Suprise Attack Axis vs EggMan Allies +6 U.K.ss98S.Z.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries and 7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Norway to Karelia
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                8 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour and 1 artillery moved from Poland to Baltic States
                3 mech_infantrys moved from Slovakia Hungary to Poland
                3 mech_infantrys moved from Poland to Baltic States
                1 artillery and 5 infantry moved from Romania to Bessarabia
                6 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 artillery moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Archangel
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 cruiser owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers, 1 carrier and 1 fighter in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win, taking Archangel from Russians with 2 bombers and 1 carrier remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
                Battle in Bessarabia
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Bessarabia, round 1 :  3/6 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Bulgaria to Romania
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery and 4 infantry moved from Germany to Poland
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery moved from Western Germany to Germany
                1 armour moved from Romania to Poland
                2 armour moved from Slovakia Hungary to Baltic States
                1 armour moved from Romania to Slovakia Hungary

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Germany
                1 artillery and 2 infantry placed in Germany
                1 infantry placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 50 / 53
        Russians : 33 / 37
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 4
        British : 37 / 32
        UK_Pacific : 14 / 15
        Italians : 13 / 18
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries moved from Novgorod to Baltic States
                13 infantry moved from Novgorod to Baltic States
                7 infantry moved from Belarus to Baltic States
                1 armour moved from Western Ukraine to Bessarabia
                1 armour moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                1 fighter moved from Ukraine to Baltic States
                1 tactical_bomber moved from Ukraine to Baltic States
                5 artilleries, 15 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Baltic States
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                      Russians take 109 Sea Zone from Germans

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 5 artilleries, 15 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 6 infantry
                        Russians roll dice for 5 artilleries, 15 infantry and 1 mech_infantry in Eastern Poland, round 1 :  4/21 hits
                        Germans roll dice for 1 artillery and 6 infantry in Eastern Poland, round 1 :  2/7 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 5 artilleries, 13 infantry and 1 mech_infantry in Eastern Poland, round 2 :  3/19 hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Russians attack with 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 :  4/7 hits
                        Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 1 :  3/5 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Bessarabia, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Baltic States
                    Russians attack with 4 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
                    Germans defend with 5 armour, 1 artillery, 8 infantry and 3 mech_infantrys
                        Russians roll dice for 4 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Baltic States, round 1 :  9/27 hits
                        Germans roll dice for 5 armour, 1 artillery, 8 infantry and 3 mech_infantrys in Baltic States, round 1 :  6/17 hits
                        6 infantry owned by the Russians , 8 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 4 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in Baltic States, round 2 :  5/21 hits
                        Germans roll dice for 5 armour, 1 artillery and 2 mech_infantrys in Baltic States, round 2 :  5/8 hits
                        5 infantry owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                        Russians roll dice for 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Baltic States, round 3 :  4/16 hits
                        Germans roll dice for 3 armour in Baltic States, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 5 armour, 1 artillery, 8 infantry and 3 mech_infantrys
                    Casualties for Russians: 13 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novgorod to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                2 fighters moved from Baltic States to Belarus
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                2 aaGuns moved from Western Ukraine to Eastern Poland
                5 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Western Ukraine to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 4
        British : 37 / 32
        UK_Pacific : 14 / 15
        Italians : 13 / 18
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 26 times
                3 was rolled 30 times
                4 was rolled 30 times
                5 was rolled 19 times
                6 was rolled 25 times
            Average roll : 3.371
            Median : 3.000
            Variance : 0.576
            Standard Deviation : 0.759
            Total rolls : 159

    Germans Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.114
            Median : 3.000
            Variance : 1.256
            Standard Deviation : 1.121
            Total rolls : 44

    Russians Combat
                1 was rolled 21 times
                2 was rolled 17 times
                3 was rolled 21 times
                4 was rolled 19 times
                5 was rolled 17 times
                6 was rolled 20 times
            Average roll : 3.470
            Median : 3.000
            Variance : 0.149
            Standard Deviation : 0.386
            Total rolls : 115

