Everyone rolls up!
Eqqman (Allies) v. Mallery29 (axis) Game 2
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let’s give it a go!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 6 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Syria
1 fighter moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Syria
1 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Hunan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hopei
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 35 Sea ZoneCombat - British
Air Battle in Egypt
British attacks with 3 units heading to Egypt
Italians launches 2 interceptors out of Egypt
Defenders Fire, : 1/2 hits
Attackers Fire, : 1/3 hits
1 fighter owned by the British lost in Egypt
1 fighter owned by the Italians lost in Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
AA guns fire in Egypt : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Egypt causes 0 damage total.
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 2/2 hits
2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 4 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits
1 armour owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 armour and 2 infantry
Battle in Hopei
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 1 : 1/3 hits
Italians roll dice for 1 artillery in Syria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Cleaning up after air battlesNon Combat Move - British
1 aaGun and 1 armour moved from Persia to Iraq
4 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from Syria to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 armour and 6 mech_infantrys moved from India to Eastern Persia
1 infantry and 2 mech_infantrys moved from Yunnan to Hunan
4 aaGuns, 7 infantry and 7 mech_infantrys moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to KiangsiPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,1,1,4,6,5,2,6,6
British collect 30 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 bomber and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 1 bomber and 5 mech_infantrysProduction/PUs Summary :
Germans : 47 / 63
Russians : 31 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 20 times
Average roll : 3.773
Median : 4.000
Variance : 2.092
Standard Deviation : 1.446
Total rolls : 66Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.609
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.211
Median : 5.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.609
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 infantry and 3 mech_infantrys
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 1 : 2/5 hits
British roll dice for 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 1 : 2/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
4 infantry moved from Albania to Greece
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 3 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Malta : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 4 infantry
92 Sea Zone : 1 submarine
98 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 47 / 63
Russians : 31 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier and 2 destroyers moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
3 fighters moved from Caroline Islands to 45 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 carrier, 2 destroyers and 3 fighters in 45 Sea Zone, round 1 : 2/5 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 carrier, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Paulau Island, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Battle in MarianasNon Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to British Guiana: 2 infantry
EDIT: Removing units owned by ANZAC from Brazil: 2 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 47 / 63
Russians : 31 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 63
Russians : 31 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs;
Germans buy 1 artillery, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from France to Gibraltar
2 bombers moved from Romania to Russia
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 mech_infantrys moved from Bessarabia to Western Ukraine
7 mech_infantrys moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
6 armour and 5 mech_infantrys moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 armour and 5 mech_infantrys moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Ukraine to Ukraine
8 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 fighter and 3 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Germans roll dice for 1 battleship in Gibraltar, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 3 infantry in Gibraltar, round 1 : 1/4 hits
British roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Gibraltar
Germans roll dice for 1 fighter and 3 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Gibraltar
Germans win, taking Gibraltar from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 submarines moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in France
2 fighters placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 3 infantry
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 2 mech_infantrys
Karelia : 1 flag, 6 armour and 5 mech_infantrys
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 8 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 3 aaGuns, 13 artilleries, 2 bombers, 9 infantry, 17 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 4 submarines and 2 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 1 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Belarus, round 1 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns, 3 artilleries and 24 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Hunan to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 41
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.348
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.188
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 airfield and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
2 bombers moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
1 submarine moved from 19 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Hunan, round 1 : 3/4 hits
Chinese roll dice for 1 bomber and 1 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the British , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Casualties for Americans: 1 bomber
Battle in Anhwe
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Hunan to Kiangsu
2 tactical_bombers moved from Anhwe to Kiangsu
1 artillery and 5 infantry moved from Amur to 5 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 airfield and 3 infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Kiangsu : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 11 infantry, 2 mech_infantrys and 6 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Suiyuyan : 1 flag, 1 artillery
Chahar : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 7 infantry
