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13L G40 PGMatt vs Eqqman (allies +9) Game 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                1 tactical_bomber moved from Dutch New Guinea to 44 Sea Zone
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Borneo

    Non Combat Move - ANZAC
                1 tactical_bomber moved from 44 Sea Zone to Celebes

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 26 / 28
        Japanese : 18 / 13
        Americans : 53 / 74
        Chinese : 21 / 24
        British : 27 / 27
        UK_Pacific : 23 / 25
        Italians : 20 / 25
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 26 / 28
        Japanese : 18 / 13
        Americans : 53 / 74
        Chinese : 21 / 24
        British : 27 / 27
        UK_Pacific : 23 / 25
        Italians : 20 / 25
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 artillery and 13 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Vologda to Archangel
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Smolensk to Archangel
                1 aaGun, 5 artilleries and 14 infantry moved from Smolensk to Belarus
                1 aaGun, 1 artillery and 7 infantry moved from Poland to Eastern Poland
                1 aaGun, 1 artillery and 9 infantry moved from Germany to Poland
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 123 Sea Zone to 106 Sea Zone

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                2 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                1 bomber and 2 infantry placed in Novgorod
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Egypt : 1 artillery, 1 infantry and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 aaGun, 1 artillery and 9 infantry
        Germany : 1 factory_major and 7 infantry
        Belarus : 1 flag, 1 aaGun, 6 artilleries and 15 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
        Eastern Poland : 1 flag, 1 aaGun, 1 artillery, 2 bombers and 7 infantry
        Bessarabia : 5 infantry
        Western Ukraine : 1 flag, 1 artillery and 13 infantry
        Vologda : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 infantry
        119 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 submarine
        93 Sea Zone : 1 destroyer
        98 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 22 / 28
        Japanese : 18 / 13
        Americans : 53 / 74
        Chinese : 21 / 24
        British : 27 / 27
        UK_Pacific : 23 / 25
        Italians : 20 / 25
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.267
            Median : 5.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Russians Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 19 PUs;
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                9 artilleries and 1 infantry moved from Ukraine to Bryansk
                2 artilleries, 27 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 fighter moved from Trans-Jordan to Ethiopia
                1 tactical_bomber moved from Trans-Jordan to Ethiopia
                2 bombers moved from Trans-Jordan to 94 Sea Zone

    Combat - Russians
                Battle in Ethiopia
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Ethiopia, round 1 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Ethiopia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Ethiopia
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 11 artilleries, 28 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 11 artilleries, 28 infantry and 2 mech_infantrys in Bryansk, round 1 :  12/41 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 11 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 94 Sea Zone
                    Russians attack with 2 bombers
                    Italians defend with 1 destroyer
                        Russians roll dice for 2 bombers in 94 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Russians win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 6 infantry
                EDIT: Adding units owned by Russians to Russia: 6 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Ethiopia to Italian Somaliland
                2 bombers moved from 94 Sea Zone to Trans-Jordan

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 57 / 73
        Russians : 23 / 26
        Japanese : 18 / 13
        Americans : 53 / 74
        Chinese : 21 / 24
        British : 27 / 27
        UK_Pacific : 23 / 25
        Italians : 20 / 25
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 3.562
            Median : 3.000
            Variance : 0.681
            Standard Deviation : 0.825
            Total rolls : 48

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 3.578
            Median : 3.000
            Variance : 0.841
            Standard Deviation : 0.917
            Total rolls : 45

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 13 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,3,4,1,4,4,5,4,5,1,4,4
                Japanese collect 4 PUs (14 lost to blockades); end with 17 PUs total

    Territory Summary for Japanese :

    Shantung : 3 armour and 3 infantry
        Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 18 infantry
        Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour

    Production/PUs Summary :

    Germans : 57 / 73
        Russians : 23 / 26
        Japanese : 18 / 17
        Americans : 53 / 74
        Chinese : 21 / 24
        British : 27 / 27
        UK_Pacific : 23 / 25
        Italians : 20 / 25
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 2 times
            Average roll : 3.357
            Median : 4.000
            Variance : 2.308
            Standard Deviation : 1.519
            Total rolls : 14

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 2 times
            Average roll : 3.357
            Median : 4.000
            Variance : 2.308
            Standard Deviation : 1.519
            Total rolls : 14

