Mallery29 (Allies) v. Capt. Walker (axis) Game 5
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 4 PUs;Combat Move - British
1 armour and 1 infantry moved from Morocco to Algeria
British take Algeria from Germans
1 infantry moved from India to Burma
4 fighters moved from India to Burma
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in Burma
British attack with 4 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 4 fighters and 1 infantry in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 artillery in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
British win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Strategic bombing raid in Karelia S.S.R.
AA guns fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Karelia S.S.R.Non Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
1 carrier, 2 fighters and 1 transport moved from 13 Sea Zone to 10 Sea Zone
4 fighters moved from Burma to IndiaPlace Units - British
3 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 25 PUs totalTerritory Summary for British :
10 Sea Zone : 1 carrier, 2 fighters and 1 transport
Algeria : 1 flag, 1 armour and 1 infantry
India : 1 aaGun, 1 armour, 4 artilleries, 1 factory, 4 fighters and 14 infantry
Morocco : 1 flag
New Guinea : 2 infantry
New Zealand : 1 infantry
Russia : 4 fighters
Solomon Islands : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 12 / 16
Germans : 57 / 58
British : 21 / 25
Japanese : 39 / 39
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 61 Sea Zone to 49 Sea Zone
2 fighters moved from 37 Sea Zone to 49 Sea Zone
4 fighters moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 artillery and 4 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Szechwan to Kazakh S.S.R.
1 armour moved from Kazakh S.S.R. to CaucasusCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
4 fighters moved from 49 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 battleship and 1 transport moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 49 Sea Zone to 61 Sea Zone
3 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour and 1 artillery moved from Japan to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Kazakh S.S.R.
2 infantry moved from Anhwei to Sinkiang
1 bomber moved from Kwangtung to Szechwan
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Kwangtung
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to KwangtungPlace Units - Japanese
1 destroyer and 1 transport placed in 37 Sea Zone
2 armour and 3 infantry placed in Japan
1 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
37 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 transports
61 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 armour
East Indies : 1 artillery, 1 factory and 5 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 armour, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 armour, 1 artillery and 4 infantry
Kwangtung : 1 armour, 1 artillery and 4 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 2 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 bomber and 4 infantry
Vologda : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 8 / 16
Germans : 57 / 58
British : 21 / 25
Japanese : 43 / 43
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 5 submarines and 1 transport moved from 44 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
2 fighters moved from 59 Sea Zone to Iwo Jima
2 submarines moved from 56 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Iwo Jima, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to Eastern Canada
1 armour and 1 infantry moved from Morocco to 13 Sea Zone
2 infantry moved from Morocco to 13 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 4 transports moved from 13 Sea Zone to 10 Sea Zone
1 armour and 3 infantry moved from 10 Sea Zone to Eastern Canada
2 fighters moved from Iwo Jima to 59 Sea ZonePlace Units - Americans
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
1 carrier placed in 11 Sea Zone
1 submarine placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transports
11 Sea Zone : 1 carrier
56 Sea Zone : 1 submarine
59 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 7 submarines and 1 transport
Alaska : 1 infantry
Algeria : 2 artilleries and 2 infantry
Eastern Canada : 2 aaGuns, 1 armour, 1 artillery and 8 infantry
Eastern United States : 1 artillery, 1 factory, 1 fighter and 2 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Iwo Jima : 1 flag, 1 infantry
Midway : 1 infantry
New Guinea : 1 flag
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 8 / 16
Germans : 57 / 58
British : 21 / 25
Japanese : 43 / 43
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
2 fighters moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 4 infantry
Japanese defend with 1 armour; Germans defend with 1 armour, 2 artilleries and 1 factory
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Caucasus, round 1 : 2/7 hits
Germans roll dice for 2 armour and 2 artilleries in Caucasus, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Caucasus, round 2 : 3/6 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour
Casualties for Germans: 1 armour and 2 artilleries
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 submarine moved from 13 Sea Zone to 10 Sea ZonePlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
10 Sea Zone : 1 submarine
Caucasus : 1 artillery, 1 factory and 1 infantry
Russia : 2 aaGuns, 1 armour, 8 artilleries, 1 factory, 2 fighters and 17 infantryProduction/PUs Summary :
Russians : 12 / 12
Germans : 53 / 58
British : 21 / 25
Japanese : 43 / 43
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - Germans
Germans repair 4 damage on 4 factories; Remaining resources: 54 PUs;
Germans buy 2 armour, 1 artillery, 1 cruiser, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Ukraine S.S.R. to Caucasus
3 bombers moved from Germany to Caucasus
1 infantry moved from West Russia to Caucasus
1 fighter moved from Germany to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 3 bombers, 1 fighter and 4 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 bombers moved from Caucasus to Germany
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery and 1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Belorussia to West Russia
2 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
6 fighters moved from France to Italy
3 infantry moved from Italy to Southern Europe
3 armour moved from Germany to Ukraine S.S.R.
