@oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
no scramble, sub will fight
the kind of default for the sub (your first loss if I hit after you, but submerge if I hit before you?)
dice come later tonight
Perhaps my reading comprehension skills need work, lol.
Can I fly over Mongolia now that it’s inactive?
Can I fly over Mongolia now that it’s inactive?
Nobody can fly over Mongolia. You can’t fly over neutral territories.
So that’s the whole point of your attack right there.
So that’s the whole point of your attack right there.
No, that’s only part of it. I don’t want Japan to be able to move ground units through Mongolia at will, either.
It ensures that North Russia is a bottleneck.
Eggman just did the same exact thing with Russia in the game we just started. I asked him if he was copying me, or if he had arrived at the same conclusion as I had, independently.
Just interested to know if someone else made the same conclusion as me.
He probably copied it. The best form of flattery!
You realize it’s your turn right?
No, I didn’t. I must have failed to click “mark unread” once, so it didn’t show up on my list…
It will be now…
OK, you’re next…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
2 cruisers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
1 cruiser and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 fighter placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Research Technology - British
British spend 1 on tech rolls
UK_Pacific spend 9 on tech rolls
British removing all Technology Tokens after unsuccessful research.
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Quebec to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 81 Sea Zone to Alexandria
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Alexandria
2 infantry moved from 98 Sea Zone to Alexandria
7 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
1 infantry moved from Shan State to Siam
1 fighter moved from India to Siam
1 tactical_bomber moved from India to Siam
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Shan State to Yunnan
Combat - British
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 3 fighters and 3 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour, 3 artilleries, 1 fighter and 5 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Battle in Yunnan
British attack with 1 armour, 8 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Siam
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 49
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Casualties for British: 1 destroyer and 2 fighters
Battle in Kenya
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
3 aaGuns moved from Burma to Yunnan
1 fighter moved from Siam to Burma
1 tactical_bomber moved from Siam to Burma
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 carrier moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from 91 Sea Zone to British Guiana
2 fighters moved from 91 Sea Zone to British Guiana
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 armour, 1 artillery and 4 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 4 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
British defend with 2 cruisers and 2 transports
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 1 : 1/6 hits
British roll dice for 2 cruisers and 2 transports in 98 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 1/1 hits
2 transports owned by the British , 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 fighter and 3 transports remaining. Battle score for attacker is 12
Casualties for British: 2 cruisers and 2 transports
Casualties for Italians: 1 destroyer and 1 fighter
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Trans-Jordan, round 1 : 2/7 hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/5 hits
2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits
1 tactical_bomber owned by the British , 1 infantry owned by the French , 1 fighter owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 4 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
2 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 1 artillery
Alexandria : 1 flag, 1 bomber and 1 fighter
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 armour
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 35
Japanese : 36 / 48
Americans : 52 / 52
Chinese : 6 / 5
British : 30 / 31
UK_Pacific : 18 / 24
Italians : 17 / 32
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Always forget s america in 91
Well, so did I, when I was making combat moves…
I guess I was thinking the fighters could make it back to UK - or I was thinking I was going to lose most everything anyway…
u dodged a bullet in Alex at least… 40% chance you lose every single unit…
You cant expect to win 2 50-50s, I figured a couple air live and I get the middle east and egypt
You cant expect to win 2 50-50s, I figured a couple air live and I get the middle east and egypt
I wasn’t - I was hoping to at least reduce you to 3 fighters in Alex (median result) and achieve a wipeout in Z91 (it was like 60-30-10)
:-) :-)
But 40% chance of taking out 6 German air in Alexandria - that’s a chance I had to take - might have been decisive - but anyway, dice were what they were - no extreme results, so we gotta be happy about that
Should be able to slip in the quick ANZ/Fra move here soon!