@Avner Nope. no scrambles. GL HF.
13L G40 PGMatt vs Eqqman (allies +9) Game 1
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from India to West India
1 infantry moved from India to West India
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier and 1 fighter
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 fighter in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 carrier in 42 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 tactical_bomber moved from 42 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 53 / 67
Russians : 25 / 30
Japanese : 29 / 41
Americans : 52 / 73
Chinese : 17 / 20
British : 28 / 24
UK_Pacific : 16 / 15
Italians : 22 / 37
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 53 / 67
Russians : 25 / 30
Japanese : 29 / 41
Americans : 52 / 73
Chinese : 17 / 20
British : 28 / 24
UK_Pacific : 16 / 15
Italians : 22 / 37
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Sakha to Siberia
Germans take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
2 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Germans take 119 Sea Zone from British
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from Evenkiyskiy to Yenisey
5 artilleries and 15 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 5 artilleries and 15 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 15 infantry in Smolensk, round 1 : 7/20 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
5 infantry moved from Eastern Poland to Bessarabia
1 artillery and 13 infantry moved from Poland to Eastern Poland
2 aaGuns moved from Vologda to Smolensk
1 infantry moved from Archangel to Nenetsia
3 infantry moved from Novgorod to Archangel
1 aaGun, 1 artillery and 7 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
2 bombers and 1 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
3 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Egypt : 1 artillery, 1 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 aaGun, 1 artillery and 7 infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major and 9 infantry
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag, 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber
Bessarabia : 5 infantry
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 2 aaGuns, 5 artilleries and 15 infantry
119 Sea Zone : 1 flag, 1 submarine
123 Sea Zone : 1 submarine
85 Sea Zone : 1 submarine
109 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 submarine
98 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 21 / 30
Japanese : 29 / 41
Americans : 52 / 73
Chinese : 17 / 20
British : 28 / 24
UK_Pacific : 16 / 15
Italians : 22 / 37
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 1.885
Standard Deviation : 1.373
Total rolls : 27Germans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 3 times
Average roll : 2.920
Median : 3.000
Variance : 2.208
Standard Deviation : 1.486
Total rolls : 25Russians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Kansu to Timguska
9 artilleries and 4 infantry moved from Western Ukraine to Ukraine
2 bombers, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 9 artilleries and 4 infantry
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 7 infantry
Russians roll dice for 9 artilleries and 4 infantry in Ukraine, round 1 : 6/13 hits
Italians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Ukraine, round 1 : 3/9 hits
3 infantry owned by the Russians , 1 aaGun owned by the Italians and 5 infantry owned by the Italians lost in Ukraine
Russians roll dice for 9 artilleries and 1 infantry in Ukraine, round 2 : 4/10 hits
Italians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 0/4 hits
2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 9 artilleries and 1 infantry remaining. Battle score for attacker is 25
Casualties for Russians: 3 infantry
Casualties for Italians: 1 aaGun, 2 artilleries and 7 infantry
Battle in 98 Sea Zone
Russians attack with 2 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship, 1 destroyer and 1 transport
Russians roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 4/4 hits
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Germans , 1 destroyer owned by the Germans and 1 battleship owned by the Germans lost in 98 Sea Zone
Russians win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 battleship, 1 destroyer and 1 transportNon Combat Move - Russians
4 armour moved from Iraq to Trans-Jordan
2 bombers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-JordanPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 55 / 72
Russians : 25 / 28
Japanese : 29 / 41
Americans : 52 / 73
Chinese : 17 / 20
British : 28 / 24
UK_Pacific : 16 / 15
Italians : 20 / 37
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.048
Median : 3.000
Variance : 0.683
Standard Deviation : 0.826
Total rolls : 42Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.593
Median : 2.000
Variance : 1.577
Standard Deviation : 1.256
Total rolls : 27Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.846
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
I clicked done before I posted, I built 8 INF, 1 AA, 1 Ft in japan.
