13L G40 Boldfresh vs. Infrastructure (Allies +9)

  • '12

    @Infrastructure:

    good round for you.

    a true rarity, but always a sight for sore eyes…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Americans
                Americans repair 4 damage on 4 airfields; Remaining resources: 97 PUs;
                Americans buy 2 fighters, 12 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                3 infantry moved from Ukraine to Bessarabia
                6 armour moved from Bryansk to Eastern Poland
                2 infantry moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Belarus
                1 bomber moved from Turkey to 91 Sea Zone
                2 fighters moved from Morocco to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
                Battle in Bessarabia
                    Americans attack with 3 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 infantry in Bessarabia, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Americans win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Soviet Far East
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 2 destroyers, 3 fighters and 2 submarines
                    Germans defend with 1 destroyer and 4 fighters; Italians defend with 1 carrier, 1 fighter and 1 transport
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Italians
                        Americans roll dice for 2 bombers, 2 destroyers and 3 fighters in 91 Sea Zone, round 1 :  3/7 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 5 fighters and 1 transport in 91 Sea Zone, round 1 :  5/7 hits
                        1 carrier owned by the Italians , 2 submarines owned by the Americans , 1 fighter owned by the Americans , 2 destroyers owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 4 fighters and 1 transport in 91 Sea Zone, round 2 :  3/4 hits
                        1 fighter owned by the Americans , 2 bombers owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Germans win, taking Soviet Far East from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 destroyer and 3 fighters
                    Casualties for Italians: 1 carrier
                    Casualties for Americans: 2 bombers, 2 destroyers, 2 fighters and 2 submarines
                Battle in Smolensk
                    Americans attack with 3 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 infantry in Smolensk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Americans win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Americans attack with 3 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 infantry in Belarus, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Belarus
                        Americans roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Americans win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Eastern Poland
                    Americans attack with 6 armour
                    Germans defend with 2 infantry
                        Americans roll dice for 6 armour in Eastern Poland, round 1 :  2/6 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 1 :  2/2 hits
                        2 infantry owned by the Germans and 2 armour owned by the Americans lost in Eastern Poland
                    Americans win, taking Eastern Poland from Germans with 4 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 armour
                Battle in Philippines
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Philippines, round 1 :  0/4 hits
                        Japanese roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Philippines, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 2 artilleries and 1 infantry in Philippines, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Iwo Jima
                Moving scrambled unit from 91 Sea Zone back to originating territory: Spain
                Moving scrambled unit from 91 Sea Zone back to originating territory: Spain

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to Central America
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from 91 Sea Zone to Rio de Oro
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Saudi Arabia to Iraq
                3 infantry moved from Iraq to Turkey
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Ukraine
                6 infantry moved from Bryansk to Western Ukraine

    Place Units - Americans
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Turkey
                3 infantry placed in Saudi Arabia
                5 submarines placed in 101 Sea Zone
                2 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 84 PUs; end with 84 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Morocco to 92 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                3 fighters moved from Egypt to 92 Sea Zone
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Germans

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 92 Sea Zone, round 1 :  4/9 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    British win with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from Burma to Yunnan
                1 artillery, 6 infantry and 1 mech_infantry moved from India to Burma
                3 infantry moved from Persia to Eastern Persia
                2 infantry moved from Turkmenistan to Kazakhstan
                1 artillery and 7 infantry moved from Iraq to Turkey
                6 infantry moved from Turkey to Caucasus
                1 armour moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Volgograd to Eastern Poland
                1 armour and 6 mech_infantrys moved from Bryansk to Eastern Poland
                1 artillery and 9 infantry moved from Rostov to Ukraine
                1 aaGun, 1 artillery and 8 infantry moved from Caucasus to Rostov
                5 artilleries and 26 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Volgograd to Rostov
                5 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from 92 Sea Zone to Rio de Oro
                3 fighters moved from 92 Sea Zone to Morocco

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 5 infantry


  • ok.

    Before you start italy, you can make the italian ftr a german 1 if you like on spain.  
    i didnt scramsz92, if you want me to reroll i will, but seemed obvious.

    :wink:

  • '12

    @Infrastructure:

    ok.

    Before you start italy, you can make the italian ftr a german 1 if you like on spain. � 
    i didnt scramsz92, if you want me to reroll i will, but seemed obvious.

    :wink:

    you did everything right.  this is one is really fun, never seen this scenario before.


