@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
scramble 91?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 infantry, 5 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 bombers moved from India to Kwangtung
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
3 submarines moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
4 fighters moved from 35 Sea Zone to Kwangtung
Combat - Americans
Battle in Kwangtung
Americans attack with 1 armour, 1 artillery, 2 bombers and 4 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 bombers and 4 fighters in Kwangtung, round 1 : 4/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 3 artilleries and 5 infantry
Germans defend with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 1 : 0/2 hits
Americans roll dice for 3 artilleries and 5 infantry in Gibraltar, round 1 : 6/8 hits
Italians roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Gibraltar, round 1 : 6/10 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 2 tactical_bombers owned by the Germans , 5 infantry owned by the Americans , 1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 4 fighters in Gibraltar, round 2 : 3/4 hits
2 artilleries owned by the Americans lost in Gibraltar
Italians win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for Italians: 2 infantry
Casualties for Americans: 3 artilleries and 5 infantry
Non Combat Move - Americans
2 infantry and 3 mech_infantrys moved from Algeria to Morocco
2 bombers moved from Kwangtung to Philippines
4 fighters moved from Kwangtung to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Place Units - Americans
3 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,4,2
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangtung : 1 armour and 1 artillery
Philippines : 1 airfield, 1 artillery, 2 bombers, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 3 submarines
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
20 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Morocco : 2 infantry and 3 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 3 destroyers, 3 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 5 submarines and 4 transports
Production/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 24 / 28
Americans : 56 / 80
Chinese : 13 / 19
British : 28 / 33
UK_Pacific : 20 / 26
Italians : 17 / 29
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
6 artilleries and 6 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
Place Units - Chinese
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Shensi : 1 fighter
Anhwe : 8 artilleries and 14 infantry
Production/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 28 / 33
UK_Pacific : 20 / 26
Italians : 17 / 29
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 2 destroyers and 2 submarines; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour, 1 artillery and 6 infantry moved from Yunnan to Burma
1 armour moved from Burma to India
5 infantry moved from Shan State to Burma
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from United Kingdom to 105 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Italians defend with 2 cruisers, 2 destroyers and 3 transports
British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 : 2/6 hits
Italians roll dice for 2 cruisers, 2 destroyers and 3 transports in 96 Sea Zone, round 1 : 2/4 hits
2 destroyers owned by the Italians , 1 fighter owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 2 cruisers and 3 transports in 96 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 2 cruisers and 3 transports in 96 Sea Zone, round 3 : 0/2 hits
2 cruisers owned by the Italians lost in 96 Sea Zone
3 transports owned by the Italians lost in 96 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 destroyer and 2 fighters
Casualties for Italians: 2 cruisers, 2 destroyers and 3 transports
Battle in 105 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 105 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer in 105 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British lost in 105 Sea Zone
retreated to 105 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Non Combat Move - British
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
3 aaGuns moved from Yunnan to Burma
1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 destroyer and 2 submarines placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 23 PUs (5 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Burma : 3 aaGuns, 1 artillery and 11 infantry
India : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
98 Sea Zone : 1 destroyer and 2 submarines
91 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 28 / 28
UK_Pacific : 20 / 26
Italians : 17 / 29
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
pretty licky gib dice
–Jeff
pretty licky gib dice
–Jeff
I was looking at the US turn and coughing on my coffee on the way down to the bottom! yeah, nice attack. Must have caught the fella’s napping that day.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 destroyer moved from 105 Sea Zone to 113 Sea Zone
1 bomber moved from Northern Italy to 113 Sea Zone
Combat - Italians
Battle in 113 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 113 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 113 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
1 bomber moved from 113 Sea Zone to Northern Italy
1 aaGun, 2 artilleries and 10 infantry moved from Tobruk to Libya
1 aaGun moved from Bessarabia to Eastern Poland
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,4,6
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Cyprus : 1 flag
Kenya : 1 flag
Syria : 1 flag
Northern Italy : 1 artillery, 1 bomber, 1 factory_major and 9 infantry
Libya : 1 aaGun, 2 artilleries and 10 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Eastern Poland : 1 aaGun
113 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
Persia : 1 flag
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 18 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.643
Median : 5.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14
Null / Other
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Russians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
I am aware that the Axis hope of victory is slim, but I’m going to play this one a bit longer; my experiance with Global is too small to give in early without seeing how some of the mid game plays out. Â I wont play the game to victory conditions either, but as long as I think I’m gaining some ideas on US capabilities, I’m going to keep playing.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Dutch New Guinea to Philippines
1 fighter moved from Philippines to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from New South Wales to Queensland
1 fighter moved from Philippines to Queensland
Non Combat Move - ANZAC
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 artilleries, 2 fighters and 4 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 2 destroyers and 3 transports
54 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 18 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - French
2 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 51 / 65
Russians : 30 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 18 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sure, that’s fine.
