Suprise Attack Axis vs EggMan Allies +6 U.K.ss98S.Z.


  • do you want to scramble to save your fleet Prime Minister Churchill?

  • '12

    Yes, full scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                3 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                3 armour moved from Greater Southern Germany to Slovakia Hungary
                1 armour moved from Greater Southern Germany to Poland
                1 armour moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                3 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Southern Italy to 109 Sea Zone

    Airborne Attack Move - Germans

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                    French defend with 1 fighter; British defend with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 109 Sea Zone, round 1 :  5/7 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 fighters in 109 Sea Zone, round 1 :  3/7 hits
                        1 cruiser owned by the British , 1 fighter owned by the French , 1 destroyer owned by the Germans , 2 destroyers owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 battleship and 2 fighters in 109 Sea Zone, round 2 :  2/3 hits
                        2 fighters owned by the British , 1 battleship owned by the British , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 40
                    Casualties for Germans: 2 destroyers, 1 fighter and 2 submarines
                    Casualties for French: 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 2 fighters

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 artillery and 2 infantry moved from Norway to Finland
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Poland to Slovakia Hungary
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to France
                1 bomber moved from 109 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Western Germany
                1 artillery and 5 infantry placed in Germany
                1 infantry placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 20
        British : 37 / 36
        UK_Pacific : 17 / 17
        Italians : 13 / 22
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                2 artilleries moved from Ukraine to Western Ukraine
                6 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Volgograd to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 20
        British : 37 / 36
        UK_Pacific : 17 / 17
        Italians : 13 / 22
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Siam to Shan State
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kwangsi to Kwangtung
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Kansu
                2 fighters moved from Kiangsi to Kwangtung
                1 fighter moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 46 Sea Zone
                1 battleship moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                3 infantry moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 armour moved from Yunnan to Siam
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to British Columbia
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 armour and 1 infantry moved from 2 Sea Zone to Alaska
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Siam to Shan State
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kwangsi to Kwangtung
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Kansu
                2 fighters moved from Kiangsi to Kwangtung
                1 fighter moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 46 Sea Zone
                1 battleship moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                3 infantry moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 armour moved from Yunnan to Siam
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to British Columbia
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 armour and 1 infantry moved from 2 Sea Zone to Alaska
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Philippines, round 1 :  2/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser and 1 destroyer
                    French defend with 1 destroyer; British defend with 1 transport
                        Japanese roll dice for 1 carrier, 1 cruiser and 1 destroyer in 41 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier and 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 30 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 fighters and 1 transport in 30 Sea Zone, round 1 :  0/3 hits
                        1 submarine owned by the Americans lost in 30 Sea Zone
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 carrier, 2 fighters and 1 transport in 30 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans and 2 destroyers owned by the Japanese lost in 30 Sea Zone
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 fighter and 1 transport in 30 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Americans and 1 transport owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 carrier, 2 fighters, 1 submarine and 1 transport
                Battle in Kwangtung
                    Japanese attack with 2 fighters and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters and 3 infantry in Kwangtung, round 1 :  0/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        Japanese roll dice for 2 fighters and 3 infantry in Kwangtung, round 2 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 2 fighters and 3 infantry in Kwangtung, round 3 :  4/5 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 battleship and 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 4 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in British Columbia
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Kansu, round 1 :  4/5 hits
                        Chinese roll dice for 2 infantry in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking British Columbia from British, taking Kansu from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 cruiser
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 cruiser in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Battle in Alaska
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 1 :  1/8 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to 35 Sea Zone
                1 artillery moved from Korea to Manchuria
                2 bombers moved from Kansu to Hopei
                1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 aaGun moved from Shantung to Kiangsu

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 47 / 47
        Americans : 48 / 53
        Chinese : 2 / 20
        British : 36 / 36
        UK_Pacific : 13 / 17
        Italians : 13 / 22
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                4 mech_infantrys moved from Western United States to British Columbia
                1 fighter moved from 10 Sea Zone to 2 Sea Zone
                1 bomber moved from Western United States to 1 Sea Zone
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to Western United States
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                2 submarines moved from 42 Sea Zone to 41 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                1 carrier moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 101 Sea Zone to British Columbia

