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13L G40 PGMatt vs Eqqman (allies +9) Game 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 30 / 34
        Japanese : 48 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 93 Sea Zone to 87 Sea Zone
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Novgorod to Archangel
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                2 infantry moved from Baltic States to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 88 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                2 infantry moved from Poland to Baltic States
                5 infantry moved from Poland to Eastern Poland
                1 artillery and 7 infantry moved from Germany to Poland
                1 aaGun, 1 artillery and 3 infantry moved from France to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                3 tactical_bombers moved from Morocco to Tobruk

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                1 armour and 6 infantry placed in Germany
                1 fighter placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Poland : 1 artillery and 7 infantry
        Germany : 1 armour, 1 factory_major and 6 infantry
        Tobruk : 3 tactical_bombers
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 15 infantry and 5 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 tactical_bomber
        119 Sea Zone : 1 submarine
        113 Sea Zone : 2 submarines
        87 Sea Zone : 1 submarine
        89 Sea Zone : 1 submarine
        98 Sea Zone : 1 submarine
        Finland : 1 flag
        88 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 25 / 34
        Japanese : 48 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Russia to Vologda
                2 fighters moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Kazakhstan
                1 bomber moved from Bryansk to Novgorod
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Kazakhstan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        Russians roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Novgorod
                        AA guns fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
                1 bomber moved from Kazakhstan to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                3 artilleries moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 47 / 50
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 3.500
            Variance : 1.920
            Standard Deviation : 1.386
            Total rolls : 26

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Szechwan
                1 artillery moved from Kweichow to Szechwan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangtung to Szechwan
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 artillery moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier and 1 fighter
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 :  5/5 hits
                        Americans roll dice for 1 carrier and 1 fighter in 20 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 carrier and 1 fighter
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 5 mech_infantrys
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 1 :  6/8 hits
                        Chinese roll dice for 5 mech_infantrys in Szechwan, round 1 :  3/5 hits
                        1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 5 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                    Casualties for British: 5 mech_infantrys

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
                2 bombers moved from Szechwan to Kwangtung
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery and 2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 1 infantry
        Kiangsu : 1 artillery, 1 factory_minor and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Shensi : 1 flag, 2 fighters and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sumatra : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        6 Sea Zone : 2 destroyers and 2 submarines
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 49 / 48
        Americans : 52 / 73
        Chinese : 2 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.812
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 16

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 5 bombers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from 19 Sea Zone to Manchuria

    Combat - Americans
                Battle in Manchuria

    Non Combat Move - Americans
                5 bombers moved from Western United States to Midway
                1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 16 Sea Zone
                6 destroyers and 4 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Western United States to 16 Sea Zone

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3
                Americans collect 49 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 46 / 48
        Americans : 52 / 70
        Chinese : 5 / 5
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 44 / 48
        Americans : 52 / 70
        Chinese : 7 / 15
        British : 31 / 33
        UK_Pacific : 16 / 11
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 aaGun, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 destroyers moved from 109 Sea Zone to 119 Sea Zone
                1 bomber moved from Suriname to 119 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                2 infantry moved from Rhodesia to Union of South Africa
                1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Sikang
                      Chinese take Sikang from Japanese
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                3 mech_infantrys moved from Malaya to Yunnan
                3 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in Shensi
                    British attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        British roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 1 :  2/7 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Shensi, round 1 :  2/3 hits
                        1 tactical_bomber owned by the Japanese , 2 mech_infantrys owned by the British and 1 fighter owned by the Japanese lost in Shensi
                        British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 :  2/5 hits
                        Japanese roll dice for 1 fighter in Shensi, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 2 mech_infantrys
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 armour in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 119 Sea Zone
                    British attack with 1 bomber and 3 destroyers
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 3 destroyers in 119 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 bomber and 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kwangsi
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 4 infantry in Kwangsi, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 tactical_bomber moved from Shensi to Yunnan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 bomber moved from 119 Sea Zone to Scotland

    Place Units - British
                1 factory_minor placed in Iraq
                1 aaGun and 2 infantry placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.761
            Median : 4.000
            Variance : 0.311
            Standard Deviation : 0.558
            Total rolls : 46

    Null / Other
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                2 fighters moved from Southern Italy to Alexandria
                1 bomber moved from Greece to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Egypt causes 0 damage total.
                Battle in Alexandria
                    Italians attack with 2 artilleries, 2 fighters and 6 infantry
                    British defend with 1 armour and 1 artillery
                        Italians roll dice for 1 battleship in Alexandria, round 1 :  0/1 hits
                        Italians roll dice for 2 artilleries, 2 fighters and 6 infantry in Alexandria, round 1 :  3/10 hits
                        British roll dice for 1 armour and 1 artillery in Alexandria, round 1 :  0/2 hits
                        1 armour owned by the British and 1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Greece
                1 artillery moved from Bulgaria to Greece
                1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 fighters moved from Alexandria to Tobruk