  • probably a big mistake bringing my fleet over…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Italians
                Italians buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 85 Sea Zone
                2 infantry moved from 85 Sea Zone to Brazil

    Combat - Italians
                Battle in Brazil

    Non Combat Move - Italians
                2 aaGuns and 2 infantry moved from Gibraltar to Spain
                2 artilleries and 2 infantry moved from Spain to Southern France
                1 mech_infantry moved from Southern France to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy
                2 carriers moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Spain to 109 Sea Zone

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Portugal : 1 flag
        125 Sea Zone : 1 flag
        85 Sea Zone : 1 transport
        109 Sea Zone : 2 carriers and 1 fighter
        Greece : 2 infantry
        97 Sea Zone : 2 submarines
        Brazil : 1 flag, 2 infantry
        Yugoslavia : 1 flag, 1 infantry and 3 mech_infantrys
        Spain : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 11 / 0
        Japanese : 44 / 50
        Americans : 82 / 109
        Chinese : 4 / 5
        British : 35 / 35
        UK_Pacific : 15 / 15
        Italians : 20 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 52 Sea Zone
                1 bomber moved from 52 Sea Zone to 85 Sea Zone

    Combat - ANZAC
                Battle in 85 Sea Zone
                    ANZAC attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 85 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 85 Sea Zone to Argentina
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 66 Sea Zone
                1 infantry moved from 66 Sea Zone to Argentina
                1 artillery moved from 66 Sea Zone to Argentina
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 aaGun and 3 infantry moved from Java to 42 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 aaGun and 3 infantry moved from 39 Sea Zone to India
                1 aaGun and 1 infantry moved from India to Burma
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                1 destroyer placed in 54 Sea Zone
                ANZAC undo move 1.
                1 submarine placed in 54 Sea Zone
                1 infantry placed in New South Wales
                1 armour placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Turn Complete - French

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 13 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Archangel to Belarus
                2 artilleries and 39 infantry moved from Russia to Smolensk
                5 mech_infantrys moved from Russia to Novosibirsk
                4 bombers moved from Southern Italy to 98 Sea Zone

  • '12

    z98?


  • no scram.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 13 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Archangel to Belarus
                2 artilleries and 39 infantry moved from Russia to Smolensk
                5 mech_infantrys moved from Russia to Novosibirsk
                4 bombers moved from Southern Italy to 98 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 infantry and 3 mech_infantrys
                    Americans defend with 2 infantry
                        Germans roll dice for 6 infantry and 3 mech_infantrys in Belarus, round 1 :  2/9 hits
                        Americans roll dice for 2 infantry in Belarus, round 1 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Belarus
                    Germans win, taking Belarus from Americans with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 artilleries and 39 infantry
                    Americans defend with 3 infantry
                        Germans roll dice for 2 artilleries and 39 infantry in Smolensk, round 1 :  6/41 hits
                        Americans roll dice for 3 infantry in Smolensk, round 1 :  2/3 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Smolensk
                    Germans win, taking Smolensk from Americans with 2 artilleries and 37 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 infantry
                Battle in Novosibirsk
                    Germans attack with 5 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 5 mech_infantrys in Novosibirsk, round 1 :  1/5 hits
                        British roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Novosibirsk
                    Germans win, taking Novosibirsk from British with 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 4 bombers in 98 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 98 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                4 bombers moved from 98 Sea Zone to Greece
                2 fighters moved from Western Germany to Greece
                1 fighter and 1 tactical_bomber moved from Spain to Southern Italy
                1 bomber moved from Spain to Greece
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern France to Yugoslavia
                3 aaGuns moved from Southern France to Northern Italy
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                5 mech_infantrys moved from Russia to Belarus
                2 aaGuns moved from Russia to Smolensk
                1 tactical_bomber moved from Southern Italy to Greece
                1 fighter moved from Western Germany to Southern Italy
                3 transports moved from 115 Sea Zone to 112 Sea Zone
                2 infantry moved from Spain to Normandy Bordeaux
                1 infantry moved from Spain to Normandy Bordeaux

    Place Units - Germans
                1 fighter placed in Greece
                1 submarine placed in 99 Sea Zone
                1 submarine placed in 97 Sea Zone
                1 fighter and 4 infantry placed in Western Germany
                9 infantry placed in Germany
                1 artillery placed in Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                1 submarine placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Normandy Bordeaux : 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Poland : 1 infantry
        Germany : 2 artilleries, 1 factory_major and 12 infantry
        Northern Italy : 3 aaGuns
        Southern Italy : 2 fighters
        Belarus : 1 flag, 4 infantry and 8 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Novosibirsk : 1 flag, 5 mech_infantrys
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 2 aaGuns, 2 artilleries and 37 infantry
        112 Sea Zone : 3 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 2 armour, 5 bombers, 1 factory_minor, 3 fighters, 19 infantry, 13 mech_infantrys and 1 tactical_bomber
        97 Sea Zone : 2 submarines
        Sweden : 1 flag
        Yugoslavia : 2 mech_infantrys
        Spain : 1 aaGun and 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 11 / 0
        Japanese : 44 / 50
        Americans : 80 / 109
        Chinese : 4 / 5
        British : 34 / 35
        UK_Pacific : 15 / 15
        Italians : 20 / 26
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 15 times
                6 was rolled 7 times
            Average roll : 3.439
            Median : 3.500
            Variance : 0.492
            Standard Deviation : 0.702
            Total rolls : 66