–Jeff
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 3 fighters moved from Eastern Poland to Ukraine
1 bomber and 3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
9 armour, 8 artilleries and 56 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Ukraine
Germans attack with 3 bombers, 3 fighters and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers, 3 fighters and 3 infantry in Ukraine, round 1 : 3/9 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking 109 Sea Zone from British, taking Ukraine from Russians with 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 8 artilleries and 58 infantry
Russians defend with 2 infantry
Germans roll dice for 9 armour, 8 artilleries and 58 infantry in Western Ukraine, round 1 : 23/75 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 8 artilleries and 58 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Bessarabia to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
4 armour moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 6 infantry moved from Poland to Eastern Poland
1 bomber moved from Germany to Western Ukraine
5 infantry moved from Germany to Poland
2 fighters moved from Gibraltar to Southern Italy
2 fighters moved from Gibraltar to Northern Italy
2 artilleries and 9 infantry moved from Archangel to Belarus
1 submarine moved from 119 Sea Zone to 125 Sea Zone
3 infantry moved from Novgorod to Belarus
1 bomber moved from Western Ukraine to Eastern Poland
3 bombers and 3 fighters moved from Ukraine to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery, 7 infantry and 2 tactical_bombers placed in Germany
Germans undo move 2.
1 artillery, 4 infantry and 2 tactical_bombers placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Removing units owned by Germans from Northern Italy: 2 fighters
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 3.
3 infantry placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Poland : 5 infantry
Germany : 1 artillery, 1 factory_major, 4 infantry and 2 tactical_bombers
Southern Italy : 1 fighter
Belarus : 1 flag, 2 artilleries and 13 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 4 armour, 1 artillery, 4 bombers, 3 fighters and 6 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 4 aaGuns, 9 armour, 8 artilleries and 58 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 65
Russians : 26 / 30
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 18 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 25 times
6 was rolled 9 times
Average roll : 3.364
Median : 3.000
Variance : 2.483
Standard Deviation : 1.576
Total rolls : 88
Germans Combat
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 24 times
6 was rolled 8 times
Average roll : 3.333
Median : 3.000
Variance : 2.482
Standard Deviation : 1.575
Total rolls : 84
Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour and 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
1 armour and 1 mech_infantry moved from Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Northwest Persia to Syria
Russians take Syria from Italians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
4 artilleries and 8 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
2 tactical_bombers moved from Russia to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 4 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 13 infantry
Russians roll dice for 4 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 1 : 5/16 hits
Germans roll dice for 2 artilleries and 13 infantry in Belarus, round 1 : 10/15 hits
8 infantry owned by the Russians , 5 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
2 artilleries owned by the Russians retreated to Bryansk
Germans win with 2 artilleries and 8 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 5 infantry
Casualties for Russians: 2 artilleries and 8 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Belarus to Russia
1 bomber moved from Ukraine to Russia
4 aaGuns, 19 artilleries and 43 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
Place Units - Russians
1 armour and 6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Territory Summary for Russians :
Shensi : 2 aaGuns and 6 infantry
Syria : 1 flag, 1 armour
Bryansk : 2 artilleries
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 31 artilleries, 1 bomber, 1 factory_major, 2 fighters, 43 infantry, 6 mech_infantrys and 2 tactical_bombers
Tambov : 4 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 65
Russians : 34 / 37
Japanese : 22 / 28
Americans : 56 / 80
Chinese : 15 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 13 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Korea to 20 Sea Zone
3 armour moved from Kiangsu to Jehol
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Jehol
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Jehol, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Japanese roll dice for 3 armour in Jehol, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 submarines moved from 26 Sea Zone to 10 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Korea
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 24 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry
Kiangsu : 1 aaGun, 1 artillery, 1 factory_minor, 9 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Jehol : 2 armour
