0%

13L G40 PGMatt vs Eqqman (allies +9) Game 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Belarus
                1 bomber moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 1 :  4/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 4 artilleries and 15 infantry
                        AA guns fire in Western Ukraine :  0/3 hits
                        Russians roll dice for 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  5/27 hits
                        Germans roll dice for 1 aaGun, 4 artilleries and 15 infantry in Western Ukraine, round 1 :  5/19 hits
                        5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  5/22 hits
                        Germans roll dice for 4 artilleries and 11 infantry in Western Ukraine, round 2 :  4/15 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  8/18 hits
                        Germans roll dice for 4 artilleries and 6 infantry in Western Ukraine, round 3 :  3/10 hits
                        3 infantry owned by the Russians , 6 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Western Ukraine, round 4 :  7/15 hits
                        Germans roll dice for 2 artilleries in Western Ukraine, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 6 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 aaGun, 4 artilleries and 15 infantry
                    Casualties for Russians: 13 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 4 submarines
                    1 submarine owned by the Russians Submerged
                    4 submarines owned by the Germans Submerged

    Non Combat Move - Russians
                1 artillery and 13 infantry moved from Russia to Bryansk
                1 bomber moved from Smolensk to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 tactical_bomber moved from Western Ukraine to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 fighter moved from Western Ukraine to Caucasus
                1 fighter moved from Western Ukraine to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 39 / 48
        Americans : 52 / 70
        Chinese : 11 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 19 times
                3 was rolled 36 times
                4 was rolled 17 times
                5 was rolled 21 times
                6 was rolled 29 times
            Average roll : 3.541
            Median : 3.000
            Variance : 1.738
            Standard Deviation : 1.318
            Total rolls : 146

    Germans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 17 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.528
            Median : 3.000
            Variance : 1.865
            Standard Deviation : 1.366
            Total rolls : 53

    Russians Combat
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 19 times
            Average roll : 3.548
            Median : 3.000
            Variance : 0.598
            Standard Deviation : 0.773
            Total rolls : 93

  • 16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
                1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 armour moved from Kwangtung to Hunan
                2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to Manchuria

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
                1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 armour moved from Kwangtung to Hunan
                2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to Manchuria

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/7 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 :  2/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 armour, 2 bombers and 1 tactical_bomber in Kwangsi, round 2 :  4/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Hunan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Hunan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in New Guinea
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 1 :  2/3 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  4/5 hits
                        ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  2/4 hits
                        1 tactical_bomber owned by the ANZAC , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Manchuria
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Chinese defend with 1 infantry; Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 1 :  2/5 hits
                        Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 1 :  0/3 hits
                        1 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Manchuria
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 fighters moved from Manchuria to Shantung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 carrier moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Kwangsi to Japan

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 armour placed in Kiangsu
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                Japanese collect 40 PUs (3 lost to blockades); end with 42 PUs total

    Territory Summary for Japanese :

    Shantung : 3 fighters
        Kwangsi : 1 armour
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Manchuria : 1 artillery
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        19 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 43 / 42
        Americans : 52 / 70
        Chinese : 7 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 14 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 16 times
                6 was rolled 16 times
            Average roll : 3.465
            Median : 3.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 86

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.804
            Median : 4.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 46

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.786
            Median : 2.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
                5 bombers moved from Western United States to 54 Sea Zone
                5 bombers moved from Midway to 46 Sea Zone
                1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from 46 Sea Zone to New Guinea
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 carrier, 7 destroyers and 6 submarines moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 5 bombers and 2 transports
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 5 bombers and 2 transports in 46 Sea Zone, round 1 :  2/5 hits
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 1 :  2/3 hits
                        1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 46 Sea Zone
                        Americans roll dice for 3 bombers and 2 transports in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 :  0/2 hits
                        1 tactical_bomber owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 3 bombers and 2 transports in 46 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 46 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 46 Sea Zone
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 3 bombers
                Battle in New Guinea
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in New Guinea, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in New Guinea
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in New Guinea, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 54 Sea Zone
                    Americans attack with 5 bombers
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 5 bombers in 54 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  3/5 hits
                        1 cruiser owned by the Japanese and 3 bombers owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 2 bombers in 54 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  2/4 hits
                        2 bombers owned by the Americans and 1 battleship owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 battleship and 1 cruiser
                    Casualties for Americans: 5 bombers