  • 12

    Time for one of the most crucial decisions of my gaming life…

    My guts tell me to go for the 55% attack on Rome, but I’m just to nervous about that going badly.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 7 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 4 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Germans
                1 destroyer moved from 85 Sea Zone to 87 Sea Zone
                1 fighter moved from Brazil to Gibraltar
                1 submarine moved from 19 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 15 Sea Zone
                1 transport moved from 3 Sea Zone to 15 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 93 Sea Zone, round 1 :  1/3 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Holland Belgium
                Battle in Western Germany
                    Americans attack with 1 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
                        1 aaGun owned by the Germans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Holland Belgium from Germans, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Denmark
                Battle in Norway
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 119 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking Denmark from Germans, taking Norway from Germans, taking 119 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                7 destroyers and 3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Production/PUs Summary :

    Germans : 43 / 73
        Russians : 24 / 26
        Japanese : 18 / 17
        Americans : 67 / 87
        Chinese : 21 / 24
        British : 27 / 27
        UK_Pacific : 23 / 25
        Italians : 19 / 25
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 4 infantry moved from Jehol to Shantung
                1 fighter moved from Chahar to Shantung
                1 infantry moved from Kiangsu to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 3 armour and 3 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Shantung, round 1 :  1/8 hits
                        Japanese roll dice for 3 armour and 3 infantry in Shantung, round 1 :  3/6 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shantung, round 2 :  4/5 hits
                        Japanese roll dice for 3 armour and 2 infantry in Shantung, round 2 :  3/5 hits
                        1 artillery owned by the Chinese , 2 armour owned by the Japanese , 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Shantung, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 4 :  0/2 hits
                        Japanese roll dice for 1 armour in Shantung, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 5 :  0/2 hits
                        Japanese roll dice for 1 armour in Shantung, round 5 :  1/1 hits
                        1 artillery owned by the Chinese lost in Shantung
                    retreated to Shantung
                    Japanese win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 armour and 3 infantry
                    Casualties for Chinese: 2 artilleries and 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                6 artilleries placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 43 / 73
        Russians : 24 / 26
        Japanese : 18 / 17
        Americans : 67 / 87
        Chinese : 21 / 27
        British : 27 / 27
        UK_Pacific : 23 / 25
        Italians : 19 / 25
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.463
            Median : 4.000
            Variance : 1.275
            Standard Deviation : 1.129
            Total rolls : 41

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 2.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 4 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Amur: 2 mech_infantrys
                EDIT: Removing units owned by Americans from Soviet Far East: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Manchuria to Buryatia
                      Russians take Buryatia from Germans
                1 mech_infantry moved from Anhwe to Shantung
                1 tactical_bomber moved from Anhwe to Shantung
                1 fighter moved from Anhwe to Shantung
                1 mech_infantry moved from Anhwe to Shantung
                1 bomber moved from Trans-Jordan to Northern Italy

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Shantung
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour in Shantung, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Shantung
                    British win, taking Shantung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to Denmark
                1 aaGun, 1 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 bomber moved from India to Trans-Jordan
                1 aaGun moved from Burma to India
                2 aaGuns moved from Yunnan to Burma
                1 armour and 8 mech_infantrys moved from Anhwe to Szechwan
                1 fighter and 1 tactical_bomber moved from Shantung to Szechwan

    Place Units - British
                3 artilleries placed in Iraq
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 26 PUs (1 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 bombers

    Production/PUs Summary :

    Germans : 42 / 73
        Russians : 25 / 26
        Japanese : 16 / 17
        Americans : 67 / 87
        Chinese : 23 / 27
        British : 27 / 27
        UK_Pacific : 23 / 29
        Italians : 19 / 25
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.551
            Median : 4.000
            Variance : 1.397
            Standard Deviation : 1.182
            Total rolls : 69

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    British Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 12

    Forgot to NCM a UK Destroyer, please use this file.  Il Duce can thank me that I was rushed and forgot to sink his TT with an American SS.

  • 16

    @Eggman:

    Forgot to NCM a UK Destroyer, please use this file.  Il Duce can thank me that I was rushed and forgot to sink his TT with an American SS.