  • '12

    Forgot to NCM Russian Mech Inf, please use this file.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Tsinghai
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Siam to Shan State
                2 infantry moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
                2 tactical_bombers moved from Yunnan to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 bombers moved from Hopei to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Yunnan to 19 Sea Zone
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Tsinghai
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Siam to Shan State
                2 infantry moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
                2 tactical_bombers moved from Yunnan to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 bombers moved from Hopei to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Yunnan to 19 Sea Zone
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to 19 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Tsinghai, round 1 :  4/12 hits
                        Chinese roll dice for 6 infantry in Tsinghai, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Tsinghai, round 2 :  7/11 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser; Americans defend with 1 battleship and 1 cruiser
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 battleship and 2 cruisers in 45 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 45 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 battleship in 45 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship and 1 cruiser
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Shan State
                    Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Shan State, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 1 :  0/3 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Java
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Shan State to Kwangsi
                3 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
                2 bombers moved from Tsinghai to Shensi
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                2 destroyers placed in 6 Sea Zone
                2 infantry placed in Kiangsu
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 34 / 35
        Japanese : 57 / 57
        Americans : 48 / 64
        Chinese : 0 / 4
        British : 37 / 32
        UK_Pacific : 9 / 15
        Italians : 13 / 18
        ANZAC : 13 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.490
            Median : 4.000
            Variance : 0.188
            Standard Deviation : 0.433
            Total rolls : 49

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    UK_Pacific Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • Sorry I forgot to do the battle in W.Can with my 2 Inf, 1Art, and 1 Arm, is there any way we can roll that? I was to engrossed with the Asia side I forgot to look at Alaska.
    Sorry
    S.A.

  • '12

    @suprise:

    Sorry I forgot to do the battle in W.Can with my 2 Inf, 1Art, and 1 Arm, is there any way we can roll that? I was to engrossed with the Asia side I forgot to look at Alaska.
    Sorry
    S.A.

    Sure- reload the game, make that move, do the rolls, then load up this file you already have posted and edit in the results.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Alaska to British Columbia
                1 armour moved from Alaska to Yukon Territory
                      Japanese take Yukon Territory from British
                1 armour moved from Yukon Territory to British Columbia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Alaska to British Columbia
                1 armour moved from Alaska to Yukon Territory
                      Japanese take Yukon Territory from British
                1 armour moved from Yukon Territory to British Columbia

    Combat - Japanese
                Battle in British Columbia
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 3 mech_infantrys
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in British Columbia, round 1 :  2/4 hits
                        British roll dice for 3 mech_infantrys in British Columbia, round 1 :  3/3 hits
                        2 mech_infantrys owned by the Americans , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in British Columbia
                        Japanese roll dice for 1 armour in British Columbia, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in British Columbia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in British Columbia
                    Japanese win, taking British Columbia from British with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 3 mech_infantrys

    Non Combat Move - Japanese

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                2 destroyers placed in 6 Sea Zone
                1 armour and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Removing units owned by Chinese from Tsinghai: 6 infantry
                EDIT: Removing units owned by Japanese from Kansu: 1 artillery and 1 mech_infantry
                EDIT: Removing units owned by Japanese from Shensi: 1 artillery and 2 infantry
                EDIT: Removing units owned by Japanese from Szechwan: 1 artillery and 2 infantry
                EDIT: Adding units owned by Japanese to Sikang: 1 infantry
                EDIT: Changing ownership of Sikang from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Tsinghai: 2 artilleries and 1 infantry
                EDIT: Changing ownership of Tsinghai from Chinese to Japanese
                EDIT: Removing units owned by Japanese from Hopei: 2 bombers
                EDIT: Adding units owned by Japanese to Shensi: 2 bombers, 3 fighters and 3 tactical_bombers
                EDIT: Removing units owned by Japanese from Yunnan: 6 fighters, 1 infantry and 6 tactical_bombers
                EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
                EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Kwangsi: 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kiangsu: 2 infantry
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 45 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Java: 1 infantry
                EDIT: Changing ownership of Java from ANZAC to Japanese
                EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Borneo: 1 infantry
                EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from Philippines: 2 infantry
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Shan State: 1 artillery and 2 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 armour and 3 infantry
                EDIT: Changing PUs for Japanese from 46 to 57
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 56 / 57
        Americans : 48 / 64
        Chinese : 0 / 4
        British : 36 / 32
        UK_Pacific : 10 / 15
        Italians : 13 / 18
        ANZAC : 13 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Nice shootin up in Canada
    I think I got it all with a little work
    Tanks
    S.A.

