@crockett36 Thanks! :)
13L G40 Boldfresh vs. Infrastructure (Allies +9)
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Sorry for the mess up. If it’s no problem take them and land them in both if you don’t mind the edit.
Thanks!
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I19
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 42 Sea Zone to Borneo
1 bomber moved from Morocco to 93 Sea ZoneCombat - ANZAC
Battle in 93 Sea Zone
ANZAC attack with 1 bomber
Italians defend with 1 destroyer
ANZAC roll dice for 1 bomber in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 bomber owned by the ANZAC lost in 93 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Borneo
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Borneo, round 1 : 3/6 hits
Japanese roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 transport moved from 39 Sea Zone to 42 Sea Zone
2 aaGuns and 2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from India to Burma
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from Borneo to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Argentina to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to VolgogradTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 14 infantry moved from Germany to Poland
5 fighters and 1 tactical_bomber moved from Greece to Romania
1 infantry moved from Spain to Portugal
1 fighter moved from Western Germany to Portugal
1 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Americans
1 bomber moved from Western Germany to Romania
2 bombers moved from Western Germany to Portugal
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Archangel to Belarus
1 artillery moved from Smolensk to Belarus
6 mech_infantrys moved from Vologda to Belarus
2 mech_infantrys moved from Russia to Belarus
2 infantry moved from Archangel to BelarusCombat - Germans
Battle in Poland
Germans attack with 1 artillery and 14 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 14 infantry in Poland, round 1 : 2/15 hits
British roll dice for 1 mech_infantry in Poland, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Poland
Germans win, taking Poland from British with 1 artillery and 14 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Romania
Germans attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Romania, round 1 : 6/10 hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 1 : 2/4 hits
1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Romania
Germans win, taking Romania from British with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Portugal
Germans attack with 2 bombers, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Portugal, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Portugal, round 1 : 2/2 hits
1 bomber owned by the Germans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Portugal
Germans roll dice for 1 bomber and 1 fighter in Portugal, round 2 : 2/2 hits
Americans roll dice for 1 artillery in Portugal, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 bomber owned by the Germans lost in Portugal
Germans win with 1 fighter remaining. Battle score for attacker is -20
Casualties for Germans: 2 bombers and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 4 infantry and 8 mech_infantrys
Americans defend with 3 armour
Germans roll dice for 1 artillery, 4 infantry and 8 mech_infantrys in Belarus, round 1 : 2/13 hits
Americans roll dice for 3 armour in Belarus, round 1 : 1/3 hits
1 infantry owned by the Germans and 2 armour owned by the Americans lost in Belarus
Germans roll dice for 1 artillery, 3 infantry and 8 mech_infantrys in Belarus, round 2 : 4/12 hits
Americans roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Belarus
Germans win, taking Belarus from Americans with 1 artillery, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 3 armourNon Combat Move - Germans
7 mech_infantrys moved from Novosibirsk to Smolensk
1 aaGun, 1 artillery and 27 infantry moved from Samara to Russia
1 fighter moved from Portugal to Spain
1 bomber, 5 fighters and 1 tactical_bomber moved from Romania to Greece
3 infantry moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 126 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 126 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 carrier and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
9 artilleries placed in Germany
3 infantry placed in Greece
1 infantry placed in Germany
2 infantry placed in Russia
1 destroyer placed in 115 Sea Zone
Germans undo move 2.
2 infantry placed in Greece
1 destroyer placed in 97 Sea Zone
Germans undo move 3.
Germans undo move 1.
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 126 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry placed in Greece
Germans undo move 3.
1 infantry placed in Greece
1 infantry placed in Western Germany
3 artilleries placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter
EDIT: Adding units owned by Germans to Spain: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 4.
