Mallery29 (Allies) v. Capt. Walker (axis) Game 5
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :3
Purchase Units - British
British buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 7 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Persia
2 fighters moved from West Russia to PersiaCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in Persia
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Persia, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Persia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Persia
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
2 fighters moved from Persia to India
4 fighters moved from United Kingdom to Iceland
1 armour moved from Eastern United States to 11 Sea Zone
1 armour and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - British
1 artillery and 2 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 34 PUs totalTerritory Summary for British :
2 Sea Zone : 1 armour, 1 destroyer, 1 infantry and 1 transport
52 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Burma : 1 infantry
Iceland : 4 fighters
India : 1 aaGun, 1 armour, 4 artilleries, 1 factory, 4 fighters and 7 infantry
New Zealand : 1 infantry
Solomon Islands : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Wake Island : 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 45 / 45
British : 27 / 34
Japanese : 37 / 38
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to Burma
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Caucasus
Japanese attack with 1 armour
Russians defend with 1 factory and 1 infantry
Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Burma to 36 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
1 artillery and 1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 transport moved from 61 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Manchuria
2 battleships, 1 carrier and 2 fighters moved from 61 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in East Indies
1 armour, 1 bomber and 2 infantry placed in Japan
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 2 battleships, 1 carrier, 2 destroyers and 3 transports
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 artillery and 2 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
Caucasus : 1 flag, 1 armour and 1 factory
East Indies : 1 artillery, 1 factory and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory, 3 fighters and 3 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 5 infantry
Manchuria : 4 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 16 / 23
Germans : 45 / 45
British : 26 / 34
Japanese : 43 / 43
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :3
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
2 infantry moved from Wake Island to 52 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 52 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New GuineaCombat - Americans
Strategic bombing raid in Germany
AA guns fire in Germany : 1/1 hits
1 bomber killed by AA guns
Bombing raid costs 0 production in Germany
Battle in New Guinea
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in New Guinea, round 1 : 0/1 hits
Americans roll dice for 2 infantry in New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
Americans roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 destroyer moved from 22 Sea Zone to 11 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 56 Sea Zone
2 transports placed in 11 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
11 Sea Zone : 1 destroyer and 2 transports
43 Sea Zone : 1 destroyer
44 Sea Zone : 1 submarine
49 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
56 Sea Zone : 2 destroyers and 1 submarine
Alaska : 1 infantry
Central United States : 1 aaGun and 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Midway : 1 infantry
New Guinea : 1 flag, 2 infantry
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 16 / 23
Germans : 45 / 45
British : 26 / 34
Japanese : 42 / 43
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :4
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Caucasus
3 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Caucasus
1 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from West Russia to Ukraine S.S.R.
1 submarine moved from 8 Sea Zone to 2 Sea ZoneCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 factory
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 4 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 1 : 3/6 hits
Germans roll dice for 2 armour and 2 infantry in Ukraine S.S.R., round 1 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 2/3 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 3 : 0/1 hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
5 infantry moved from Evenki National Okrug to Vologda
2 aaGuns, 1 armour, 7 artilleries and 1 infantry moved from West Russia to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
2 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 1 artillery, 1 factory and 1 infantry
Novosibirsk : 1 infantry
Russia : 2 aaGuns, 1 armour, 10 artilleries, 1 factory, 2 fighters and 11 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Vologda : 5 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 22 / 22
Germans : 43 / 45
British : 26 / 34
Japanese : 38 / 43
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :4
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 42 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
Germans take Belgian Congo from British
Germans take Union of South Africa from British
1 artillery moved from Anglo-Egyptian Sudan to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from British
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery and 1 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Bulgaria Romania to Ukraine S.S.R.
1 bomber moved from Germany to Russia
1 bomber moved from Karelia S.S.R. to Russia
2 infantry moved from Belorussia to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to West RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6 and costs: 10 production.
Bombing raid costs 10 production in Russia
Battle in Ukraine S.S.R.
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from West Russia to Karelia S.S.R.
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Germany to France
2 infantry moved from Germany to Baltic States
3 infantry moved from Italy to Southern Europe
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Libya to Egypt
1 armour moved from Egypt to Trans-Jordan
2 infantry moved from Karelia S.S.R. to FinlandPlace Units - Germans
1 submarine placed in 15 Sea Zone
1 artillery and 1 infantry placed in Italy
1 armour and 1 infantry placed in Karelia S.S.R.
