I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Bryansk to Vologda
2 bombers moved from Bryansk to Eastern Poland
2 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
3 bombers moved from Spain to United Kingdom
1 bomber moved from Spain to Bessarabia
1 fighter moved from Greece to Bessarabia
5 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
7 mech_infantrys moved from Bryansk to Vologda
Combat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 6,6,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 mech_infantrys in Vologda, round 1 : 3/10 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 1 : 3/4 hits
British roll dice for 1 mech_infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Eastern Poland
Germans win, taking Eastern Poland from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Archangel, round 1 : 5/7 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 2 artilleries and 18 infantry moved from Bryansk to Russia
2 bombers moved from Eastern Poland to Southern Italy
1 bomber and 1 fighter moved from Bessarabia to Greece
1 aaGun and 1 infantry moved from Spain to Gibraltar
1 fighter moved from Western Germany to Greece
3 mech_infantrys moved from Southern Italy to Yugoslavia
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
3 bombers moved from United Kingdom to Spain
1 fighter moved from Western Germany to Spain
1 mech_infantry moved from Romania to Greece
7 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Greece to Gibraltar
1 tactical_bomber moved from Greece to Gibraltar
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Novgorod
3 infantry placed in Greece
1 mech_infantry placed in France
2 fighters placed in Western Germany
4 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Gibraltar : 1 aaGun, 1 infantry and 2 tactical_bombers
France : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Slovakia Hungary : 7 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major
Southern Italy : 2 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 6 infantry
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 flag, 2 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 21 infantry
Vologda : 1 flag, 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Smolensk : 1 flag
112 Sea Zone : 4 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 13 infantry and 10 mech_infantrys
Sweden : 1 flag
115 Sea Zone : 3 transports
Yugoslavia : 3 mech_infantrys
Spain : 3 aaGuns, 3 bombers, 1 fighter and 3 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 16 / 0
Japanese : 43 / 46
Americans : 78 / 98
Chinese : 1 / 3
British : 36 / 37
UK_Pacific : 14 / 13
Italians : 17 / 25
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.154
Median : 3.000
Variance : 0.711
Standard Deviation : 0.843
Total rolls : 39
Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.862
Median : 2.000
Variance : 1.536
Standard Deviation : 1.239
Total rolls : 29
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 7 infantry and 1 mech_infantry moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
1 aaGun and 5 infantry moved from Amur to Buryatia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Siam
2 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from French Indo China to Siam
3 artilleries and 6 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
2 armour and 4 mech_infantrys moved from Manchuria to Amur
1 artillery and 2 mech_infantrys moved from Korea to Amur
1 infantry moved from Korea to Amur
Combat - Japanese
Battle in Siam
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Siam, round 1 : 1/3 hits
ANZAC roll dice for 2 infantry in Siam, round 1 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Siam
retreated to Siam
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 1 : 3/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 bomber in 37 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 3 artilleries and 6 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 3 artilleries and 6 infantry in Novosibirsk, round 1 : 4/9 hits
Americans roll dice for 1 mech_infantry in Novosibirsk, round 1 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Americans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Amur, round 1 : 4/10 hits
Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Japanese
1 bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
1 aaGun moved from Tsinghai to Novosibirsk
1 armour moved from Shantung to Anhwe
1 fighter moved from 35 Sea Zone to 36 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 fighters, 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 2 fighters, 6 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Manchuria
2 infantry moved from Shantung to Anhwe
6 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 fighters placed in French Indo China
1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 bomber
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 3 fighters and 3 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 armour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 flag, 1 airfield
Yenisey : 1 flag, 1 infantry
Amur : 1 flag, 2 armour, 1 artillery and 6 mech_infantrys
French Indo China : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
43 Sea Zone : 1 flag
36 Sea Zone : 3 carriers, 3 destroyers, 4 fighters and 3 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
Novosibirsk : 1 flag, 1 aaGun, 3 artilleries and 5 infantry
Production/PUs Summary :
Germans : 58 / 73
Russians : 14 / 0
Japanese : 46 / 46
Americans : 77 / 98
Chinese : 1 / 3
British : 36 / 37
UK_Pacific : 14 / 13
Italians : 17 / 25
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.915
Median : 3.000
Variance : 1.587
Standard Deviation : 1.260
Total rolls : 47
Japanese Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.189
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 37
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
wow - your dudes hit about 90%. the only thing that missed was the transport and 1 dude. INCREDIBLE :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Ukraine to Bessarabia
1 bomber moved from Turkey to Bessarabia
Combat - Americans
Battle in Bessarabia
Americans attack with 1 bomber and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber and 3 infantry in Bessarabia, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bessarabia
Americans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bessarabia
Americans win, taking Bessarabia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Bessarabia to Turkey
1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Rostov to Tambov
3 armour moved from Volgograd to Tambov
4 infantry moved from Iraq to Turkey
3 infantry moved from Saudi Arabia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Eastern United States to Morocco