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 artilleries and 6 infantry
        Cyprus : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 aaGun
        Tunisia : 1 flag
        Romania : 1 artillery and 3 infantry
        Tobruk : 1 armour, 2 fighters and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Bessarabia : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        95 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour, 1 artillery and 4 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 artillery and 1 infantry
        98 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
                2 aaGuns and 2 infantry moved from South Australia to Queensland
                2 infantry moved from India to Burma
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 16 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 59 PUs;
                Germans buy 2 artilleries, 13 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 4 artilleries and 15 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries and 15 infantry in Western Ukraine, round 1 :  6/19 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 artilleries and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour moved from Germany to Eastern Poland
                1 artillery and 7 infantry moved from Poland to Eastern Poland
                2 armour moved from Novgorod to Eastern Poland
                6 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Eastern Poland
                3 tactical_bombers moved from Tobruk to Bessarabia
                2 aaGuns, 5 artilleries and 13 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 submarine moved from 88 Sea Zone to 85 Sea Zone
                1 submarine moved from 87 Sea Zone to 82 Sea Zone
                2 infantry moved from Baltic States to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 submarines placed in 113 Sea Zone
                1 artillery and 9 infantry placed in Germany
                Germans undo move 3.
                10 infantry placed in Germany
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Timguska : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Poland : 6 infantry
        Germany : 1 artillery, 1 factory_major and 13 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 aaGuns, 5 artilleries and 15 infantry
        Eastern Poland : 1 flag, 7 armour, 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
        Bessarabia : 3 tactical_bombers
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 aaGun, 4 artilleries and 15 infantry
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 4 submarines
        89 Sea Zone : 1 submarine
        85 Sea Zone : 1 submarine
        82 Sea Zone : 1 submarine
        98 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 69
        Russians : 20 / 31
        Japanese : 41 / 48
        Americans : 52 / 70
        Chinese : 10 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
            Average roll : 2.900
            Median : 3.000
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 20

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.789
            Median : 3.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Belarus
                1 bomber moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 1 :  4/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 4 artilleries and 15 infantry
                        AA guns fire in Western Ukraine :  0/3 hits
                        Russians roll dice for 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  5/27 hits
                        Germans roll dice for 1 aaGun, 4 artilleries and 15 infantry in Western Ukraine, round 1 :  5/19 hits
                        5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  5/22 hits
                        Germans roll dice for 4 artilleries and 11 infantry in Western Ukraine, round 2 :  4/15 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  8/18 hits
                        Germans roll dice for 4 artilleries and 6 infantry in Western Ukraine, round 3 :  3/10 hits
                        3 infantry owned by the Russians , 6 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Western Ukraine, round 4 :  7/15 hits
                        Germans roll dice for 2 artilleries in Western Ukraine, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 6 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 aaGun, 4 artilleries and 15 infantry
                    Casualties for Russians: 13 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 4 submarines
                    1 submarine owned by the Russians Submerged
                    4 submarines owned by the Germans Submerged

    Non Combat Move - Russians
                1 artillery and 13 infantry moved from Russia to Bryansk
                1 bomber moved from Smolensk to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 tactical_bomber moved from Western Ukraine to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 fighter moved from Western Ukraine to Caucasus
                1 fighter moved from Western Ukraine to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 39 / 48
        Americans : 52 / 70
        Chinese : 11 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 19 times
                3 was rolled 36 times
                4 was rolled 17 times
                5 was rolled 21 times
                6 was rolled 29 times
            Average roll : 3.541
            Median : 3.000
            Variance : 1.738
            Standard Deviation : 1.318
            Total rolls : 146

    Germans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 17 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.528
            Median : 3.000
            Variance : 1.865
            Standard Deviation : 1.366
            Total rolls : 53

    Russians Combat
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 19 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 19 times
            Average roll : 3.548
            Median : 3.000
            Variance : 0.598
            Standard Deviation : 0.773
            Total rolls : 93

  • 16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
                1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 armour moved from Kwangtung to Hunan
                2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to Manchuria

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
                1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 armour moved from Kwangtung to Hunan
                2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to Manchuria

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/7 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 :  2/4 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 armour, 2 bombers and 1 tactical_bomber in Kwangsi, round 2 :  4/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Hunan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Hunan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in New Guinea
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 1 :  2/3 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  4/5 hits
                        ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  2/4 hits
                        1 tactical_bomber owned by the ANZAC , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Manchuria
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Chinese defend with 1 infantry; Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 1 :  2/5 hits
                        Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 1 :  0/3 hits
                        1 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Manchuria
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Manchuria, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 fighters moved from Manchuria to Shantung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 carrier moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Kwangsi to Japan

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 armour placed in Kiangsu
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                Japanese collect 40 PUs (3 lost to blockades); end with 42 PUs total

    Territory Summary for Japanese :

    Shantung : 3 fighters
        Kwangsi : 1 armour
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Manchuria : 1 artillery
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        19 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 43 / 42
        Americans : 52 / 70
        Chinese : 7 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 14 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 16 times
                6 was rolled 16 times
            Average roll : 3.465
            Median : 3.000
            Variance : 0.635
            Standard Deviation : 0.797
            Total rolls : 86

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.804
            Median : 4.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 46

