@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            3 mech_infantrys moved from Southern France to Gibraltar
            1 tactical_bomber moved from Southern Italy to Gibraltar
            2 bombers moved from Greece to Gibraltar
            1 fighter moved from Western Germany to Gibraltar
            1 fighter moved from Western Germany to Sweden
            1 bomber moved from Western Germany to Sweden
            1 bomber moved from Western Germany to 104 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Sweden
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            4 infantry moved from Western Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
            4 infantry moved from 114 Sea Zone to Sweden
            1 mech_infantry moved from Baltic States to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            8 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
Combat - Germans
            Battle in Eastern Poland
                Germans attack with 8 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 infantry and 1 mech_infantry in Eastern Poland, round 1 :  2/9 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sweden
                Germans attack with 1 bomber, 1 fighter and 6 infantry
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Sweden, round 1 :  3/8 hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 1 :  1/6 hits
                    1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Sweden, round 2 :  1/7 hits
                    Neutral_True roll dice for 3 infantry in Sweden, round 2 :  1/3 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Sweden, round 3 :  1/6 hits
                    Neutral_True roll dice for 2 infantry in Sweden, round 3 :  1/2 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Sweden, round 4 :  0/5 hits
                    Neutral_True roll dice for 1 infantry in Sweden, round 4 :  1/1 hits
                    1 infantry owned by the Germans lost in Sweden
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Sweden, round 5 :  1/4 hits
                    Neutral_True roll dice for 1 infantry in Sweden, round 5 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Sweden from Neutral_True with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 5 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                    Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 1 :  2/4 hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Gibraltar
                Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 harbour; Americans defend with 1 aaGun and 3 infantry
                    AA guns fire in Gibraltar :  1/3 hits
                    1 fighter owned by the Germans lost in Gibraltar
                    Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Gibraltar, round 1 :  3/6 hits
                    British roll dice for 1 aaGun and 3 infantry in Gibraltar, round 1 :  1/3 hits
                    1 aaGun owned by the Americans , 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Gibraltar
                    Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 :  1/5 hits
                    British roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Gibraltar
                Germans win, taking Gibraltar from British with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter and 2 mech_infantrys
                Casualties for Americans: 1 aaGun and 3 infantry
Non Combat Move - Germans
            2 bombers moved from Gibraltar to Spain
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Sweden to 110 Sea Zone
            2 bombers moved from 104 Sea Zone to Spain
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Sweden to Western Germany
            5 infantry moved from Novgorod to Archangel
            2 artilleries and 5 mech_infantrys moved from Vologda to Russia
            1 tactical_bomber moved from 104 Sea Zone to Spain
            4 aaGuns moved from Normandy Bordeaux to Spain
            6 infantry moved from Southern France to Spain
            1 fighter moved from Greece to 110 Sea Zone
            5 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Russia
            3 infantry placed in Greece
            1 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
            2 submarines placed in 112 Sea Zone
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 53 PUs; end with 53 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 mech_infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
    Germany : 1 factory_major
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag, 1 mech_infantry
    Archangel : 1 flag, 6 infantry
    Eastern Poland : 1 flag, 7 infantry and 1 mech_infantry
    Bessarabia : 1 flag
    Russia : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 8 mech_infantrys
    Vologda : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    112 Sea Zone : 2 submarines
    104 Sea Zone : 1 destroyer and 1 submarine
    Bulgaria : 1 flag
    Greece : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
    92 Sea Zone : 1 tactical_bomber
    114 Sea Zone : 3 transports
    Sweden : 1 flag, 1 infantry
    Yugoslavia : 5 mech_infantrys
    Spain : 4 aaGuns, 4 bombers, 6 infantry and 1 tactical_bomber
    Finland : 1 flag
    110 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Production/PUs Summary :
Germans : 53 / 68
    Russians : 21 / 0
    Japanese : 47 / 56
    Americans : 67 / 87
    Chinese : 4 / 5
    British : 32 / 32
    UK_Pacific : 10 / 10
    Italians : 17 / 17
    ANZAC : 14 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 13 / 0
Dice Statistics:
Total
            1 was rolled 15 times
            2 was rolled 15 times
            3 was rolled 13 times
            4 was rolled 13 times
            5 was rolled 14 times
            6 was rolled 13 times
        Average roll : 3.422
        Median : 3.000
        Variance : 0.110
        Standard Deviation : 0.331
        Total rolls : 83
Null / Other
            2 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
Germans Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 10 times
            5 was rolled 12 times
            6 was rolled 8 times
        Average roll : 3.527
        Median : 4.000
        Variance : 0.574
        Standard Deviation : 0.758
        Total rolls : 55
British Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
        Average roll : 2.250
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Russians Combat
            2 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 6.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
Neutral_True Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.769
        Median : 3.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 13
Americans Combat
            1 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 5
wow, those ground defenses were somethin else!