  • '12

    Ok, let’s see if I took this North America play seriously enough or not…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 57 to 58
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Western United States to British Columbia
                1 infantry moved from Western United States to British Columbia
                1 fighter moved from Western United States to British Columbia
                5 bombers moved from Western United States to 6 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from New Guinea to 45 Sea Zone
                1 fighter moved from New Guinea to 45 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers
                    Japanese defend with 3 destroyers and 1 transport
                        Americans roll dice for 5 bombers in 6 Sea Zone, round 1 :  5/5 hits
                        Japanese roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 1 :  1/3 hits
                        1 transport owned by the Japanese , 3 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Americans win with 4 bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 3 destroyers and 1 transport
                    Casualties for Americans: 1 bomber
                Battle in 45 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  4/4 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  2/3 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier and 1 destroyer
                Battle in British Columbia
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in British Columbia, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour in British Columbia, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 carrier moved from 8 Sea Zone to 25 Sea Zone
                1 fighter moved from 8 Sea Zone to 25 Sea Zone
                1 fighter moved from British Columbia to 25 Sea Zone
                2 transports moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from 45 Sea Zone to Celebes
                1 tactical_bomber moved from 45 Sea Zone to Celebes
                4 bombers moved from 6 Sea Zone to Amur

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 56 / 58
        Americans : 48 / 67
        Chinese : 0 / 4
        British : 37 / 32
        UK_Pacific : 9 / 15
        Italians : 13 / 18
        ANZAC : 13 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.737
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 56 / 58
        Americans : 48 / 67
        Chinese : 0 / 4
        British : 37 / 32
        UK_Pacific : 9 / 15
        Italians : 13 / 18
        ANZAC : 13 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 2.737
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 armour moved from Alberta Saskatchewan Manitoba to Yukon Territory
                      British take Yukon Territory from Japanese
                1 armour moved from Yukon Territory to Alaska
                      Americans take Alaska from Japanese
                1 artillery and 2 infantry moved from Ontario to Quebec
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                4 mech_infantrys moved from India to Shan State
                1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                3 artilleries and 12 infantry moved from Burma to Yunnan
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                2 infantry moved from French West Africa to French Central Africa
                2 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Northwest Persia to Caucasus

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 battleship and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    British attack with 1 cruiser and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 3 infantry
                        British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 1 :  3/7 hits
                        Japanese roll dice for 1 armour and 3 infantry in Shan State, round 1 :  2/4 hits
                        3 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  5/5 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 3 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Yunnan
                    British attack with 3 artilleries and 12 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 3 artilleries and 12 infantry in Yunnan, round 1 :  4/15 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Java
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Java
                    British win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 fighter moved from Shan State to Burma
                1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from Shan State to Burma
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from 87 Sea Zone to French West Africa
                3 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Egypt to Eastern Persia
                1 bomber moved from Egypt to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Iraq
                1 cruiser and 1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 44 / 58
        Americans : 50 / 67
        Chinese : 1 / 4
        British : 38 / 38
        UK_Pacific : 18 / 3
        Italians : 12 / 18
        ANZAC : 13 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.085
            Standard Deviation : 1.042
            Total rolls : 60

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    British Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.567
            Standard Deviation : 0.753
            Total rolls : 31

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 44 / 58
        Americans : 50 / 67
        Chinese : 1 / 4
        British : 38 / 38
        UK_Pacific : 18 / 21
        Italians : 12 / 18
        ANZAC : 13 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.085
            Standard Deviation : 1.042
            Total rolls : 60

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    British Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.567
            Standard Deviation : 0.753
            Total rolls : 31

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery moved from Albania to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery moved from Albania to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the British , 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 44 / 58
        Americans : 50 / 67
        Chinese : 1 / 4
        British : 38 / 38
        UK_Pacific : 18 / 21
        Italians : 12 / 13
        ANZAC : 13 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Celebes to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                2 destroyers moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Hawaiian Islands to New Guinea
                1 submarine moved from 50 Sea Zone to 49 Sea Zone
                1 submarine moved from 49 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 cruiser and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 44 / 58
        Americans : 50 / 67
        Chinese : 1 / 4
        British : 38 / 38
        UK_Pacific : 18 / 21
        Italians : 12 / 13
        ANZAC : 13 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 44 / 58
        Americans : 50 / 67
        Chinese : 1 / 4
        British : 38 / 38
        UK_Pacific : 18 / 21
        Italians : 12 / 13
        ANZAC : 13 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 armour and 1 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                2 bombers moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone

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