13L G40.2 Gamerman01 (Allies +9) vs. Jeff28 (Axis)


  • Have you ever strat bombed the USA on J4?

    Cause I haven’t but I’m always interested in a new strategy.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Jeff28:

    maybe the game does it turn 4?

    I’m sure it does, but technically it should be end of US3

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Jeff28:

    Have you ever strat bombed the USA on J4?

    Cause I haven’t but I’m always interested in a new strategy.

    No - just pointing out that it could possibly matter.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    USA got super subs
    Thought I’d let you know because it doesn’t seem obvious and I don’t know how carefully you review all the events of my turns.  Didn’t want it to catch you by surprise, because it certainly wouldn’t if we were playing face to face


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Trans-Jordan to Egypt
                1 bomber and 1 fighter moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 bomber and 1 fighter
                    British defend with 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 1 :  1/3 hits
                        British roll dice for 1 mech_infantry in Egypt, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Southern Italy
                1 fighter moved from Egypt to 97 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone
                1 artillery and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour and 1 harbour
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 mech_infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
        Eastern Poland : 1 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
        Iraq : 1 flag, 1 artillery and 3 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 33 / 36
        Japanese : 48 / 62
        Americans : 52 / 78
        Chinese : 5 / 12
        British : 33 / 35
        UK_Pacific : 11 / 6
        Italians : 21 / 38
        ANZAC : 14 / 30
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to India
                1 fighter moved from Queensland to 39 Sea Zone

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                    French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    French succeeds on action: Political Action French To War With Japanese

    French are diplomatic geniuses.  They succeeded.  8-)

    And then they went on to successfully sink a Japanese transport!  Such studs!  :mrgreen:

    Course they FAILED to block the Japanese with a destroyer on J3  :lol:


  • Help me out. You spend 5 bucks on 1 tech token that doesnt stay and rolled the key USA and British techs.

    Right? Are you serious?

    Have you hacked the dice server?

  • 12

    no, gamer is TRADITIONALLY more fortunate than average on tech rolls.  he is “charmed” as you might say, which is why i would NEVER play him in a tech game.

    good luck Jeff!!  :-o

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    no, gamer is TRADITIONALLY more fortunate than average on tech rolls.  he is “charmed” as you might say, which is why i would NEVER play him in a tech game.

    good luck Jeff!!   :-o

    He’s right.

    But I have spent more than you probably think.  I have spent 35 IPC’s on 7 dice and got 2 hits.  That’s above average, but not a whole lot.

    Upper 33%ile where 50% is the median.

    Bold has experienced much higher success rates from me than that in the past, and at the worst possible moments.  Consider yourself lucky so far.  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I mean, heck, I got super subs when the USA could not attack anybody!  Watch out when I get LRA when you’re not expecting it!!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Put another way, with any LESS success, I would be UNLUCKY.  1 hit in 7 tries is of course not lucky.  So I have to be either above or below average right now.  Sorry, but I’m above.

    You should be more worried about all the other devastating dice results you’ve endured!  :evil:

  • 12

    granted, tech certainly has a much diminished effect in G40 compared to AA50, but still, there is already so much more strategy in G40 that i have not yet had the slightest desire to add tech to the mix.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Jeff28:

    Help me out. You spend 5 bucks on 1 tech token that doesnt stay and rolled the key USA and British techs.

    USA Shipyards and LRA are right up there too.  I wouldn’t call them THE key techs  :-)

    What about British rockets or paratroopers?  Now THOSE would KILL
    I still haven’t recouped the 15 I’ve spend with the UK on shipyards yet.  Quit yer whinin’ and play!!  :wink:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    1 more comment while I’m waiting for you!

    You can’t complain when you haven’t bought any!  You can’t win if you don’t play!  You could have had 4 techs by now, but we’ll never know!  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                2 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                3 armour, 4 artilleries, 21 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Poland to Belarus
                1 armour moved from Romania to Belarus
                1 fighter moved from Southern Italy to 113 Sea Zone
                1 bomber moved from Poland to Baltic States
                1 bomber moved from Poland to 113 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 5 armour, 4 artilleries, 21 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 4 artilleries, 21 infantry and 3 mech_infantrys in Belarus, round 1 :  9/33 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 5 armour, 4 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 1 :  1/2 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                10 artilleries moved from Poland to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Baltic States to Poland
                1 bomber moved from 113 Sea Zone to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                3 aaGuns moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 artillery and 1 infantry placed in Yugoslavia
                1 transport placed in 97 Sea Zone
                2 infantry placed in Western Germany
                1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 artillery
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        Poland : 1 bomber and 2 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 3 aaGuns, 5 armour, 4 artilleries, 21 infantry and 3 mech_infantrys
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 armour, 10 artilleries and 6 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Bulgaria : 1 flag
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 29 / 36
        Japanese : 48 / 62
        Americans : 52 / 78
        Chinese : 5 / 12
        British : 31 / 35
        UK_Pacific : 11 / 6
        Italians : 21 / 38
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 infantry moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Volgograd to Iraq
                1 bomber moved from Russia to Iraq
                1 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 infantry moved from Timguska to Kansu
                1 fighter moved from Smolensk to Kansu
                1 tactical_bomber moved from Smolensk to Kansu

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Zone 113 sub submerge or fight?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Map

Suggested Topics

  • 13
  • 38
  • 97
  • 61
  • 96
  • 120
  • 207
  • 364
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.9k

Users

40.7k

Topics

1.8m

Posts