13L G40 Boldfresh vs. Infrastructure (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from India to Burma
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 aaGun and 1 infantry moved from 39 Sea Zone to India
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun and 3 infantry moved from 42 Sea Zone to Java
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • missed edit, what was it?


  • edit shouldnt affect anything i did, just move the carriers again, before germany goes.

  • '12

    scramble orders from rio de oro?

  • '12

    in case that file is corrupt


  • it wont let me open either file?

  • '12

    try this


  • scramble all available ftrs.


  • subs fight 1st rd.

  • '12

    my dice are off to a great start.  you got one surprise strike hit and killed one of my subs right off.  then i only hit 1 of 6 with my subs. tripleA makes me choose a casualty for the sub hit before you see the rest of my roll.  that is not correct, you should see all of the attack roll before choosing casualties.  so i will go ahead and put the hit on a sub and if you would choose differently after seeing the rest of my first round roll, then we can roll the sub here on the thread.

  • '12

    well, there’s some improved dice.  13 hits total in the first round, 1 from a sub.  i assume you will want to take the sub hit to your sub as i have already done, but let me know.  map attached - i will wait for your casualty choice before i roll the defense roll.

  • '12

    hopefully this is the long awaited german retribution for the slaughter in z92!  but probably not.  :roll:


  • 5 extra hits in the first round does not bode well at all.  Someone say huge game shift?

    keep 6ftrs.


  • oops I rolled the dice…  …interesting.
    11hits.
    here is the map.

  • '12

    Please dont roll dice for me.

  • '12

    Why on earth would you do that?  Are you also saying that roll is valid?


  • technically they were my dice.  The other person rolls in this format for normal ease of game flow.  If I had rolled horribly would the roll have counted?  I did not do the rolling on purpose either, but had multiple games open, so do not get angry.  As I have never seen this happen before, I’ll ask someone to judicate.

  • '12

    G16 - for whatever reason, wouldn’t allow the post from tripleA - says unknown error.

    ah looks like upload folder is full

  • '12

    sent map directly to your email.


  • didnt receiv email.  Posting here works again.

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