Suprise Attack vs Variance. Axis vs Allies G. 40 No bid No tech

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                3 artilleries and 2 infantry moved from Morocco to Algeria
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 transports moved from 109 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    British loiter and taunt with ; Americans attack with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
                    Germans defend with 1 destroyer
                    Americans win with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 1 transport
                    Japanese defend with 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Units damaged: 2 carriers owned by the Japanese
                    Americans win, taking 37 Sea Zone from Neutral with 2 carriers, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 53
                    Casualties for Japanese: 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 destroyer and 3 submarines
                Battle in Malaya
                Battle in Sumatra

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Midway to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Central United States to Western United States

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in Malaya change ownership: 1 harbour

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    bump


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 artillery moved from Albania to Yugoslavia
                1 artillery moved from Romania to Slovakia Hungary
                1 artillery moved from Bulgaria to Romania
                1 armour moved from Northern Italy to Southern Italy
                1 armour moved from Bulgaria to Northern Italy
                1 infantry moved from Greater Southern Germany to Northern Italy


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 artillery moved from Albania to Yugoslavia
                1 artillery moved from Romania to Slovakia Hungary
                1 artillery moved from Bulgaria to Romania
                1 armour moved from Northern Italy to Southern Italy
                1 armour moved from Bulgaria to Northern Italy
                1 infantry moved from Greater Southern Germany to Northern Italy

    Airborne Attack Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 artillery moved from Albania to Yugoslavia
                1 artillery moved from Romania to Slovakia Hungary
                1 artillery moved from Bulgaria to Romania
                1 armour moved from Northern Italy to Southern Italy
                1 armour moved from Bulgaria to Northern Italy
                1 infantry moved from Greater Southern Germany to Northern Italy

    Airborne Attack Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2
                Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total

    Production/PUs Summary :

    Germans : 39 / 40
        Russians : 36 / 48
        Japanese : 54 / 69
        Americans : 56 / 76
        Chinese : 8 / 10
        British : 40 / 45
        UK_Pacific : 10 / 10
        Italians : 11 / 3
        ANZAC : 10 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - French
                1 fighter moved from Egypt to Tobruk
                1 infantry moved from Alexandria to Tobruk

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - French
                1 fighter moved from Egypt to Tobruk
                1 infantry moved from Alexandria to Tobruk

    Airborne Attack Move - French

    Combat - French
                Battle in Tobruk
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    retreated to Tobruk
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Tobruk to Alexandria
                1 fighter moved from Alexandria to Egypt

    Turn Complete - French

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    Oooops!  I opened the wrong file from turn 7!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Java from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to New Guinea
                2 destroyers moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea
                2 aaGuns moved from Queensland to South Australia
                1 infantry moved from Tobruk to Alexandria

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Ukraine

    Turn Complete - French

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    There, all better.  It’s getting to be pretty hard times for the axis  :-P


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Poland
                1 artillery moved from Poland to Germany
                1 armour moved from Poland to Yugoslavia
                2 armour moved from Romania to Bulgaria
                2 artilleries moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 artillery moved from France to Western Germany
                1 artillery moved from Southern France to France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Poland
                1 artillery moved from Poland to Germany
                1 armour moved from Poland to Yugoslavia
                2 armour moved from Romania to Bulgaria
                2 artilleries moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 artillery moved from France to Western Germany
                1 artillery moved from Southern France to France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Southern France

    Non Combat Move - Germans
                1 infantry moved from Western Germany to Greater Southern Germany
                1 artillery moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                3 infantry placed in Southern France
                3 infantry placed in France
                3 infantry placed in Germany
                1 armour and 1 infantry placed in Western Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3
                Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total

    Production/PUs Summary :

    Germans : 39 / 37
        Russians : 36 / 48
        Japanese : 50 / 69
        Americans : 56 / 76
        Chinese : 8 / 10
        British : 40 / 45
        UK_Pacific : 10 / 10
        Italians : 11 / 3
        ANZAC : 14 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 20 infantry moved from Eastern Poland to Poland
                1 artillery moved from Bessarabia to Romania
                6 infantry moved from Bessarabia to Romania
                2 fighters and 1 tactical_bomber moved from Belarus to Romania
                1 infantry moved from Baltic States to Poland

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry; Italians defend with 1 artillery and 3 infantry
                    1 artillery owned by the Russians retreated to Bessarabia
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Italians: 2 infantry
                Battle in Poland
                    Russians attack with 3 artilleries and 21 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Poland from Germans with 3 artilleries and 19 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Eastern Poland to Poland
                1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Finland to 115 Sea Zone
                1 infantry moved from Baltic States to 115 Sea Zone
                2 armour moved from Karelia to Baltic States
                3 artilleries moved from Novgorod to Baltic States
                1 aaGun and 5 infantry moved from Belarus to Baltic States
                1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun, 2 artilleries and 11 infantry moved from Bessarabia to Eastern Poland
                3 artilleries moved from Ukraine to Western Ukraine
                10 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Samara
                3 infantry moved from Karelia to Finland
                3 infantry moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Tsinghai to Shensi
                2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
                1 mech_infantry moved from Tsinghai to Shensi

    Place Units - Russians
                3 mech_infantrys placed in Russia
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

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    I put a russian in hopei.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 armour, 1 artillery and 2 mech_infantrys moved from Szechwan to Shensi
                1 armour and 2 mech_infantrys moved from Yunnan to Shensi
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 41 Sea Zone
                1 bomber and 1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Anhwe to Hopei
                2 mech_infantrys moved from Anhwe to Chahar
                1 tactical_bomber moved from 6 Sea Zone to Chahar
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 armour, 1 artillery and 2 mech_infantrys moved from Szechwan to Shensi
                1 armour and 2 mech_infantrys moved from Yunnan to Shensi
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 41 Sea Zone
                1 bomber and 1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Anhwe to Hopei
                2 mech_infantrys moved from Anhwe to Chahar
                1 tactical_bomber moved from 6 Sea Zone to Chahar
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 armour, 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour, 1 infantry and 4 mech_infantrys; Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 1 :  5/10 hits
                        Chinese roll dice for 1 armour, 1 fighter, 4 infantry and 4 mech_infantrys in Shensi, round 1 :  5/10 hits
                        1 infantry owned by the Russians , 1 mech_infantry owned by the Russians , 3 infantry owned by the Chinese , 1 artillery owned by the Japanese and 4 mech_infantrys owned by the Japanese lost in Shensi
                        Japanese roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Shensi, round 2 :  2/5 hits
                        2 armour owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Shensi
                        Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 3 :  2/3 hits
                        1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
                    retreated to Shensi
                    Chinese win with 1 armour and 1 fighter remaining. Battle score for attacker is -21
                    Casualties for Japanese: 3 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 infantry and 4 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Chahar
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Chahar, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 bomber moved from 41 Sea Zone to Yunnan
                1 tactical_bomber moved from Chahar to Anhwe
                2 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Shensi to Kwangtung
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,5,6,6,6,4,6,2,3
                Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs total

    Production/PUs Summary :

    Germans : 37 / 37
        Russians : 37 / 47
        Japanese : 55 / 53
        Americans : 56 / 76
        Chinese : 5 / 10
        British : 40 / 45
        UK_Pacific : 9 / 10
        Italians : 11 / 3
        ANZAC : 14 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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