Hopefully the last change there.
13L G40 Boldfresh vs. Infrastructure (Allies +9)
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geez accidentally clicked out of noncom before finishing - rather than a million edits, i will just reopen the map and rerun and edit combat to match and then do noncom.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Spain to Rio de Oro
1 bomber moved from Northern Italy to Morocco
1 fighter moved from Spain to MoroccoCombat - Italians
Air Battle in Rio de Oro
Italians attacks with 2 units heading to Rio de Oro
Americans launches 3 interceptors out of Rio de Oro
Defenders Fire, : 1/3 hits
Attackers Fire, : 0/2 hits
1 fighter owned by the Italians lost in Rio de Oro
Air Battle is over, the remaining Bombers go on to their targets
Air Battle in Morocco
Italians attacks with 2 units heading to Morocco
Americans launches 3 interceptors out of Morocco
Defenders Fire, : 0/3 hits
Attackers Fire, : 0/2 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Rio de Oro
AA guns fire in Rio de Oro : 0/1 hits
Bombing raid in Rio de Oro rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Rio de Oro causes 5 damage total.
Strategic bombing raid in Morocco
AA guns fire in Morocco : 0/1 hits
Bombing raid in Morocco rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Morocco causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rio de Oro: 1 tactical_bomber
EDIT: Changing unit bombing damage for these Americans owned units to: airfield = 0
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Morocco to Spain
1 infantry moved from Southern France to Northern Italy
2 carriers and 4 fighters moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 91 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 1 harbour, 2 infantry and 1 mech_infantry
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Portugal : 1 flag
125 Sea Zone : 1 flag
109 Sea Zone : 2 carriers
Greece : 2 infantry
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Spain : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 4 infantry
91 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 56 / 76
Russians : 10 / 0
Japanese : 47 / 51
Americans : 81 / 101
Chinese : 3 / 2
British : 34 / 34
UK_Pacific : 15 / 15
Italians : 18 / 23
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
hold on that’s still not right. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Americans owned units to: airfield = 6
EDIT: Turning off Edit Mode
1 bomber moved from Northern Italy to SpainNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Southern France to Northern Italy
2 aaGuns and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to Southern France
2 infantry moved from Spain to Gibraltar
2 carriers and 4 fighters moved from 112 Sea Zone to 109 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 91 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 1 harbour and 4 infantry
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Portugal : 1 flag
125 Sea Zone : 1 flag
109 Sea Zone : 2 carriers
Greece : 2 infantry
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Spain : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
91 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 56 / 76
Russians : 10 / 0
Japanese : 47 / 51
Americans : 81 / 101
Chinese : 3 / 2
British : 34 / 34
UK_Pacific : 15 / 15
Italians : 18 / 23
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
OK. so italy is finally done. we can find out how this game is gonna go after franzac. gonna be a big fleet battle in 91.
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with all my horrible luck lately, it’s about time i catch a break in this game. but usually when a game starts gets going like this, it just keeps on going like this. :roll:
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edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from India to Burma
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from 42 Sea Zone to Java
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 bomber placed in Queensland
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
missed edit, what was it?
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edit shouldnt affect anything i did, just move the carriers again, before germany goes.
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scramble orders from rio de oro?
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in case that file is corrupt
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it wont let me open either file?
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try this
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scramble all available ftrs.
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subs fight 1st rd.
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my dice are off to a great start. you got one surprise strike hit and killed one of my subs right off. then i only hit 1 of 6 with my subs. tripleA makes me choose a casualty for the sub hit before you see the rest of my roll. that is not correct, you should see all of the attack roll before choosing casualties. so i will go ahead and put the hit on a sub and if you would choose differently after seeing the rest of my first round roll, then we can roll the sub here on the thread.
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well, there’s some improved dice. 13 hits total in the first round, 1 from a sub. i assume you will want to take the sub hit to your sub as i have already done, but let me know. map attached - i will wait for your casualty choice before i roll the defense roll.
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hopefully this is the long awaited german retribution for the slaughter in z92! but probably not. :roll:
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5 extra hits in the first round does not bode well at all. Someone say huge game shift?
keep 6ftrs.