the swedes are dangerous peoples. that aa shot in gibraltar was timely and lucky, I thought you were going to take out my fleet, I guess sweden couldn’t have happened then though…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 artillery and 2 infantry moved from Bryansk to Belarus
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Samara to Vologda
                  Russians take Vologda from Germans
Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                    Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                    Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                    Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
            2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from Bryansk to Ukraine
            1 infantry moved from Volgograd to Samara
            1 armour moved from Kazakhstan to Volgograd
            1 infantry moved from Kansu to Tsinghai
            1 aaGun and 10 infantry moved from Ulaanbaatar to Amur
Turn Complete - Russians
J9
luck is not your lady right now…
dude, i have been having bad luck like this in A&A for YEARS… :|
i mean, this is TYPICAL. :lol:
a complete whiff with 3 bombers? 3% chance… :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 armour moved from Ukraine to Romania
                  Americans take Romania from Germans
            1 bomber moved from Volgograd to Greece
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 fighter moved from 41 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 1 :  2/2 hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                    1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for Americans: 1 submarine
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Strategic bombing raid in Greece
                    AA guns fire in Greece :  0/1 hits
                Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Greece causes 4 damage total.
            Battle in Gibraltar
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 fighter and 2 infantry in Gibraltar, round 1 :  2/3 hits
                    Germans roll dice for 1 mech_infantry in Gibraltar, round 1 :  0/1 hits
                    1 mech_infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                    Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Borneo
Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 battleship, 2 carriers, 1 cruiser and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
            1 fighter moved from 44 Sea Zone to Java
            1 fighter moved from Queensland to 39 Sea Zone
            1 tactical_bomber moved from Shan State to 39 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
            2 infantry moved from 51 Sea Zone to Samoa
            2 fighters moved from Eastern United States to Morocco
            1 fighter moved from Gibraltar to Morocco
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to Chile
                  Americans take Chile from Neutral_True
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
            3 infantry moved from Algeria to Morocco
            1 aaGun and 1 infantry moved from Tunisia to Libya
            2 infantry moved from Libya to Tobruk
            1 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Egypt to Saudi Arabia
                  Americans take Saudi Arabia from Neutral_True
            1 infantry moved from Iraq to Turkey
                  Americans take Turkey from Neutral_True
            1 mech_infantry moved from Trans-Jordan to Turkey
            1 mech_infantry moved from Egypt to Iraq
            1 bomber moved from Greece to Egypt
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Venezuela
                  Americans take Venezuela from Neutral_True
            1 armour moved from Morocco to Rio de Oro
                  Americans take Rio de Oro from Neutral_True
            1 armour moved from Rio de Oro to Morocco
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
            6 infantry placed in Central United States
Turn Complete - Americans
            Americans collect 77 PUs; end with 77 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Purchase Units - British
            British buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - British
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
Combat - British
Non Combat Move - British
            1 mech_infantry moved from Caucasus to Ukraine
            1 armour and 3 mech_infantrys moved from Volgograd to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Caucasus to Kazakhstan
            1 aaGun, 3 artilleries and 7 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Northwest Persia to Volgograd
            6 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Eastern Persia
            2 infantry moved from Persia to Northwest Persia
            6 infantry moved from Iraq to Turkey
            1 infantry moved from Union of South Africa to Mozambique
                  British take Mozambique from Neutral_True
            1 infantry moved from Rhodesia to Angola
                  British take Angola from Neutral_True
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 aaGun, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Tunisia to Libya
Place Units - British
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
Turn Complete - British
            British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 16 PUs total
            Some Units in 39 Sea Zone change ownership: 1 destroyer
I9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            1 aaGun moved from New South Wales to Queensland
            2 artilleries and 2 infantry moved from New South Wales to Queensland
            1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
impressive european holdings for USA!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
G10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - Russians
            1 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            4 infantry moved from Amur to Siberia
            5 infantry moved from Amur to Sakha
Combat - Russians
            Battle in Siberia
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Siberia, round 1 :  2/4 hits
                    Japanese roll dice for 1 infantry in Siberia, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sakha
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Sakha, round 1 :  2/5 hits
                    Japanese roll dice for 1 infantry in Sakha, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            1 aaGun moved from Amur to Sakha
            1 mech_infantry moved from Ukraine to Volgograd
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
            Japanese buy 2 armour, 2 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            3 bombers moved from Philippines to 42 Sea Zone
            3 bombers moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            2 infantry moved from Kweichow to Shensi
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 bomber moved from Japan to 19 Sea Zone
            1 bomber moved from 19 Sea Zone to Shensi
            1 artillery, 6 infantry and 1 mech_infantry moved from Kansu to Tsinghai
