turn complete
13L G40 PGMatt vs. Zhukov4 (Allies +9)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Southern Italy to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Kenya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Southern Italy to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to KenyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 1 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Southern France, round 1 : 1/7 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Southern France, round 2 : 3/7 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 1/6 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser
Italians roll dice for 2 fighters in 96 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,1,3,6,4,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Kenya : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 aaGun
Romania : 1 armour
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 2 infantryProduction/PUs Summary :
Germans : 36 / 68
Russians : 37 / 37
Japanese : 39 / 41
Americans : 52 / 72
Chinese : 10 / 16
British : 32 / 35
UK_Pacific : 10 / 10
Italians : 14 / 7
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 6 times
Average roll : 3.792
Median : 4.000
Variance : 1.660
Standard Deviation : 1.288
Total rolls : 48Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6French Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Italians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26 -
I doubt many players would scramble in that scenario. Especially given my early rolls the risk is hard to justify.
I guess I’ve always played as a trader; if I get 1:1 or fighter for a fighter i take it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser
Egypt : 2 infantryProduction/PUs Summary :
Germans : 36 / 68
Russians : 37 / 37
Japanese : 39 / 41
Americans : 52 / 72
Chinese : 10 / 16
British : 32 / 35
UK_Pacific : 10 / 10
Italians : 14 / 7
ANZAC : 14 / 25
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in France
French attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 6 armour, 1 factory_minor and 4 mech_infantrys; Italians defend with 1 aaGun
French roll dice for 1 artillery and 1 infantry in France, round 1 : 0/2 hits
Germans roll dice for 1 aaGun, 6 armour and 4 mech_infantrys in France, round 1 : 4/10 hits
1 infantry owned by the French and 1 artillery owned by the French lost in France
Germans win with 1 aaGun, 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 3 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 68
Russians : 37 / 37
Japanese : 39 / 41
Americans : 52 / 72
Chinese : 10 / 16
British : 32 / 35
UK_Pacific : 10 / 10
Italians : 14 / 7
ANZAC : 14 / 25
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10French Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
well, I see only one horrible mistake, the brits never took an DEI island. Ooops
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Germany to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter moved from Western Germany to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Western Germany to Greece
2 bombers moved from Western Germany to 97 Sea Zone
6 armour and 3 mech_infantrys moved from France to Germany
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Bulgaria to Romania
2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 artilleries and 4 infantry moved from Germany to Poland
1 submarine moved from 106 Sea Zone to 101 Sea ZoneCombat - Germans
Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in Greece
Germans attack with 3 armour, 4 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 bomber and 5 infantry
Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 1 : 1/8 hits
British roll dice for 1 artillery, 1 bomber and 5 infantry in Greece, round 1 : 2/7 hits
1 bomber owned by the British and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/6 hits
British roll dice for 1 artillery and 5 infantry in Greece, round 2 : 3/6 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Greece
2 armour owned by the Germans retreated to Bulgaria
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 4 infantry
Casualties for British: 1 bomber and 2 infantry
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 101 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 1 artillery and 4 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Norway, round 1 : 1/1 hits
British roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 1 : 6/10 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 1 : 0/5 hits
1 cruiser owned by the British , 2 fighters owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
1 transport owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United StatesNon Combat Move - Germans
1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from 125 Sea Zone to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from Greece to Bulgaria
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Alexandria
1 bomber moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Western GermanyPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Alexandria : 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 mech_infantrys and 2 tactical_bombers
Romania : 2 artilleries and 9 infantry
Poland : 3 aaGuns, 8 artilleries and 18 infantry
Germany : 10 armour, 1 factory_major and 9 mech_infantrys
Norway : 1 artillery and 4 infantry
Southern Italy : 1 bomber, 2 fighters and 1 tactical_bomber
112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 armour, 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 37 / 37
Japanese : 39 / 41
Americans : 52 / 72
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 10 / 10
Italians : 14 / 7
ANZAC : 14 / 25
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 21 times
Average roll : 3.971
Median : 4.000
Variance : 1.913
Standard Deviation : 1.383
Total rolls : 70Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.857
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.077
Median : 4.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.857
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Americans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
That was a weird round. Another absurdly lucky result for the Luftwaffe along with a heroic defense in Greece. I took the bomber as a casualty round 1 cause I didn’t see an argument otherwise–ie if the brits got their average 2 defensive hits Germany would still be heavily favored to win the battle, so i figured you would want to maximize your odds of winning or doing max dmg. Looking back that might have been presumptuous–if it was let me know and we can work something out.