I think I lost a guy in every battle, one Inf in north China, 1 Ft by Manchuria and 1 bomber at the Carolines.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Politics - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
1 fighter moved from 91 Sea Zone to 85 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Americans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 1 : 3/6 hits
Germans roll dice for 1 armour in Soviet Far East, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Germans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 85 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 85 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 85 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 2 artilleries, 1 fighter and 6 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries, 1 fighter and 6 infantry in Morocco, round 1 : 1/9 hits
Italians roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from 85 Sea Zone to Brazil
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea ZonePlace Units - Americans
2 mech_infantrys placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 54 / 72
Russians : 26 / 28
Japanese : 31 / 13
Americans : 53 / 74
Chinese : 15 / 20
British : 28 / 24
UK_Pacific : 16 / 15
Italians : 19 / 37
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.650
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.706
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 7 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Kwangtung, round 1 : 2/10 hits
Japanese roll dice for 1 aaGun and 6 infantry in Kwangtung, round 1 : 0/6 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
Chinese roll dice for 3 artilleries and 7 infantry in Kwangtung, round 2 : 1/10 hits
Japanese roll dice for 5 infantry in Kwangtung, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 3 artilleries and 6 infantry in Kwangtung, round 3 : 5/9 hits
Japanese roll dice for 4 infantry in Kwangtung, round 3 : 0/4 hits
4 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun and 6 infantry
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Yunnan to ChaharPlace Units - Chinese
2 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 54 / 72
Russians : 26 / 28
Japanese : 25 / 13
Americans : 53 / 74
Chinese : 18 / 24
British : 28 / 24
UK_Pacific : 19 / 15
Italians : 19 / 37
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.703
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 64Japanese Combat
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.933
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.621
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.706
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 3 PUs;Combat Move - British
1 mech_infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 armour moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Eastern Persia to Iraq
4 mech_infantrys moved from India to Eastern Persia
8 mech_infantrys moved from Kwangsi to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 armour moved from Kwangsi to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 aaGun moved from Yunnan to Burma
2 aaGuns moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to AnhwePlace Units - British
1 aaGun, 1 armour and 1 artillery placed in Iraq
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
British collect 26 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
UK_Pacific collect 17 PUs (2 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 bomberProduction/PUs Summary :
Germans : 54 / 72
Russians : 26 / 28
Japanese : 22 / 13
Americans : 53 / 74
Chinese : 21 / 24
British : 28 / 27
UK_Pacific : 19 / 25
Italians : 19 / 37
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 19 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 10 times
Average roll : 3.575
Median : 4.000
Variance : 1.081
Standard Deviation : 1.040
Total rolls : 87Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.621
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.706
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 5 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Romania to BessarabiaPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Cyprus : 1 flag
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag
Southern France : 1 aaGun
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Ethiopia : 1 mech_infantry
Bessarabia : 1 flag, 1 artillery and 3 infantry
94 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 54 / 72
Russians : 26 / 28
Japanese : 22 / 13
Americans : 53 / 74
Chinese : 21 / 24
British : 27 / 27
UK_Pacific : 19 / 25
Italians : 20 / 25
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 tactical_bomber moved from Dutch New Guinea to 44 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in BorneoNon Combat Move - ANZAC
1 tactical_bomber moved from 44 Sea Zone to CelebesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 54 / 72
Russians : 26 / 28
Japanese : 18 / 13
Americans : 53 / 74
Chinese : 21 / 24
British : 27 / 27
UK_Pacific : 23 / 25
Italians : 20 / 25
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 54 / 72
Russians : 26 / 28
Japanese : 18 / 13
Americans : 53 / 74
Chinese : 21 / 24
British : 27 / 27
UK_Pacific : 23 / 25
Italians : 20 / 25
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Novgorod to Russia
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 artillery and 13 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Eastern Poland to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Smolensk to Archangel
1 aaGun, 5 artilleries and 14 infantry moved from Smolensk to Belarus
1 aaGun, 1 artillery and 7 infantry moved from Poland to Eastern Poland
1 aaGun, 1 artillery and 9 infantry moved from Germany to Poland
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 123 Sea Zone to 106 Sea ZonePlace Units - Germans
1 destroyer placed in 93 Sea Zone
2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
1 bomber and 2 infantry placed in Novgorod
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Egypt : 1 artillery, 1 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 aaGun, 1 artillery and 9 infantry
Germany : 1 factory_major and 7 infantry
Belarus : 1 flag, 1 aaGun, 6 artilleries and 15 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 1 aaGun, 1 artillery, 2 bombers and 7 infantry
Bessarabia : 5 infantry
Western Ukraine : 1 flag, 1 artillery and 13 infantry
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 submarine
93 Sea Zone : 1 destroyer
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 22 / 28
Japanese : 18 / 13
Americans : 53 / 74
Chinese : 21 / 24
British : 27 / 27
UK_Pacific : 23 / 25
Italians : 20 / 25
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.267
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Null / Other
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 19 PUs;
Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 artilleries and 1 infantry moved from Ukraine to Bryansk
2 artilleries, 27 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Trans-Jordan to Ethiopia
1 tactical_bomber moved from Trans-Jordan to Ethiopia
2 bombers moved from Trans-Jordan to 94 Sea ZoneCombat - Russians