            1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Sikang to Tsinghai
            1 infantry moved from French Indo China to Kwangsi
            2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 1 :  0/3 hits
                    Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                    Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys
                Chinese defend with 7 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys in Tsinghai, round 1 :  2/17 hits
                    Chinese roll dice for 7 infantry in Tsinghai, round 1 :  1/7 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys in Tsinghai, round 2 :  8/16 hits
                    Chinese roll dice for 5 infantry in Tsinghai, round 2 :  2/5 hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 7 infantry
            Battle in Manchuria
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 1 :  1/4 hits
                    Chinese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 1 :  1/3 hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 1 artillery, 3 bombers and 1 infantry
                ANZAC defend with 1 armour and 1 artillery; Americans defend with 1 fighter
                    Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 1 :  3/5 hits
                    ANZAC roll dice for 1 armour, 1 artillery and 1 fighter in Java, round 1 :  3/3 hits
                    1 fighter owned by the Americans , 1 bomber owned by the Japanese , 1 infantry owned by the Japanese , 1 armour owned by the ANZAC , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                Japanese win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
                Casualties for ANZAC: 1 armour and 1 artillery
                Casualties for Americans: 1 fighter
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/3 hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/4 hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                    1 infantry owned by the Americans lost in Shan State
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                    1 artillery owned by the Americans lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 1 :  1/4 hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  0/2 hits
                    1 infantry owned by the Americans lost in Borneo
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 :  2/4 hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                    1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
            1 bomber could not land in Shensi and was removed
            2 bombers could not land in Java and were removed
            2 fighters moved from 17 Sea Zone to Japan
            2 carriers and 1 fighter moved from 6 Sea Zone to 20 Sea Zone
            2 carriers and 1 fighter moved from 20 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
            2 fighters and 1 tactical_bomber moved from Shan State to Siam
            1 artillery moved from French Indo China to Siam
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
            2 infantry moved from Jehol to Manchuria
            1 aaGun moved from Sikang to Tsinghai
            1 tactical_bomber moved from Siam to French Indo China
            1 tactical_bomber moved from French Indo China to Siam
            3 mech_infantrys moved from Shantung to Jehol
Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Siam: 2 bombers
            EDIT: Adding units owned by Japanese to Suiyuyan: 1 bomber
            EDIT: Turning off Edit Mode
            1 armour and 2 infantry placed in French Indo China
            1 armour and 1 mech_infantry placed in Shantung
            4 transports placed in 6 Sea Zone
            Japanese undo move 3.
            Japanese undo move 1.
            2 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 armour placed in Shantung
            3 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
    Kwangsi : 1 infantry
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Jehol : 1 fighter, 3 mech_infantrys and 1 tactical_bomber
    Siam : 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers
    Manchuria : 3 infantry
    Hainan : 1 harbour
    Shensi : 1 flag, 2 infantry
    Suiyuyan : 1 flag, 1 bomber
    Kweichow : 1 flag
    Hunan : 1 flag
    Kansu : 1 flag
    Hopei : 1 flag
    Tsinghai : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
    Szechwan : 1 flag
    Chahar : 1 flag
    Sikang : 1 flag
    Anhwe : 1 flag
    Shan State : 1 flag, 1 infantry
    Borneo : 1 flag, 2 infantry
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Wake Island : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
    42 Sea Zone : 1 transport
    43 Sea Zone : 1 flag, 1 submarine and 1 transport
    37 Sea Zone : 1 flag
    36 Sea Zone : 3 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
    17 Sea Zone : 1 destroyer
    6 Sea Zone : 3 transports
    Buyant-Uhaa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 55 / 71
    Russians : 26 / 0
    Japanese : 46 / 46
    Americans : 74 / 97
    Chinese : 1 / 5
    British : 34 / 34
    UK_Pacific : 9 / 16
    Italians : 17 / 23
    ANZAC : 14 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 2 / 0
these island attacks are just going ridiculously… :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
            Americans buy 1 airfield, 2 armour, 2 artilleries, 2 destroyers, 2 factory_minors, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 89 Sea Zone to 90 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 90 Sea Zone to 91 Sea Zone
            3 infantry moved from Venezuela to 89 Sea Zone
            2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Portugal
            2 fighters moved from Morocco to Portugal
            1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Morocco to 104 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
            2 fighters moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Egypt to Greece
            1 battleship moved from 39 Sea Zone to 42 Sea Zone
Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                Japanese defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                    Americans roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 1 :  4/5 hits
                    1 transport owned by the Japanese , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win with 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 submarine and 1 transport
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
                Italians defend with 2 submarines
                    Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 1 :  1/4 hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 :  3/4 hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 12
                Casualties for Italians: 2 submarines
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 :  1/3 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Strategic bombing raid in Greece
                    AA guns fire in Greece :  0/1 hits
                Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Greece causes 6 damage total.