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That was a weird round. Another absurdly lucky result for the Luftwaffe along with a heroic defense in Greece. I took the bomber as a casualty round 1 cause I didn’t see an argument otherwise–ie if the brits got their average 2 defensive hits Germany would still be heavily favored to win the battle, so i figured you would want to maximize your odds of winning or doing max dmg. Looking back that might have been presumptuous–if it was let me know and we can work something out.
Well, I can honestly say that I considered the attack posibility and had planned to take the bomber last, so I would like to swap that for one of the inf instead.
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well in that case, I’ll continue with the attack, so I’ll roll it here
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 6)1@4: (1)
Rolls: 1@1 3@2; Total Hits: 11@1: (2)3@2: (5, 6, 2) -
It’s not meant to be–Greek hero warriors. Kinda screwed myself by not asking for an ool–so I’ll ask each time from here on out. Here’s the edited file.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun and 10 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Turkmenistan to Sikang
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 mech_infantry moved from Volgograd to Turkmenistan
2 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Bryansk
1 artillery and 8 infantry moved from Bessarabia to Ukraine
1 submarine moved from 112 Sea Zone to 105 Sea ZonePlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 infantry and 1 tactical_bomber placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 6 infantry
EDIT: Adding units owned by Russians to Belarus: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 40 PUs; end with 41 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Szechwan : 1 armour and 1 mech_infantry
Sikang : 1 armour and 3 mech_infantrys
Amur : 1 aaGun and 7 infantry
Buryatia : 1 aaGun and 10 infantry
Belarus : 2 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 2 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 2 aaGuns, 4 artilleries, 1 factory_minor and 14 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Turkmenistan : 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Caucasus : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 49
Russians : 40 / 41
Japanese : 36 / 41
Americans : 52 / 72
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 10 / 10
Italians : 14 / 7
ANZAC : 14 / 25
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
It’s not meant to be–Greek hero warriors. Kinda screwed myself by not asking for an ool–so I’ll ask each time from here on out. Here’s the edited file.
sorry, I played my turn already.
it looks like we each just took one more loss? can you edit from my post or do I need to replay the russians again? I didn’t roll any dice so I can do that easily enough.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 2 infantry
EDIT: Adding units owned by British to Greece: 1 bomber
EDIT: Removing units owned by Germans from Bulgaria: 1 armour
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
4 fighters and 5 tactical_bombers moved from Kiangsi to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
2 fighters moved from 43 Sea Zone to Yunnan
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangtung to Kwangsi -
didn’t post save game file, but I got the emails. Here’s the file–you can review what happened via game history.
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I’m sure I have started this turn 3 or 4 times and never gotten to where I have been happy with it!
So, here I go again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 3 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield and 2 bombers
26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Gibraltar : 1 aaGun, 1 fighter and 3 infantry
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Brazil : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 40 / 41
Japanese : 46 / 47
Americans : 52 / 75
Chinese : 7 / 16
British : 29 / 35
UK_Pacific : 10 / 10
Italians : 14 / 7
ANZAC : 10 / 25
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
1 artillery and 4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 aaGun moved from Burma to India
1 infantry moved from Shan State to Malaya
1 artillery and 5 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Greece to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 transport placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,3,4,2,1,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 4 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
Belgian Congo : 2 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Albania : 1 flag, 1 infantry
106 Sea Zone : 1 transport
Greece : 1 flag, 1 artillery
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 49
Russians : 40 / 41
Japanese : 46 / 47
Americans : 52 / 75
Chinese : 7 / 13
British : 32 / 33
UK_Pacific : 14 / 10
Italians : 13 / 7
ANZAC : 10 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 2.875
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 2.875
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 armour and 2 infantry in Greece, round 1 : 1/3 hits
British roll dice for 1 artillery in Greece, round 1 : 0/1 hits
1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Italians: 1 submarine
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 1 : 5/12 hits
British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Egypt, round 1 : 4/8 hits
3 infantry owned by the British , 2 infantry owned by the ANZAC and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry in Egypt, round 2 : 7/8 hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 : 2/3 hits
1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Southern France to Yugoslavia
1 aaGun moved from France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery, 1 bomber, 3 fighters and 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Yugoslavia : 1 armour and 3 infantry
98 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 41 / 49
Russians : 40 / 41
Japanese : 46 / 47
Americans : 52 / 75
Chinese : 7 / 13
British : 27 / 33
UK_Pacific : 14 / 10
Italians : 18 / 28
ANZAC : 10 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