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 carrier, 1 cruiser and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 41 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 carrier and 1 cruiser in 41 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 41 Sea Zone
                        Japanese roll dice for 1 carrier in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier in 41 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 41 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 carrier in 41 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 carrier in 41 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in 45 Sea Zone
                    Americans attack with 1 battleship and 1 cruiser
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 battleship in 45 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 battleship owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship
                Battle in 30 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 30 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 carrier in 30 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 30 Sea Zone
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier in 30 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 46 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship and 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship in 46 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 battleship in 46 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 battleship and 1 submarine
                Battle in British Columbia
                    Americans attack with 1 fighter and 4 mech_infantrys
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 fighter and 4 mech_infantrys in British Columbia, round 1 :  0/5 hits
                        Japanese roll dice for 2 infantry in British Columbia, round 1 :  0/2 hits
                        Americans roll dice for 1 fighter and 4 mech_infantrys in British Columbia, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in British Columbia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in British Columbia
                        Americans roll dice for 1 fighter and 3 mech_infantrys in British Columbia, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in British Columbia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in British Columbia
                    Americans win, taking British Columbia from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 2 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 2 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Shan State
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Shan State, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 1 :  1/3 hits
                        1 infantry owned by the Americans lost in Shan State
                        Americans roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Shan State
                        Americans roll dice for 1 artillery and 2 infantry in Shan State, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 1 :  2/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                    1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 2 Sea Zone to 8 Sea Zone
                1 fighter moved from British Columbia to Western United States
                1 bomber moved from 1 Sea Zone to Western United States
                1 fighter moved from 46 Sea Zone to New Guinea
                1 tactical_bomber moved from 46 Sea Zone to New Guinea

    Place Units - Americans
                4 bombers and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 20
        British : 37 / 36
        UK_Pacific : 14 / 17
        Italians : 13 / 22
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 20 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.280
            Median : 3.000
            Variance : 0.963
            Standard Deviation : 0.981
            Total rolls : 82

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.630
            Median : 3.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 52

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 4
        British : 37 / 36
        UK_Pacific : 14 / 17
        Italians : 13 / 22
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 13 times
                3 was rolled 20 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.280
            Median : 3.000
            Variance : 0.963
            Standard Deviation : 0.981
            Total rolls : 82

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.630
            Median : 3.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 52

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 4
        British : 37 / 32
        UK_Pacific : 14 / 15
        Italians : 13 / 22
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 16 times
                3 was rolled 23 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.226
            Median : 3.000
            Variance : 1.120
            Standard Deviation : 1.058
            Total rolls : 93

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.643
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 52


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 bomber moved from Greece to Southern Italy
                2 infantry moved from Albania to Greece
                2 infantry moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 bomber moved from Greece to Southern Italy
                2 infantry moved from Albania to Greece
                2 infantry moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 :  1/3 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  2/2 hits
                        1 infantry owned by the French , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 5 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 6 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 7 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 8 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 8 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 9 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 9 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 10 :  1/1 hits
                        French roll dice for 1 infantry in Morocco, round 10 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
                    French win with no units remaining. Battle score for attacker is -5
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery moved from Yugoslavia to Albania

    Place Units - Italians
                1 fighter placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 4
        British : 37 / 32
        UK_Pacific : 14 / 15
        Italians : 13 / 18
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.640
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

    Null / Other
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    French Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 12

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to Celebes
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
                2 fighters moved from Queensland to 30 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 30 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 1 submarine in 30 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 destroyer and 2 fighters in 30 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 carrier in 30 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the Japanese , 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 30 Sea Zone
                    1 submarine owned by the ANZAC retreated to 50 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 carrier
                    Casualties for ANZAC: 1 destroyer and 1 fighter
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC
                1 fighter moved from 30 Sea Zone to Hawaiian Islands
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 4
        British : 37 / 32
        UK_Pacific : 14 / 15
        Italians : 13 / 18
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 4
        British : 37 / 32
        UK_Pacific : 14 / 15
        Italians : 13 / 18
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries and 7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Norway to Karelia
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                8 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour and 1 artillery moved from Poland to Baltic States
                3 mech_infantrys moved from Slovakia Hungary to Poland
                3 mech_infantrys moved from Poland to Baltic States
                1 artillery and 5 infantry moved from Romania to Bessarabia
                6 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 artillery moved from Slovakia Hungary to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries and 7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Norway to Karelia
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                8 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour and 1 artillery moved from Poland to Baltic States
                3 mech_infantrys moved from Slovakia Hungary to Poland
                3 mech_infantrys moved from Poland to Baltic States
                1 artillery and 5 infantry moved from Romania to Bessarabia
                6 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 artillery moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Archangel
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 cruiser owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers, 1 carrier and 1 fighter in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win, taking Archangel from Russians with 2 bombers and 1 carrier remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
                Battle in Bessarabia
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Bessarabia, round 1 :  3/6 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Bulgaria to Romania
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery and 4 infantry moved from Germany to Poland
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery moved from Western Germany to Germany
                1 armour moved from Romania to Poland
                2 armour moved from Slovakia Hungary to Baltic States
                1 armour moved from Romania to Slovakia Hungary