    Non Combat Move - Americans
                2 bombers moved from 46 Sea Zone to Queensland
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier and 4 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
                Americans collect 49 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 43 / 42
        Americans : 52 / 71
        Chinese : 7 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.706
            Median : 4.000
            Variance : 0.620
            Standard Deviation : 0.787
            Total rolls : 51

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.368
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Americans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 41 / 42
        Americans : 52 / 71
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.706
            Median : 4.000
            Variance : 0.620
            Standard Deviation : 0.787
            Total rolls : 51

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.368
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Americans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 71 Sea Zone to 82 Sea Zone
                1 bomber moved from Scotland to 82 Sea Zone
                3 destroyers moved from 119 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Shensi to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Sikang to Kweichow
                6 mech_infantrys moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 armour and 1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in 82 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 82 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 82 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 82 Sea Zone
                    British win, taking 82 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kwangsi
                    British attack with 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Kwangsi, round 1 :  1/10 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                3 aaGuns moved from Yunnan to Kwangsi
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from 82 Sea Zone to French Equatorial Africa

    Place Units - British
                3 destroyers placed in 81 Sea Zone
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 37 / 42
        Americans : 52 / 71
        Chinese : 13 / 15
        British : 31 / 29
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 16 times
                6 was rolled 12 times
            Average roll : 3.614
            Median : 4.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 70

    Null / Other
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Germans Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Americans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

  • 12

    I tried to pick your losses in the battles off AU that would do me the most harm.  Off New Guinea you can afford to lose the Carrier first since the Fighters can land, but off Queensland if you don’t lose the BB first then I can just abort the rest of the battle and let your Fighters die.

  • 16

    @Eggman:

    I tried to pick your losses in the battles off AU that would do me the most harm.  Off New Guinea you can afford to lose the Carrier first since the Fighters can land, but off Queensland if you don’t lose the BB first then I can just abort the rest of the battle and let your Fighters die.

    Fair enough.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 fighters and 1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 6 infantry moved from Alexandria to Egypt
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 4 artilleries, 3 fighters, 9 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 2 infantry; British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
                        AA guns fire in Egypt :  0/3 hits
                        Italians roll dice for 1 battleship in Egypt, round 1 :  0/1 hits
                        Italians roll dice for 2 armour, 4 artilleries, 3 fighters, 9 infantry and 1 mech_infantry in Egypt, round 1 :  5/19 hits
                        British roll dice for 1 aaGun, 1 artillery, 13 infantry and 1 mech_infantry in Egypt, round 1 :  1/15 hits
                        2 infantry owned by the French , 2 infantry owned by the ANZAC , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 4 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 :  6/18 hits
                        British roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Egypt, round 2 :  3/11 hits
                        6 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 3 :  1/15 hits
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 3 :  1/5 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 4 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 4 :  4/14 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 4 :  1/4 hits
                        2 infantry owned by the Russians , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 4 artilleries, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 34
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for British: 1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                3 fighters moved from Egypt to Alexandria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 3 fighters
        Egypt : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Cyprus : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 aaGun
        Tunisia : 1 flag
        Romania : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag, 1 aaGun, 2 artilleries and 7 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag, 2 infantry
        98 Sea Zone : 1 battleship and 3 transports

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 37 / 42
        Americans : 52 / 71
        Chinese : 13 / 15
        British : 29 / 29
        UK_Pacific : 16 / 17
        Italians : 19 / 34
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 20 times
                4 was rolled 19 times
                5 was rolled 19 times
                6 was rolled 21 times
            Average roll : 3.771
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 105

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.405
            Standard Deviation : 1.185
            Total rolls : 38

    Italians Combat
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 14 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 15 times
            Average roll : 3.642
            Median : 3.000
            Variance : 0.561
            Standard Deviation : 0.749
            Total rolls : 67

  • 16

    Well good first round in Egypt ended up in a good final too!