1 fighter and 2 infantry placed in Germany
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag
Baltic States : 2 infantry
Belgian Congo : 1 flag
Bulgaria Romania : 1 artillery and 1 infantry
Egypt : 1 flag, 1 infantry
Finland : 2 infantry
France : 1 aaGun, 2 fighters and 6 infantry
French Equatorial Africa : 1 flag, 1 infantry
Germany : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 4 infantry
Italian East Africa : 1 flag, 1 artillery
Italy : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 8 armour, 1 bomber, 1 factory, 2 fighters and 4 infantry
Morocco : 1 infantry
Northwestern Europe : 1 infantry
Norway : 2 infantry
Persia : 1 flag
Southern Europe : 3 infantry
Trans-Jordan : 1 flag, 1 armour
Ukraine S.S.R. : 2 artilleries and 2 infantry
Union of South Africa : 1 flag, 1 armour
West Russia : 1 artillery and 4 infantryProduction/PUs Summary :
Russians : 18 / 22
Germans : 52 / 52
British : 21 / 34
Japanese : 38 / 43
Americans : 39 / 39 -
I didn’t send up your fighters…I didn’t know if you wanted to risk them. Any more sbr’s on Russia will be two bombers w/escorts. What do you want me to do in future turns?
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Also…if you do any more bombing on Germany I don’t want to risk my fighter…I’ll just depend on the AA.
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let me know…Russia is about to have friends.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :4
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from India to Burma
4 fighters moved from India to Burma
1 destroyer moved from 2 Sea Zone to 13 Sea Zone
1 fighter moved from United Kingdom to 13 Sea ZoneCombat - British
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 4 fighters and 2 infantry in Burma, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Burma
2 infantry owned by the British retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Air Battle in Germany
British attacks with 1 units heading to Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Germany
Battle in 13 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 13 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 fighter in 13 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the British lost in 13 Sea Zone
retreated to 13 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from 13 Sea Zone to 7 Sea Zone
1 bomber moved from Germany to United Kingdom
4 fighters moved from Iceland to Russia
4 fighters moved from Burma to India
2 infantry moved from Wake Island to 52 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to United KingdomPlace Units - British
1 carrier placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 21 PUs; end with 22 PUs totalTerritory Summary for British :
7 Sea Zone : 1 carrier, 2 fighters and 1 transport
49 Sea Zone : 1 cruiser, 1 submarine and 1 transport
India : 1 aaGun, 1 armour, 4 artilleries, 1 factory, 4 fighters and 10 infantry
New Guinea : 2 infantry
New Zealand : 1 infantry
Russia : 4 fighters
Solomon Islands : 1 flag
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 18 / 22
Germans : 52 / 52
British : 21 / 22
Japanese : 38 / 43
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.Combat - Japanese
Non Combat Move - Japanese
1 armour and 3 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Manchuria to 62 Sea Zone
1 armour, 5 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
1 armour and 5 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Anhwei to Sinkiang
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 36 Sea Zone to 61 Sea Zone
1 fighter moved from 36 Sea Zone to East Indies
2 battleships, 1 carrier and 2 destroyers moved from 62 Sea Zone to 61 Sea Zone
3 fighters moved from Japan to 61 Sea ZonePlace Units - Japanese
1 fighter placed in East Indies
2 submarines placed in 60 Sea Zone
2 infantry placed in East Indies
1 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
60 Sea Zone : 2 submarines
61 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 4 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 artillery, 1 factory, 2 fighters and 4 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 5 infantry
Kwangtung : 1 armour and 5 infantry
Manchuria : 2 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
Yunnan : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 17 / 22
Germans : 52 / 52
British : 21 / 22
Japanese : 39 / 39
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
2 fighters moved from 2 Sea Zone to 13 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 13 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from 13 Sea Zone to 7 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Central United States to Eastern Canada
1 aaGun, 1 armour and 2 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from New Guinea to 49 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
2 destroyers and 1 submarine moved from 56 Sea Zone to 44 Sea ZonePlace Units - Americans
3 submarines placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs totalTerritory Summary for Americans :
7 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
10 Sea Zone : 2 transports
11 Sea Zone : 1 transport
13 Sea Zone : 1 destroyer
44 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport
56 Sea Zone : 3 submarines
Alaska : 1 infantry
Eastern Canada : 2 aaGuns, 1 armour and 3 infantry
Eastern United States : 1 artillery, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Midway : 1 infantry
New Guinea : 1 flag
United Kingdom : 1 artillery and 1 infantry
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 17 / 22
Germans : 52 / 52
British : 21 / 22
Japanese : 39 / 39
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - Russians
Russians repair 10 damage on 10 factories; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 submarine moved from 2 Sea Zone to 7 Sea ZoneCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 artilleries, 2 fighters and 4 infantry
Japanese defend with 1 artillery and 5 infantry
Russians roll dice for 2 artilleries, 2 fighters and 4 infantry in Kazakh S.S.R., round 1 : 6/8 hits
Japanese roll dice for 1 artillery and 5 infantry in Kazakh S.S.R., round 1 : 1/6 hits
1 infantry owned by the Russians , 5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Russia
5 infantry moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 1 factory
Kazakh S.S.R. : 2 artilleries and 3 infantry
Russia : 2 aaGuns, 1 armour, 9 artilleries, 1 factory, 2 fighters and 18 infantryProduction/PUs Summary :
Russians : 19 / 19
Germans : 52 / 52
British : 21 / 22
Japanese : 37 / 39
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 49 PUs;
Germans buy 2 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to Archangel
2 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 armour moved from Union of South Africa to Anglo-Egyptian Sudan
Germans take Rhodesia from BritishCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Archangel to Karelia S.S.R.