44 Sea Zone : 1 flag
26 Sea Zone : 1 flag
10 Sea Zone : 2 submarines
1 Sea Zone : 1 submarine
6 Sea Zone : 8 destroyers and 1 submarine
75 Sea Zone : 3 carriers, 3 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 52 / 65
Russians : 34 / 37
Japanese : 23 / 24
Americans : 56 / 80
Chinese : 14 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 13 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tunisia to Algeria
Combat - Americans
Battle in Normandy Bordeaux
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Non Combat Move - Americans
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
5 submarines moved from 91 Sea Zone to 93 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 armour moved from Kiangsi to Anhwe
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to Midway
Place Units - Americans
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,4,5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
Americans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 artillery
Anhwe : 1 armour
Philippines : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 2 bombers
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 8 submarines and 2 transports
10 Sea Zone : 2 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 1 transport
93 Sea Zone : 5 submarines
109 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 3 destroyers, 3 submarines and 2 transports
110 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 50 / 65
Russians : 34 / 37
Japanese : 23 / 24
Americans : 58 / 79
Chinese : 14 / 21
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 13 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Shensi to Kiangsu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
8 artilleries and 13 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 8 artilleries, 1 fighter and 14 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 9 infantry and 1 tactical_bomber
AA guns fire in Kiangsu : 0/1 hits
Chinese roll dice for 8 artilleries, 1 fighter and 14 infantry in Kiangsu, round 1 : 5/23 hits
Japanese roll dice for 1 aaGun, 1 artillery, 9 infantry and 1 tactical_bomber in Kiangsu, round 1 : 2/11 hits
4 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 8 artilleries, 1 fighter and 12 infantry in Kiangsu, round 2 : 3/21 hits
Japanese roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/7 hits
3 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 8 artilleries, 1 fighter and 12 infantry in Kiangsu, round 3 : 5/21 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 1/4 hits
2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 8 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 38
Casualties for Japanese: 1 aaGun, 1 artillery, 9 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
Place Units - Chinese
1 infantry placed in Chahar
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Territory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 8 artilleries and 11 infantry
Kiangsi : 1 flag
Chahar : 1 infantry
Anhwe : 3 artilleries, 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 50 / 65
Russians : 34 / 37
Japanese : 18 / 24
Americans : 58 / 79
Chinese : 19 / 25
British : 27 / 28
UK_Pacific : 20 / 26
Italians : 13 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 11 PUs;
British buy 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Kenya
British take Kenya from Italians
Combat - British
Battle in Belgian Congo
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 1 : 0/4 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 2 fighters and 1 tactical_bomber in Belgian Congo, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns, 1 artillery and 11 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from India to Northwest Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
British collect 27 PUs (1 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
UK_Pacific undo move 1.
3 armour placed in India
2 mech_infantrys placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in Kwangtung change ownership: 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag
India : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 14 infantry
Malaya : 1 harbour
Kwangtung : 1 factory_minor, 1 harbour and 2 mech_infantrys
French Indo China : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
Kenya : 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 destroyer
97 Sea Zone : 3 submarines
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
Northwest Persia : 2 fighters and 2 tactical_bombers
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 fighter and 1 transport
Production/PUs Summary :
Germans : 50 / 65
Russians : 34 / 37
Japanese : 18 / 24
Americans : 58 / 79
Chinese : 19 / 25
British : 28 / 31
UK_Pacific : 20 / 25
Italians : 12 / 27
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 2 artilleries and 10 infantry moved from Libya to Tobruk
1 artillery, 1 bomber and 9 infantry moved from Northern Italy to France
Place Units - Italians
9 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,2,1,6
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total
OK, that is the end of this one. Â
I’ll post the loss and await your G1.
I’d like to bid an ANZAK inf to N. Guinea and a UK SS to z96.