1 artillery and 3 infantry moved from Germany to Baltic StatesPlace Units - Germans
1 cruiser and 1 transport placed in 15 Sea Zone
1 artillery placed in Italy
2 infantry placed in Karelia S.S.R.
2 armour, 1 fighter and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 4 infantry
Baltic States : 1 artillery and 3 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory and 3 infantry
Egypt : 1 flag, 2 armour, 1 artillery and 1 infantry
Finland : 1 infantry
France : 1 aaGun and 8 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag, 1 infantry
Germany : 1 aaGun, 2 armour, 3 bombers, 1 factory, 1 fighter and 5 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 2 artilleries, 1 factory, 6 fighters and 2 infantry
Karelia S.S.R. : 1 flag, 9 armour, 1 artillery, 1 factory and 2 infantry
Norway : 1 infantry
Persia : 1 flag
Rhodesia : 1 flag
Southern Europe : 3 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 3 armour, 2 artilleries, 1 fighter and 2 infantry
Union of South Africa : 1 flag
West Russia : 4 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 57 / 57
British : 21 / 25
Japanese : 43 / 43
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
4 fighters moved from India to Caucasus
4 fighters moved from Russia to Caucasus
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from Algeria to Libya
British take Libya from Germans
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 armour moved from India to Caucasus
British take Persia from GermansCombat - British
Strategic bombing raid in Karelia S.S.R.
AA guns fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Karelia S.S.R.
Battle in Caucasus
British attack with 1 armour and 8 fighters
Germans defend with 1 artillery, 1 factory and 3 infantry
British roll dice for 1 armour and 8 fighters in Caucasus, round 1 : 6/9 hits
Germans roll dice for 1 artillery and 3 infantry in Caucasus, round 1 : 1/4 hits
1 armour owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win with 8 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 armourNon Combat Move - British
3 fighters moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
4 fighters moved from Caucasus to India
1 bomber moved from Karelia S.S.R. to United Kingdom
1 carrier and 2 fighters moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from United Kingdom to 8 Sea ZonePlace Units - British
3 infantry placed in India
1 carrier placed in 8 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 27 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 4 fighters and 1 transport
Algeria : 1 flag, 1 armour
India : 1 aaGun, 4 artilleries, 1 factory, 4 fighters and 17 infantry
Libya : 1 flag, 1 infantry
Morocco : 1 flag
New Guinea : 2 infantry
New Zealand : 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Russia : 4 fighters
Solomon Islands : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 53 / 57
British : 25 / 27
Japanese : 43 / 43
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakh S.S.R. to Persia
Japanese take Persia from BritishCombat - Japanese
Non Combat Move - Japanese
1 armour, 1 artillery and 3 infantry moved from Kazakh S.S.R. to Caucasus
4 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Sinkiang to Novosibirsk
1 artillery and 4 infantry moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Kazakh S.S.R.