1 bomber moved from Archangel to Germany
1 artillery moved from Italian East Africa to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Ukraine S.S.R. to West Russia
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
3 infantry moved from Southern Europe to Bulgaria Romania
2 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Germany to France
1 artillery and 1 infantry moved from Italy to Southern Europe
1 artillery and 1 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
2 armour, 1 artillery, 1 fighter and 2 infantry placed in Germany
1 artillery and 2 infantry placed in ItalyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag, 1 armour and 1 artillery
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag
Bulgaria Romania : 3 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Egypt : 1 flag
Finland : 2 infantry
France : 1 aaGun, 2 fighters and 7 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag, 1 infantry
Germany : 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory, 2 fighters and 4 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 8 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry
Morocco : 1 infantry
Northwestern Europe : 1 infantry
Norway : 2 infantry
Persia : 1 flag
Poland : 1 artillery and 1 infantry
Rhodesia : 1 flag
Southern Europe : 1 artillery and 1 infantry
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Ukraine S.S.R. : 1 artillery and 1 infantry
Union of South Africa : 1 flag
West Russia : 3 artilleries and 4 infantryProduction/PUs Summary :
Russians : 14 / 19
Germans : 59 / 59
British : 19 / 22
Japanese : 37 / 39
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
2 fighters moved from 13 Sea Zone to Morocco
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from India to Burma
4 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 4 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 4 fighters and 1 infantry in Burma, round 1 : 0/5 hits
Japanese roll dice for 1 artillery in Burma, round 1 : 1/1 hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Morocco
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Morocco to 13 Sea Zone
4 fighters moved from Burma to IndiaPlace Units - British
3 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 23 PUs totalTerritory Summary for British :
13 Sea Zone : 1 carrier, 2 fighters and 1 transport
49 Sea Zone : 1 cruiser, 1 submarine and 1 transport
India : 1 aaGun, 1 armour, 4 artilleries, 1 factory, 4 fighters and 12 infantry
Morocco : 1 flag, 1 armour and 1 infantry
New Guinea : 2 infantry
New Zealand : 1 infantry
Russia : 4 fighters
Solomon Islands : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 14 / 19
Germans : 58 / 59
British : 20 / 23
Japanese : 37 / 39
Americans : 39 / 40 -
That hurts…I forgot to move my UK Pac units…well…that stinks.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 submarines moved from 60 Sea Zone to 49 Sea Zone
4 fighters moved from 61 Sea Zone to 49 Sea Zone
1 bomber moved from Japan to 49 Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 61 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 2 submarines
British defend with 1 cruiser, 1 submarine and 1 transport
Japanese win with 1 bomber, 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 25
Casualties for British: 1 cruiser, 1 submarine and 1 transportNon Combat Move - Japanese
4 fighters moved from 49 Sea Zone to 61 Sea Zone
1 bomber moved from 49 Sea Zone to Kwangtung
2 fighters moved from East Indies to 37 Sea Zone
2 infantry moved from Manchuria to Anhwei
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Kwangtung to Yunnan
3 infantry moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Szechwan
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 armour and 3 infantry moved from 61 Sea Zone to KwangtungPlace Units - Japanese
1 carrier placed in 37 Sea Zone
1 armour, 1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
37 Sea Zone : 1 carrier and 2 fighters
49 Sea Zone : 1 destroyer and 2 submarines
61 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters and 4 transports
Anhwei : 1 flag, 2 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 artillery, 1 factory and 4 infantry
Evenki National Okrug : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
Kwangtung : 1 armour, 1 bomber and 3 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour, 1 artillery and 4 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 12 / 19
Germans : 58 / 59
British : 20 / 23
Japanese : 39 / 39
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 49 Sea Zone
1 submarine moved from 44 Sea Zone to 49 Sea Zone
1 submarine moved from 44 Sea Zone to 49 Sea Zone
