redone the combat move*
Eqqman (Allies) v. Mallery29 (axis) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland
1 transport moved from 45 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 44 / 50
Russians : 34 / 45
Japanese : 31 / 38
Americans : 52 / 77
Chinese : 11 / 17
British : 28 / 24
UK_Pacific : 27 / 30
Italians : 18 / 33
ANZAC : 16 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from French West Africa to French Central Africa
1 fighter moved from French Central Africa to Tanganyika TerritoryNon Combat Move - French
1 destroyer moved from 78 Sea Zone to 39 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 44 / 50
Russians : 34 / 45
Japanese : 31 / 38
Americans : 52 / 77
Chinese : 11 / 17
British : 28 / 24
UK_Pacific : 27 / 30
Italians : 18 / 33
ANZAC : 16 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Amazing to look at the Axis power in the Med and realize it all started because I forgot to send 2 Fighters to SZ97!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 10 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
2 tactical_bombers moved from Poland to Ukraine
2 fighters moved from Poland to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
3 armour, 15 artilleries, 10 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Eastern Poland
4 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Germany to Western Germany
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 bombers moved from Western Germany to NovgorodCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Ukraine, round 1 : 3/6 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 4,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Eastern Poland
Germans attack with 7 armour, 15 artilleries, 15 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 15 artilleries, 15 infantry and 16 mech_infantrys in Eastern Poland, round 1 : 13/53 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 15 artilleries, 15 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Baltic States to Germany
2 bombers moved from Novgorod to Germany
3 aaGuns moved from Poland to Eastern Poland
2 fighters moved from Ukraine to Bessarabia
2 tactical_bombers moved from Ukraine to Bessarabia
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 destroyer and 1 transport moved from 93 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Western Germany to France
3 aaGuns moved from Western Germany to FrancePlace Units - Germans
7 mech_infantrys placed in Germany
2 infantry placed in Southern France
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 45 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Poland : 2 mech_infantrys
Germany : 2 bombers, 1 factory_major, 7 mech_infantrys and 1 tactical_bomber
Norway : 7 infantry
Eastern Poland : 1 flag, 3 aaGuns, 7 armour, 15 artilleries, 15 infantry and 16 mech_infantrys
Bessarabia : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 45
Japanese : 31 / 38
Americans : 52 / 77
Chinese : 11 / 17
British : 28 / 24
UK_Pacific : 27 / 30
Italians : 18 / 33
ANZAC : 16 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Yakut S.S.R. to Buryatia
1 armour moved from Hopei to Yunnan
2 mech_infantrys moved from Sikang to Yunnan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
2 mech_infantrys moved from Volgograd to Sikang
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 1 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 fighters, 1 infantry and 2 tactical_bombers
Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 1 : 5/9 hits
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bessarabia, round 1 : 2/5 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for Russians: 2 infantry
Battle in Buryatia
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 1 artillery and 8 infantry
Russians roll dice for 18 infantry in Buryatia, round 1 : 2/18 hits
Japanese roll dice for 1 aaGun, 1 artillery and 8 infantry in Buryatia, round 1 : 1/9 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Buryatia
Russians roll dice for 17 infantry in Buryatia, round 2 : 5/17 hits
Japanese roll dice for 1 artillery and 7 infantry in Buryatia, round 2 : 5/8 hits
5 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 12 infantry in Buryatia, round 3 : 2/12 hits
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 3 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 11 infantry in Buryatia, round 4 : 1/11 hits
Japanese roll dice for 1 artillery in Buryatia, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 11 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 8 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Buryatia
2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
3 artilleries and 7 infantry moved from Karelia to Finland
1 fighter moved from Bessarabia to Archangel
1 tactical_bomber moved from Bessarabia to ArchangelPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 armour placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 42
Japanese : 30 / 38
Americans : 52 / 77
Chinese : 11 / 17
British : 28 / 24
UK_Pacific : 27 / 30
Italians : 18 / 33
ANZAC : 16 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.500
Median : 3.500
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 104Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.571
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 15 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3.440
Median : 3.000
Variance : 0.419
Standard Deviation : 0.647
Total rolls : 75 -
I knew I frak’d the attacks, I miss counted the planes spaces when I sent them to Ukraine…If I would have sent the Romania units to Bessarabia (5inf, 1 tank), I’m not so sure you still would have done the attack…my mistake that you get to take advantage of…I have duty today, and hockey practice tomorrow, so I may or may not get to it tomorrow night.