3 transports moved from 61 Sea Zone to 62 Sea Zone
2 armour and 4 infantry moved from Japan to 62 Sea Zone
2 armour, 4 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
2 armour and 4 infantry moved from 61 Sea Zone to Kwangtung
1 artillery and 3 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 infantry and 2 transports moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Yunnan
4 fighters moved from 37 Sea Zone to 61 Sea Zone
1 bomber moved from Szechwan to KwangtungPlace Units - Japanese
1 infantry placed in East Indies
2 armour, 1 artillery, 1 bomber and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 6 fighters and 5 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 armour, 1 artillery and 3 infantry
East Indies : 1 factory and 3 infantry
Evenki National Okrug : 1 flag
Japan : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 1 armour and 4 infantry
Kwangtung : 2 armour, 1 bomber and 4 infantry
Novosibirsk : 1 flag, 2 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 4 infantry
Vologda : 1 flag, 3 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 53 / 57
British : 24 / 27
Japanese : 44 / 44
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 8 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 8 infantry and 6 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 8 infantry moved from 8 Sea Zone to France
1 carrier moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
2 fighters moved from 8 Sea Zone to FranceCombat - Americans
Battle in France
Americans attack with 1 armour, 1 artillery, 2 fighters and 8 infantry
Germans defend with 1 aaGun and 8 infantry
AA guns fire in France : 0/2 hits
Americans roll dice for 1 cruiser in France, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 8 infantry in France, round 1 : 2/12 hits
Germans roll dice for 1 aaGun and 8 infantry in France, round 1 : 2/8 hits
2 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in France
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in France, round 2 : 2/10 hits
Germans roll dice for 6 infantry in France, round 2 : 2/6 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in France, round 3 : 3/8 hits
Germans roll dice for 4 infantry in France, round 3 : 1/4 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in France, round 4 : 4/7 hits
Germans roll dice for 1 infantry in France, round 4 : 0/1 hits
1 infantry owned by the Germans lost in France
Americans win, taking France from Germans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Americans: 5 infantryNon Combat Move - Americans
2 fighters moved from France to 8 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 7 submarines and 1 transport moved from 59 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 submarine moved from 56 Sea Zone to 57 Sea ZonePlace Units - Americans
1 artillery and 5 infantry placed in Eastern United States
1 destroyer placed in 11 Sea Zone
2 submarines placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 transports
10 Sea Zone : 1 carrier and 1 fighter
11 Sea Zone : 1 destroyer
56 Sea Zone : 2 submarines
57 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 8 submarines and 1 transport
Alaska : 1 infantry
Algeria : 2 artilleries and 2 infantry
Eastern Canada : 2 aaGuns, 1 artillery and 2 infantry
Eastern United States : 1 artillery, 1 factory and 5 infantry
France : 1 flag, 1 armour, 1 artillery and 3 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Iwo Jima : 1 flag
Midway : 2 infantry
New Guinea : 1 flag
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 8 / 12
Germans : 47 / 57
British : 24 / 27
Japanese : 44 / 44
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
1 artillery moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 4 infantry
Japanese defend with 1 armour, 1 artillery and 3 infantry; Germans defend with 1 factory
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Caucasus, round 1 : 0/7 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 1 : 1/5 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Caucasus, round 2 : 1/6 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 0/4 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 3 : 0/4 hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 4 : 2/4 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 4 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Caucasus
Russians roll dice for 1 artillery and 2 fighters in Caucasus, round 5 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Caucasus, round 5 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
10 Sea Zone : 1 submarine
Caucasus : 1 artillery and 1 factory
Russia : 2 aaGuns, 1 armour, 7 artilleries, 1 factory, 2 fighters and 17 infantryProduction/PUs Summary :
Russians : 12 / 12
Germans : 43 / 57
British : 24 / 27
Japanese : 44 / 44
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 55 PUs;
Germans buy 3 armour, 1 artillery, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 1 fighter and 2 infantry moved from Ukraine S.S.R. to Caucasus
3 armour moved from Ukraine S.S.R. to Caucasus
2 armour, 1 artillery and 1 infantry moved from Egypt to Libya
2 artilleries and 2 infantry moved from Italy to France
6 fighters moved from Italy to France
2 infantry moved from Germany to Northwestern Europe
2 infantry moved from Germany to France
2 bombers moved from Germany to France
1 bomber and 1 fighter moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
2 infantry moved from Southern Europe to 15 Sea Zone
2 infantry moved from 15 Sea Zone to LibyaCombat - Germans
Battle in Caucasus
Germans attack with 3 armour, 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 factory
Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Libya
Germans attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Germans win, taking Libya from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Germans attack with 2 artilleries, 2 bombers, 6 fighters and 5 infantry
Americans defend with 1 armour, 1 artillery and 3 infantry
Germans win, taking France from Americans with 2 artilleries, 2 bombers, 6 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 3 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to West Russia
1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from France to Germany
2 bombers moved from France to Germany
1 bomber and 1 fighter moved from Northwestern Europe to Germany
2 fighters moved from France to Italy
3 fighters moved from France to Germany
1 infantry moved from Southern Europe to Bulgaria Romania
2 armour moved from Germany to Karelia S.S.R.Place Units - Germans
2 submarines placed in 5 Sea Zone
1 artillery and 1 infantry placed in Karelia S.S.R.