  • 12

    Well that was stupid of me.  Some some reason I didn’t notice you were going to be able to bring in more men from Greece.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,6,6
                ANZAC collect 16 PUs (2 lost to blockades); end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 33 / 42
        Americans : 52 / 71
        Chinese : 13 / 15
        British : 29 / 29
        UK_Pacific : 16 / 17
        Italians : 19 / 34
        ANZAC : 18 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 33 / 42
        Americans : 52 / 71
        Chinese : 13 / 15
        British : 29 / 29
        UK_Pacific : 16 / 17
        Italians : 19 / 34
        ANZAC : 18 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 16

    @Eggman:

    Well that was stupid of me.  Some some reason I didn’t notice you were going to be able to bring in more men from Greece.

    that’s how I feel too< I missed the whole w>us stack of bombers!

  • 16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 artillery, 1 battleship, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 submarines moved from 113 Sea Zone to 109 Sea Zone
                5 artilleries and 15 infantry moved from Archangel to Vologda
                1 armour moved from Yakut S.S.R. to Sakha
                      Germans take Buryatia from Russians
                      Germans take Sakha from Russians
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                3 tactical_bombers moved from Bessarabia to Egypt
                7 armour, 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 artillery, 1 battleship, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 submarines moved from 113 Sea Zone to 109 Sea Zone
                5 artilleries and 15 infantry moved from Archangel to Vologda
                1 armour moved from Yakut S.S.R. to Sakha
                      Germans take Buryatia from Russians
                      Germans take Sakha from Russians
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                3 tactical_bombers moved from Bessarabia to Egypt
                7 armour, 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Vologda
                    Germans attack with 5 artilleries and 15 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries and 15 infantry in Vologda, round 1 :  7/20 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 4 submarines
                    British defend with 3 destroyers
                        Germans roll dice for 4 submarines in 109 Sea Zone, round 1 :  0/4 hits
                        British roll dice for 3 destroyers in 109 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 4 submarines in 109 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 3 destroyers in 109 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 4 submarines in 109 Sea Zone, round 3 :  1/4 hits
                        British roll dice for 3 destroyers in 109 Sea Zone, round 3 :  0/3 hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                        Germans roll dice for 4 submarines in 109 Sea Zone, round 4 :  2/4 hits
                        British roll dice for 2 destroyers in 109 Sea Zone, round 4 :  1/2 hits
                        2 destroyers owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 submarine
                    Casualties for British: 3 destroyers
                Battle in Western Ukraine
                    Germans attack with 7 armour, 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 6 artilleries and 5 infantry
                        Germans roll dice for 7 armour, 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 1 :  4/23 hits
                        Russians roll dice for 6 artilleries and 5 infantry in Western Ukraine, round 1 :  3/11 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 7 armour, 1 artillery, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  7/20 hits
                        Russians roll dice for 6 artilleries and 1 infantry in Western Ukraine, round 2 :  3/7 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans and 6 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 7 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 6 artilleries and 5 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
                1 infantry moved from Novgorod to Archangel
                2 aaGuns moved from Archangel to Vologda
                1 infantry moved from Timguska to Evenkiyskiy
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Novgorod to Baltic States
                5 infantry moved from Poland to Eastern Poland
                1 artillery and 13 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 battleship, 1 destroyer and 1 transport placed in 93 Sea Zone
                3 infantry placed in Novgorod
                1 artillery and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Sakha : 1 flag, 1 armour
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        Egypt : 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 artillery and 13 infantry
        Germany : 2 aaGuns, 1 artillery, 1 factory_major and 7 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 5 infantry
        Western Ukraine : 1 flag, 7 armour, 1 artillery, 3 infantry and 4 mech_infantrys
        Vologda : 1 flag, 2 aaGuns, 5 artilleries and 15 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        89 Sea Zone : 1 submarine
        93 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
        85 Sea Zone : 1 submarine
        109 Sea Zone : 1 flag, 3 submarines
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 23 / 31
        Japanese : 33 / 42
        Americans : 52 / 71
        Chinese : 13 / 15
        British : 29 / 29
        UK_Pacific : 16 / 17
        Italians : 19 / 34
        ANZAC : 18 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 13 times
                3 was rolled 20 times
                4 was rolled 21 times
                5 was rolled 19 times
                6 was rolled 18 times
            Average roll : 3.587
            Median : 4.000
            Variance : 0.361
            Standard Deviation : 0.601
            Total rolls : 109