4 infantry moved from French Guiana to Brazil
4 infantry moved from Venezuela to British Guiana
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Samoa to 51 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
2 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in Turkey
3 infantry placed in Saudi Arabia
1 harbour placed in Morocco
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Western Ukraine to Bryansk
British take Bryansk from Germans
Combat - British
Non Combat Move - British
1 mech_infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from 42 Sea Zone to India
2 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to Turkmenistan
3 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Turkey
7 infantry moved from Turkey to Caucasus
1 artillery and 10 infantry moved from Caucasus to Volgograd
1 aaGun, 1 armour, 4 artilleries, 15 infantry and 6 mech_infantrys moved from Rostov to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 battleship, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Morocco to Egypt
4 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Samara to Tambov
1 fighter moved from 87 Sea Zone to Morocco
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Spain to Portugal
Combat - Italians
Battle in Portugal
Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Portugal, round 1 : 3/4 hits
Americans roll dice for 1 infantry in Portugal, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Portugal
Italians win, taking Portugal from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Portugal to 104 Sea Zone
2 aaGuns, 2 artilleries and 3 infantry moved from Gibraltar to Spain
1 carrier moved from 113 Sea Zone to 104 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Place Units - Italians
1 carrier placed in 104 Sea Zone
1 destroyer placed in 91 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 104 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Italians to Spain: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Portugal : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
104 Sea Zone : 2 carriers and 2 fighters
93 Sea Zone : 1 destroyer
Greece : 2 infantry
Yugoslavia : 1 flag
Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 infantry and 1 tactical_bomber
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 73
Russians : 14 / 0
Japanese : 46 / 46
Americans : 76 / 97
Chinese : 1 / 1
British : 37 / 37
UK_Pacific : 14 / 14
Italians : 18 / 24
ANZAC : 15 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from India to Burma
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
2 ftr on 1 acc in 104. 1 acc empty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French
G14
german ftr/tac on 1 italian acc in z104
oops edit coming - those 3 inf were for moscow, not w germ. :?
here you go
bump #1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Buryatia to Ulaanbaatar
1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Tambov to Samara
1 aaGun moved from Volgograd to Tambov
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Manchuria to Ulaanbaatar
4 mech_infantrys moved from Amur to Ulaanbaatar
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 artillery and 2 mech_infantrys moved from Amur to Buryatia
2 infantry moved from Novosibirsk to Samara
3 fighters and 2 tactical_bombers moved from Szechwan to Samara
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Siam
2 fighters moved from 36 Sea Zone to Siam
1 infantry moved from French Indo China to Siam
2 bombers moved from French Indo China to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Buryatia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 4 mech_infantrys in Ulaanbaatar, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 4 mech_infantrys in Ulaanbaatar, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Siam
Japanese attack with 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Siam, round 1 : 3/4 hits
ANZAC roll dice for 1 infantry in Siam, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers and 2 fighters in 37 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Samara
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Samara, round 1 : 6/7 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Samara to Russia
1 aaGun, 3 artilleries and 3 infantry moved from Novosibirsk to Vologda
1 armour moved from Anhwe to Suiyuyan
1 bomber moved from Ulaanbaatar to Suiyuyan
1 infantry moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Siam to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to 36 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
2 mech_infantrys placed in Shantung
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 infantry
EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 factory_minor and 2 mech_infantrys
Kiangsi : 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 armour and 1 bomber
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 2 mech_infantrys
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers
43 Sea Zone : 1 flag
36 Sea Zone : 3 carriers, 3 destroyers, 6 fighters, 1 submarine and 4 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 mech_infantrys
Russia : 3 fighters and 2 tactical_bombers
Novosibirsk : 1 flag
Vologda : 1 aaGun, 3 artilleries and 3 infantry
Samara : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 60 / 75
Russians : 9 / 0
Japanese : 53 / 53
Americans : 76 / 97
Chinese : 0 / 1
British : 34 / 37
UK_Pacific : 13 / 14
Italians : 18 / 24
ANZAC : 15 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Manchuria to Ulaanbaatar
4 mech_infantrys moved from Amur to Ulaanbaatar
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 artillery and 2 mech_infantrys moved from Amur to Buryatia
2 infantry moved from Novosibirsk to Samara
3 fighters and 2 tactical_bombers moved from Szechwan to Samara
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Siam
2 fighters moved from 36 Sea Zone to Siam
1 infantry moved from French Indo China to Siam
2 bombers moved from French Indo China to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Siam
Japanese attack with 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Samara
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Samara to Russia
1 aaGun, 3 artilleries and 3 infantry moved from Novosibirsk to Vologda
1 armour moved from Anhwe to Suiyuyan
1 bomber moved from Ulaanbaatar to Suiyuyan
1 infantry moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Siam to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to 36 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
2 mech_infantrys placed in Shantung
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 infantry
EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
what just happened?
scramsz91?