3 infantry placed in Italy
3 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs totalTerritory Summary for Germans :
5 Sea Zone : 2 submarines
15 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 5 infantry
Belgian Congo : 1 flag
Bulgaria Romania : 1 infantry
Caucasus : 1 flag, 3 armour, 2 artilleries, 1 factory and 1 infantry
Egypt : 1 flag
Finland : 1 infantry
France : 2 artilleries and 3 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag, 1 infantry
Germany : 1 aaGun, 3 armour, 3 bombers, 1 factory, 5 fighters and 3 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 factory, 2 fighters and 3 infantry
Karelia S.S.R. : 1 flag, 11 armour, 2 artilleries, 1 factory, 1 fighter and 4 infantry
Libya : 2 armour, 1 artillery and 3 infantry
Northwestern Europe : 2 infantry
Norway : 1 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
West Russia : 1 artillery and 5 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 56 / 56
British : 21 / 27
Japanese : 44 / 44
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
4 fighters moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to France
4 fighters moved from India to Kazakh S.S.R.
4 fighters moved from Russia to Kazakh S.S.R.Combat - British
Battle in Kazakh S.S.R.
British attack with 8 fighters
Japanese defend with 1 armour and 4 infantry
British roll dice for 8 fighters in Kazakh S.S.R., round 1 : 6/8 hits
Japanese roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 1 : 1/5 hits
1 armour owned by the Japanese , 4 infantry owned by the Japanese and 1 fighter owned by the British lost in Kazakh S.S.R.
British win with 7 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 4 infantry
Casualties for British: 1 fighter
Battle in France
British attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 2 artilleries and 3 infantry
British roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in France, round 1 : 4/7 hits
Germans roll dice for 2 artilleries and 3 infantry in France, round 1 : 2/5 hits
1 infantry owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the Germans lost in France
Germans win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 artillery and 1 infantry
1 bomber owned by the British and 4 fighters owned by the British retreatedNon Combat Move - British
4 fighters moved from France to 8 Sea Zone
1 bomber moved from France to United Kingdom
4 fighters moved from Kazakh S.S.R. to Russia
3 fighters moved from Kazakh S.S.R. to IndiaPlace Units - British
1 armour and 2 infantry placed in India
1 artillery and 1 infantry placed in United Kingdom
1 destroyer placed in 8 Sea ZoneTurn Complete - British
British collect 21 PUs; end with 21 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
Algeria : 1 flag, 1 armour
India : 1 aaGun, 1 armour, 4 artilleries, 1 factory, 3 fighters and 19 infantry
Morocco : 1 flag
New Guinea : 2 infantry
New Zealand : 1 infantry
Russia : 4 fighters
Solomon Islands : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 8 / 12
Germans : 56 / 56
British : 21 / 21
Japanese : 44 / 44
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Non Combat Move - Japanese
1 artillery and 4 infantry moved from Szechwan to Kazakh S.S.R.
2 armour moved from Kwangtung to Kazakh S.S.R.