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
34 Sea Zone : 1 submarine
Dzavhan : 1 flag
22 Sea Zone : 1 submarine
19 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 5 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 29 / 31
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser, 2 destroyers and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
5 fighters moved from 35 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 6 destroyers, 3 submarines and 3 transports
Germans defend with 1 submarine
Americans roll dice for 3 submarines in 91 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 cruiser, 6 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 2/7 hits
Germans roll dice for 3 infantry in Gibraltar, round 1 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 1 : 3/7 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in KoreaNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
4 destroyers moved from 17 Sea Zone to 6 Sea Zone
5 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from Gibraltar to French West AfricaPlace Units - Americans
2 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 26 / 31
Americans : 56 / 82
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.565
Median : 4.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 2 infantry moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Suiyuyan, round 1 : 2/5 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KiangsiPlace Units - Chinese
1 artillery and 5 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 25 / 31
Americans : 56 / 82
Chinese : 13 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.353
Median : 4.000
Variance : 1.758
Standard Deviation : 1.326
Total rolls : 34Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.565
Median : 4.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
3 mech_infantrys moved from Persia to Iraq
1 armour and 6 mech_infantrys moved from Eastern Persia to Iraq
1 bomber moved from India to Iraq
5 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,4,2,3,1,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 bombers and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 bombers and 1 fighterProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 32 / 30
UK_Pacific : 28 / 33
Italians : 14 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.375
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.375
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
French defend with 1 infantry; British defend with 1 infantry and 2 mech_infantrys
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 1 : 4/7 hits
British roll dice for 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the French , 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for French: 1 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to AlgeriaPlace Units - Italians
1 airfield, 2 artilleries and 1 infantry placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 destroyer moved from 37 Sea Zone to 35 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
7 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Belarus
8 mech_infantrys moved from Eastern Poland to Belarus
5 armour and 5 mech_infantrys moved from Karelia to Finland
1 armour moved from Karelia to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
6 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to FinlandCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 8 mech_infantrys
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 8 mech_infantrys in Belarus, round 1 : 3/10 hits
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 1 : 2/3 hits
2 armour owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Ukraine
Germans attack with 3 artilleries, 1 bomber and 7 infantry
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries, 1 bomber and 7 infantry in Ukraine, round 1 : 5/11 hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 1 : 3/3 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Finland
Germans attack with 5 armour, 2 fighters and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 fighters and 5 mech_infantrys in Finland, round 1 : 2/12 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 5 armour, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Finland to Novgorod
1 bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Bryansk to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
1 battleship, 1 carrier, 2 fighters, 4 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
3 aaGuns, 1 artillery and 5 infantry moved from France to Western Germany
2 infantry moved from Southern France to FrancePlace Units - Germans
10 mech_infantrys placed in Germany
1 fighter placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Germany : 1 factory_major and 10 mech_infantrys
Belarus : 1 flag, 7 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 3 aaGuns, 10 artilleries, 1 bomber, 14 mech_infantrys and 1 tactical_bomber
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 4 submarines and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 57 / 67
Russians : 20 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
5 artilleries, 40 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
2 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Bryansk
1 fighter moved from Kazakhstan to Bryansk
10 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to AmurCombat - Russians
Battle in Bryansk
Russians attack with 5 artilleries, 1 fighter, 40 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 5 artilleries, 1 fighter, 40 infantry and 2 tactical_bombers in Bryansk, round 1 : 13/48 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 artilleries, 1 fighter, 40 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Amur
Russians attack with 11 infantry
Japanese defend with 7 infantry
Russians roll dice for 11 infantry in Amur, round 1 : 1/11 hits
Japanese roll dice for 7 infantry in Amur, round 1 : 2/7 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 9 infantry in Amur, round 2 : 3/9 hits
Japanese roll dice for 6 infantry in Amur, round 2 : 1/6 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 8 infantry in Amur, round 3 : 3/8 hits
Japanese roll dice for 3 infantry in Amur, round 3 : 0/3 hits
3 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 7 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
3 armour placed in Russia
5 artilleries placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 55 / 67
Russians : 23 / 26
Japanese : 23 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.362
Median : 3.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 94Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.211
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 76 -
As stated, I f’d up the Japanese big time, and this game is over. I’m going out to sea soon anyways, so I’ll get a rematch later. Thanks for the schooling.
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Ok, no problem. Thanks for the game!





