Barney (allies +8) vs Hank 13 (axis)

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone

    Non Combat Move - ANZAC
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Anhwe to Hopei
                3 bombers moved from Western Germany to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus

    Combat - Germans
                Battle in Hopei
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Hopei
                    Germans win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 bombers and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Caucasus, round 1 :  2/5 hits
                        British roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Volgograd
                1 armour moved from Bessarabia to Rostov
                4 mech_infantrys moved from Southern Italy to Yugoslavia
                2 mech_infantrys moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to 113 Sea Zone
                2 submarines moved from 105 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 armour moved from Norway to 113 Sea Zone
                1 armour, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 armour and 2 mech_infantrys moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                3 armour placed in Volgograd
                1 fighter placed in 113 Sea Zone
                3 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,3,2
                Germans collect 73 PUs (7 lost to blockades); end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 bombers
                EDIT: Adding units owned by Germans to Southern Italy: 5 bombers
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 armour
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Timguska : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Southern Italy : 5 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 7 armour, 3 bombers, 1 factory_minor and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 6 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 3 transports
        Yugoslavia : 1 flag, 6 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 80 / 98
        Russians : 6 / 0
        Japanese : 55 / 62
        Americans : 54 / 74
        Chinese : 6 / 8
        British : 34 / 41
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Could you edit my German mech. infantry in Timguska to Kazakhstan please?

    Thanks

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Anhwe to Hopei
                3 bombers moved from Western Germany to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus

    Combat - Germans
                Battle in Hopei
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 bombers and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Volgograd
                1 armour moved from Bessarabia to Rostov
                4 mech_infantrys moved from Southern Italy to Yugoslavia
                2 mech_infantrys moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to 113 Sea Zone
                2 submarines moved from 105 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 armour moved from Norway to 113 Sea Zone
                1 armour, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 armour and 2 mech_infantrys moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                3 armour placed in Volgograd
                1 fighter placed in 113 Sea Zone
                3 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,3,2
                Germans collect 73 PUs (7 lost to blockades); end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 bombers
                EDIT: Adding units owned by Germans to Southern Italy: 5 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
                EDIT: Removing units owned by Germans from Timguska: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '17 '16 '15

    I appear to be fresh out of russkies Hank:)

  • TripleA

    Sorry, didn’t notice that!
    (I’m actually not sorry about you having no Russians, I’m sorry for the delay)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                4 units repaired.
                1 armour moved from Sakha to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yunnan to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                2 tactical_bombers moved from India to Szechwan
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from Chinese
                2 transports moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 artillery and 2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Kwangsi
                1 bomber moved from India to Java
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 bomber and 1 tactical_bomber moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 1 :  4/7 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  2/2 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 1 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 56 Sea Zone
                1 bomber moved from Java to Malaya
                1 tactical_bomber moved from India to 39 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 submarines, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 bomber moved from Szechwan to French Indo China
                1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China

    Place Units - Japanese
                2 armour and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                2 mech_infantrys placed in India
                1 destroyer placed in 39 Sea Zone
                7 infantry placed in Japan
                Japanese undo move 4.
                Japanese undo move 1.
                1 destroyer placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indo China
                1 armour placed in India

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 artillery and 1 infantry
        Japan : 1 airfield, 1 factory_upgrade, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 submarines, 2 tactical_bombers and 7 transports
        39 Sea Zone : 1 flag
        56 Sea Zone : 1 submarine
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 80 / 98
        Russians : 4 / 0
        Japanese : 65 / 75
        Americans : 54 / 74
        Chinese : 4 / 8
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 fighter, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 armour, 4 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
                2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 112 Sea Zone
                2 armour, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                3 bombers moved from Caroline Islands to 36 Sea Zone
                3 carriers, 4 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 fighter moved from Caroline Islands to 36 Sea Zone

    Combat - Americans
                Battle in Denmark
                Battle in Norway
                Battle in 36 Sea Zone
                    Americans attack with 3 bombers, 3 carriers, 5 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 submarines, 2 tactical_bombers and 7 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    3 submarines owned by the Japanese Submerged
                    Americans win, taking Denmark from Germans, taking Norway from Germans with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 103
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 7 transports
                    Casualties for Americans: 3 carriers, 5 fighters and 5 submarines

    Non Combat Move - Americans
                1 tactical_bomber could not land in 36 Sea Zone and was removed
                3 bombers moved from 36 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                4 carriers, 1 cruiser, 8 fighters and 4 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                1 destroyer moved from 103 Sea Zone to 109 Sea Zone
                2 carriers moved from 106 Sea Zone to 109 Sea Zone
                2 aaGuns, 1 artillery and 7 infantry moved from Eastern United States to Quebec
                2 artilleries and 2 infantry moved from Central United States to Eastern United States
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 tactical_bomber moved from United Kingdom to 109 Sea Zone
                3 mech_infantrys moved from Iraq to Persia
                3 mech_infantrys moved from Persia to Eastern Persia
                2 aaGuns and 2 infantry moved from United Kingdom to 109 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                2 aaGuns moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 transport placed in 10 Sea Zone
                2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Germans
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in Greece
                Battle in Caucasus
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Greece from Germans with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                4 armour moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Caucasus to Iraq
                1 artillery moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 bomber moved from Iraq to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 5 infantry moved from Iraq to Northwest Persia

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 artillery and 2 infantry placed in Iraq
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • '17 '16 '15

    Hi Hank

    meant to ask you your ool in sz 36 but I already hit the button    sorry about that      the reason your subs lived is I was mostly attacking with air

  • TripleA

    Hey Barney.

    The ool in sz 36 makes a huge difference for Japan. If your naval units kill the subs instead of taking hits on the battleships and carriers I should win the battle.

    I hate to ask you to do the attack over again, but it is a fairly significant battle.

    Since we are playing for fun, I am willing to let you redo any or all of the US turn including changing your combat moves.

    Thanks.

  • '17 '16 '15

    that’s cool    how do I do that?

  • '17 '16 '15

    and kill all subs before ac and bb hits if possible?

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 2 mech_infantrys
                EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                5 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 bomber moved from Iraq to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 artillery and 2 infantry placed in Iraq
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

  • '17 '16 '15

    It should be all squared away now    sorry about that

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 fighter moved from Southern Italy to Denmark
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Denmark
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 1 :  2/3 hits
                        Americans roll dice for 1 infantry in Denmark, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
                    Italians win, taking Denmark from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Denmark to Western Germany
                1 fighter moved from 99 Sea Zone to Southern Italy
                3 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,2,4,6
                Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Western Germany : 1 artillery, 1 fighter and 1 infantry
        Denmark : 1 artillery
        Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Yugoslavia : 3 armour and 4 mech_infantrys
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 74 / 98
        Russians : 4 / 0
        Japanese : 64 / 75
        Americans : 57 / 79
        Chinese : 6 / 8
        British : 36 / 42
        UK_Pacific : 0 / 0
        Italians : 10 / 9
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Thanks for re-doing the attack. I generally don’t care too much about ool, except when the battle can make or break one side of the map or when you get late into the game like we are now.

  • '17 '16 '15

    you bet Hank        I got a little too excited :) and clicked too soon    I see that taking the sub hits would be the way to go

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