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Germany
                1 artillery and 2 infantry placed in Germany
                1 infantry placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 50 / 53
        Russians : 33 / 37
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 4
        British : 37 / 32
        UK_Pacific : 14 / 15
        Italians : 13 / 18
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries moved from Novgorod to Baltic States
                13 infantry moved from Novgorod to Baltic States
                7 infantry moved from Belarus to Baltic States
                1 armour moved from Western Ukraine to Bessarabia
                1 armour moved from Western Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                1 fighter moved from Ukraine to Baltic States
                1 tactical_bomber moved from Ukraine to Baltic States
                5 artilleries, 15 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Baltic States
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                      Russians take 109 Sea Zone from Germans

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 5 artilleries, 15 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 6 infantry
                        Russians roll dice for 5 artilleries, 15 infantry and 1 mech_infantry in Eastern Poland, round 1 :  4/21 hits
                        Germans roll dice for 1 artillery and 6 infantry in Eastern Poland, round 1 :  2/7 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 5 artilleries, 13 infantry and 1 mech_infantry in Eastern Poland, round 2 :  3/19 hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Russians attack with 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 :  4/7 hits
                        Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 1 :  3/5 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Bessarabia, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Baltic States
                    Russians attack with 4 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
                    Germans defend with 5 armour, 1 artillery, 8 infantry and 3 mech_infantrys
                        Russians roll dice for 4 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Baltic States, round 1 :  9/27 hits
                        Germans roll dice for 5 armour, 1 artillery, 8 infantry and 3 mech_infantrys in Baltic States, round 1 :  6/17 hits
                        6 infantry owned by the Russians , 8 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 4 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in Baltic States, round 2 :  5/21 hits
                        Germans roll dice for 5 armour, 1 artillery and 2 mech_infantrys in Baltic States, round 2 :  5/8 hits
                        5 infantry owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                        Russians roll dice for 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Baltic States, round 3 :  4/16 hits
                        Germans roll dice for 3 armour in Baltic States, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 5 armour, 1 artillery, 8 infantry and 3 mech_infantrys
                    Casualties for Russians: 13 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novgorod to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                2 fighters moved from Baltic States to Belarus
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                2 aaGuns moved from Western Ukraine to Eastern Poland
                5 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Western Ukraine to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 35 / 35
        Japanese : 45 / 47
        Americans : 48 / 64
        Chinese : 2 / 4
        British : 37 / 32
        UK_Pacific : 14 / 15
        Italians : 13 / 18
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 26 times
                3 was rolled 30 times
                4 was rolled 30 times
                5 was rolled 19 times
                6 was rolled 25 times
            Average roll : 3.371
            Median : 3.000
            Variance : 0.576
            Standard Deviation : 0.759
            Total rolls : 159

    Germans Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.114
            Median : 3.000
            Variance : 1.256
            Standard Deviation : 1.121
            Total rolls : 44

    Russians Combat
                1 was rolled 21 times
                2 was rolled 17 times
                3 was rolled 21 times
                4 was rolled 19 times
                5 was rolled 17 times
                6 was rolled 20 times
            Average roll : 3.470
            Median : 3.000
            Variance : 0.149
            Standard Deviation : 0.386
            Total rolls : 115

  • '12

    Forgot to NCM Russian Mech Inf, please use this file.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Tsinghai
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Siam to Shan State
                2 infantry moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
                2 tactical_bombers moved from Yunnan to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 bombers moved from Hopei to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Yunnan to 19 Sea Zone
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Kansu to Tsinghai
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Siam to Shan State
                2 infantry moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
                2 tactical_bombers moved from Yunnan to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 bombers moved from Hopei to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Yunnan to 19 Sea Zone
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to 19 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Tsinghai, round 1 :  4/12 hits
                        Chinese roll dice for 6 infantry in Tsinghai, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Tsinghai, round 2 :  7/11 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser; Americans defend with 1 battleship and 1 cruiser
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 battleship and 2 cruisers in 45 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 45 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 battleship in 45 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship and 1 cruiser
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Shan State
                    Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Shan State, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 1 :  0/3 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Java
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Shan State to Kwangsi
                3 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
                2 bombers moved from Tsinghai to Shensi
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                2 destroyers placed in 6 Sea Zone
                2 infantry placed in Kiangsu
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 34 / 35
        Japanese : 57 / 57
        Americans : 48 / 64
        Chinese : 0 / 4
        British : 37 / 32
        UK_Pacific : 9 / 15
        Italians : 13 / 18
        ANZAC : 13 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.490
            Median : 4.000
            Variance : 0.188
            Standard Deviation : 0.433
            Total rolls : 49

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    UK_Pacific Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • Sorry I forgot to do the battle in W.Can with my 2 Inf, 1Art, and 1 Arm, is there any way we can roll that? I was to engrossed with the Asia side I forgot to look at Alaska.
    Sorry
    S.A.

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