13L G40 PGMatt (axis) vs Jeff28 (allies +9) game 1

  • 16

    well, that this game is simply not going the way I had envisioned!

    Of course, the Axis’ victory parade that I imagined was premature before the first die was tossed, but there it is.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 infantry and 3 mech_infantrys moved from Morocco to Algeria
                      Americans take Algeria from Italians
                4 fighters moved from 33 Sea Zone to Philippines
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Philippines, round 1 :  2/8 hits
                        Japanese roll dice for 2 infantry in Philippines, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 44 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 37 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  2/2 hits
                    Americans win with 2 submarines remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - Americans
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from 44 Sea Zone to Malaya
                1 bomber moved from 37 Sea Zone to Malaya

    Place Units - Americans
                2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                Americans undo move 2.
                Americans undo move 1.
                2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                Americans undo move 1.
                Americans undo move 1.
                2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Malaya : 2 bombers
        Philippines : 1 airfield, 1 armour, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
        26 Sea Zone : 1 flag, 3 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Algeria : 1 flag, 3 infantry and 3 mech_infantrys
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        92 Sea Zone : 2 submarines
        101 Sea Zone : 2 carriers, 2 destroyers, 4 submarines and 2 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 33 / 36
        Japanese : 45 / 97
        Americans : 55 / 81
        Chinese : 6 / 14
        British : 29 / 35
        UK_Pacific : 10 / 0
        Italians : 13 / 18
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 1 infantry moved from Kansu to Shensi
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                6 artilleries and 4 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 6 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                        Chinese roll dice for 6 artilleries, 1 fighter and 4 infantry in Kweichow, round 1 :  5/11 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 1 :  4/7 hits
                        3 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 6 artilleries and 1 fighter in Kweichow, round 2 :  1/7 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 :  1/2 hits
                        1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                        Chinese roll dice for 5 artilleries and 1 fighter in Kweichow, round 3 :  1/6 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 4 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                4 infantry placed in Kweichow
                Chinese undo move 1.
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Kiangsi : 1 flag, 1 artillery and 2 infantry
        Shensi : 1 artillery and 2 infantry
        Yunnan : 1 fighter
        Suiyuyan : 1 infantry
        Kweichow : 5 artilleries and 4 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 33 / 36
        Japanese : 40 / 97
        Americans : 55 / 81
        Chinese : 11 / 13
        British : 29 / 35
        UK_Pacific : 10 / 0
        Italians : 13 / 18
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                2 mech_infantrys moved from Egypt to Syria
                2 fighters and 1 tactical_bomber moved from Egypt to Syria
                1 mech_infantry moved from Egypt to Syria
                1 mech_infantry moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 mech_infantry moved from Kwangsi to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 111 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Scotland
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Scotland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Syria
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 armour and 4 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Syria, round 1 :  3/6 hits
                        Italians roll dice for 2 armour and 4 infantry in Syria, round 1 :  4/6 hits
                        1 tactical_bomber owned by the British , 3 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Syria
                    retreated to Syria
                    Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is -14
                    Casualties for British: 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 3 infantry
                Battle in India
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in India, round 1 :  0/1 hits
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
                2 fighters moved from Syria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Morocco to 101 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom

    Place Units - British
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Anhwe : 1 mech_infantry
        India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour and 5 infantry
        French Indo China : 1 flag
        43 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield, 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 2 fighters
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 33 / 36
        Japanese : 36 / 97
        Americans : 55 / 81
        Chinese : 12 / 13
        British : 31 / 33
        UK_Pacific : 13 / 10
        Italians : 13 / 18
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well, you got to parade in Paris and New Delhi.

    Remember the good times!

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 armour moved from Syria to Iraq
                      Italians take Iraq from Russians
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Syria to Iraq
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 97 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 artillery, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from 96 Sea Zone to Libya
                1 infantry moved from British Somaliland to Italian Somaliland

    Place Units - Italians
                4 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        British Somaliland : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Cyprus : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 4 infantry
        Libya : 1 aaGun, 2 artilleries and 4 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Bessarabia : 1 aaGun
        96 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag, 1 armour
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 31 / 36
        Japanese : 36 / 97
        Americans : 55 / 81
        Chinese : 12 / 13
        British : 28 / 33
        UK_Pacific : 13 / 10
        Italians : 18 / 34
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 3 times
                4 was rolled 4 times
            Average roll : 3.571
            Median : 4.000
            Variance : 2.833
            Standard Deviation : 1.683
            Total rolls : 7