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.786
            Median : 2.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
                5 bombers moved from Western United States to 54 Sea Zone
                5 bombers moved from Midway to 46 Sea Zone
                1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from 46 Sea Zone to New Guinea
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 carrier, 7 destroyers and 6 submarines moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 5 bombers and 2 transports
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 5 bombers and 2 transports in 46 Sea Zone, round 1 :  2/5 hits
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 1 :  2/3 hits
                        1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 46 Sea Zone
                        Americans roll dice for 3 bombers and 2 transports in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 :  0/2 hits
                        1 tactical_bomber owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 3 bombers and 2 transports in 46 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 46 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 46 Sea Zone
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 3 bombers
                Battle in New Guinea
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in New Guinea, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in New Guinea
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in New Guinea, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 54 Sea Zone
                    Americans attack with 5 bombers
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 5 bombers in 54 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 :  3/5 hits
                        1 cruiser owned by the Japanese and 3 bombers owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 2 bombers in 54 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  2/4 hits
                        2 bombers owned by the Americans and 1 battleship owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 battleship and 1 cruiser
                    Casualties for Americans: 5 bombers

    Non Combat Move - Americans
                2 bombers moved from 46 Sea Zone to Queensland
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier and 4 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
                Americans collect 49 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 43 / 42
        Americans : 52 / 71
        Chinese : 7 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.706
            Median : 4.000
            Variance : 0.620
            Standard Deviation : 0.787
            Total rolls : 51

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.368
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Americans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 41 / 42
        Americans : 52 / 71
        Chinese : 9 / 15
        British : 31 / 33
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.706
            Median : 4.000
            Variance : 0.620
            Standard Deviation : 0.787
            Total rolls : 51

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.368
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Americans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

  • 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 71 Sea Zone to 82 Sea Zone
                1 bomber moved from Scotland to 82 Sea Zone
                3 destroyers moved from 119 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Shensi to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Sikang to Kweichow
                6 mech_infantrys moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 armour and 1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in 82 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 82 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 82 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 82 Sea Zone
                    British win, taking 82 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kwangsi
                    British attack with 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Kwangsi, round 1 :  1/10 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                3 aaGuns moved from Yunnan to Kwangsi
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from 82 Sea Zone to French Equatorial Africa

    Place Units - British
                3 destroyers placed in 81 Sea Zone
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 37 / 42
        Americans : 52 / 71
        Chinese : 13 / 15
        British : 31 / 29
        UK_Pacific : 16 / 17
        Italians : 17 / 27
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 17 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 16 times
                6 was rolled 12 times
            Average roll : 3.614
            Median : 4.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 70

    Null / Other
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Germans Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Americans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

  • 12

    I tried to pick your losses in the battles off AU that would do me the most harm.  Off New Guinea you can afford to lose the Carrier first since the Fighters can land, but off Queensland if you don’t lose the BB first then I can just abort the rest of the battle and let your Fighters die.

  • 16

    @Eggman:

    I tried to pick your losses in the battles off AU that would do me the most harm.  Off New Guinea you can afford to lose the Carrier first since the Fighters can land, but off Queensland if you don’t lose the BB first then I can just abort the rest of the battle and let your Fighters die.

    Fair enough.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :7

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 fighters and 1 mech_infantry moved from Tobruk to Egypt
                2 artilleries and 6 infantry moved from Alexandria to Egypt
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 4 artilleries, 3 fighters, 9 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 2 infantry; British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
                        AA guns fire in Egypt :  0/3 hits
                        Italians roll dice for 1 battleship in Egypt, round 1 :  0/1 hits
                        Italians roll dice for 2 armour, 4 artilleries, 3 fighters, 9 infantry and 1 mech_infantry in Egypt, round 1 :  5/19 hits
                        British roll dice for 1 aaGun, 1 artillery, 13 infantry and 1 mech_infantry in Egypt, round 1 :  1/15 hits
                        2 infantry owned by the French , 2 infantry owned by the ANZAC , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 4 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 :  6/18 hits
                        British roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Egypt, round 2 :  3/11 hits
                        6 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 3 :  1/15 hits
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 3 :  1/5 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 4 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 4 :  4/14 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 4 :  1/4 hits
                        2 infantry owned by the Russians , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 4 artilleries, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 34
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for British: 1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                3 fighters moved from Egypt to Alexandria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 3 fighters
        Egypt : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Cyprus : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 aaGun
        Tunisia : 1 flag
        Romania : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag, 1 aaGun, 2 artilleries and 7 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag, 2 infantry
        98 Sea Zone : 1 battleship and 3 transports

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 28 / 31
        Japanese : 37 / 42
        Americans : 52 / 71
        Chinese : 13 / 15
        British : 29 / 29
        UK_Pacific : 16 / 17
        Italians : 19 / 34
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 20 times
                4 was rolled 19 times
                5 was rolled 19 times
                6 was rolled 21 times
            Average roll : 3.771
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 105

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.405
            Standard Deviation : 1.185
            Total rolls : 38

    Italians Combat
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 14 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 15 times
            Average roll : 3.642
            Median : 3.000
            Variance : 0.561
            Standard Deviation : 0.749
            Total rolls : 67

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