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Ok, no worries. Bagging those planes is certainly helpful but not game-ending.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
4 infantry moved from Jehol to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Chahar to Dzavhan
Japanese take Central Mongolia from Russians
Japanese take Dzavhan from Russians
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Amur
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hopei
2 infantry moved from Hunan to Kweichow
2 bombers moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
2 fighters moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Hopei
3 fighters and 3 tactical_bombers moved from Hunan to Kiangsi
2 fighters and 2 tactical_bombers moved from Hunan to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 1 : 3/6 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 2/4 hits
3 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers and 2 tactical_bombers in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Chinese: 4 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 1 : 4/7 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Hopei, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 2 infantry in Hopei, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 4 infantry in Philippines, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone
2 bombers and 2 tactical_bombers moved from Szechwan to Anhwe
3 fighters moved from Hopei to Anhwe
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
1 aaGun, 2 artilleries and 2 infantry moved from Hunan to Anhwe
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Japan
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 artillery and 5 infantry
Kiangsu : 1 factory_minor and 3 infantry
Kiangsi : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 2 infantry
Chahar : 1 flag, 2 artilleries
Anhwe : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
34 Sea Zone : 1 destroyer
Dzavhan : 1 flag, 1 armour and 1 mech_infantry
Central Mongolia : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 42
Japanese : 35 / 35
Americans : 50 / 77
Chinese : 8 / 17
British : 28 / 24
UK_Pacific : 27 / 30
Italians : 18 / 33
ANZAC : 16 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 5 destroyers and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to 34 Sea Zone
1 bomber moved from Wake Island to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
5 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Caroline Islands, round 1 : 3/8 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 106 Sea Zone, round 1 : 4/4 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Queensland
1 bomber moved from 106 Sea Zone to BrazilPlace Units - Americans
5 destroyers and 5 submarines placed in 10 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 42
Japanese : 35 / 35
Americans : 50 / 71
Chinese : 8 / 17
British : 28 / 24
UK_Pacific : 27 / 30
Italians : 18 / 33
ANZAC : 16 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.913
Median : 3.000
Variance : 1.409
Standard Deviation : 1.187
Total rolls : 23Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.737
Median : 3.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 1 : 0/6 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
4 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 42
Japanese : 34 / 35
Americans : 50 / 71
Chinese : 9 / 16
British : 28 / 24
UK_Pacific : 27 / 30
Italians : 18 / 33
ANZAC : 16 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.135
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 37Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.737
Median : 3.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 aaGun, 2 armour and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 bomber moved from Tanganyika Territory to Trans-Jordan
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
4 mech_infantrys moved from India to Eastern PersiaCombat - British
Battle in Kweichow
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Kweichow
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Formosa
Battle in Kiangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kiangsi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Kiangsi
British roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Kiangsi
retreated to Kiangsi
Japanese win, taking Formosa from Japanese with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 1/2 hits
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 aaGun and 2 infantry moved from Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Persia
3 fighters moved from Tanganyika Territory to Iraq
4 aaGuns, 6 infantry and 4 mech_infantrys moved from Yunnan to Hunan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Kiangsi to YunnanPlace Units - British
1 aaGun and 2 armour placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,1,5
British collect 28 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrysProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 42
Japanese : 32 / 35
Americans : 50 / 71
Chinese : 10 / 16
British : 30 / 29
UK_Pacific : 28 / 33
Italians : 16 / 33
ANZAC : 16 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.500
Median : 3.500
Variance : 0.222
Standard Deviation : 0.471
Total rolls : 46Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.720
Median : 4.000
Variance : 0.208
Standard Deviation : 0.456
Total rolls : 25Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 aaGun, 1 artillery, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber and 2 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 1/2 hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 1 : 1/6 hits
British roll dice for 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 4/5 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
1 aaGun, 1 artillery and 1 infantry placed in Egypt
5 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Syria : 1 flag, 1 artillery
Tunisia : 1 flag
Albania : 4 infantry
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 submarine and 1 transport
93 Sea Zone : 1 flag
Greece : 2 infantry
98 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 42
Japanese : 32 / 35
Americans : 50 / 71
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 28 / 33
Italians : 17 / 32
ANZAC : 16 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 aaGun moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 mech_infantry moved from Queensland to South Australia
1 infantry moved from Brazil to 85 Sea Zone
1 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West AfricaPlace Units - ANZAC