1 infantry placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 infantry
Poland : 1 artillery and 14 infantry
Germany : 3 aaGuns, 6 artilleries, 1 factory_major and 4 infantry
Belarus : 1 flag, 1 artillery, 2 infantry and 8 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 27 infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 aaGun, 10 infantry and 7 mech_infantrys
Samara : 1 flag
104 Sea Zone : 1 carrier
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 5 fighters, 25 infantry, 12 mech_infantrys and 1 tactical_bomber
97 Sea Zone : 2 destroyers
Sweden : 1 flag
Yugoslavia : 2 infantry
Spain : 1 aaGun and 2 fighters
126 Sea Zone : 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 11 / 0
Japanese : 47 / 57
Americans : 79 / 104
Chinese : 3 / 3
British : 34 / 39
UK_Pacific : 14 / 10
Italians : 17 / 24
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.441
Median : 3.000
Variance : 0.448
Standard Deviation : 0.669
Total rolls : 68Germans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.571
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 56British Combat
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
new hybrid unit, the american art in portugal is also an aagun… That was painful… Every time it seems some good luck starts to swing your way it swings away again…
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i can’t remember the last game of
A&A where i got more lucky than
my opponent. it’s incredible. :-) -
if i felt i had to win to prove i was good, it would be an excruciating existance. instead i just enjoy a good challenge so lots of bad luck (as i am QUITE accustomed to) only provides a greater challenge. now i just have to figure out how to adjust to the loss of 2 very important bombers to incredibly bad luck. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 aaGuns and 4 infantry moved from Eastern Poland to BessarabiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Japanese
Japanese buy 3 artilleries, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Philippines
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 1/3 hits
Americans roll dice for 1 artillery in Philippines, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Midway from Americans, taking Philippines from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Philippines to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
3 carriers, 3 destroyers and 3 fighters moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
3 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Wake Island
1 aaGun, 3 artilleries and 1 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to VologdaPlace Units - Japanese
3 artilleries and 2 infantry placed in Japan
3 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 3 infantry
Korea : 1 infantry
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 9 infantry and 2 mech_infantrys
Shan State : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 flag, 1 airfield and 1 bomber
Midway : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 5 fighters, 14 infantry and 2 tactical_bombers
43 Sea Zone : 1 flag
Olgiy : 1 flag
33 Sea Zone : 3 carriers, 4 destroyers and 3 fighters
35 Sea Zone : 1 transport
Dzavhan : 1 flag
25 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
21 Sea Zone : 1 carrier and 1 fighter
Central Mongolia : 1 flag
6 Sea Zone : 1 submarine and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 1 aaGun, 3 artilleries and 1 infantry
Vologda : 2 infantry
Greece : 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 57 / 72
Russians : 11 / 0
Japanese : 50 / 50
Americans : 77 / 104
Chinese : 3 / 3
British : 34 / 39
UK_Pacific : 13 / 10
Italians : 17 / 24
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
scram104 or 91?
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no scrambles. time for some makeup dice where my acc sinks your 3 subs without taking a hit :evil: :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 1 fighter, 13 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Bessarabia to Romania
1 bomber moved from Morocco to Romania
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 infantry moved from Volgograd to Samara
Americans take Samara from Germans
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Rio de Oro to Gibraltar
3 fighters moved from Morocco to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 6 fighters and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Gibraltar, round 1 : 2/8 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 104 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 carrier
Americans roll dice for 3 submarines in 104 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Germans lost in 104 Sea Zone
Americans win with 3 submarines remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 21 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 2 submarines in 21 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 21 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier in 21 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Slovakia Hungary
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Romania, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Baltic States, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
1 fighter moved from Baltic States to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Tambov to Bryansk
4 artilleries and 3 infantry moved from Iraq to Turkey
3 artilleries moved from Saudi Arabia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Samoa to 51 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 5 infantry moved from Volgograd to Caucasus
1 bomber moved from Romania to Bessarabia
3 fighters moved from Gibraltar to Morocco
3 fighters moved from Gibraltar to Rio de OroPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Central United States
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Saudi Arabia
3 artilleries placed in Turkey
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Americans collect 83 PUs (2 lost to blockades); end with 83 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eastern Poland to Novgorod
British take Novgorod from Germans
1 infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
5 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 aaGun and 4 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
5 infantry moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
3 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Caucasus to Ukraine
3 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
3 infantry moved from Caucasus to Volgograd
1 artillery moved from Volgograd to Rostov
1 artillery moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Ukraine
3 infantry moved from Caucasus to Rostov
6 infantry moved from Turkey to Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 fighters moved from United Kingdom to Morocco
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
that is quite an arsenal you have built there in turkey. i have a feeling this latest round of terrible luck may be more than i can recover from those 2 bombers are not replaceable. :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 carrier
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 1 : 1/1 hits
1 carrier owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Philippines
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Philippines, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to Queensland
1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to YunnanPlace Units - ANZAC
1 armour placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Combat Move - French
Non Combat Move - French
Turn Complete - French
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