@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 PGMatt (axis) vs Jeff28 (allies +9) game 1
-
well, that this game is simply not going the way I had envisioned!
Of course, the Axis’ victory parade that I imagined was premature before the first die was tossed, but there it is.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Italians
4 fighters moved from 33 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Queensland to 37 Sea ZoneCombat - Americans
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Philippines, round 1 : 2/8 hits
Japanese roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits
Americans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - Americans
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Malaya
1 bomber moved from 37 Sea Zone to MalayaPlace Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 1.
Americans undo move 1.
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Malaya : 2 bombers
Philippines : 1 airfield, 1 armour, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
26 Sea Zone : 1 flag, 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Algeria : 1 flag, 3 infantry and 3 mech_infantrys
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
92 Sea Zone : 2 submarines
101 Sea Zone : 2 carriers, 2 destroyers, 4 submarines and 2 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 45 / 97
Americans : 55 / 81
Chinese : 6 / 14
British : 29 / 35
UK_Pacific : 10 / 0
Italians : 13 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery and 1 infantry moved from Kansu to Shensi
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
6 artilleries and 4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 6 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese roll dice for 6 artilleries, 1 fighter and 4 infantry in Kweichow, round 1 : 5/11 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 1 : 4/7 hits
3 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 6 artilleries and 1 fighter in Kweichow, round 2 : 1/7 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 1/2 hits
1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries and 1 fighter in Kweichow, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to YunnanPlace Units - Chinese
4 infantry placed in Kweichow
Chinese undo move 1.
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 artillery and 2 infantry
Shensi : 1 artillery and 2 infantry
Yunnan : 1 fighter
Suiyuyan : 1 infantry
Kweichow : 5 artilleries and 4 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 40 / 97
Americans : 55 / 81
Chinese : 11 / 13
British : 29 / 35
UK_Pacific : 10 / 0
Italians : 13 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 111 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 mech_infantrys moved from Egypt to Syria
2 fighters and 1 tactical_bomber moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Kwangsi to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour and 4 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Syria, round 1 : 3/6 hits
Italians roll dice for 2 armour and 4 infantry in Syria, round 1 : 4/6 hits
1 tactical_bomber owned by the British , 3 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Syria
retreated to Syria
Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 3 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 3 infantry
Battle in India
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in India, round 1 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
2 fighters moved from Syria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Morocco to 101 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from 111 Sea Zone to United KingdomPlace Units - British
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs totalTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 mech_infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 5 infantry
French Indo China : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 2 fighters
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 64
Russians : 33 / 36
Japanese : 36 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 31 / 33
UK_Pacific : 13 / 10
Italians : 13 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, you got to parade in Paris and New Delhi.
Remember the good times!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Syria to Iraq
Italians take Iraq from Russians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
2 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 96 Sea Zone to Libya
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
4 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Cyprus : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 4 infantry
Libya : 1 aaGun, 2 artilleries and 4 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 aaGun
96 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 64
Russians : 31 / 36
Japanese : 36 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 3 times
4 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 2.833
Standard Deviation : 1.683
Total rolls : 7Italians Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Queensland to Philippines
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Java
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,1,3,1,6
ANZAC collect 17 PUs (4 lost to blockades); end with 20 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 50 / 64
Russians : 31 / 36
Japanese : 32 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
2 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 64
Russians : 31 / 36
Japanese : 32 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Looks like I have the upper hand in the Pacific, and you are doing well in the Med
-
Looks like I have the upper hand in the Pacific, and you are doing well in the Med
yeah, which I guess “go figure”, if you focus on one theator makes sense.
I think, looking at the 3 games I’m playing, that my issue is less with my own play in the sense that I dont think I buy rediculous and that I have a plan and stick to it, and more with the fact that I"m finding the world so large I’m having trouble keeping track of what my oponent is doing. I have been sucker punched in every game in some capacity. I think I’m learning enough to improve for the next round though.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 58 PUs;
Germans buy 1 artillery, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Germans take 119 Sea Zone from Americans
1 submarine moved from 115 Sea Zone to 112 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to BessarabiaCombat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 1 : 3/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
10 infantry moved from Eastern Poland to Bessarabia
1 artillery and 9 infantry moved from Poland to Eastern Poland
1 aaGun, 2 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 artillery and 2 infantry moved from Vyborg to Novgorod
2 bombers moved from Western Ukraine to NovgorodPlace Units - Germans
3 fighters placed in Novgorod
1 artillery and 4 infantry placed in Germany
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 aaGun, 2 artilleries and 11 infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major and 6 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 9 armour, 6 artilleries and 38 infantry
Bessarabia : 1 flag, 2 aaGuns, 2 bombers and 18 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 infantry
92 Sea Zone : 3 submarines
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 63
Russians : 26 / 36
Japanese : 32 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
Average roll : 2.500
Median : 3.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Kazakhstan to CaucasusCombat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
4 infantry moved from Samara to Volgograd
1 armour moved from Russia to Volgograd