    Germans Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.542
            Median : 4.000
            Variance : 0.534
            Standard Deviation : 0.731
            Total rolls : 59

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.167
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland

    Turn Complete - Russians

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 submarine moved from 4 Sea Zone to 3 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 bomber moved from French Indo China to Philippines
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to Shan State
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State
                2 fighters and 1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Szechwan to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 mech_infantrys moved from Szechwan to Kansu
                1 mech_infantry moved from Kweichow to Kansu
                1 mech_infantry moved from Yenisey to Kansu
                1 armour moved from Timguska to Samara
                3 artilleries and 1 infantry moved from Russia to Samara

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 carrier and 1 fighter in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Japanese attack with 1 armour, 3 artilleries and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries and 1 infantry in Samara, round 1 :  2/5 hits
                        Americans roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Samara
                    Japanese win, taking Samara from Americans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 4 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 4 mech_infantrys in Kansu, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Japanese roll dice for 4 mech_infantrys in Kansu, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 4 mech_infantrys in Kansu, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 4 mech_infantrys in Kansu, round 4 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 4 mech_infantrys in Kansu, round 5 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 artilleries and 1 harbour
                        Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 2 artilleries in Philippines, round 1 :  2/2 hits
                        2 artilleries owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Philippines
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 artilleries

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 bomber moved from Philippines to French Indo China
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                2 fighters moved from Shan State to French Indo China
                2 fighters moved from French Indo China to 36 Sea Zone
                2 fighters moved from Yunnan to French Indo China
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Szechwan to Tsinghai
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 aaGun moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Greece
                1 fighter and 1 tactical_bomber moved from Russia to Germany
                4 transports moved from 36 Sea Zone to 19 Sea Zone
                4 transports moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to Japan
                1 infantry moved from Shantung to Anhwe
                1 armour moved from Yakut S.S.R. to Timguska

    Place Units - Japanese
                1 tactical_bomber placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                2 artilleries placed in French Indo China
                3 infantry placed in Shantung
                1 artillery and 6 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 factory_minor and 3 infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 3 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 2 mech_infantrys
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 12 infantry and 2 tactical_bombers
        43 Sea Zone : 1 flag
        Olgiy : 1 flag
        36 Sea Zone : 4 carriers, 3 destroyers, 7 fighters and 1 submarine
        Dzavhan : 1 flag
        25 Sea Zone : 1 carrier and 2 fighters
        Central Mongolia : 1 flag
        3 Sea Zone : 1 submarine
        6 Sea Zone : 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Germany : 1 fighter and 1 tactical_bomber
        Samara : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 1 infantry
        Greece : 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 11 / 0
        Japanese : 50 / 50
        Americans : 79 / 109
        Chinese : 0 / 5
        British : 34 / 35
        UK_Pacific : 14 / 15
        Italians : 20 / 26
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 15 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.655
            Median : 3.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 58

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.682
            Median : 3.500
            Variance : 0.512
            Standard Deviation : 0.715
            Total rolls : 44

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '12

    edit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 5 artilleries, 2 destroyers, 3 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 infantry moved from Bessarabia to Romania
                      Americans take Romania from Germans
                1 armour moved from Eastern Poland to Baltic States
                      Americans take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                      Americans take Novgorod from Germans

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                3 infantry moved from Saudi Arabia to Iraq
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Iraq to Turkey
                2 infantry moved from Bessarabia to Eastern Poland
                2 armour moved from Eastern Poland to Bryansk
                1 armour moved from Ukraine to Eastern Poland
                6 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 fighter moved from Central America to Rio de Oro
                2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Americans
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 artillery, 1 fighter and 1 infantry placed in Ukraine
                Americans undo move 4.
                3 infantry placed in Ukraine
                2 artilleries and 1 fighter placed in Turkey
                1 artillery and 2 infantry placed in Volgograd
                Americans undo move 4.
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Saudi Arabia

    Turn Complete - Americans
                Americans collect 86 PUs; end with 86 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total


  • sz109ool;  I got 2 hits total.

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