2 fighters moved from 61 Sea Zone to Caucasus
1 carrier and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 destroyer moved from 61 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Szechwan
4 infantry moved from Kwangtung to Szechwan
4 transports moved from 61 Sea Zone to 62 Sea Zone
2 armour and 1 artillery moved from Japan to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
2 armour, 1 artillery, 4 infantry and 4 transports moved from 62 Sea Zone to 61 Sea Zone
2 armour, 1 artillery and 4 infantry moved from 61 Sea Zone to KwangtungPlace Units - Japanese
2 fighters placed in 37 Sea Zone
2 armour and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 61 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
37 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
61 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 4 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 2 fighters
East Indies : 1 factory and 3 infantry
Evenki National Okrug : 1 flag
Japan : 1 aaGun, 2 armour, 1 bomber, 1 factory, 2 fighters and 4 infantry
Kazakh S.S.R. : 1 flag, 2 armour, 1 artillery and 4 infantry
Kwangtung : 2 armour, 1 artillery, 1 bomber and 4 infantry
Novosibirsk : 1 flag, 2 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 7 infantry
Vologda : 1 flag, 3 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 8 / 12
Germans : 56 / 56
British : 21 / 21
Japanese : 44 / 44
Americans : 39 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - Americans
Americans buy 8 infantry and 3 transports; Remaining resources: 0 PUs;Non Combat Move - Americans
2 infantry moved from Midway to 57 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 8 submarines and 1 transport moved from 57 Sea Zone to 64 Sea Zone
2 submarines moved from 56 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 carrier and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
6 transports moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
3 transports placed in 11 Sea Zone
8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 3 fighters
10 Sea Zone : 1 destroyer and 6 transports
11 Sea Zone : 3 transports
64 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 10 submarines and 1 transport
Alaska : 3 infantry
Algeria : 2 artilleries and 2 infantry
Eastern Canada : 2 aaGuns, 2 artilleries and 7 infantry
Eastern United States : 1 factory and 8 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Iwo Jima : 1 flag
New Guinea : 1 flag
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 8 / 12
Germans : 56 / 56
British : 21 / 21
Japanese : 44 / 44
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to West Russia
2 fighters moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 artillery moved from Russia to West Russia
3 artilleries and 3 infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 submarine moved from 10 Sea Zone to 8 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 1 artillery and 5 infantry
Russians roll dice for 2 artilleries, 2 fighters and 4 infantry in West Russia, round 1 : 4/8 hits
Germans roll dice for 1 artillery and 5 infantry in West Russia, round 1 : 2/6 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in West Russia
2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 5 infantry
Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Archangel, round 1 : 2/7 hits
Germans roll dice for 5 infantry in Archangel, round 1 : 1/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians , 1 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Russia
Germans win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from West Russia to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 submarine
Russia : 2 aaGuns, 1 armour, 7 artilleries, 1 factory, 2 fighters and 18 infantryProduction/PUs Summary :
Russians : 8 / 8
Germans : 56 / 56
British : 21 / 21
Japanese : 44 / 44
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :9
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Non Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
2 artilleries and 3 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Italy to 15 Sea Zone
1 artillery moved from France to Italy
1 infantry moved from Italy to France
1 cruiser, 2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
5 fighters moved from Germany to Karelia S.S.R.
2 fighters moved from Italy to Caucasus
3 infantry moved from Germany to FrancePlace Units - Germans
2 armour and 2 artilleries placed in Caucasus
2 armour placed in Karelia S.S.R.
2 infantry placed in Italy
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs totalTerritory Summary for Germans :
5 Sea Zone : 2 submarines
15 Sea Zone : 1 submarine
16 Sea Zone : 1 cruiser and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 4 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 5 armour, 4 artilleries, 1 factory, 2 fighters and 3 infantry
Egypt : 1 flag
Finland : 1 infantry
France : 4 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag, 1 infantry
Germany : 1 aaGun, 3 armour, 3 bombers, 1 factory and 6 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 13 armour, 1 factory and 6 fighters
Libya : 2 armour, 1 artillery and 3 infantry
Northwestern Europe : 2 infantry
Norway : 1 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 infantry
Union of South Africa : 1 flag
West Russia : 3 artilleries and 4 infantryProduction/PUs Summary :
Russians : 8 / 8
Germans : 56 / 56
British : 21 / 21
Japanese : 44 / 44
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :9
Purchase Units - British
British buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to France
4 fighters moved from 8 Sea Zone to France
4 fighters moved from Russia to West Russia
3 fighters moved from India to West Russia
1 artillery and 1 infantry moved from India to PersiaCombat - British
Battle in Persia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Persia, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in France
British attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 4 infantry
British roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in France, round 1 : 4/7 hits
Germans roll dice for 4 infantry in France, round 1 : 2/4 hits
1 infantry owned by the British , 4 infantry owned by the Germans and 1 artillery owned by the British lost in France
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in West Russia
British attack with 7 fighters
Germans defend with 3 artilleries and 4 infantry
British roll dice for 7 fighters in West Russia, round 1 : 5/7 hits
Germans roll dice for 3 artilleries and 4 infantry in West Russia, round 1 : 4/7 hits
4 infantry owned by the Germans , 4 fighters owned by the British and 1 artillery owned by the Germans lost in West Russia
retreated to West Russia
Germans win with 2 artilleries remaining. Battle score for attacker is -24
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 4 fightersNon Combat Move - British
3 fighters moved from West Russia to Russia
4 fighters moved from France to 8 Sea Zone
1 bomber moved from France to United KingdomPlace Units - British
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 8 Sea Zone
1 infantry placed in United Kingdom
1 infantry placed in IndiaTurn Complete - British
British collect 22 PUs; end with 23 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
Algeria : 1 flag, 1 armour
India : 1 aaGun, 1 armour, 3 artilleries, 1 factory and 19 infantry
Morocco : 1 flag
New Guinea : 2 infantry
New Zealand : 1 infantry
Persia : 1 artillery and 1 infantry
Russia : 3 fighters
Solomon Islands : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 8 / 8
Germans : 56 / 56
British : 22 / 23
Japanese : 43 / 44
Americans : 39 / 39 -
Well, Russia looks like it will survive till Rd 10, but time is a ticking…the question is, can the Allies make it interesting enough to warrant continuing after Moscow falls?