2 fighters moved from 44 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 49 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 submarines in 49 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 49 Sea Zone to 44 Sea Zone
2 submarines moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
1 armour and 3 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 13 Sea Zone to Morocco
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
2 transports placed in 11 Sea Zone
2 submarines placed in 56 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs totalTerritory Summary for Americans :
11 Sea Zone : 2 transports
13 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
44 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 5 submarines and 1 transport
49 Sea Zone : 1 destroyer and 1 submarine
56 Sea Zone : 2 submarines
Alaska : 1 infantry
Eastern Canada : 2 aaGuns and 2 infantry
Eastern United States : 1 artillery, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Midway : 1 infantry
Morocco : 1 armour, 2 artilleries and 5 infantry
New Guinea : 1 flag
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 12 / 19
Germans : 58 / 59
British : 20 / 23
Japanese : 39 / 39
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Kazakh S.S.R. to Caucasus
5 infantry moved from Russia to West Russia
2 fighters moved from Russia to West Russia
1 artillery and 1 infantry moved from Russia to Archangel
1 artillery moved from Russia to West RussiaCombat - Russians
Battle in Caucasus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Russia
Russians attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 3 artilleries and 4 infantry
Russians roll dice for 1 artillery, 2 fighters and 5 infantry in West Russia, round 1 : 3/8 hits
Germans roll dice for 3 artilleries and 4 infantry in West Russia, round 1 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in West Russia, round 2 : 1/6 hits
Germans roll dice for 3 artilleries and 1 infantry in West Russia, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in West Russia, round 3 : 1/5 hits
Germans roll dice for 3 artilleries in West Russia, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 2 fighters in West Russia, round 4 : 1/3 hits
Germans roll dice for 2 artilleries in West Russia, round 4 : 1/2 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in West Russia
retreated to West Russia
Germans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Russians
2 fighters moved from West Russia to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Caucasus : 2 artilleries, 1 factory and 2 infantry
Russia : 2 aaGuns, 1 armour, 8 artilleries, 1 factory, 2 fighters and 17 infantryProduction/PUs Summary :
Russians : 16 / 16
Germans : 54 / 59
British : 20 / 23
Japanese : 39 / 39
Americans : 39 / 40 -
Please move my Russian sub with the fleet.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from West Russia to Caucasus
2 bombers moved from Germany to Caucasus
1 armour moved from Karelia S.S.R. to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries, 2 bombers and 1 infantry
Russians defend with 2 artilleries, 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries and 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Germany
2 fighters moved from Germany to France
1 armour and 1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Poland to Belorussia
2 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Norway to Finland
2 fighters moved from Karelia S.S.R. to France
1 infantry moved from Northwestern Europe to France
1 artillery and 1 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in Italy
1 artillery and 1 infantry placed in Karelia S.S.R.
Germans undo move 2.
2 armour placed in Karelia S.S.R.
1 artillery, 1 bomber, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Belgian Congo : 1 flag
Belorussia : 1 infantry
Bulgaria Romania : 1 artillery and 1 infantry
Caucasus : 1 flag, 1 armour, 2 artilleries and 1 factory
Egypt : 1 flag, 2 armour, 1 artillery and 1 infantry
Finland : 1 infantry
France : 1 aaGun, 6 fighters and 8 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag, 1 infantry
Germany : 1 aaGun, 3 armour, 1 artillery, 3 bombers, 1 factory, 1 fighter and 7 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Karelia S.S.R. : 1 flag, 9 armour, 1 artillery, 1 factory and 6 infantry
Norway : 1 infantry
Persia : 1 flag
Poland : 1 artillery and 1 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 artillery and 3 infantry
Union of South Africa : 1 flag
West Russia : 1 infantryProduction/PUs Summary :
Russians : 12 / 16
Germans : 58 / 58
British : 20 / 23
Japanese : 39 / 39
Americans : 39 / 40