7 artilleries moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 bomber moved from Archangel to RussiaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 aaGuns and 6 infantry
EDIT: Adding units owned by Russians to Shensi: 2 aaGuns and 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Shensi : 2 aaGuns and 6 infantry
Bryansk : 4 aaGuns, 1 armour, 22 artilleries, 52 infantry and 2 mech_infantrys
Archangel : 2 mech_infantrys
Russia : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Volgograd : 2 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
Caucasus : 1 infantry
113 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 63
Russians : 31 / 36
Japanese : 32 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 airfield, 6 destroyers, 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 artilleries and 9 infantry moved from Kwangtung to KiangsiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kiangsi
Japanese attack with 2 artilleries and 9 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries and 9 infantry in Kiangsi, round 1 : 2/11 hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 artilleries and 7 infantry in Kiangsi, round 2 : 1/9 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Korea
1 armour moved from Kwangtung to Kiangsu
1 fighter moved from Japan to Korea
1 carrier, 1 fighter and 2 transports moved from 39 Sea Zone to 75 Sea Zone
2 carriers moved from 41 Sea Zone to 75 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea ZonePlace Units - Japanese
1 airfield and 1 factory_minor placed in Korea
1 fighter placed in Japan
6 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 airfield, 1 factory_minor, 2 fighters and 1 tactical_bomber
Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 4 infantry
Kiangsi : 2 artilleries and 7 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Hopei : 1 flag
Chahar : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 6 destroyers and 2 submarines
75 Sea Zone : 3 carriers, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 50 / 63
Russians : 31 / 36
Japanese : 33 / 33
Americans : 55 / 81
Chinese : 11 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4.000
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 28Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 4.087
Median : 4.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 23ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New GuineaCombat - Americans
Battle in Borneo
Battle in Dutch New GuineaNon Combat Move - Americans
2 bombers moved from Malaya to India
1 artillery, 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 2 bombers
Borneo : 1 artillery
Queensland : 1 artillery, 1 infantry and 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 armour
43 Sea Zone : 1 transport
45 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 5 submarines
26 Sea Zone : 1 flag
54 Sea Zone : 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Algeria : 1 flag, 3 infantry and 3 mech_infantrys
106 Sea Zone : 1 flag
101 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 4 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 50 / 63
Russians : 31 / 36
Japanese : 29 / 33
Americans : 55 / 80
Chinese : 11 / 13
British : 28 / 33
UK_Pacific : 17 / 10
Italians : 18 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 artilleries and 4 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 artillery and 3 infantry placed in Hunan
Chinese undo move 1.
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Kweichow : 1 artillery and 2 infantry
Hunan : 6 artilleries, 1 fighter and 7 infantry
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 50 / 63
Russians : 31 / 36
Japanese : 27 / 33
Americans : 55 / 80
Chinese : 13 / 19
British : 28 / 33
UK_Pacific : 17 / 10
Italians : 18 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 destroyers and 2 submarines; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Malaya to Shan StateCombat - British
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Trans-Jordan to EgyptPlace Units - British
1 destroyer placed in 98 Sea Zone
2 submarines placed in 81 Sea Zone
British undo move 2.
2 submarines placed in 98 Sea Zone
British undo move 2.
British undo move 1.
2 destroyers and 1 submarine placed in 98 Sea Zone
1 submarine placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
British collect 28 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Jehol : 1 mech_infantry
Siam : 1 flag
Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Shan State : 5 infantry
India : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 factory_minor, 1 harbour and 1 mech_infantry
French Indo China : 1 flag
43 Sea Zone : 1 flag
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 2 fighters
71 Sea Zone : 1 submarine
98 Sea Zone : 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 50 / 63
Russians : 31 / 36
Japanese : 23 / 33
Americans : 55 / 80
Chinese : 14 / 19
British : 29 / 33
UK_Pacific : 20 / 26
Italians : 17 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 bomber moved from Southern Italy to 105 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 105 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 105 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Italians win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 bomber moved from 105 Sea Zone to Northern Italy
3 transports moved from 96 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
1 aaGun, 2 artilleries and 4 infantry moved from Libya to Tobruk
1 armour moved from Persia to Northwest PersiaPlace Units - Italians
1 airfield placed in Gibraltar
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,6,4
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Cyprus : 1 flag
Kenya : 1 flag, 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 aaGun, 2 artilleries and 10 infantry
Northern Italy : 1 artillery, 1 bomber, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 aaGun
96 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag, 2 armour
Persia : 1 flag
98 Sea Zone : 1 flag
105 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 50 / 63
Russians : 31 / 36
Japanese : 23 / 33
Americans : 55 / 80
Chinese : 14 / 19
British : 28 / 33
UK_Pacific : 20 / 26
Italians : 18 / 29
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.571
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Null / Other
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.250
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 1 : 1/5 hits
Japanese roll dice for 1 artillery in New Guinea, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 artillery and 3 infantry
Philippines : 3 fighters
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 fighter
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
46 Sea Zone : 2 transports
35 Sea Zone : 1 flag, 2 destroyers
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 50 / 63
Russians : 31 / 36
Japanese : 23 / 33
Americans : 55 / 80
Chinese : 14 / 19
British : 28 / 33
UK_Pacific : 20 / 26
Italians : 18 / 29
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
French take 98 Sea Zone from Italians
1 fighter moved from United Kingdom to 101 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 2 infantry
101 Sea Zone : 1 fighter
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 50 / 63
Russians : 31 / 36
Japanese : 23 / 33
Americans : 55 / 80
Chinese : 14 / 19
British : 28 / 33
UK_Pacific : 20 / 26
Italians : 18 / 29
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bessarabia to Ukraine
8 infantry moved from Novgorod to Archangel
3 infantry moved from Eastern Poland to Western Ukraine
3 submarines moved from 92 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 98 Sea Zone
2 bombers moved from Bessarabia to 98 Sea Zone
2 artilleries and 2 infantry moved from Novgorod to Archangel
3 fighters moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Ukraine