    Speed, and for me at least, trying to play from too many PCs definetly contributes to mistakes.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry in Western Germany, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
                    Italians win, taking Western Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 112 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in 110 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 110 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine

    Place Units - Italians
                1 airfield placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
        Cyprus : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Normandy Bordeaux : 2 fighters
        Southern France : 1 aaGun
        Tunisia : 1 flag
        Western Germany : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 artillery and 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 73
        Russians : 25 / 26
        Japanese : 16 / 17
        Americans : 62 / 87
        Chinese : 23 / 27
        British : 27 / 27
        UK_Pacific : 23 / 29
        Italians : 19 / 24
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                2 infantry moved from West India to Eastern Persia

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
                1 armour moved from 55 Sea Zone to Northern Territory
                1 infantry moved from 55 Sea Zone to Northern Territory
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Celebes to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 47 / 73
        Russians : 25 / 26
        Japanese : 16 / 17
        Americans : 62 / 87
        Chinese : 23 / 27
        British : 27 / 27
        UK_Pacific : 23 / 29
        Italians : 19 / 24
        ANZAC : 18 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 73
        Russians : 25 / 26
        Japanese : 16 / 17
        Americans : 62 / 87
        Chinese : 23 / 27
        British : 27 / 27
        UK_Pacific : 23 / 29
        Italians : 19 / 24
        ANZAC : 18 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    @Eggman:

    Time for one of the most crucial decisions of my gaming life…

    My guts tell me to go for the 55% attack on Rome, but I’m just to nervous about that going badly.

    Well, for what it is worth, I think you made the right call not attacking.  I dont normally look at the odds from a battle calc when gaming so might just have seen it differently, but you’re enjoying a 2:1 income advantage, and none of the primary Allies are in a position to crumble…so why would you fight a 50/50 battle?  Even the autowins can go sideways sometimes.

    Destroying my factory in Germany was something I didn’t think about as a tactic, that was dirty.

    Like I told Jeff in my other mid game; i’m going to keep playing this one for a bit longer.  I dont see an Axis comeback, but midgame play for either side is something I have no experiance with.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 21 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 artilleries and 15 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 artillery and 13 infantry moved from Western Ukraine to Bryansk
                2 bombers moved from Eastern Poland to Bryansk
                5 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 2 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 7 artilleries, 3 bombers, 1 fighter, 29 infantry and 1 tactical_bomber
                    Russians defend with 11 artilleries, 22 infantry and 2 mech_infantrys
                        Germans roll dice for 7 artilleries, 3 bombers, 1 fighter, 29 infantry and 1 tactical_bomber in Bryansk, round 1 :  12/41 hits
                        Russians roll dice for 11 artilleries, 22 infantry and 2 mech_infantrys in Bryansk, round 1 :  16/35 hits
                        12 infantry owned by the Russians and 16 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 7 artilleries, 3 bombers, 1 fighter, 13 infantry and 1 tactical_bomber in Bryansk, round 2 :  8/25 hits
                        Russians roll dice for 11 artilleries, 10 infantry and 2 mech_infantrys in Bryansk, round 2 :  7/23 hits
                        8 infantry owned by the Russians and 7 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 7 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Bryansk, round 3 :  9/18 hits
                        Russians roll dice for 11 artilleries, 2 infantry and 2 mech_infantrys in Bryansk, round 3 :  6/15 hits
                        2 infantry owned by the Russians , 6 infantry owned by the Germans , 5 artilleries owned by the Russians and 2 mech_infantrys owned by the Russians lost in Bryansk
                    7 artilleries owned by the Germans retreated to Western Ukraine
                    Russians win with 6 artilleries remaining. Battle score for attacker is 7
                    Casualties for Germans: 29 infantry
                    Casualties for Russians: 5 artilleries, 22 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 aaGun, 1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                3 bombers moved from Bryansk to Novgorod
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Archangel to Belarus
                1 aaGun moved from Archangel to Novgorod
                1 aaGun moved from Belarus to Novgorod
                2 infantry moved from Vologda to Smolensk
                1 infantry moved from Nenetsia to Archangel
                1 aaGun, 1 artillery and 9 infantry moved from Poland to Eastern Poland
                7 infantry moved from Germany to Poland
                5 infantry moved from Southern France to Northern Italy
                3 tactical_bombers moved from Egypt to Western Ukraine