1 carrier and 2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 34 / 42
Japanese : 32 / 35
Americans : 50 / 71
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 28 / 33
Italians : 17 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Tanganyika Territory to IraqNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 60
Russians : 34 / 42
Japanese : 32 / 35
Americans : 50 / 71
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 28 / 33
Italians : 17 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Bessarabia
1 tactical_bomber moved from Germany to Bessarabia
7 armour and 7 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
3 artilleries moved from Eastern Poland to Bessarabia
12 artilleries, 13 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Belarus
1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 battleship, 1 cruiser and 1 transport
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 81 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 transport in 81 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British and 1 destroyer owned by the Germans lost in 81 Sea Zone
Germans roll dice for 1 cruiser and 2 fighters in 81 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 81 Sea Zone
Germans roll dice for 2 fighters in 81 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship and 1 transport in 81 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Germans lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 artilleries, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 1 : 1/6 hits
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Germans roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Western Ukraine
Germans attack with 12 artilleries, 13 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 artilleries, 13 infantry and 9 mech_infantrys in Western Ukraine, round 1 : 13/34 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 12 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Bessarabia to Romania
7 mech_infantrys moved from Germany to Romania
1 bomber moved from Belarus to Romania
1 bomber moved from Belarus to Romania
1 battleship, 1 carrier, 4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 submarines placed in 93 Sea Zone
2 infantry and 8 mech_infantrys placed in Germany
1 fighter placed in France
Germans undo move 2.
8 mech_infantrys placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 2 bombers, 7 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 8 mech_infantrys
Norway : 7 infantry
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 artilleries and 2 mech_infantrys
Western Ukraine : 1 flag, 3 aaGuns, 12 artilleries, 12 infantry and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 7 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
105 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 51 / 63
Russians : 28 / 42
Japanese : 32 / 35
Americans : 50 / 71
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 28 / 33
Italians : 17 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Welcome back, I hope everything is okay with the family.
-
Not unless you want to buy a trailer in Florida? I’m doin….had to bury my father…but he with my mom now so they’re back together again…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 mech_infantrys moved from Sikang to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Sikang to Hopei
1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi
3 artilleries and 8 infantry moved from Finland to Norway
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 0/5 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Hopei
Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 2/5 hits
Japanese roll dice for 2 infantry in Hopei, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Russians attack with 3 artilleries and 8 infantry
Germans defend with 7 infantry
Russians roll dice for 3 artilleries and 8 infantry in Norway, round 1 : 4/11 hits
Germans roll dice for 7 infantry in Norway, round 1 : 0/7 hits
4 infantry owned by the Germans lost in Norway
Russians roll dice for 3 artilleries and 8 infantry in Norway, round 2 : 3/11 hits
Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 7 infantryNon Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 tactical_bomber moved from Hopei to Hunan
1 fighter moved from Hopei to HunanPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 47 / 63
Russians : 33 / 44
Japanese : 29 / 35
Americans : 50 / 71
Chinese : 12 / 16
British : 29 / 29
UK_Pacific : 28 / 33
Italians : 17 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.650
Median : 4.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 60Japanese Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.429
Median : 3.500
Variance : 0.732
Standard Deviation : 0.855
Total rolls : 42 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
2 bombers moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 4 fighters, 3 infantry and 5 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 4 fighters, 3 infantry and 5 tactical_bombers in Kiangsi, round 1 : 7/12 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 1 : 1/3 hits
1 armour owned by the Russians , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 1 : 0/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
Russians defend with 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Hopei, round 1 : 3/5 hits
Chinese roll dice for 1 infantry and 2 mech_infantrys in Hopei, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
3 infantry moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Kiangsu
4 fighters moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
4 tactical_bombers moved from Kiangsi to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
2 bombers moved from Hopei to Kiangsu
1 artillery and 5 infantry moved from Korea to Amur
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 5 Sea Zone to AmurPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers
Kiangsi : 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 12 infantry
Timguska : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer
Dzavhan : 1 flag
19 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Central Mongolia : 1 flag
5 Sea Zone : 3 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 47 / 63
Russians : 31 / 44
Japanese : 35 / 35
Americans : 50 / 71
Chinese : 8 / 16
British : 29 / 29
UK_Pacific : 28 / 33
Italians : 17 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well, I can’t win this game…I need practice opening moves on Japan. But let’s finish this catastrophe.