    Germans Combat
                1 was rolled 15 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 19 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.532
            Median : 4.000
            Variance : 0.782
            Standard Deviation : 0.884
            Total rolls : 79

    British Combat
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

  • 12

    @PGMatt:

    that’s how I feel too< I missed the whole w>us stack of bombers!

    Heh heh… well, my error was far more damaging to my cause.

  • 12

    …and if you want to make a bigger error just to show me up, I guess that’s okay.  I’m flexible!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                7 artilleries and 13 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
                2 bombers moved from Bryansk to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Caucasus to 98 Sea Zone
                4 armour moved from Caucasus to Iraq
                1 infantry moved from Tsinghai to Kansu

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 9 artilleries and 15 infantry
                    Germans defend with 7 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                        Russians roll dice for 9 artilleries and 15 infantry in Western Ukraine, round 1 :  9/24 hits
                        Germans roll dice for 7 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Western Ukraine, round 1 :  6/15 hits
                        6 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Western Ukraine
                        Russians roll dice for 9 artilleries and 9 infantry in Western Ukraine, round 2 :  5/18 hits
                        Germans roll dice for 6 armour in Western Ukraine, round 2 :  4/6 hits
                        4 infantry owned by the Russians and 5 armour owned by the Germans lost in Western Ukraine
                        Russians roll dice for 9 artilleries and 5 infantry in Western Ukraine, round 3 :  6/14 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 9 artilleries and 4 infantry remaining. Battle score for attacker is 38
                    Casualties for Germans: 7 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                    Casualties for Russians: 11 infantry
                Battle in 98 Sea Zone
                    Russians attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship and 3 transports
                        Russians roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 1 :  4/5 hits
                        Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the Italians , 1 fighter owned by the Russians and 2 transports owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    Russians win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Russians: 1 fighter
                    Casualties for Italians: 1 battleship and 3 transports

    Non Combat Move - Russians
                2 bombers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                2 aaGuns moved from Bryansk to Russia
                1 mech_infantry moved from Belarus to Russia
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 27 / 30
        Japanese : 33 / 42
        Americans : 52 / 71
        Chinese : 13 / 15
        British : 29 / 29
        UK_Pacific : 16 / 17
        Italians : 19 / 34
        ANZAC : 18 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 15 times
                5 was rolled 22 times
                6 was rolled 8 times
            Average roll : 3.369
            Median : 4.000
            Variance : 2.434
            Standard Deviation : 1.560
            Total rolls : 84

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.227
            Median : 3.500
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Russians Combat
                1 was rolled 16 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 18 times
                6 was rolled 7 times
            Average roll : 3.459
            Median : 4.000
            Variance : 2.517
            Standard Deviation : 1.586
            Total rolls : 61

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 0 SuicideAttackTokens; 24 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 41 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Shantung to Kwangtung
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Anhwe to Kiangsu

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,5,2,4,5,1,5,2,4,3,3,6,1,3,1,1,5,3
                Japanese collect 17 PUs (16 lost to blockades); end with 41 PUs total

    Territory Summary for Japanese :

    Kiangsu : 3 armour, 1 factory_minor and 4 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Manchuria : 1 artillery
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        44 Sea Zone : 1 submarine
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 27 / 30
        Japanese : 33 / 41
        Americans : 52 / 71
        Chinese : 13 / 15
        British : 29 / 29
        UK_Pacific : 16 / 17
        Italians : 19 / 34
        ANZAC : 18 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

T-shirts, Hats, and More

Suggested Topics

  • 9
  • 24
  • 52
  • 108
  • 87
  • 234
  • 215
  • 221
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

18.0k

Users

40.8k

Topics

1.8m

Posts