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 1 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 7 infantry
                EDIT: Removing units owned by Germans from Poland: 7 infantry
                EDIT: Turning off Edit Mode
                10 infantry placed in Germany
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,2,5,5,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Egypt : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Germany : 1 factory_major and 10 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Northern Italy : 5 infantry
        Belarus : 1 flag, 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 9 infantry
        Ukraine : 1 flag, 1 factory_minor and 5 infantry
        Western Ukraine : 1 flag, 1 aaGun, 8 artilleries, 1 fighter, 7 infantry and 4 tactical_bombers
        Vologda : 1 flag
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 2 infantry
        98 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 23 / 26
        Japanese : 16 / 17
        Americans : 59 / 87
        Chinese : 23 / 27
        British : 27 / 27
        UK_Pacific : 23 / 29
        Italians : 19 / 24
        ANZAC : 18 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 39 times
                2 was rolled 22 times
                3 was rolled 30 times
                4 was rolled 35 times
                5 was rolled 31 times
                6 was rolled 19 times
            Average roll : 3.307
            Median : 3.000
            Variance : 1.657
            Standard Deviation : 1.287
            Total rolls : 176

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                1 was rolled 15 times
                2 was rolled 11 times
                3 was rolled 17 times
                4 was rolled 17 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.517
            Median : 4.000
            Variance : 0.384
            Standard Deviation : 0.619
            Total rolls : 87

    Russians Combat
                1 was rolled 20 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 18 times
                5 was rolled 13 times
                6 was rolled 4 times
            Average roll : 3.096
            Median : 3.000
            Variance : 2.542
            Standard Deviation : 1.594
            Total rolls : 73

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • 12

    @PGMatt:

    Well, for what it is worth, I think you made the right call not attacking.  I dont normally look at the odds from a battle calc when gaming so might just have seen it differently, but you’re enjoying a 2:1 income advantage, and none of the primary Allies are in a position to crumble…so why would you fight a 50/50 battle?  Even the autowins can go sideways sometimes.

    Heh heh well you’re actually a couple of turns away from winning in Europe, but if you don’t see I certainly won’t point it out until things are over!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_majors; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                      Russians take Vologda from Germans
                6 artilleries moved from Bryansk to Ukraine
                2 bombers moved from Trans-Jordan to Ukraine
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 6 artilleries and 2 bombers
                    Germans defend with 1 factory_minor and 5 infantry
                        Russians roll dice for 6 artilleries and 2 bombers in Ukraine, round 1 :  3/8 hits
                        Germans roll dice for 5 infantry in Ukraine, round 1 :  1/5 hits
                        3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                        Russians roll dice for 5 artilleries and 2 bombers in Ukraine, round 2 :  2/7 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 4 artilleries and 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Smolensk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 1 :  0/2 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 bombers moved from Ukraine to Russia

    Place Units - Russians
                7 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 27 / 30
        Japanese : 16 / 17
        Americans : 59 / 87
        Chinese : 23 / 27
        British : 27 / 27
        UK_Pacific : 23 / 29
        Italians : 19 / 24
        ANZAC : 18 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 4.026
            Median : 4.000
            Variance : 1.711
            Standard Deviation : 1.308
            Total rolls : 39

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Russians Combat
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.815
            Median : 4.000
            Variance : 1.423
            Standard Deviation : 1.193
            Total rolls : 27

  • 12

    @Eggman:

    @PGMatt:

    Well, for what it is worth, I think you made the right call not attacking.  I dont normally look at the odds from a battle calc when gaming so might just have seen it differently, but you’re enjoying a 2:1 income advantage, and none of the primary Allies are in a position to crumble…so why would you fight a 50/50 battle?  Even the autowins can go sideways sometimes.

    Heh heh well you’re actually a couple of turns away from winning in Europe, but if you don’t see I certainly won’t point it out until things are over!

    After seeing the results in Bryansk, I’m probably saved.

    I forgot to move some Russian units, please use this file.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 17 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 bomber and 2 fighters moved from Philippines to Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,4,1,3,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,4,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,5,6,3,1,5,6,2,1,3,4,5,3,4
                Japanese collect 2 PUs (14 lost to blockades); end with 19 PUs total

    Territory Summary for Japanese :

    Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 18 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 27 / 30
        Japanese : 16 / 19
        Americans : 59 / 87
        Chinese : 23 / 27
        British : 27 / 27
        UK_Pacific : 23 / 29
        Italians : 19 / 24
        ANZAC : 18 / 33
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

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