    Italians Combat
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Caroline Islands to Philippines
                1 fighter moved from Queensland to Philippines
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Java
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                        ANZAC roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,1,3,1,6
                ANZAC collect 17 PUs (4 lost to blockades); end with 20 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 fighters
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 31 / 36
        Japanese : 32 / 97
        Americans : 55 / 81
        Chinese : 12 / 13
        British : 28 / 33
        UK_Pacific : 13 / 10
        Italians : 18 / 34
        ANZAC : 21 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Algeria : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 31 / 36
        Japanese : 32 / 97
        Americans : 55 / 81
        Chinese : 12 / 13
        British : 28 / 33
        UK_Pacific : 13 / 10
        Italians : 18 / 34
        ANZAC : 21 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Looks like I have the upper hand in the Pacific, and you are doing well in the Med

  • 16

    @Jeff28:

    Looks like I have the upper hand in the Pacific, and you are doing well in the Med

    yeah, which I guess “go figure”, if you focus on one theator makes sense.

    I think, looking at the 3 games I’m playing, that my issue is less with my own play in the sense that I dont think I buy rediculous and that I have a plan and stick to it, and more with the fact that I"m finding the world so large I’m having trouble keeping track of what my oponent is doing.  I have been sucker punched in every game in some capacity.  I think I’m learning enough to improve for the next round though.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 58 PUs;
                Germans buy 1 artillery, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Western Ukraine
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                      Germans take 119 Sea Zone from Americans
                1 submarine moved from 115 Sea Zone to 112 Sea Zone
                3 submarines moved from 93 Sea Zone to 92 Sea Zone
                2 bombers moved from Gibraltar to Bessarabia

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 1 :  3/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                10 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 9 infantry moved from Poland to Eastern Poland
                1 aaGun, 2 artilleries and 11 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 artillery and 2 infantry moved from Vyborg to Novgorod
                2 bombers moved from Western Ukraine to Novgorod

    Place Units - Germans
                3 fighters placed in Novgorod
                1 artillery and 4 infantry placed in Germany
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Gibraltar : 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 aaGun, 2 artilleries and 11 infantry
        Germany : 1 aaGun, 1 artillery, 1 factory_major and 6 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 9 armour, 6 artilleries and 38 infantry
        Bessarabia : 1 flag, 2 aaGuns, 2 bombers and 18 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        Greece : 1 infantry
        92 Sea Zone : 3 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 26 / 36
        Japanese : 32 / 97
        Americans : 55 / 81
        Chinese : 12 / 13
        British : 28 / 33
        UK_Pacific : 13 / 10
        Italians : 18 / 34
        ANZAC : 21 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 12

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Russia to Archangel
                1 bomber moved from Russia to Archangel
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Kazakhstan to Caucasus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                4 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Volgograd
                7 artilleries moved from Russia to Bryansk
                5 infantry moved from Russia to Bryansk
                1 bomber moved from Archangel to Russia

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery and 6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kansu: 2 aaGuns and 6 infantry
                EDIT: Adding units owned by Russians to Shensi: 2 aaGuns and 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Shensi : 2 aaGuns and 6 infantry
        Bryansk : 4 aaGuns, 1 armour, 22 artilleries, 52 infantry and 2 mech_infantrys
        Archangel : 2 mech_infantrys
        Russia : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Volgograd : 2 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
        Caucasus : 1 infantry
        113 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 31 / 36
        Japanese : 32 / 97
        Americans : 55 / 81
        Chinese : 12 / 13
        British : 28 / 33
        UK_Pacific : 13 / 10
        Italians : 18 / 34
        ANZAC : 21 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 6 destroyers, 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                2 artilleries and 9 infantry moved from Kwangtung to Kiangsi

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kiangsi
                    Japanese attack with 2 artilleries and 9 infantry
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 artilleries and 9 infantry in Kiangsi, round 1 :  2/11 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 1 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Japanese roll dice for 2 artilleries and 7 infantry in Kiangsi, round 2 :  1/9 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangtung to Korea
                1 armour moved from Kwangtung to Kiangsu
                1 fighter moved from Japan to Korea
                1 carrier, 1 fighter and 2 transports moved from 39 Sea Zone to 75 Sea Zone
                2 carriers moved from 41 Sea Zone to 75 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea Zone

    Place Units - Japanese
                1 airfield and 1 factory_minor placed in Korea
                1 fighter placed in Japan
                6 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 airfield, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 4 infantry
        Kiangsi : 2 artilleries and 7 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        6 Sea Zone : 6 destroyers and 2 submarines
        75 Sea Zone : 3 carriers, 3 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 31 / 36
        Japanese : 33 / 33
        Americans : 55 / 81
        Chinese : 11 / 13
        British : 28 / 33
        UK_Pacific : 13 / 10
        Italians : 18 / 34
        ANZAC : 21 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 4.087
            Median : 4.000
            Variance : 1.591
            Standard Deviation : 1.261
            Total rolls : 23

