• TripleA

    Well I am feeling the sea lion. :)

  • TripleA

    holland ool, armor, fighter, bomber,fighter.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria
                1 fighter moved from United Kingdom to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Algeria : 1 fighter and 3 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 35
        UK_Pacific : 21 / 21
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    oh crap forgot to ask if you intercepting or not… I sent 7 over… you have 4 going to assume no intercept.


  • no is fine

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Norway to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
                2 infantry moved from 111 Sea Zone to Scotland
                1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
                8 infantry moved from Poland to Germany
                3 infantry moved from Finland to Norway
                2 artilleries moved from France to Western Germany
                6 armour moved from France to Germany
                1 armour moved from Yugoslavia to Western Germany
                2 armour moved from Yugoslavia to Germany
                1 fighter moved from Northern Italy to Normandy Bordeaux
                5 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                1 submarine moved from 106 Sea Zone to 123 Sea Zone

    Combat - Germans
                Battle in Scotland
                Battle in Greece
                    Germans attack with 5 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 5 infantry and 1 tactical_bomber in Greece, round 1 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                    4 infantry owned by the Germans retreated to Bulgaria
                    Neutral_Allies win, taking Scotland from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 :  1/6 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  3/5 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery and 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/4 hits
                    Bombing raid in United Kingdom rolls: 5,4 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.  Damaged units is as follows: airfield = 6, factory_major = 9
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Greece to Western Germany
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter and 2 tactical_bombers moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                3 infantry moved from Romania to Slovakia Hungary
                2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer and 8 transports placed in 113 Sea Zone
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield, 2 artilleries and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 6 infantry
        Western Germany : 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
        Poland : 4 aaGuns, 1 artillery and 6 infantry
        Germany : 2 aaGuns, 8 armour, 1 artillery, 1 factory_major and 8 infantry
        Norway : 3 infantry
        Holland Belgium : 1 fighter and 2 tactical_bombers
        113 Sea Zone : 1 destroyer and 8 transports
        123 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 4 infantry
        Yugoslavia : 1 flag, 2 mech_infantrys
        Finland : 1 flag, 2 infantry
        111 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    little surprised you took the france fighter off of uk.

  • TripleA

    Well everything is going how I would hope this opener goes.

    They got rid of the bomber bonus damage? Just does flat 1d6 now? I know it was +1 then +2, +2 was just silly.

  • 12

    @Cow:

    Well everything is going how I would hope this opener goes.

    They got rid of the bomber bonus damage? Just does flat 1d6 now? I know it was +1 then +2, +2 was just silly.

    They are dr plus 2.  It is added to the dice u will see you will roll between 3 and 8 only.

  • TripleA

    Well missed all the aa gun rolls so I was already happy, because all the damage was free, was just curious. :D

    Now I Just got to attack uk and hope my armor makes it out alive.

  • TripleA

    Not going to lie, my sub defense rolls in 106 was big. 1 less armor and inf to defend london.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                3 artilleries and 5 infantry moved from Novgorod to Karelia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 mech_infantry moved from Russia to Belarus
                2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                4 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                1 tactical_bomber placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Yakut S.S.R. : 2 aaGuns and 20 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
        Karelia : 3 artilleries and 5 infantry
        Bryansk : 4 infantry
        Bessarabia : 5 infantry
        Russia : 1 airfield, 1 factory_major and 1 tactical_bomber
        Ukraine : 1 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Western Ukraine : 2 aaGuns, 2 artilleries and 5 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 35
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Didn’t think you were really going to do it.

    I kept all my figs home and bought 9 inf.

    –Jeff


  • Obv. moving the french fig was a mistake.

    I guess I need to spend time calcing instead of playing.

    Not sure what else I could have done.

  • TripleA

    Well, J1 Russia and sea lion setup in conjunction… is usually not a bluff. I will send you a pm.

  • TripleA

    sorry thought I hit post. But nothing crazy from japan happened. only 2 battles.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 10 Sea Zone to 89 Sea Zone
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        Central United States : 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        89 Sea Zone : 1 carrier, 1 submarine and 1 transport
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 33 / 35
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                9 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 9 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 9 infantry in Yunnan, round 1 :  1/9 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 9 infantry in Yunnan, round 2 :  1/9 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                5 infantry placed in Yunnan
                Chinese undo move 1.
                1 infantry placed in Kansu
                4 infantry placed in Yunnan
                Chinese undo move 2.
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 12 infantry
        Suiyuyan : 2 infantry
        Kansu : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 33 / 35
        Japanese : 35 / 47
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                2 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from India to Siam
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 fighters moved from United Kingdom to Scotland
                1 mech_infantry moved from Eire to Scotland
                4 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 transport moved from 88 Sea Zone to 101 Sea Zone

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