Battle in Ethiopia
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Ethiopia, round 1 : 1/2 hits
Italians roll dice for 1 mech_infantry in Ethiopia, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Ethiopia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Bryansk
Russians attack with 11 artilleries, 28 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 11 artilleries, 28 infantry and 2 mech_infantrys in Bryansk, round 1 : 12/41 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 11 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 94 Sea Zone
Russians attack with 2 bombers
Italians defend with 1 destroyer
Russians roll dice for 2 bombers in 94 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Russians win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 6 infantry
EDIT: Adding units owned by Russians to Russia: 6 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Ethiopia to Italian Somaliland
2 bombers moved from 94 Sea Zone to Trans-JordanPlace Units - Russians
4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 57 / 73
Russians : 23 / 26
Japanese : 18 / 13
Americans : 53 / 74
Chinese : 21 / 24
British : 27 / 27
UK_Pacific : 23 / 25
Italians : 20 / 25
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.562
Median : 3.000
Variance : 0.681
Standard Deviation : 0.825
Total rolls : 48Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.578
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 13 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,3,4,1,4,4,5,4,5,1,4,4
Japanese collect 4 PUs (14 lost to blockades); end with 17 PUs totalTerritory Summary for Japanese :
Shantung : 3 armour and 3 infantry
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 18 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbourProduction/PUs Summary :
Germans : 57 / 73
Russians : 23 / 26
Japanese : 18 / 17
Americans : 53 / 74
Chinese : 21 / 24
British : 27 / 27
UK_Pacific : 23 / 25
Italians : 20 / 25
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 2 times
Average roll : 3.357
Median : 4.000
Variance : 2.308
Standard Deviation : 1.519
Total rolls : 14Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 2 times
Average roll : 3.357
Median : 4.000
Variance : 2.308
Standard Deviation : 1.519
Total rolls : 14 -
Time for one of the most crucial decisions of my gaming life…
My guts tell me to go for the 55% attack on Rome, but I’m just to nervous about that going badly.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 7 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 4 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Germans
1 destroyer moved from 85 Sea Zone to 87 Sea Zone
1 fighter moved from Brazil to Gibraltar
1 submarine moved from 19 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 15 Sea Zone
1 transport moved from 3 Sea Zone to 15 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 93 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
1 aaGun owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Holland Belgium from Germans, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Denmark
Battle in Norway
Battle in 119 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans, taking 119 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to GibraltarPlace Units - Americans
7 destroyers and 3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsProduction/PUs Summary :
Germans : 43 / 73
Russians : 24 / 26
Japanese : 18 / 17
Americans : 67 / 87
Chinese : 21 / 24
British : 27 / 27
UK_Pacific : 23 / 25
Italians : 19 / 25
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Jehol to Shantung
1 fighter moved from Chahar to Shantung
1 infantry moved from Kiangsu to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 3 armour and 3 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Shantung, round 1 : 1/8 hits
Japanese roll dice for 3 armour and 3 infantry in Shantung, round 1 : 3/6 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shantung, round 2 : 4/5 hits
Japanese roll dice for 3 armour and 2 infantry in Shantung, round 2 : 3/5 hits
1 artillery owned by the Chinese , 2 armour owned by the Japanese , 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Shantung, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 1 fighter in Shantung, round 5 : 0/2 hits
Japanese roll dice for 1 armour in Shantung, round 5 : 1/1 hits
1 artillery owned by the Chinese lost in Shantung
retreated to Shantung
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 2 armour and 3 infantry
Casualties for Chinese: 2 artilleries and 5 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
6 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 43 / 73
Russians : 24 / 26
Japanese : 18 / 17
Americans : 67 / 87
Chinese : 21 / 27
British : 27 / 27
UK_Pacific : 23 / 25
Italians : 19 / 25
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.463
Median : 4.000
Variance : 1.275
Standard Deviation : 1.129
Total rolls : 41Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.929
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Americans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 4 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Amur: 2 mech_infantrys
EDIT: Removing units owned by Americans from Soviet Far East: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Manchuria to Buryatia
Russians take Buryatia from Germans
1 mech_infantry moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 mech_infantry moved from Anhwe to Shantung
1 bomber moved from Trans-Jordan to Northern ItalyCombat - British
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shantung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Shantung, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Denmark
1 aaGun, 1 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Trans-Jordan
4 mech_infantrys moved from Eastern Persia to Iraq
1 bomber moved from India to Trans-Jordan
1 aaGun moved from Burma to India
2 aaGuns moved from Yunnan to Burma
1 armour and 8 mech_infantrys moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Shantung to SzechwanPlace Units - British
3 artilleries placed in Iraq
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 26 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 bombersProduction/PUs Summary :
Germans : 42 / 73
Russians : 25 / 26
Japanese : 16 / 17
Americans : 67 / 87
Chinese : 23 / 27
British : 27 / 27
UK_Pacific : 23 / 29
Italians : 19 / 25
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.551
Median : 4.000
Variance : 1.397
Standard Deviation : 1.182
Total rolls : 69Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.947
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Americans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Forgot to NCM a UK Destroyer, please use this file. Il Duce can thank me that I was rushed and forgot to sink his TT with an American SS.
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@Eggman:
Forgot to NCM a UK Destroyer, please use this file. Il Duce can thank me that I was rushed and forgot to sink his TT with an American SS.
Speed, and for me at least, trying to play from too many PCs definetly contributes to mistakes.