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea

    Combat - Americans
                Battle in Borneo
                Battle in Dutch New Guinea

    Non Combat Move - Americans
                2 bombers moved from Malaya to India
                1 artillery, 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        India : 2 bombers
        Borneo : 1 artillery
        Queensland : 1 artillery, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 armour
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 5 submarines
        26 Sea Zone : 1 flag
        54 Sea Zone : 3 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Algeria : 1 flag, 3 infantry and 3 mech_infantrys
        106 Sea Zone : 1 flag
        101 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 4 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 31 / 36
        Japanese : 29 / 33
        Americans : 55 / 80
        Chinese : 11 / 13
        British : 28 / 33
        UK_Pacific : 17 / 10
        Italians : 18 / 34
        ANZAC : 21 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                5 artilleries and 4 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan
                Chinese undo move 1.
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Kweichow : 1 artillery and 2 infantry
        Hunan : 6 artilleries, 1 fighter and 7 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 31 / 36
        Japanese : 27 / 33
        Americans : 55 / 80
        Chinese : 13 / 19
        British : 28 / 33
        UK_Pacific : 17 / 10
        Italians : 18 / 34
        ANZAC : 21 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 destroyers and 2 submarines; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                5 infantry moved from Malaya to Shan State

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  2/5 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                2 submarines placed in 81 Sea Zone
                British undo move 2.
                2 submarines placed in 98 Sea Zone
                British undo move 2.
                British undo move 1.
                2 destroyers and 1 submarine placed in 98 Sea Zone
                1 submarine placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                British collect 28 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Jehol : 1 mech_infantry
        Siam : 1 flag
        Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
        Shan State : 5 infantry
        India : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor, 1 harbour and 1 mech_infantry
        French Indo China : 1 flag
        43 Sea Zone : 1 flag
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 2 fighters
        71 Sea Zone : 1 submarine
        98 Sea Zone : 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 31 / 36
        Japanese : 23 / 33
        Americans : 55 / 80
        Chinese : 14 / 19
        British : 29 / 33
        UK_Pacific : 20 / 26
        Italians : 17 / 34
        ANZAC : 21 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 105 Sea Zone
                1 bomber moved from Southern Italy to 105 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 105 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Italians win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 105 Sea Zone to Northern Italy
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                4 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                6 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                6 infantry moved from 96 Sea Zone to Tobruk
                1 aaGun, 2 artilleries and 4 infantry moved from Libya to Tobruk
                1 armour moved from Persia to Northwest Persia

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,6,4
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Cyprus : 1 flag
        Kenya : 1 flag, 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 aaGun, 2 artilleries and 10 infantry
        Northern Italy : 1 artillery, 1 bomber, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Bessarabia : 1 aaGun
        96 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag, 2 armour
        Persia : 1 flag
        98 Sea Zone : 1 flag
        105 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 31 / 36
        Japanese : 23 / 33
        Americans : 55 / 80
        Chinese : 14 / 19
        British : 28 / 33
        UK_Pacific : 20 / 26
        Italians : 18 / 29
        ANZAC : 21 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.571
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.250
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to New Guinea

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 artillery and 3 infantry
        Philippines : 3 fighters
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 fighter
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        46 Sea Zone : 2 transports
        35 Sea Zone : 1 flag, 2 destroyers
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 31 / 36
        Japanese : 23 / 33
        Americans : 55 / 80
        Chinese : 14 / 19
        British : 28 / 33
        UK_Pacific : 20 / 26
        Italians : 18 / 29
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                      French take 98 Sea Zone from Italians
                1 fighter moved from United Kingdom to 101 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 2 infantry
        101 Sea Zone : 1 fighter
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 31 / 36
        Japanese : 23 / 33
        Americans : 55 / 80
        Chinese : 14 / 19
        British : 28 / 33
        UK_Pacific : 20 / 26
        Italians : 18 / 29
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Bessarabia to Ukraine
                8 infantry moved from Novgorod to Archangel
                3 infantry moved from Eastern Poland to Western Ukraine
                3 submarines moved from 92 Sea Zone to 98 Sea Zone
                2 submarines moved from 93 Sea Zone to 98 Sea Zone
                2 bombers moved from Bessarabia to 98 Sea Zone
                2 artilleries and 2 infantry moved from Novgorod to Archangel
                3 fighters moved from Novgorod to Western Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 bomber moved from Novgorod to Ukraine

Suggested Topics

  • 20
  • 83
  • 96
  • 59
  • 58
  • 65
  • 206
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.9k

Users

40.7k

Topics

1.8m

Posts