactical_bomber
        97 Sea Zone : 2 destroyers
        Sweden : 1 flag
        Yugoslavia : 1 aaGun and 3 mech_infantrys
        Spain : 1 aaGun, 1 infantry and 2 mech_infantrys
        126 Sea Zone : 3 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 11 / 0
        Japanese : 35 / 44
        Americans : 77 / 102
        Chinese : 12 / 14
        British : 36 / 33
        UK_Pacific : 18 / 22
        Italians : 17 / 24
        ANZAC : 16 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.550
            Standard Deviation : 1.245
            Total rolls : 21

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.312
            Median : 3.500
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • hiot done by accident

  • '12

    as i understand, the anzac ftrs are on the anzac acc in z33.  please confirm this is correct.


  • yes correct.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Shan State
                2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from French Indo China to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from French Indo China to Kiangsi
                1 tactical_bomber moved from French Indo China to Shan State
                1 infantry and 2 mech_infantrys moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Hopei
                4 infantry moved from Anhwe to Kiangsi
                1 bomber moved from Japan to 35 Sea Zone
                1 infantry moved from Samara to Vologda
                      Japanese take Vologda from British
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Philippines
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Philippines, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Philippines, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Philippines, round 5 :  1/1 hits
                        Americans roll dice for 1 artillery in Philippines, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Philippines
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Sumatra
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Sumatra from Americans, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    1 artillery owned by the Japanese retreated to Samara
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                Battle in Borneo
                Battle in Celebes
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 5 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 5 infantry in Kiangsi, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Celebes from Americans, taking Kiangsi from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 4 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 4 infantry and 2 mech_infantrys in Hopei, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                2 fighters moved from 37 Sea Zone to French Indo China
                1 bomber moved from 35 Sea Zone to French Indo China
                2 fighters moved from 35 Sea Zone to French Indo China
                1 fighter moved from Kiangsi to French Indo China
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                3 infantry moved from Shantung to Jehol
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                3 carriers moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 17 Sea Zone to 19 Sea Zone
                2 fighters moved from 17 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 fighter and 1 submarine placed in 19 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Japan
                Japanese undo move 1.
                1 destroyer and 1 submarine placed in 19 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Shantung : 1 factory_minor and 1 infantry
        Kiangsi : 5 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 3 infantry
        Hainan : 1 harbour
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 4 infantry and 2 mech_infantrys
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 8 fighters, 11 infantry and 2 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 transport
        Olgiy : 1 flag
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 destroyer and 1 transport
        34 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        22 Sea Zone : 1 destroyer
        19 Sea Zone : 4 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Vologda : 1 flag, 1 infantry
        Samara : 1 aaGun, 3 artilleries and 1 infantry
        Greece : 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 11 / 0
        Japanese : 59 / 66
        Americans : 70 / 102
        Chinese : 8 / 14
        British : 35 / 33
        UK_Pacific : 10 / 22
        Italians : 17 / 24
        ANZAC : 12 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    i guess you are getting all your good dice in this game… hope you have some left over for the others?  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 3 destroyers, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Bessarabia to Romania
                      Americans take Romania from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Americans take Eastern Poland from Germans
                1 bomber moved from Ukraine to Russia
                4 infantry moved from Central United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Rio de Oro to 104 Sea Zone
                1 fighter moved from Rio de Oro to 104 Sea Zone
                3 fighters moved from Morocco to Gibraltar
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 fighter moved from Hawaiian Islands to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Hawaiian Islands to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 7 destroyers, 2 submarines and 4 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 91 Sea Zone
                    Americans win with 7 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 3 fighters and 4 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 3 fighters and 4 infantry in Gibraltar, round 1 :  5/7 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 3 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 104 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 22 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 34 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans lost in 35 Sea Zone
                    retreated to 35 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Russia causes 0 damage total.

    Non Combat Move - Americans
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Volgograd to Caucasus
                3 infantry moved from Caucasus to Turkey
                3 infantry moved from Iraq to Turkey
                3 infantry moved from Saudi Arabia to Iraq
                3 fighters moved from Gibraltar to Morocco
                3 fighters moved from 104 Sea Zone to Rio de Oro
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from 22 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 artilleries placed in Turkey
                1 armour and 2 infantry placed in Saudi Arabia
                Americans undo move 1.
                3 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                4 infantry placed in Central United States
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                Americans collect 75 PUs (2 lost to blockades); end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Kwangsi
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Novosibirsk to Urals
                      British take Urals from Germans
                1 infantry moved from Timguska to Evenkiyskiy
                      UK_Pacific take Evenkiyskiy from Germans
                1 infantry moved from Suiyuyan to Central Mongolia
                      UK_Pacific take Central Mongolia from Japanese
                2 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to 41 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Yunnan to Shan State

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Yunnan
                2 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                4 infantry moved from West India to India
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
                3 infantry moved from Persia to Eastern Persia
                3 infantry moved from Iraq to Turkey
                4 infantry moved from Turkey to Caucasus
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                6 infantry moved from Rostov to Ukraine
                9 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 fighter moved from Caucasus to Volgograd
                2 fighters moved from Caucasus to Ukraine
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                5 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Quebec to 106 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Kwangtung to Yunnan
                1 tactical_bomber moved from 41 Sea Zone to India
                1 tactical_bomber moved from Caucasus to Volgograd

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Egypt
                1 destroyer placed in 81 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

  • '12

    hit done accidentally.

  • '12

    my hideous dice continue as you hit way more than you should have in gib and you got double the convoy damage you should have.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 3 fighters in 35 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • @Boldfresh:

    my hideous dice continue as you hit way more than you should have in gib and you got double the convoy damage you should have.   :wink:

    Now that I have played a bit more games, it seems to be that almost 1/3 of the games played are decided by extreme-luck.  This game is such a time commitment that that seems troublesome…  Nothing for it I guess…

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