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Kazakh S.S.R. to Persia
2 fighters moved from Caucasus to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Persia to Caucasus
1 artillery and 7 infantry moved from Szechwan to Kazakh S.S.R.
2 armour moved from Kwangtung to Kazakh S.S.R.
1 bomber moved from Japan to Kwangtung
2 fighters moved from Japan to 61 Sea Zone
3 transports moved from 61 Sea Zone to 62 Sea Zone
2 armour and 4 infantry moved from Japan to 62 Sea Zone
2 armour, 4 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 infantry moved from Kwangtung to Yunnan
2 armour and 4 infantry moved from 61 Sea Zone to Kwangtung
2 infantry moved from East Indies to 37 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to KwangtungPlace Units - Japanese
2 submarines placed in 62 Sea Zone
Japanese undo move 1.
2 armour, 2 artilleries and 4 infantry placed in Japan
2 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
37 Sea Zone : 2 submarines
61 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 6 fighters and 5 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 2 fighters
East Indies : 1 factory and 1 infantry
Evenki National Okrug : 1 flag
Japan : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 4 armour, 1 artillery and 9 infantry
Kwangtung : 2 armour, 2 bombers and 8 infantry
Novosibirsk : 1 flag, 2 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Vologda : 1 flag, 3 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 8 / 8
Germans : 56 / 56
British : 21 / 23
Japanese : 44 / 44
Americans : 39 / 39 -
yes I think the end is near for Russia. I’m hoping Germany can take them out …Japan doesn’t really need the money at this time.
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :9
Purchase Units - Americans
Americans buy 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Alaska to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
Americans take Manchuria from Japanese
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
Americans take France from Germans
3 fighters moved from 8 Sea Zone to Northwestern Europe
8 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 64 Sea Zone to 62 Sea Zone
1 destroyer moved from 64 Sea Zone to 60 Sea Zone
10 submarines moved from 64 Sea Zone to 63 Sea Zone
1 fighter moved from India to RussiaCombat - Americans
Battle in Northwestern Europe
Americans attack with 3 fighters and 4 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Northwestern Europe, round 1 : 1/1 hits
Americans roll dice for 3 fighters and 4 infantry in Northwestern Europe, round 1 : 3/7 hits
Germans roll dice for 2 infantry in Northwestern Europe, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 aaGuns, 2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 2 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
1 aaGun moved from 8 Sea Zone to United Kingdom
2 infantry moved from 8 Sea Zone to United Kingdom
3 fighters moved from Northwestern Europe to 8 Sea ZonePlace Units - Americans
8 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs totalTerritory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 6 transports
10 Sea Zone : 1 aaGun, 2 artilleries, 1 destroyer and 3 transports
11 Sea Zone : 1 destroyer and 1 transport
60 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
63 Sea Zone : 10 submarines
64 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Alaska : 2 infantry
Algeria : 2 artilleries and 2 infantry
Eastern Canada : 8 infantry
Eastern United States : 1 factory and 8 infantry
France : 1 flag, 1 infantry
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Manchuria : 1 flag, 1 infantry
New Guinea : 1 flag
Northwestern Europe : 1 flag, 3 infantry
Russia : 1 fighter
United Kingdom : 1 aaGun and 2 infantry
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 8 / 8
Germans : 48 / 56
British : 21 / 23
Japanese : 41 / 44
Americans : 50 / 50