            Battle in Spain
            Battle in Borneo
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Borneo, round 1 :  0/4 hits
                    Japanese roll dice for 2 infantry in Borneo, round 1 :  0/2 hits
                    Americans roll dice for 1 artillery and 3 infantry in Borneo, round 2 :  0/4 hits
                    Japanese roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                    Americans roll dice for 1 artillery and 3 infantry in Borneo, round 3 :  0/4 hits
                    Japanese roll dice for 2 infantry in Borneo, round 3 :  0/2 hits
                    Americans roll dice for 1 artillery and 3 infantry in Borneo, round 4 :  0/4 hits
                    Japanese roll dice for 2 infantry in Borneo, round 4 :  1/2 hits
                    1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 1 artillery and 2 infantry in Borneo, round 5 :  0/3 hits
                    Japanese roll dice for 2 infantry in Borneo, round 5 :  0/2 hits
                    Americans roll dice for 1 artillery and 2 infantry in Borneo, round 6 :  0/3 hits
                    Japanese roll dice for 2 infantry in Borneo, round 6 :  1/2 hits
                    1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 7 :  1/2 hits
                    Japanese roll dice for 2 infantry in Borneo, round 7 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 1 artillery in Borneo, round 8 :  0/1 hits
                    Japanese roll dice for 1 infantry in Borneo, round 8 :  1/1 hits
                    1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Spain from Italians with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Portugal
                Americans attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Portugal, round 1 :  1/4 hits
                    Germans roll dice for 2 infantry in Portugal, round 1 :  0/2 hits
                    1 infantry owned by the Germans lost in Portugal
                    Americans roll dice for 2 fighters and 2 infantry in Portugal, round 2 :  2/4 hits
                    Germans roll dice for 1 infantry in Portugal, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Portugal
                Americans win, taking Portugal from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
Non Combat Move - Americans
            2 fighters moved from Portugal to Morocco
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            4 infantry moved from Central United States to Southeast Mexico
            2 infantry moved from Central United States to Southeast Mexico
            1 infantry moved from Chile to Argentina
                  Americans take Argentina from Neutral_True
            1 infantry moved from Chile to Bolivia
                  Americans take Bolivia from Neutral_True
            2 infantry moved from Chile to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 52 Sea Zone
            2 infantry moved from Samoa to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            2 carriers, 1 cruiser and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Saudi Arabia to Turkey
            2 infantry moved from Saudi Arabia to Iraq
            1 mech_infantry moved from Iraq to Turkey
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
            1 aaGun and 1 infantry moved from Libya to Tobruk
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Morocco to Rio de Oro
            1 infantry moved from Morocco to Rio de Oro
            1 infantry moved from Morocco to Rio de Oro
            1 mech_infantry moved from Tunisia to Morocco
            1 bomber moved from Greece to Ukraine
Place Units - Americans
            1 factory_minor placed in Turkey
            1 factory_minor placed in Saudi Arabia
            1 airfield placed in Rio de Oro
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            1 armour, 1 artillery and 1 infantry placed in Volgograd
            Americans undo move 5.
            Americans undo move 4.
            1 armour, 1 artillery and 1 infantry placed in Volgograd
            1 armour and 2 infantry placed in Ukraine
            1 artillery and 1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 79 PUs; end with 79 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs