13L G40.2 Gamerman01 (Allies +9) vs. Jeff28 (Axis)


  • Always forget s america in 91

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well, so did I, when I was making combat moves…

    I guess I was thinking the fighters could make it back to UK - or I was thinking I was going to lose most everything anyway…

    u dodged a bullet in Alex at least… 40% chance you lose every single unit…


  • You cant expect to win 2 50-50s, I figured a couple air live and I get the middle east and egypt

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Jeff28:

    You cant expect to win 2 50-50s, I figured a couple air live and I get the middle east and egypt

    I wasn’t - I was hoping to at least reduce you to 3 fighters in Alex (median result) and achieve a wipeout in Z91 (it was like 60-30-10)

    :-)  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    But 40% chance of taking out 6 German air in Alexandria - that’s a chance I had to take - might have been decisive - but anyway, dice were what they were - no extreme results, so we gotta be happy about that

    Should be able to slip in the quick ANZ/Fra move here soon!


  • What kind of calcs are you using, is there a better program than the in-game version?

    I would love one that could show me the average result for one round of combat for strafes and air battles.

    –Jeff

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Jeff28:

    What kind of calcs are you using, is there a better program than the in-game version?

    I would love one that could show me the average result for one round of combat for strafes and air battles.

    –Jeff

    Way better.  I hesitate to give my effective tools to my enemies, though.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    The one I use is designed for AA50, however, so I have to make adjustments and estimates for things like 2-hit carriers and tactical bombers.

    I also developed a spreadsheet (suprise, surprise) that helps me with the bigger battles.

    Triple A calc only giving you expected overall chance of winning and remaining units is terribly inadequate for serious play  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well, you’re cruising with Italy… I’m sure I have my hands full, here.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Jeez, I sure lucked out in 98….  Figured they would both whiff.  Those cruisers also both hit on bombardment - wow - major over-achievement  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 56 Sea Zone to 54 Sea Zone
                2 fighters moved from Java to Queensland
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 aaGun moved from New South Wales to South Australia
                1 destroyer moved from 57 Sea Zone to 42 Sea Zone
                1 infantry moved from Northern Territory to South Australia

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 1 mech_infantry moved from Poland to Novgorod
                      Germans take Baltic States from Russians
                2 bombers moved from Western Germany to Novgorod
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 3 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
                        Germans roll dice for 3 armour, 2 bombers and 1 mech_infantry in Novgorod, round 1 :  3/6 hits
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Novgorod, round 1 :  2/5 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 armour and 2 bombers in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 2 fighters in Novgorod, round 2 :  2/2 hits
                        2 armour owned by the Germans and 2 fighters owned by the Russians lost in Novgorod
                    Germans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Russians: 1 artillery, 2 fighters and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Poland
                2 aaGuns and 4 infantry moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Romania to Eastern Poland
                2 artilleries and 10 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                10 artilleries moved from Germany to Poland
                1 artillery and 1 infantry moved from Holland Belgium to France
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Northern Italy to France
                2 armour moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Western Germany
                1 armour moved from Western Germany to Poland
                3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
                1 artillery moved from Morocco to Algeria

    Place Units - Germans
                8 mech_infantrys placed in Germany
                1 factory_minor placed in Yugoslavia
                Germans undo move 1.
                2 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 artillery
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Romania : 2 armour
        Poland : 1 armour, 10 artilleries and 2 bombers
        Germany : 1 factory_major and 6 mech_infantrys
        Southern Italy : 3 fighters and 2 tactical_bombers
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 3 aaGuns, 4 armour, 4 artilleries, 23 infantry and 3 mech_infantrys
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 30 / 35
        Japanese : 36 / 48
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 30 / 31
        UK_Pacific : 18 / 24
        Italians : 17 / 32
        ANZAC : 18 / 30
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 bomber, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Karelia to Finland
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer
                    Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Finland
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 7 infantry
                    Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 infantry moved from Volgograd to Caucasus
                6 infantry moved from Yenisey to Timguska
                1 fighter moved from Finland to Smolensk
                1 tactical_bomber moved from Finland to Smolensk
                2 aaGuns moved from Belarus to Bryansk
                2 artilleries moved from Belarus to Bryansk
                7 infantry moved from Belarus to Bryansk
                4 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Tambov to Bryansk
                5 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 tactical_bomber placed in Volgograd
                1 bomber and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Wanted to move a man to Smo - thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Burma
                1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from 36 Sea Zone to Szechwan
                1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
                1 fighter moved from Caroline Islands to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Burma, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in Burma, round 1 :  1/2 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Burma
                    Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 fighter and 1 tactical_bomber
                Battle in Szechwan
                    Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in Szechwan, round 1 :  4/9 hits
                        Chinese roll dice for 5 infantry in Szechwan, round 1 :  3/5 hits
                        1 bomber owned by the Japanese , 4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 bomber and 2 fighters
                    Casualties for Chinese: 4 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                3 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Burma to 37 Sea Zone
                1 bomber and 2 tactical_bombers moved from Burma to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
        Java : 1 flag, 1 artillery
        42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        36 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 33 / 36
        Japanese : 52 / 62
        Americans : 52 / 52
        Chinese : 4 / 5
        British : 30 / 31
        UK_Pacific : 8 / 24
        Italians : 17 / 32
        ANZAC : 14 / 30
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Well, you killed me in Sumatra and Szech, annoying.

    Edited to take a tac instead of a fig in szech.

    –Jeff

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Definitely got more than my share of lucky battles here and there so far.

    Always a huge sigh of relief to see the mighty evil empire losing infantry and planes left and right…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Jeez, I thought I had a destroyer blocker in place when I really didn’t.  That could be really bad.  Lesson learned - don’t overlook declaring war on the Japanese with the French…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 54 Sea Zone to Philippines
                1 fighter moved from 54 Sea Zone to Philippines
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 submarine moved from 101 Sea Zone to 28 Sea Zone
                1 infantry moved from Eastern United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 artillery moved from Eastern United States to Central United States
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 infantry placed in Central United States
                1 infantry placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

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